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Pack Mates

Pack Mates


Often i've had the desire to play a werewolf in dnd, and while there are other options they've never been excatcly what I was looking for in a Werewolf experience. This class is designed to create a simple streamlined werewolf experience that focuses on primal and simplistic behavior. ...   [click here for more]
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The Scroll of Paths Less Travelled

The Scroll of Paths Less Travelled


A collection of options for the more specialised minded monks. Inside you wil find; - Brawler, a more passionate and pompus fist fighter. - Geisha, a master of social grace and wise counsel. - Mystic, a meditative healer and team supporter. - Ninja, an unparalelled infiltrator and assassin. - Wayfarer, a wandering martial arts master seeking new lands. ...   [click here for more]
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Classes Unbound: Warlock

Classes Unbound: Warlock


There are countless paths to power, some more dangerous than others... Classes Unbound: Warlock introduces five new Warlock Patrons: The Ancient Dragon; granting the power of the great wyrms. The Arcane Ascendant; from ancient liches to the godlike Sorcerer-Kings, mighty weilders of the arcane are willing to grant power in exchange for servitude. The Dread Mist; the mists of Ravenloft hold...   [click here for more]
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Spirit Guardian - A Ranger Class Archetype / Conclave

Spirit Guardian - A Ranger Class Archetype / Conclave


The Spirit Guardian archetype provides a new option for Rangers who want an animal companion by their side! When the spirit animal is bound to your character, a truly symbiotic relationship is formed - No longer will your aid sit on the sidelines for fear of it dying and no longer is your ranger below their peak if the creature perishes. Now we have a unique companion that scales with the Ranger and...   [click here for more]
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Horizon Walker - Ranger Archetype Option

Horizon Walker - Ranger Archetype Option


The archetype of the Horizon Walker is a new Ranger archetype available at 3rd level. The Horizon Walker devotes herself to a life of exploration, mapping out the myriad environments of the Prime and beyond. As you follow this archetype, you will develop new magical abilities from your existing favoured terrain(s) as you form a magical bond with the land you travel. Inspired by...   [click here for more]
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The Falconer

The Falconer


Tally-Ho! forge a bond with a winged beast and fly into combat with the Falconer, a new Archetype for the Ranger class of Dungeons & Dragons 5th edition. ...   [click here for more]
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The Trapmaster Archetype

The Trapmaster Archetype


A Rogue Archetype for 5e D&D. Whether he learnt his ways through hunting or in the criminal underworld, the Trapmaster is an expert of hidden dangers in the form of poisoned needles, spring-loaded maws, crushing walls and everything in between. Skilled trapmasters will make swift use of their contraptions, slinging traps through the battlefield for their opponent's feet to stumble...   [click here for more]
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ToA Players Companion: Subclasses for the Jungle

ToA Players Companion: Subclasses for the Jungle


This compendium currently consists six subclasses that are made for the Tomb of Annihilation adventure altough they will fit any wilderness based setting. Each has unique approach to their respective classes and some have unique mechanics. This compendium will be updated ad hoc. Barbarian: Path of the Tribal Rite Bard: College of Serenity Druid: The Forgotten Circle Monk: Way of the Wild Paladin:...   [click here for more]
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The Torch Bearer- A Fighter Archetype for 5e (PDF ONLY)

The Torch Bearer- A Fighter Archetype for 5e (PDF ONLY)


You have been asked to carry the torch in may dark places, You have made it a habit to replenish your supplies of torches every time you visit a town or trading post. You have accepted that a torch, is a must-have tool in your life. ...   [click here for more]
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5 Minute Workday Presents: Tactician Class

5 Minute Workday Presents: Tactician Class


5 Minute Workday Presents: Tactician Class A new class focused on tactical combat and teamwork  Inspired by the 4th Edition Warlord class, the tactician is a martial leader who uses masterty of combat, teamwork, and preperation to achieve victory. Tacticians are smart and knowledgable warriors, winning battles through intelligence as much as steel.  In addition to the base class are seven subclasses....   [click here for more]
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Reflections: 3 Class Archetypes

