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Arcane Thrower - Ranger Archetype 5E

Arcane Thrower - Ranger Archetype 5E


The thrown weapons in 5e seem underutilized so I've decided to have a go at creating a custom archetype that addresses that lack of verity. Looking for feedback if you decide to let your players test this ...   [click here for more]
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Barbarian - Path of the Juggernaut

Barbarian - Path of the Juggernaut


A barbarian can be hustled. A barbarian can be hampered. A barbarian can be wounded and crippled. Some can be frightened and most can be broken. But never can they be stopped from moving, from hauling themselves through great dangers, toils, and snares to achieve the unachievable, to sustain the unsustainable, and to be ablaze with glory at last. Only in death does a barbarian's heart cease to beat....   [click here for more]
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Celestial Patron for Warlocks  +Coure & Lantern Archon familiars

Celestial Patron for Warlocks +Coure & Lantern Archon familiars


Not all Warlocks bind themselves to a dark or malicious entity. Some find themselves serving a greater power from the higher planes of existence. Those Warlocks find themselves channeling divine power against their foes. Additionally, this adds two new special familiars to choose from in the forms of the Coure and the Lantern Archon. ...   [click here for more]
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College of the Skald - Bard

College of the Skald - Bard


This is a bardic college option, the College of the Skald. This is a preview of the Storm King's Thunder Character Options submission. To obtain the full document go here: http://www.dmsguild.com/product/186332/Storm-Kings-Thunder-Character-Options?sorttest=true INCLUDES Barbarian Primal Path – Path of the Giant Slayer Sorcerous Origin – The Ordning Fighter Martial Archetype...   [click here for more]
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D&D Witch Class

D&D Witch Class


D&D Witch Class, free to download, based on Dragon 5 and Dragon 20 Classic D&D Witch! The very first playable Witch character class to appear for Dungeons & Dragons (D&D) in Dragon has now been updated for 5th Edition game rules. In this work are also NEW spells and class features not found in any other D&D material. This class looks, feels and plays...   [click here for more]
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Desert Marauder

Desert Marauder


Desert Marauder Desert Marauders travel through deserts and work as scout to defend city boundaries or to hunt dangerous creatures that inhabit these lands. These rangers endure extreme heat thanks to their ability to control body heat, they are capable to channel body heat into weapons and survive in places of extreme heat. ...   [click here for more]
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Druid Circle - Circle of the Wild

Druid Circle - Circle of the Wild


This Homebrew Druid subclass for D&D 5e is meant to expand on the traditional wild shaping abilities. These are the druids that prefer to live with animals or in their beast forms. I have attempted to balance this, but it is still in playtest. This subclass does not follow the traditional 2nd level activation, but instead can start at level 1 since these Druids are natural born wild shapers....   [click here for more]
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Druid Circle of Mutation

Druid Circle of Mutation


A druid who believes nature is not strong enough to hold out against civilisation alone and instead seeks to enhance it. ...   [click here for more]
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Druid Circle of The Spirit Warriors

Druid Circle of The Spirit Warriors


Druid Circle of The Spirit Warriors This is a weapon based Druid Circle for dnd 5e where you can expend your wild shape uses to increase you weapon abilities instead of transforming into an animal. ...   [click here for more]
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Sorcerous Origin: Thrallchild

Sorcerous Origin: Thrallchild


Thrallchildren are spellcasters that derive their power from a mind flayer thrall in their ancestry, and use their powers to control others. Features New mind-controlling sorcerous origin Bend the will of your allies and enemies alike Create a thrall of your own Printer-friendly version This document is an excerpt from the upcoming adventure Outcasts under Sunset Mountain,...   [click here for more]
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Starbringer

Starbringer


Starbringer Starbringers guard dark places against threats that originate from darkness, where the Shadowfell touches the material plane. They find strength under the nocturnal sky where they patrol and live. Most of these ranger are elves worshipers of Sehanine Daughter of the Night Skies or drow of Elistraee, the Dark Maiden. These rangers are extremely stealthy and hardly to come out of their woods...   [click here for more]
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The Lycanthrope/Werewolf DnD 5e Class

