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31 immersive subclasses created for the world of Eberron!
This supplement is crafted with love by three bestselling Eberron designers, and features beautiful full-color art for each subclass by Olie Boldador, Juno Viinikka, and more.
For the Fantasy Grounds conversion, click here.
For a discounted bundle including both PDF and FG versions, click here.
Artificer
Crystal... [click here for more] |
Dungeon Masters Guild |
$14.95
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Urban Archetypes has made it to Fantasy Grounds!
Grab it here!
Urban Archetypes includes 30 urban-themed subclasses and 17 spells (including lovely spells like Conjure Mugger and Lawyer-Up) for any cityscape campaign or character. A summary of each subclass can be found below.
Barbarian
Path of the Stonefist Brawler. Consumed... [click here for more] |
Dungeon Masters Guild |
$4.95
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A dear friend lies stricken, a prisoner in their own mind. Local healers are baffled, unable to provide aid, and without intervention your companion is surely lost. Steel yourself, enter the realm of the mind and face the struggles within.
This module contails a Tier 1 Adventure optimized for five 3rd-level characters, as well as a new cleric subclass: the psychomancer, inspired by mental health nonprofit... [click here for more] |
Dungeon Masters Guild |
$6.99
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Not all Paladins who forsake their Oaths do so to pursue evil. When corruption is discovered among the ranks of your righteous order or the ideals you once believed are revealed for the lies they truly are, will you stand with your Oath or be banished as an Apostate. This subclass is equipped with the capabilities to thwart divine magic and uncover the true motives of those you once called your allies.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A unique Rogue Archetype for use in the Forgotten Realms, or any campaign setting.
Learn about the city of Mirabar and its mighty guardians, the Axes of Mirabar.
Then discover the secret beneath the surface, hidden in the shadows, lurking in the dark, the Ghosts of Mirabar, guardians of Mirabar’s secrets.
This book provides you with all the rules necessary to create a rogue with the Ghosts archetype.... [click here for more] |
Dungeon Masters Guild |
$4.95
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In the distant past, the first Weaponweavers served as underlings to formidable Hag covens and the enigmatic Raven Queen. Their unwavering loyalty to these powerful entities was rewarded with a remarkable gift: the ability to transform themselves into weapons, each imbued with abilities far surpassing their mundane counterparts.
The genesis of the first Weaponweavers was an eerie and sinister... [click here for more] |
Dungeon Masters Guild |
$4.95
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Emissaries of the North
A unique Bard College for use in the Forgotten Realms. (or any campaign setting).
Emissaries of the North seek to bring peace and harmony to the chaotic realms of the North. Bards of the College of Emissaries travel throughout the villages, towns, and cities of the North. Known for their ability to negotiate deals and treaties, Emissaries are greatly sought... [click here for more] |
Dungeon Masters Guild |
$2.00
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Heroes of the Ravenloft: 13 subclasses, plus feats and other character options, all designed for the dark gothic horror of Ravenloft!
Many new subclasses and other player options fit awkwardly into the lore of D&D's campaign settings, or seem to be written without concern for balance or role-playing well with others. Most leave out the lore... [click here for more] |
Dungeon Masters Guild |
$7.95
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The Heist Handbook
“Tread where you should not go, Take what you do not own, Learn what you should not know, Claim what is not your throne. Hurrah, hurrah, a thief’s life for me!” —excerpt from a gnomish bandit song
In a multiverse full of wondrous jewels, awe-inspiring artwork, and relics of legendary magical power, there are two kinds of people:... [click here for more] |
Dungeon Masters Guild |
$7.95
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Not all power is wholly natural… Keepers are adventurers who, by fate or fortune, find and bind with a symbiote - an entity (either organic, mechanical, or arcane) of great power. Through their symbiotic bond, the symbiote & adventurer gain strength together, able to assume a Hybrid form of remarkable power.
A keeper’s strength doesn’t come from studying books or years of training, but from... [click here for more] |
Dungeon Masters Guild |
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The Order of the Venomblooded, now updated by popular demand, features a new subclass for Matt Mercer's revised Blood Hunter class as well as the original 2016 version, plus nine new spells not included in the original! The Venomblooded are a secretive group of blood hunters who turn their own lifeblood to poison, using a combination of herblore and supernatural martial... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Knight Librarians is a new fighter subclass option for Dungeons & Dragons 5th edition.
It is thought that Ioun, himself, inspired the creation of the Knight Librarians...enhancing their physical prowess with limited divine abilities.
Whatever their true origins, these literary warriors are now known for building libraries -- bastions against ignorance, great and small -- in every... [click here for more] |
Dungeon Masters Guild |
$1.99
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- The Poisoner -
This flavorful supplement contains :
- Details of the poisoner subclass, in a thematic layout with illustrations.