Reflections: 3 Class Archetypes


This PDF features three character options for the Sorcerer, Rogue, and Warlock. Each one is a reflection, either of someone else's thoughts, someone else's style, or one's own patron. The Sorcerer option has a focus on conjuration and illusion magic, the Rogue option has a focus on doing as others do, and the Warlock option has a focus on taking a fearsome melee-capable form. Sorcerous...   [click here for more]
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Primal Guardians: The Warden Class (5e)

Primal Guardians: The Warden Class (5e)


Kingdoms rise, grow, and spread over the earth, tilling fields and laying stones to secure their hold on the land they claim. Though most of civilization takes it for granted, the wilds are necessary to balance life through the Material Plane. Not merely a resource to be harnessed, nature must be respected--and, on occasion, protected from those who would despoil her. Occasionally, nature cries out...   [click here for more]
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Blade Sorcerer Origin

Blade Sorcerer Origin


Your innate magic comes from a magical ritual placed upon you from your mentor. The ritual entails magically placing a metallic tattoo on your right arm. This tattoo can be of anything and represent anything but the magic stored within it acts as an arcane focus. With this tattoo, you may channel your magical ability from your body, down your arm, and into your blade enabling it to change form, alter...   [click here for more]
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Dust and Bones

Dust and Bones


A land of darkness and lost truth, where hardship breeds turmoil. Welcome to Kemtesh, a custom setting built for D&D 5E. Explore barren lands corrupted by salt, industrial towns where workers are little more than commodities, and kingdoms that have forgotten the meaning of peace. Complete with two new class mods, adjusted races, and an original divinity, Dust and Bones provides the backbone for...   [click here for more]
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Circle of the Thorn

Circle of the Thorn


Formed by those who felt the other circles were too passive in their defense of the natural order, the druids of the Circle of the Thorn are the vengeful storm of the wilderness. Like the thorns of their namesake, they strike back against those that would harm nature. Some hate all civilization and would see it destroyed, while others simply guard against its reckless advance. Druids of this circle...   [click here for more]
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Path of the Lycanthrope - Barbarian Subclass

Path of the Lycanthrope - Barbarian Subclass


The Path of the Lycanthrope is a Barbarian Subclass for those of feral blood. Tear through your enemies with bare claw or rend them limb from limb in the form of a wolf. ...   [click here for more]
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Circle of the Standing Stone

Circle of the Standing Stone


The Circle of the Standing Stone is for druids that admire both the ferocity of animals and the intelligence of humanoids. They use their Wild Shape to turn into hybrid forms, allowing them to wield martial weapons while leveraging the unique abilities of various beasts. This document also includes the Circle of Lycanthropy, a modified version of the Circle of the Standing Stone themed after werebeasts....   [click here for more]
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Sound and Fury

Sound and Fury


A collection of Barbarian paths for the more diverse Barbarian. inside you will find; - Beastlord, a pack master who beats beasts into submission. - Bombast, a warrior whos battlelust is infectious. - Whirling Dervish, a savage and beautiful dancer. - Wendigo, a stealth ambusher who terrifies their foes. - Spellrager, a rage fueled magic user. ...   [click here for more]
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Arbormancy: Druid Circle

Arbormancy: Druid Circle


This is a new druid circle based around tree magic. It includes some extra spells as well as new wildshape options. It is intended to be a specialty druid type for cultures that revere trees and would look on in horror at logging camps. ...   [click here for more]
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Dragon Rider Prestige Class

Dragon Rider Prestige Class


take control of a mighty Dragon with this prestige class created for D&D 5e. You'll hatch and raise your own baby dragon and watch as it grows bigger until you are able to battle alongside it and eventually climb onto its back and take to the skies. ...   [click here for more]
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Angler: A Ranger Path

Angler: A Ranger Path


Becoming an Angler means accepting an oath to protect the goodly folk, and the waters they depend on, from creatures who would bring harm to them. The Angler’s trade is luring, capturing, and slaying the threats hidden under the surface, from schools of dire sharks and merrow to swamp trolls and terrifying river monsters. This supplemental material contains: Ranger Path: Angler Combat Rules...   [click here for more]
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Candlekeep Geographic Vol.3: Gnoll Race (5e)