The Lycanthrope/Werewolf DnD 5e Class


UPDATE: Updated to Version 2.0** as of 4/19/2019 You can see the changelog at the end of the class PDF. This is a DnD 5th edition Player Character class I made, specifically designed for those who want to become a Werewolf (From level 1 onward). This class is not particular for multiclassing, or obtaining your Lycanthrope later in your travels as a player, but intented for those who want their...   [click here for more]
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The Wilder: A Primal Class (Preview Edition)

The Wilder: A Primal Class (Preview Edition)


This is not the full class. This version of the Wilder class contains everything you need to play the first 5 levels of the class, including choosing your first subclass feature from three different subclasses. The full class has seven subclasses and a full 20-level progression. Author's Note: I wrote this class many months ago, but I have not gotten around to formatting it. I...   [click here for more]
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Unearthed Arcana Sharpshooter Fighter Redux

Unearthed Arcana Sharpshooter Fighter Redux


The Sharpshooter is an interesting archetype in Dungeons and Dragons. Logic does dictate that there must be archers who do not follow the path of magic — not everyone can be an Arcane Archer or a Ranger. However, the Unearthed Arcana Sharpshooter Martial Archetype was poorly received — fairly so. Presented here is my take on the archetype. My goal was to capture a similar feeling to that...   [click here for more]
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Sorcerous Origin: Primeval Power

Sorcerous Origin: Primeval Power


In lands far from any city, from secluded forests to clouded mountaintops to even the depths of the underdark, comes a new Sorcerous Origin for use in your games. Strongly attuned to nature, the innate magic of these spellcasters works changes not just what is around them, but on their very body, twisting and shaping it into forms influenced by the power within their souls. By embracing this power,...   [click here for more]
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Clerics of Civilization and Circumstance

Clerics of Civilization and Circumstance


At the heart of faith is belief in beings or philosophies that care about the concerns pertinent to living. As the mortal races expand across the world, these concerns shift, change, and multiply. Cities fill with people asking about their purpose, their destiny, their fate, people no longer with a future set by their birth due to the expanded opportunities around them. Clerics of luck and fortune...   [click here for more]
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Ape Totem Barbarian

Ape Totem Barbarian


A new totem for the barbarian. ...   [click here for more]
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Arquetipo Marcial: Jinete Alado (Wing Rider)

Arquetipo Marcial: Jinete Alado (Wing Rider)


No todos los soldados y combatientes caminan en sucias trincheras o se adentran en estrechos pasillos subterráneos, algunos surcan los cielos. Los jinetes requieren de compañeros alados, pero igual que aprenden a usar la espada o el arco, también aprenden a crear lazos con compañeros lados y como cabalgar los vientos con ellos. https://twitter.com/MarioJPC on twitter....   [click here for more]
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Barbarian Path - Totem of the Pigeon

Barbarian Path - Totem of the Pigeon


What started as a joke has now become an actual subclass! You, a barbarian of mighty strength and fortitude, have come to respect nature's most fearless being: the pigeon. With unparalleled bravery, pigeons bravely peck at any unfortunate crumb to cross their path, heroically refrain from escape until the last possible moment, and courageously... deposit... on their enemies. Now you have trained...   [click here for more]
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Blood Hunter - Order of the Cataclysm's End

Blood Hunter - Order of the Cataclysm's End


In those worlds where elemental destruction runs rampant, many families are left scattered and broken. People who bear witness to such cataclysmic events are often left scarred by the ordeal, and then there are those who decide to take action and sacrifice themselves in an attempt to prevent others from suffering a similar fate. These survivors band under the Order of the Cataclysm's End - a sect...   [click here for more]
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Call of the Dragon

