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"Each player must accept the cards life deals him or her; but once they are in hand, he or she alone must decide how to play the cards in order to win the game." (Voltaire)
You understand that magic is a configuration of chaos. It is the random shuffling of the deck. And it is the ordered display of cards on a table. So how do you make sense of it? If you were a cleric, then you would say it's... [click here for more] |
Dungeon Masters Guild |
$1.99
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Spiritualists truck with restless spirits and wield psychic powers. Having survived a brush with death, spiritualists discover that not only can they sense the presence of the restless dead, they can also channel them. The forgotten promise they made while on death's door allows them to cast spells that manipulate the emotions and senses of others, as well as exert their will over life and death.
Play... [click here for more] |
Dungeon Masters Guild |
$5.95
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Whether they’re fearsome phantoms, playful poltergeists, spiritual guardians, or spectral familiars, ghosts bring a little of the otherworld with them as they return to haunt the living. Disembodied and bound to the Border Ethereal, ghosts use possession to merge with and influence mortals. They support their still-living allies from beyond the veil, averting disaster with their uncanny insight,... [click here for more] |
Dungeon Masters Guild |
$2.95
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A man whispers soothing words while holding the hand of a dying warrior, helping its soul in the travel to the afterlife. An elf ventures in remotest and gloom sylvan woods infested with banshees. Aided by kind spirits of the ethereal plane, the elf fights the tormented souls and put an end to their misery. A group of dwarves explores an ancient stronghold to clash against the specter of a long dead... [click here for more] |
Dungeon Masters Guild |
$3.50
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A dear friend lies stricken, a prisoner in their own mind. Local healers are baffled, unable to provide aid, and without intervention your companion is surely lost. Steel yourself, enter the realm of the mind and face the struggles within.
This module contails a Tier 1 Adventure optimized for five 3rd-level characters, as well as a new cleric subclass: the psychomancer, inspired by mental health nonprofit... [click here for more] |
Dungeon Masters Guild |
$6.99
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Discover the untamed realms of darkness!
This book unleashes a collection of 12 dark, horror or evil subclasses for Dungeons & Dragons 5e. Dive into the depths of your imagination as you explore wicked subclasses across all classes, granting you the power to tap into your darkest desires. Unleash necromantic magic as a Warlock, lurk in the shadows as a Rogue, or embody a void... [click here for more] |
Dungeon Masters Guild |
$3.95
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A unique Rogue Archetype for use in the Forgotten Realms, or any campaign setting.
Learn about the city of Mirabar and its mighty guardians, the Axes of Mirabar.
Then discover the secret beneath the surface, hidden in the shadows, lurking in the dark, the Ghosts of Mirabar, guardians of Mirabar’s secrets.
This book provides you with all the rules necessary to create a rogue with the Ghosts archetype.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Druids of the Circle of the Cryptid are most drawn to those aspects of nature that are hidden and largely unknown. In particular, they seek out lore on the character, habits, and abilities of strange beasts whose existence is attested only by hearsay. Most people view druids of this circle as eccentric, if not outright delusional, but their alternative perspective on the natural world allows them to... [click here for more] |
Dungeon Masters Guild |
$1.99
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A Psion is an individual who possesses powerful psionic abilities, either through natural birth or by receiving them from an external source, such as an unknown higher astral being or through experimental means.
The most prevalent ability exhibited by Psions is telekinesis, the power to manipulate objects and even other individuals solely through the force of their minds. They also... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Genies! Lovers! Monsters! Assassins! Fire! It's all here!
"Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media
"The best adventure I've played in years!"... [click here for more] |
Dungeon Masters Guild |
$9.95
|
They say necromancers worship and manipulate death, but that’s only half the story.
While some certainly do, others draw upon that same source of power to worship
and manipulate life – after all, who can tell the difference?
What’s Inside?
Within these pages you will find the Necromancer, an elaborate spellcasting class with four archetypes to choose... [click here for more] |
Dungeon Masters Guild |
$2.00
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The Spirit Well Patron Warlock Archetype
Offers a different way to play your warlock based on finding souls and using them to power your powers. This subclass allows yourself and the DM to find new interresting narratives centered on how you interract with your patron(s).
Includes a Printer friendly version
Click on the title that interests you to open in a new window ... [click here for more] |
Dungeon Masters Guild |
$0.95
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Pick your blade, any blade.
You have focused on the weapon of the trade for most rogues – the dagger. But while most rogues merely wield the dagger, you have mastered it. You have become especially adept at throwing these deadly weapons with pinpoint accuracy. Your bond to your daggers seems almost supernatural, as if they are a part of you rather than just tools.