Candlekeep Geographic Vol.3: Gnoll Race (5e)


The Conquering Hunger. Laughing Death. The Children of Yeenoghu. These are some of the names that have been given to Gnolls over the years. They are known across the Realms as violent, sadistic, fiendish, chaotic forces of evil who should never be trusted. But is that truly the end of the story? There is evil in Gnoll-kind, that is clear, but even in the deepest depths of evil, wouldn't it be nice...   [click here for more]
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Warriors of The Forgotten Wilds

Warriors of The Forgotten Wilds


A collection of options for the alternatively minded Ranger. Inside you will find; - Feral, a wilderness raised warrior who can lose control and howl at their foes. - Monster Wrangler, a warrior who asserts dominance over the denizens of the wild. - Pack Master, a natural leader and master of teamwork. - Survivalist, a proven survivor and self-sufficient wilderness warrior. - Urbanist, a guerilla...   [click here for more]
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Totem of the Vulture - Option For Totem Warrior Barbarians

Totem of the Vulture - Option For Totem Warrior Barbarians


Totem of the Vulture Animal Spirit Extension for the Path of the Totem Warrior Barbarian Class The Path of the Totem Warrior focuses on the spiritual journey of the barbarian as they take unto themselves the natural instinctive power of the spirit animal. The proud spirits of the most majestic animals of the wilds lend the brave Totem Warrior unique abilities, augmenting...   [click here for more]
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Druid Circle: Circle of the Elements

Druid Circle: Circle of the Elements


Some say the soul of nature is divided into four elements: Air, Earth, Fire, and Water. Philosophical differences led a group of druids who were formerly members of the Circle of the Land to unveil an ancient and primal connection to the elements themselves. Now, this ancient tradition is suddenly becoming popular among druids across the world. This could lead to a new renaissance of natural magic......   [click here for more]
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Subclasses by the Dozen

Subclasses by the Dozen


I had a lot of fun comming up with the ideas and mechanics of these classes and hope others will be able to use them in their games. If you do, please share any feedback you have with me so I could develop them further. Happy gaming! ...   [click here for more]
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Barbarians Path - Path of The Witchdancer

Barbarians Path - Path of The Witchdancer


In this booklet i have added a warhammer fantasy inspired class. The oreginal witch elves of dark elves faction. Warhammer’s tone and setting being what it is does, does not fit in most settings expeciali in Dungeons & Dragons world. It was my wish to introduce the concept of battle crased barbarian woman that does not focus on animalistic side of barabarian. Being more simmular to frienzied...   [click here for more]
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Sorcery Archetype - Forest Soul

Sorcery Archetype - Forest Soul


A few special mortals may claim to possess a forest soul. Perhaps in the distant past the blood of your ancestors mingled with peoples of the forest. Many with fey ancestry can lay claim to a lineage that includes enchanted creatures of the sylvan realms. Whatever the source, you are one with the trees and the natural powers of the woodlands feed you with arcane power. This supplement descirbes a...   [click here for more]
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The Garradrugh

The Garradrugh


A large half-orc wielding a halberd spins to protect his ally; a massive tower shield of wood, vines, roots, and leaves growing from the wooden bracer on his arm. A half-elf calmly completes a long poem, her quill held by an elegant glove stitched from fine bark and leaves with small geodes growing from it. A halfling leans over a fallen warrior, the cloak on her shoulders seems to stretch and envelop...   [click here for more]
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Spokes on the Endless Circle

Spokes on the Endless Circle


A collection of Druid circles based on the seasons for a more natural feel. Inside you will find: - Spring, a natural healer infused with the power of the growing season. - Summer, an excepetional support caster at the height of life's swell. - Autumn, a damage dealing powerhouse, embodiment of the dying season. - Winter, a control based support, bringing the long quiet to bear. - Fey Friend, a...   [click here for more]
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Archive of the Wilds: A Trio of Wilderness Subclasses