- 12 new poisons usable in many ways thanks to your archetypes features.
- Customization options to fit your character, from ruthless assassin to charismatic deceiver.
- A printer friendly version.
Click on the title that interests you to open... [click here for more] |
Dungeon Masters Guild |
$0.99
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Blood Hunter Orders
The Orders presented in Awash in New Blood offer new and exciting options for your Blood Hunter to chose from. These options have been optimized to function with the Blood Hunter (2020) by Matthew Mercer available at DMsGuild and require the use of that document.
Awash in New Blood includes:
Order of the Dark Draught:... [click here for more] |
Dungeon Masters Guild |
$2.95
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Heroes of the Realms: 13 subclasses, plus feats, variant class features, new race options, and more, all drawn from and woven into the lore of the Forgotten Realms!
Note: This is the PDF product. If you would like to purchase the Fantasy Grounds version, click here.
Many new subclasses and other player... [click here for more] |
Dungeon Masters Guild |
$7.95
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The Spirit Well Patron Warlock Archetype
Offers a different way to play your warlock based on finding souls and using them to power your powers. This subclass allows yourself and the DM to find new interresting narratives centered on how you interract with your patron(s).
Includes a Printer friendly version
Click on the title that interests you to open in a new window ... [click here for more] |
Dungeon Masters Guild |
$0.95
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Explore an elementally-blasted wasteland formed from thousands of years of feuding genies. Discover ancient ruins and priceless relics lost to the sands of time. Embark on an adventure worthy of inclusion to the One Thousand and One Long Rests. Ally yourself with powerful Calishite pashas in a bid for the future of Calimport—City of Glory.
Calimport and the Skyfire Wastes: A Guide... [click here for more] |
Dungeon Masters Guild |
$14.95
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A new warlock patron for the world’s greatest roleplaying game.
Some warlocks make deals with entities that are vestiges of dead gods, which are able to use the remnants of their divine power to become a patron to a warlock. You might have encountered the vestige in a dream, calling out to you to make a dark bargain. Or perhaps you journeyed to an ancient temple dedicated to some forgotten... [click here for more] |
Dungeon Masters Guild |
$0.95
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Do you crave the thrill of treasure hunting adventure AND the thrill of returning precious relics where they rightfully belong? Were you planning on multiclassing your next bard into wizard just to gain access to your own find familiar companion?
Then the COLLEGE OF THE CROW'S NEST is the bard subclass for you!
Search land and sea for Sought Treasures, then seek... [click here for more] |
Dungeon Masters Guild |
$1.95
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This was created by combining the 3.5e Church Inquisitor and the 4e Exorcist of the Silver Flame.
“Three things cannot be long hidden: the sun, the moon, and the truth.” – Buddha
No force stands in greater opposition to the world's evils than the Church of the Silver Flame. Its holy warriors are embroiled in an eternal war against demons, devils, lycanthropes,... [click here for more] |
Dungeon Masters Guild |
$1.00
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Mythic Classes of the Odyssey introduces 13 new subclasses to support your Greek-inspired D&D setting! Enjoy powerful new class options for every class in the game, pulling inspiration directly from Greek myth.
Class
Odyssey Subclass
Description
Artificer
Archimidean
Employ combat calculus to make precision strikes from range, lock on targets, and blow stuff up. No additional... [click here for more] |
Dungeon Masters Guild |
$5.99
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Pick your blade, any blade.
You have focused on the weapon of the trade for most rogues – the dagger. But while most rogues merely wield the dagger, you have mastered it. You have become especially adept at throwing these deadly weapons with pinpoint accuracy. Your bond to your daggers seems almost supernatural, as if they are a part of you rather than just tools.
With Laura Renfrew's amzing... [click here for more] |
Dungeon Masters Guild |
$2.00
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This was created by combining the 3.5e Spymaster and the 4e Master Spy.
“I’ve seen the things you never intended me to see, heard whispers meant only for your conspirators. I know you well enough to take you down.” – Spy Master Rodrick
Some adventurers glory in their reputations—the wider their exploits are known, the happier they are. By contrast,... [click here for more] |
Dungeon Masters Guild |
$1.00
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Lend your eternal service to archfey for great powers in this Dungeon Master resource. This resource gives eight fanciful and sly archfey patrons for your warlocks to pledge fealty to, complete with deep histories and fleshed out goals. Enjoy, and leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$1.99
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Not all heroes are righteous — none of them is incorruptible. With the Antipaladin and the Oath of the Archdevils, you’ll be the antihero of the world’s greatest roleplaying game.