With Laura Renfrew's amzing... [click here for more] |
Dungeon Masters Guild |
$2.00
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This was created by combining the 3.5e Church Inquisitor and the 4e Exorcist of the Silver Flame.
“Three things cannot be long hidden: the sun, the moon, and the truth.” – Buddha
No force stands in greater opposition to the world's evils than the Church of the Silver Flame. Its holy warriors are embroiled in an eternal war against demons, devils, lycanthropes,... [click here for more] |
Dungeon Masters Guild |
$1.00
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Mythic Classes of the Odyssey introduces 13 new subclasses to support your Greek-inspired D&D setting! Enjoy powerful new class options for every class in the game, pulling inspiration directly from Greek myth.
Class
Odyssey Subclass
Description
Artificer
Archimidean
Employ combat calculus to make precision strikes from range, lock on targets, and blow stuff up. No additional... [click here for more] |
Dungeon Masters Guild |
$5.99
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A man out of time. A traveler through the timestream. A controller of destiny. Do these sound like you? The Chronomancer is a brand new bloodline for Sorcerers, who specialize in controlling the speed and flow of time, including the flow of the battlefield itself. Initiative and reactions are mere toys to a skilled Chronomancer, and a true master of time may be able to use the enemy's own Time Magic... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Welcome Blunderers
The Phantasmist is a new half-caster class that allows you to connect with specters and ghosts and manifest these spirits in combat.
The phantasmists abilities allow it to create bodies for its phantasms and create other manifestations from the beyond.
This includes 1 new class: The Phantasmist and 2 subclasses for it.
Art... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Feywild is a twilight realm of mystery and wonder, its fey inhabitants masters of trickery and deception, their strange desires incomprehensible to mortal minds. You were touched by this place, and it has left its mark on you. Perhaps you wandered through a portal, have a distant fey ancestor, or were taken by faries for a short time as a small child. Regardless, the elegant yet untamed power of... [click here for more] |
Dungeon Masters Guild |
$2.95
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A paladin is defined by what they seek. Paladins of the Oath of Devotion seek justice. Those of the Oath of Conquest seek power. The Oath of Vengeance is obviously about seeking vengance. The Oath of Revolution calls to people seeking freedom. And if you seek knowledge, the Oath of Prudence is just right for you.
The Oath of Prudence is a homebrew Paladin Subclass for D&D 5e. Its features support... [click here for more] |
Dungeon Masters Guild |
$0.50
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This is a project I have spent a lot of time on as is evident and as the reviews/comments will show it is had taken a while to complete. <o:p></o:p>
I appreciate any and all donations as it will help me fund future projects as well as give me some motivation to keep going. (As sell out as that sounds.)<o:p></o:p>
Please leave a review and consider joining the Facebook group... [click here for more] |
Dungeon Masters Guild |
$0.43
|
The Dream Shifter
All proceeds generated by this class are going to the Take This charity. Take This is a mental health nonprofit decreasing stigma and increasing support for mental health in games.
The Dream Shifter is a class with a unique mechanical core and theme. It's a challenge for veteran players who are looking for something new and like chaos, micromanagement and customisation.
The class... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The rain creates a rhythmic melody on the roads of the Ivory Hall district, interrupted only by the footsteps of the rushing city guards. Then they see the body and the guards approach carefully. Another body has been left in the street. Another Gnome, clad in jewels and fine clothes. Another iron coin, stamped with the letter M. Another victim claimed by the Iron Merchant.
Serial... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Beyond the Shadows of Doubt
An adventure of vengeance and acquittal for one-on-one play or parties level 5 or 6.
For the Diligent and Adventurous
An RPG Writer's Workshop Adventure.
Included in this adventure is an NPC, a sidekick with a leveling table, dungeon maps, and handouts for your players!... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Masked Savant A Subclass for Bards, Rogues, and Warlocks
July's Subclasses #1/31
Get the Masked Savant, a master of switching personas, and the first of thirty-one subclasses being released in July!
Also available as part of the July's Subclasses Bundle ... [click here for more] |
Dungeon Masters Guild |
$0.60
|
It has been twenty five years since The Balov first stalked the streets of Ottkirk but this night, he comes home.
Perfect for any Halloween or Horror themed campaign or one-shot.