Archive of the Wilds: A Trio of Wilderness Subclasses


Answer the call of mother nature, Archive of the Wilds contains three new subclasses. Two Druid Circles: the elemental caster Circle of Adaptation and the utterly untamable Circle of Frenzy. Ranger Archetype: Become a lord of insects with the Swarm Master Ranger ...   [click here for more]
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Instant Factions - IF1: The Arcanatechs (5e)

Instant Factions - IF1: The Arcanatechs (5e)


Finding time to prepare your game is one of the challenges of being a Dungeon Master. Having resources like pregenerated NPCs, monster stat blocks, and premade adventures at your disposal can greatly reduce the amount of time you spend on game prep. Instant Factions© came about from the desire to create organizations that could be used with any D&D campaign with little modification....   [click here for more]
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Rogue Archetype: Ace of Knives

Rogue Archetype: Ace of Knives


Join an archetype that specializes in the smallest weapons in the game, knives (defined as weapons with the Finesse and Thrown properties, such as daggers and darts). The Ace of Knives has a combat style revolving around constantly throwing knives so a true master must be mindful of their weapon stock and how quickly they can re-arm themselves. The reward, however, is a dynamic combat experience...   [click here for more]
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Archive of the Wilds Volume 2: Six Wilderness Focused Subclasses

Archive of the Wilds Volume 2: Six Wilderness Focused Subclasses


Delve once more beyond the realm of civilization, Archive of the Wilds Volume 2 contains 6 subclasses that harness the ferocity and majesty of plants and animals. The Cleric of the Hunt Domain wields the fury of hunter gods who grant them a special divine companion. The Circle of the Ocean Druids conjure and control water and improve their oceanic wild shapes. The Circle of Revitalization Druid...   [click here for more]
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The Circle Of The Hunt A Druidic Circle For The Druid

The Circle Of The Hunt A Druidic Circle For The Druid


The druids of the hunt prefer not to imitate the animals of nature or bind themselves to one place. They instead prefer to roam free and take on features of animal form. The circle of the hunt is a druidic circle that take on feature of animals they encounter rather than taking on full forms of them, everywhere they go is an animal companion that has befriended the druid. This circle is inspired...   [click here for more]
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Winter Domain: A Divine Domain for Clerics

Winter Domain: A Divine Domain for Clerics


"The gods of winter are powerful forces of nature. Some of these deities use their power to spread icy death and famine across the land, freezing all life in their path. Others seek champions to protect the cycle of nature and to lay ruin to forces that would seek to harm the innocent. Likewise, the clerics that worship gods of the winter domain are equally wild and untamable. Whether to bring...   [click here for more]
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The Norden - A 5th Edition Norse Class

The Norden - A 5th Edition Norse Class


A Homebrew Class This article is a homebrew creation of a new playable class and several archetypes that can be added to and used with any new or pre-existing 5th Edition Dungeons and Dragons role-playing games. I have created this brand new class from the ground up to be used in conjunction with a 5th Edition campaign of my own design (WIP) that is based within the boundaries of Norse Mythology....   [click here for more]
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The Wild Gods - Otherworldly Patron

The Wild Gods - Otherworldly Patron


CW: Image of Human Remains (bones, a skull) Temples tower in magnificent cities where penitents and pilgrims kneel and offer prayers before golden symbols and towering statues. People come and light candles and sing solemn hymns to their civilized gods, but there are older gods than these. With the Wild Gods patron, you will draw upon ancient, primal strength to fuel your magic. You gain...   [click here for more]
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Clerics of Civilization and Circumstance

Clerics of Civilization and Circumstance


At the heart of faith is belief in beings or philosophies that care about the concerns pertinent to living. As the mortal races expand across the world, these concerns shift, change, and multiply. Cities fill with people asking about their purpose, their destiny, their fate, people no longer with a future set by their birth due to the expanded opportunities around them. Clerics of luck and fortune...   [click here for more]
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Khemtan Mysteries - The Alchemist and Player Options for the Deserts and Barbaric Coasts (5e)