Oath of the Archdevils
The most terrible enemy is the one you called brother. Corrupted by sin and thirst of power, mad or beguiled by the lord of hell promises, some paladins abandon the way of light... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Knowledge is Power!
The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which... [click here for more] |
Dungeon Masters Guild |
$1.99
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To fall is merely to rise again.
A Paladin's oath is sacred, and to go against that oath creates a void which must be filled by something. The Oathbreaker still amasses power, but twisted by his betrayal of his Oath. He is powerful, but at a cost, and there is more than one way to fall...
Included in this document are FIVE new Paladin subclasses, each one representing an alternate path a Paladin... [click here for more] |
Dungeon Masters Guild |
$1.50
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Anti-Paladins are black-hearted, evil, sadistic, and villainous champions of chaos and destruction. They often stand at the vanguards of armies leading the forces of evil on campaigns of tyranny against all that is good in the world. The anti-paladin class was inspired by the original class designed by George Laking and Tim Mesford published in The Best of Dragon Magazine – Volume II (pp.... [click here for more] |
Dungeon Masters Guild |
FREE
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The Feywild is a twilight realm of mystery and wonder, its fey inhabitants masters of trickery and deception, their strange desires incomprehensible to mortal minds. You were touched by this place, and it has left its mark on you. Perhaps you wandered through a portal, have a distant fey ancestor, or were taken by faries for a short time as a small child. Regardless, the elegant yet untamed power of... [click here for more] |
Dungeon Masters Guild |
$2.95
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Be the Fist of Justice!
The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds, which... [click here for more] |
Dungeon Masters Guild |
$1.99
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Bring Law and Order to Ravnica!
The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,... [click here for more] |
Dungeon Masters Guild |
$1.99
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What do I get?
One new paladin oath - Oath of Revelation
DM notes on challenging the oaths of paladins.
One creature statblock for an NPC revelation paladin.
Oath of Revelation paladins are pledged to prevent the hoarding of knowledge and the keeping of secrets. Their overriding belief, that absolute honesty is the only basis for a moral society, makes them the ultimate upholders of free speech. They... [click here for more] |
Dungeon Masters Guild |
$1.95
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Strange Patronage is a collection of Warlock subclasses for use with Dungeons & Dragons 5th Edition!
Strange Patronage contains:
Three Otherworldly Patrons: The Dragon Below, The Earth Mother, and The Lawgiver
New rules for Renunciate Warlocks who have broken their pacts, including each new Patron and each official Patron from Wizards of the... [click here for more] |
Dungeon Masters Guild |
$1.95
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Dungeons & Dragons, at its core, is about the eternal struggle between good and evil.
Usually, this is battled out between the heroic player characters and the villains controlled by the DM. Most official subclasses, however, are relatively neutral in their abilities and lore. We wanted to give you the chance to really lean into either side of this conflict! This book contains two subclasses... [click here for more] |
Dungeon Masters Guild |
$9.95
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What do I get?
One new paladin oath - Oath of Occlusion
DM notes on challenging the oaths of paladins.
One additional spell - Zone of Lies
One creature statblock for an NPC occlusion paladin.
Oath of Occlusion paladins are pledged to prevent particular facts from becoming public knowledge. Paladins are often a bit one note, played as the epitome of all that is good and noble, but morality is rarely... [click here for more] |
Dungeon Masters Guild |
$1.95
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This product is for the Fantasy Grounds VTT.
For the PDF version of the #1-bestselling Archetypes of Eberron, click here.
For a discounted bundle including both PDF and FG versions, click here.
31 immersive subclasses created for the world of Eberron!
This supplement is crafted with love by three bestselling Eberron... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Masked Savant A Subclass for Bards, Rogues, and Warlocks
July's Subclasses #1/31
Get the Masked Savant, a master of switching personas, and the first of thirty-one subclasses being released in July!
Also available as part of the July's Subclasses Bundle ... [click here for more] |
Dungeon Masters Guild |
$0.60
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The Feywild is famous for its whimsy, trickery, and intrigues—and with The Wild Beyond the Witchlight coming up, we wanted to capture those qualities! The wild and unpredictable environment of the Faerie Plane, suffused with magic, and the capricious and enigmatic creatures living there—some friendly, some sinister—inspire the subclasses in this book. With these, you’re perfectly... [click here for more] |
Dungeon Masters Guild |
$7.95
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Feel that prickle on your skin? The buzz of wings in your ear? That itch scuttling across your foot? What if you were the master of that feeling? What if you were the ruler of the hive, and had the power to send a cloud of loyal insects to overwhelm your enemies?
