Title |
Publisher |
Price |
"Coming back to where you started is not the same as never leaving." - Terry Pratchett
INTO WONDERLAND
Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Long ago when the world was young, magic was the domain of gods and shadows, utterly unknown to mortals.
In these forgotten times, a bargain was struck between mortals and these antediluvian entities. Thus, the first inklings of magic were imparted, and the survival of the mortal races ensured against the primordial forces that ravaged these ancient times.
You are a follower of this grand and ancient... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Wizards are spellcasters focused on studying their dedicated field of magic. They conduct arcane experiments, pen magical theories, and pore over their vast collection of tomes to advance their knowledge and understanding. In contrast, Arkaneologist leave the comforts of their wizard towers to find knowledge no tome can provide. They forgo a dedicated school in order to discover and record... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
You never wanted trouble. You’ve lived an honest life, doing honest work, keeping well away from the danger you hear lurks in the far corners of the world.
But now, danger has found you, and you have been thrust into a world of deadly adventure for which you are not prepared. Will you survive the coming trials? Will you learn to adapt, discovering new strengths and overcoming your crippling flaws?... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
4 FIREARM SUBCLASSES!!!
Provided in this mini-book are gun-wielding subclasses for the ROGUE, RANGER, BARBARIAN, and BARD. These are designed to integrate into your own homebrew Classic Western style 5e campaign. Also feel free to re-flavor these subclasses for any style of campaign where you want to add more options for your players to wield firearms.
"Thanks... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Strap on your spiked boots, pick up your ration tins and heft your ax on your shoulder as we head deep into the woods with Root & Twig: A Timber Themed Class Booklet. Inspired by Celtic tree divination, as well as the American timber industry of the mid-1800s to early-1900s, Root & Twig is fit to bursting with content.
11 new subclasses, 1 new class,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
4 MORE FIREARM SUBCLASSES!!!
Provided in this mini-book are gun-wielding subclasses for the:
PALADIN
SORCERER
DRUID
MONK
Check out ARMED TO THE TEETH 1 right here -
https://www.dmsguild.com/product/397237/Firearm-Subclasses?affiliate_rem=3238659
These are designed to integrate into your... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Witches have always been subjects of fear and fascination, in stories and in actual world history alike. Dungeons & Dragons is no exception and while there are many opportunities to roll characters that fit a many-faced stereotype like "the witch", this document attempts to bring one of their more classic imagery to the table.
Here you will find a sub-class for the 5th... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In Expedition to Chult, the adventurers have been called upon by the city of Baldur’s Gate to rebuild Fort Beluarian, a small outpost originally settled by members of the Flaming Fist over a century ago. The Expedition to Chult Explorer's Guide contains new class races, archetypes, feats, spells, and equipment for characters braving the depths of Chult.
Over 20 Class Archetypes, including:... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Step into a world where the arcane meets the Wild West in The Slinger's Toolkit! Perfect for both newcomers and seasoned Dungeons & Dragons players, this guide breathes life into spellslinging wizards with a unique twist. Drawing inspiration from classic westerns, adopt an Arcane Tradition specifically designed for wizards who thrive in the gritty, gun-slinging environments of the frontier!
The... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Want to summon large wooden statues which emit powerful magical effects?
A medicine man sits calmly as a group of invaders harass his village. He is peaceful, unaffected. The invaders approach him and shake him, demanding tribute to their greatness. The medicine man stands calmly, as a huge wooden statue begins to move. Before the invaders can understand what has happened, the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Have you ever wanted to take the raw power of the living and the dead and bring them together? Have you dreamed of not only looting that dead body but studying it and discovering all of it's secrets? This is the class for you. Taking up the Necrobotanist will mean that you represent the Anti-Druid and will forever be in poor favor with the Druid Circles of your world. Are you prepared to sacrifice... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Introducing the Secret Classes of Xen'drik, a must-have supplement for any Dungeon Master seeking to enrich their 5th edition campaign with new and exciting subclasses! Inspired by the prestige classes from the 3.5 edition Secrets of Xen'drik book, this supplement features three new subclasses for players to choose from: the Landforged Walker, the Primal Scholar, and the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Live out your kaiju dreams with this Druid subclass for 5th Edition Dungeons & Dragons! The Circle of the Behemoth allows you to transform into titanic beasts, and wreak havoc on the battlefield in defense of the natural world.