Call of the Dragon


Call of the Dragon All new archetypes for player characters, based around dragons. Wreak elemental havoc as a Barbarian following the Path of the Dragon. Weave draconic magic into song, and vice versa, as a Bard of the College of Scales. Guide the masses as a Cleric of the Dragon Domain. Establish...   [click here for more]
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Circle of the Ancestors - Druid Circle Option

Circle of the Ancestors - Druid Circle Option


The Circle of the Ancestors is a new Druid Circle option available at 2nd level. Members of this circle intercede between this Material Plane and the spirits of the departed, acting as healers and guides to the tribes they often journey with. As you join this circle, you will develop new magical abilities through your affinity with the realms of the dead, even gaining the aid of one...   [click here for more]
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Circle of the Night Druid

Circle of the Night Druid


Most druids spend their waking hours tending to the wild. Using healing magic to maintain balance and harmony among nature. Some, however, make their home where this balance has been shifted. Where urban sprawl dumps pollutants into their rivers, where greedy industrialists needlessly chop down the trees of the forest, and where animals are needlessly slaughtered for sport this is where druids of...   [click here for more]
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Circle of the Spirits (Druid Archetype)

Circle of the Spirits (Druid Archetype)


This supplement offers a martial variant to the Druid class. Focusing on Necromancy and Divination, the goal is to offer something akin to a Shaman, along the lines of the old Norse mythology. However, the class archetype could work for any Druid-type character who wishes to walk a darker path. ...   [click here for more]
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Circle of the Swarm

Circle of the Swarm


Live for the Swarm. Druids of the Circle of the Swarm meet in dark and sacred places around the corpses of ritualistically sacrificed beasts. You act for the good of nature, for the good of the circle, for the good of the swarm. Summon fearsome tiny beasts to do your bidding and disperse yourself into the hive mind, your countless forms will blot out the sun. Have you ever...   [click here for more]
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Circle of Venom - A 5th Edition Druid Archetype

Circle of Venom - A 5th Edition Druid Archetype


Defenders and Advocates for the Dangerous and Misunderstood Druids of the Circle of Venom represent a group of nature surrounding natural toxins and poisons. Many find these the least desirable of nature's offerings, despite that they are very natural. These druids embody the venomous spirit and are often as misunderstood as the plants and creatures they stand for and defend. Leave...   [click here for more]
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Druid Circle - Circle of the Arctic

Druid Circle - Circle of the Arctic


While other druids may have learned their abilities in more temperate climates, you forged yours in much harder and more icy environments. You have learned to harness the power of cold for your own ends, and are able to imbue that power in your summons. _______________________________________________________ If you liked this subclass, check out my collection, and please consider donating. ...   [click here for more]
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Druid Circle: Circle of Civilization

Druid Circle: Circle of Civilization


A 5th Edition Druid Circle, The Circle of Civilization provides a Druid option which gives them a view on both civilized and uncivilized worlds. While a normal druid would never classify it as such, they see, hear, and have experience people’s opinions about what they label the druid’s home. Still, these druids stay to learn much about the world, help steer the civilized to a better direction...   [click here for more]
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Druid Subclass-Circle of Blood

Druid Subclass-Circle of Blood


Connected to the never ending pulse of the World, Druids of the Circcle of Blood utilize their own life essence to empower their abilities and protect their home. ...   [click here for more]
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Druid: Circle of the Seasons

Druid: Circle of the Seasons


The Druid Circle of the Seasons was originally crafted for my homebrew setting, as it has three full sets of seasons each year. Drugs of this circle are in tune with the seasons, and their powers change with them. This class is best in games which take place over a relatively long period of time in the game to allow the player to experience the powers gained in different seasons; however the Druid...   [click here for more]
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Fangs in the Night

Fangs in the Night


The vampire is a very popular monster in fiction and they have a rich history within Dungeons & Dragons. Fifth Edition has its own take on vampiric horror in the 2016 Curse of Strahd adventure path. This supplement seeks to give players and Dungeon Masters new options for exploring the world of the vampire in their own games. The Sire is a new Patron for the warlock class. It...   [click here for more]
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Fellwithered - Druid Subclass