The Balov is a five-seven hour horror adventure for fifth edition Dungeons and Dragons for a party of four to six adventurers of fourth to fifth level, perfect for Halloween themed sessions.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Witch
The witch class is based on medieval witches. Brewing concoctions, bestowing curses, changing their appearance, or assuming the form of an animal, are all within their repertoire. That coupled with covens which enhance or widen their abilities and mighty spells they can wield, forms up an interesting and unique playstyle.
With this book, you'll get a brand new class, together with... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Unleash The Power of the Eidolons
What happens when gods become forgotten? Can their names still invoke power? A sect of spellcasters have discovered how to tap into long dormant divine energies to reawaken beings thought lost to obscurity - and now you too can summon the Eidolons. Each one comes with a unique set of abilities that can help bolster any party, each equipped with Signature... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Time Domain A Divine Domain for Clerics
July's Subclasses #8/31
Get the Time Domain, a new domain that alters the flow of time to punish enemies and hasten allies, and the eighth of thirty-one subclasses being released in July! This product also includes three new spells for clerics and non-clerics alike.
Also available as part of the July's... [click here for more] |
Dungeon Masters Guild |
$0.60
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The Astral domain is concerned with matters of mind and spirit, as well as those of dreams. Clerics of this domain can project themselves across great distance, communicate telepathically, and often specialize in magics relating to travel and divination. Such clerics often worship deities of sleep and dreams such as Hypnos and Morpheus as well as gods of constellations and fate such as Asteria and... [click here for more] |
Dungeon Masters Guild |
$2.95
|
"I vow I'm up to no good."
A different kind of paladin subclass and a new way to right wrongs.
The Oath of the Trickster calls upon paladins to preserve the sacred mysteries, to speak truths to the powerful, to mock and humiliate the arrogant and oppressive, to bring hope and joy to sufferers, and to foster wonder, surprise, confusion, amusement, and enlightenment.
Includes everything you need to... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Artificer Specialization: The Toymaster
" Come one and all and watch my amazing toy constructs perform!" Izzy Coppercoil, Gnome Toymaster
The Toymaster is an artificer that creates clockwork toy constructs for entertainment & espionage. In this subclass you will find artwork by Allen Childers. ... [click here for more] |
Dungeon Masters Guild |
$2.50
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Lords of Darkness
Umbrixions are blessed with the powers over darkness and shadow, manipulating it to their wills in mystical arcane fashions.
The Umbrixion is a full casting class for 5th edition Dungeons and Dragons.
The class feature two archetypes, called Umbral Forms, one of which around manipulating the corpses of foes and twisting them through darkness into shadow puppets,... [click here for more] |
Dungeon Masters Guild |
$0.99
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Incantator A Subclass for Bards, Sorcerers, and Wizards
July's Subclasses #9/31
Get the Incantator, a specialist in metamagic and abjuration spells, and the ninth of thirty-one subclasses being released in July! It also includes a new Metamagic option and three new spells.
Also available as part of the July's Subclasses... [click here for more] |
Dungeon Masters Guild |
$0.60
|
What exactly is magic horrendous enough to be forbidden? What are the costs? What parts of themselves would one have to sacrifice to delve into those depths? How far into this dark path would you dare venture, for reaching power? Consume their flesh, bathe in their blood, take into yourself their sickness, and soon you'll feel them. They have always been there, waiting for you. If you ever... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Please, enjoy this Detective homebrew class available both in English and Ukrainian languages. A new class option for 5th edition Dungeons & Dragons.
Have you always dreamt about being a Sherlock Gnome? What about a Halfling Poirot? Or Nancy Drow? That´s a great chance to challenge your investigation skills and show your genius.
Mysteries and crimes surround us.
A killer who... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Monsters are horrible, terrifying creatures of whom tales are spoken in dim candlelight, in cold nights, over raised hairs. Yet even worse monsters hide beneath visage we deem ordinary, sleeved in the same skin that we wear, behind eyes we might recognize.
People oftentimes prove themselves to be monstrous enough to deserve tales of their own. In some cases, corruption and greed will prove infectious,... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Shadow An Otherworldly Patron for Warlocks
July's Subclasses #15/31
Meet the Shadow, a patron that bestows the touch of the Shadowfell to its supplicants, and the fifteenth of thirty-one subclasses being released in July! It also includes two shadow-based spells.
Also available as part of the July's Subclasses Bundle... [click here for more] |
Dungeon Masters Guild |
$0.50
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Within Domains of Adversity, you shall find three new divine domains for clerics.
Whilst these subclasses were flavorfully created with the dark realms of Ravenloft in mind, they are setting-agnostic.