There exist a conclave of rangers - Beastmasters, technically, but ones who have claimed dominion over a separate animal kingdom - who... [click here for more] |
Dungeon Masters Guild |
$1.00
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With an exterior of dark wood, polished brass, and neatly carved stone, the West Umbridge Gallery is committed to alluring prospective customers with an air of elegance and luxury. The solid ebony door swings smoothly on large well-oiled hinges as you enter the building, where you are hit with a potent yet pleasing aroma of incense and pipe tobacco. This is a small and very efficiently decorated... [click here for more] |
Dungeon Masters Guild |
$2.95
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The Psion
Wielding the most potent psychic abilities known to the mortal realm, a Psion is an unstoppable force of psionic power. Mind delvers, psionic enhancers, and psychic destroyers, Psions are unstoppable forces of mental will. Veiling their true intentions in psychic energy, one can never truly know the true intention, or might, of a Psion before them.
All Psions emerge through a Psychic Awakening,... [click here for more] |
Dungeon Masters Guild |
$4.99
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"I vow I'm up to no good."
A different kind of paladin subclass and a new way to right wrongs.
The Oath of the Trickster calls upon paladins to preserve the sacred mysteries, to speak truths to the powerful, to mock and humiliate the arrogant and oppressive, to bring hope and joy to sufferers, and to foster wonder, surprise, confusion, amusement, and enlightenment.
Includes everything you need to... [click here for more] |
Dungeon Masters Guild |
$0.99
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What Do I Get?
1 New toxic Rogue Archetype - The Poisoner
Detailed notes regarding balancing the class against existing antipoison game rules.
1 NPC Statblock for a Trained Poisoner
We have tried to create a subclass with a defined niche, that has a reason for wanting to adventure in the wilderness but is most at home in a, roleplay heavy, urban intrigue campaign. The poisoner is the thinking man’s... [click here for more] |
Dungeon Masters Guild |
$1.95
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The Sawbones: Patch up your allies and harvest monster parts!
This roguish archetype is an intelligence-based healer that can surgically harvest battle-ready organs from monsters.
You have trained yourself in the science of medicine. The Sawbones learns every inch of physical anatomy, and uses it to heal their allies and hit their enemies where it hurts most. Back-alley doctors, battlefield medics,... [click here for more] |
Dungeon Masters Guild |
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Lords of Darkness
Umbrixions are blessed with the powers over darkness and shadow, manipulating it to their wills in mystical arcane fashions.
The Umbrixion is a full casting class for 5th edition Dungeons and Dragons.
The class feature two archetypes, called Umbral Forms, one of which around manipulating the corpses of foes and twisting them through darkness into shadow puppets,... [click here for more] |
Dungeon Masters Guild |
$0.99
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Undeath Offers Unending Solutions
There are some blood hunters who will remove all morals, all inhibitions, and all mortality to complete their goal of eradicating undeath: that is to become one of the undead themselves.
The Order of the Embalmed uses the practices and techniques of the God of the Afterlife Osiris in order to lengthen their lives and further their fight against... [click here for more] |
Dungeon Masters Guild |
$2.00
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The Inquisitor
A new class for Dungeons & Dragons 5th Edition: The Inquisitor!
These holy warriors are empowered to use any and all means necessary to pursue the enemies of their faith. The class is part spell caster, part martial force, and part skill monkey, able to adapt to any situation through their training and divine Judgement abilities.
This supplement includes...
The... [click here for more] |
Dungeon Masters Guild |
$6.00
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Scholars of Stars, Friends of the Fates
The Astronomer is a full caster class for 5th edition Dungeons and Dragons.
The class features two archetypes: The Diviner and the Star Tamer.
The Diviner supports a tactical support style whilst the Star Tamer supports more summoning and damage based play style.
Leave a review and let me know what you think!
Check out my other products... [click here for more] |
Dungeon Masters Guild |
$0.99
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Time to Embark
The world is vast, expansive, and uncharted. Sure, adventurers might be easy to hire: throw a map and some coin at them with a promise of fame and fortune, and that is usually enough to get the job done. However, there are those who devote their whole lives to being explorers, discoverers of the hidden truths of the place in which they live, and archivists of it all. These are expeditionaries,... [click here for more] |
Dungeon Masters Guild |
$4.95
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Have you ever wanted to take the raw power of the living and the dead and bring them together? Have you dreamed of not only looting that dead body but studying it and discovering all of it's secrets? This is the class for you. Taking up the Necrobotanist will mean that you represent the Anti-Druid and will forever be in poor favor with the Druid Circles of your world. Are you prepared to sacrifice... [click here for more] |
Dungeon Masters Guild |
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