Fellwithered - Druid Subclass


For those attracted not to the path of growth and nurishment, but instead to the withering lifelessness embodied by the Shadowfell. A Druidic Archetype aiming to be a force of fear and decay upon the Material Plane, equipped with a unique Wildshape option in reflection of this new path. ...   [click here for more]
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Fighter Archetype: Wilderness Strider

Fighter Archetype: Wilderness Strider


This product provides Players and Dungeon Masters with the Fighter Archetype: Wilderness Strider. Wilderness striders are a resourceful mixture of fighters and rangers, mixing wild lore and martial training. ...   [click here for more]
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Misha, The Winter Archfey

Misha, The Winter Archfey


A CR 20 fey legendary Monster and warlock otherworldly patron, with the amazing art of Tannia.Art made specifically for this monster and the work of Jorge Piraces writing her. A monster that works well on every ambientation, Misha, also known as the winter archfey, is the daughter of an extremely powerful archdruid and a forest archfey. She was possessed by a winter spirit for 10 years, giving...   [click here for more]
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Monastic Tradition: Way of the Primal Arts

Monastic Tradition: Way of the Primal Arts


A 5th Edition Monastic Tradition, The Way of the Primal Arts gives Monks the ability to tap into the primal forces of the world to aid them in times of crises. To do so, they master ancient fighting techniques which channel these primal elements and allows them to attune their own body to these forces. While Monks of the Open Hand master martial arts, Monks who participate in the Primal Arts find something...   [click here for more]
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Ranger Archetype - Wilds Traveller

Ranger Archetype - Wilds Traveller


Version 1.2. New favoured terrains: cave, city, graveyard, jungle, lake, ruins, sea, storm plains, volcano, wetlands. ---------------------------------- Where did your ranger grow up? Where did they learn their skills? Did they forage for mushrooms amongst the graves of an abandoned graveyard? Did they stalk their prey in the gloominess of a caving system? Did they learn to camouflage themselves...   [click here for more]
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Ranger Conclave - Spirit Channeller

Ranger Conclave - Spirit Channeller


Rangers that spend their time observing animals may learn how to call upon their spirits. The spirits are able to aid the ranger in a manner that plays to the strengths of the animal, and even protect the ranger from harm. Those that follow this path are known as Spirit Channellers. They may even ornate themselves with trinkets relating to the spirits they channel, such as weaving feathers into their...   [click here for more]
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Ranger: Ancestral Guidance Conclave

Ranger: Ancestral Guidance Conclave


The Ancestral Guidance archetype focuses on the bond a ranger has with the legends of their past. Ancient long-dead relatives provide guidance in difficult situations, and honoring them brings honor to oneself. The connection with the realm of the dead grants the ranger new abilities, the ancestor helping to protect the ranger from the dangers of the world. Contact me at: Twitter:...   [click here for more]
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Rogue Archetype: Ace of Knives

Rogue Archetype: Ace of Knives


Join an archetype that specializes in the smallest weapons in the game, knives (defined as weapons with the Finesse and Thrown properties, such as daggers and darts). The Ace of Knives has a combat style revolving around constantly throwing knives so a true master must be mindful of their weapon stock and how quickly they can re-arm themselves. The reward, however, is a dynamic combat experience...   [click here for more]
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Sorcerous Origin - Nymph Heart (Aura, Dryad, Naiad, Nereid, Oread)

Sorcerous Origin - Nymph Heart (Aura, Dryad, Naiad, Nereid, Oread)


Some of those born with Fey ancestry are descended from the nymphs - beautiful spirits that inhabit and protect areas of nature. Some are kind and generous, some are cruel and vain, but all have a fierce desire to protect their home. Occasionally, they will seek out mortal company and their blood will travel through the generations, before culminating in magical ability in one such as yourself. Your...   [click here for more]
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Sorcery Archetype - Forest Soul