Khemtan Mysteries - The Alchemist and Player Options for the Deserts and Barbaric Coasts (5e)


Seek new sources of power beneath the sands of Khemta. This desert region offers great power, but such boons only find those willing to brave its barrenness. This document includes two reptile races, the smaller Duskscales and larger Reptilians; a new base class in the Alchemist, a half-caster whose buffing infusions replenish after a short rest while their Build-a-Bomb feature takes the place of...   [click here for more]
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Barbarian Path - Totem of the Pigeon

Barbarian Path - Totem of the Pigeon


What started as a joke has now become an actual subclass! You, a barbarian of mighty strength and fortitude, have come to respect nature's most fearless being: the pigeon. With unparalleled bravery, pigeons bravely peck at any unfortunate crumb to cross their path, heroically refrain from escape until the last possible moment, and courageously... deposit... on their enemies. Now you have trained...   [click here for more]
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Druid Circle - Circle of the Arctic

Druid Circle - Circle of the Arctic


While other druids may have learned their abilities in more temperate climates, you forged yours in much harder and more icy environments. You have learned to harness the power of cold for your own ends, and are able to imbue that power in your summons. _______________________________________________________ If you liked this subclass, check out my collection, and please consider donating. ...   [click here for more]
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Warlock Patron: Spirit of the Hunt

Warlock Patron: Spirit of the Hunt


The Beast patron for Warlocks is a primordial spirit of nature who embodies the thrill of the hunt. ...   [click here for more]
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Class Option-Lycanthrope

Class Option-Lycanthrope


Lycanthropes of all shapes and sizes dot the landscape of many different settings. Become a Lycanthrope and take on the mantle of living through a curse that so many fihgt to be rid of. ...   [click here for more]
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College of the Skald - Bard

College of the Skald - Bard


This is a bardic college option, the College of the Skald. This is a preview of the Storm King's Thunder Character Options submission. To obtain the full document go here: http://www.dmsguild.com/product/186332/Storm-Kings-Thunder-Character-Options?sorttest=true INCLUDES Barbarian Primal Path – Path of the Giant Slayer Sorcerous Origin – The Ordning Fighter Martial Archetype...   [click here for more]
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Amazons

Amazons


Join the ranks of one of the most feared and disciplined fighting forces in the D&D multiverse - the Amazons. Using the background, build advice, feats, and magic items herein, you will ride your beloved steed to victory against any who doubted your power or skill. Build your martial matriarch, and ride to victory! This doc includes A background for any character who may hail from an Amazon...   [click here for more]
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Cleric - Dragon Domain

Cleric - Dragon Domain


This is a new cleric domain, for those who want to become dragon acolytes. It is perfect for Tyranny of Dragons campaign. Please, leave a review and tell stories of your experiences! ...   [click here for more]
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Circle of the Night Druid

Circle of the Night Druid


Most druids spend their waking hours tending to the wild. Using healing magic to maintain balance and harmony among nature. Some, however, make their home where this balance has been shifted. Where urban sprawl dumps pollutants into their rivers, where greedy industrialists needlessly chop down the trees of the forest, and where animals are needlessly slaughtered for sport this is where druids of...   [click here for more]
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Hagspawned Sorcerer Origin

Hagspawned Sorcerer Origin


When a hag births a child, nine times out of ten it will be female and grow into another hag. However, the one time it produces a male child, that child is one of the hagspawned. A disfigured and tortured soul that usually ekes out its existence serving its mother or sisters, if it is not eaten at birth. Rarely they pass on their power to children they have with ordinary women, this creates a link...   [click here for more]
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Warlock Patron: Jotun

Warlock Patron: Jotun


Jotuns are ancient and incredibly powerful giants that once ruled the world. They can also be patrons for your warlocks, giving them powerful ice magic in exchange for their service. Features New ice-themed warlock patron Five new Eldritch Invocations Generic fantasy setting lore The Forgotten Realms and Ravenloft lore Tie-in to Storm King's Thunder Printer-friendly...   [click here for more]
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