There are also two new spells within these pages inspired by one of the domains presented inside. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The Nullifier
The nullifier is a new class from The Copper Sanctum. The class is designed to drain the power from others to empower themselves. The class includes four archetypes.
Arcane Abolisher
Arcane Abolisher nullifiers are skilled at shutting down arcane casters.
Divine Defiler
Divine Defiler nullifiers focus on preventing divine casters from fulfilling their potential.
Martial Maligner
Martial... [click here for more] |
Dungeon Masters Guild |
$3.99
|
While studying stars, constellations, the sun and moon as well as the rare knowledge about fate itself, the mastery of the deck of sixty is their most specific practice. Fate-Seekers use the deck of sixty for fortune telling by interpreting the minor and major arcanas they are able to draw upon. Their mentor grants them their deck and teaches them how to draw cards. Drawing is an act of magic and therefore... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Spared from the desolated and gray lands of Dolurrh, some elves of the eradicated Vol House now wander without peace in the ethereal plane, stuck there with the torment of their violent death and unfinished dream of preserving elven's culture and immortality. These elves once were bearers of the Mark of the Death, the House Vol power that marked their death. Spirits of the Mark of Death make a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
D&D 5e Warlock The Restless Souls
In this product you will find one full subclass for your warlock, ready to be played.
Whether you are going to visit Barovia, an urban plane like Ravnica or the jungles of Chult, there are spirits who might have a task for you.
The subclass introduces a pact made with spirits stuck between worlds. Some are bound by strong emotions like... [click here for more] |
Dungeon Masters Guild |
$1.07
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College of Puppetry A Bard College for Bards
July's Subclasses #19/31
Join the College of Puppetry and lead your allies and your marionettes around the battlefield. This is the nineteenth of thirty-one subclasses being released in July!
Also available as part of the July's Subclasses Bundle ... [click here for more] |
Dungeon Masters Guild |
$0.50
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Soulsugeri A Roguish Archetype for Rogues
July's Subclasses #13/31
Get the Soulsugeri, a religious assassin that steals the life and souls of their enemies, and the thirteenth of thirty-one subclasses being released in July! It also includes a new magic item.
Also available as part of the July's Subclasses Bundle ... [click here for more] |
Dungeon Masters Guild |
$0.50
|
The courtier is a new class for 5th edition. Traveling envoys and diplomats, they travel the land serving their lords in various ways by influencing or manipulating others. Though more at home in the courts, a courtier has many tricks and unique abilities helpful to adventurers.
Although inspired by the courtiers and envoys of the many countries of Kara-tur, courtiers are found everywhere, in every... [click here for more] |
Dungeon Masters Guild |
$3.00
|
This document contains the protagonist class. It is a class meant for ordinary people that go on extraordinary adventures. The character has no innate powers like other classes and could represent a normal peasant, a simple noble, a child or any commoner.
Still this class can keep up with other classes as the player is able to influence fate to protect the character and aid his companions.
The... [click here for more] |
Dungeon Masters Guild |
$2.00
|
A black haired elf, with a cloak of dark raven feathers steps from the shadows, muttering in a language beyond your comprehension as she summons darkness itself. Screams follow, but not for long, as soon utter silence fills the dark void. Lost within a dark forest, you send your raven familiar to fly straight up, Looking through its eyes, you take in the lay of the land, and guide your party through.... [click here for more] |
Dungeon Masters Guild |
$0.50
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This Class was inspired by the classic Withch Hunters from history, games, books, and all other forms of media.
Witch Hunters are dedicated to the elimination of magic and mages whereever they find them. Some seek a more moderate persective and only fight thoses mages that have turned their magic against the innocent.
Mechanically the Witch Hunter plays like the Fighter, Paladin and Ranger. The Witch... [click here for more] |
Dungeon Masters Guild |
$2.49
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Hunger For Powerful Souls.
An isolated elf rubs the dark circles under her eyes. She knows what is coming and she knows what must be done. Months ago, her arcane research uncovered the otherworldly threat... and the ritual that could combat it. Her colleague warned her of the dangers, the university forbid her to continue searching, but she's found no alternative. The sorceress... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Way of the Manifestation grants you the incredible power to manifest your psyche into a warrior figure that will fight alongside you. Manifestations represent the characteristics and personalities of their masters, and as such, are all very distinct from one another, with powers ranging from pure physical might to very specialized abilities like healing and possessing other creatures. As you... [click here for more] |
Dungeon Masters Guild |
$2.99
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