Sorcery Archetype - Forest Soul


A few special mortals may claim to possess a forest soul. Perhaps in the distant past the blood of your ancestors mingled with peoples of the forest. Many with fey ancestry can lay claim to a lineage that includes enchanted creatures of the sylvan realms. Whatever the source, you are one with the trees and the natural powers of the woodlands feed you with arcane power. This supplement descirbes a...   [click here for more]
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The Norden - A 5th Edition Norse Class

The Norden - A 5th Edition Norse Class


A Homebrew Class This article is a homebrew creation of a new playable class and several archetypes that can be added to and used with any new or pre-existing 5th Edition Dungeons and Dragons role-playing games. I have created this brand new class from the ground up to be used in conjunction with a 5th Edition campaign of my own design (WIP) that is based within the boundaries of Norse Mythology....   [click here for more]
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The Ranger Reimagined

The Ranger Reimagined


To put it simple, the ranger class has many – real or perceived – issues, and many gamer minds wiser and more expert than mine tried their best to address all the problems that rise when the cool concept of the ranger is confronted with its poor capacities – to put it simple, with the fact that the class of the ultimate hunter and tracker is outclassed by an outlander fighter/rogue....   [click here for more]
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The Strider Archetype for Fighters

The Strider Archetype for Fighters


Many soldiers and fighters travel the lands alone; however, few truly have the skills and training to survive on their own. The Strider has the experience and tools to survive in any conditions. A master of the bow, they travel the lands in search of their next meal and whatever else may drive their adventures. Some find themselves working as mercenaries, and others act as spies and scouts. A select...   [click here for more]
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Warlock Patron - The Arboreal Heart

Warlock Patron - The Arboreal Heart


Your patron is of the old forests, and has chosen you to protect and expand its domain. Perhaps your patron is a massive sentient tree, the heart of the forest, and has enlisted your help in protecting the forest from an incursion. Maybe your patron is an entity that fuels the dismal, murky, and thorn-filled forests of the region, and wishes to see the world covered by its growth. Or perhaps your...   [click here for more]
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Warlock Patron: Jotun

Warlock Patron: Jotun


Jotuns are ancient and incredibly powerful giants that once ruled the world. They can also be patrons for your warlocks, giving them powerful ice magic in exchange for their service. Features New ice-themed warlock patron Five new Eldritch Invocations Generic fantasy setting lore The Forgotten Realms and Ravenloft lore Tie-in to Storm King's Thunder Printer-friendly...   [click here for more]
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Warlock Patron: Spirit of the Hunt

Warlock Patron: Spirit of the Hunt


The Beast patron for Warlocks is a primordial spirit of nature who embodies the thrill of the hunt. ...   [click here for more]
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Wild Souls: Ranger Options for High Fantasy and Gritty Realism

Wild Souls: Ranger Options for High Fantasy and Gritty Realism


Update (Januray 16th, 2017) - Wild Souls: Ranger Options for High Fantasy and Gritty Realism is now compatible with both the Revised Ranger and the Player's Handbook Ranger! Like the first spring flowers after a harsh winter, the arrival of the Revised Ranger in Wizards of the Coast's Unearthed Arcana column brings with it a new sense of hope and optimism....   [click here for more]
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Druidic Circle of the Sun

Druidic Circle of the Sun


A druidic circle that focuses on battlefield control through area of effect spells called Radiance. ...   [click here for more]
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The Circle Of The Hunt A Druidic Circle For The Druid

The Circle Of The Hunt A Druidic Circle For The Druid


The druids of the hunt prefer not to imitate the animals of nature or bind themselves to one place. They instead prefer to roam free and take on features of animal form. The circle of the hunt is a druidic circle that take on feature of animals they encounter rather than taking on full forms of them, everywhere they go is an animal companion that has befriended the druid. This circle is inspired...   [click here for more]
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