Transform into colossal creatures, and let the world shake beneath your feet! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Gods Reside in Many Plane
Some devotees to the gods of the fey or other feywild entities will be blessed with their spontaneous, natural magics.
This pdf includes 1 Cleric Domain (Fey Domain) and 1 Paladin Sacred Oath (Oath of Humor)
These archetypes reflect a possible assembly of power and magic that would be granted to the individuals blessed by entities of the Feywild.
This... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Wilderness survival comes down to more than just how many spells you know.
Because you don't have enough options to fix the ranger yet, I'm offering another one. Trust me though, this is one you'll want to see because it will either make you furious about what I have done or make you fall in love with the ranger all over again.
This variant on the ranger class very nearly... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Subclass for the Ranger where you can expend spell slot for different cool effects. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
UPDATE: Updated to Version 2.0** as of 4/19/2019
You can see the changelog at the end of the class PDF.
This is a DnD 5th edition Player Character class I made, specifically designed for those who want to become a Werewolf (From level 1 onward). This class is not particular for multiclassing, or obtaining your Lycanthrope later in your travels as a player, but intented for those who want their... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A martial scholar studies all things martial, to better themself not only on the battlefield, but in the mind as well. A student of war, the martial scholar knows that it is not enough to simply hone one’s body, but that one must hone their intellect to truly become a master of combat. Martial scholars travel the land and sea, collecting knowledge of various methods of combat and recording them for... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Witch homebrew class for DND 5e. Included is the Witch Spell List and four Binding Loci to choose from.
Bind yourself to a Locus of magic to learn new and powerful abilities. An intelligence based spellcasting class. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A new artificer subclass for the world's greatest roleplaying game!
Naturalists are experts of the natural world and a perfect fit for adventurers that love exploring the wilderness and want to try out something different than the Druid or the Ranger.
Their understanding of nature allows them to use mundane objects like flowers or twigs and unlock their magical capabilities. Unlike Druids, Naturalists... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Not all Warlocks bind themselves to a dark or malicious entity. Some find themselves serving a greater power from the higher planes of existence. Those Warlocks find themselves channeling divine power against their foes.
Additionally, this adds two new special familiars to choose from in the forms of the Coure and the Lantern Archon. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In this second volume of the Adventurer's Guide to Yokai, you will find the Tengu: Japanese spirits of the mountain and forest brought to life for DnD 5e!
-Challenge your players with the unique mechanics and supernatural powers of tengu, kotengu, and daitengu!
-Become a Way of the Wilderness yamabushi monk by studying tengu martial arts!
-Discover masks, fighting wraps, spell-storing gourds and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"What? You’ve never heard of the great Nathair Sgiathach, Winged Serpent of the Fey before? … Can’t say I’m surprised. It’s hard enough to spell my name, let alone remember it."
—Nathair Sgiathach
These are notes about creating a Warlock Pact with Nathair Sgiathach, or roleplaying him in the Feywild. This is all of the information I could gather about him from the internet (sources... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This Title is No Longer Available
Diving deep underwater to find sunken cities, soaring over cliffs with strange and fantastic birds; this homebrew compendium contains my campaign notes for the small campaign setting: the Yun la Grala archipelago.
It has several islands and monsters that can be their own adventure or fit nicely into your own campaign setting, as a small stand-alone... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Whereas most rogues become tea leafs or knifes for hire, the ninja dedicates himself to inner progression like the way the monk does but also devoting themselves to a village or crown to which they would die for much like the paladin does with his deities.
This profession focuses on giving the rogue the Ki pool from the monk class. this allows the rogue to seem like: he can bend the shadows around... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A customizable magic-themed Barbarian subclass.
Want to get angry and cast spells at the same time? ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
With the release of Xen's Subclass Spotlight vol 3, this volume 2 is now available as pay-what-you-want!!
Xen’s Subclass Spotlight Volume 2 is a collection of subclasses made by Gabriel Gro (DM Xen) for the Xenbox. It contains ten subclasses previously published, now with optional variant features, and a brand new conclave for the Ranger: the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Remnants of the lost valley introduces a new location wrought with peril and mystery to your tabletop game. Designed for use with 5e in mind it includes
New environments to explore
3 new races and their subraces including the Stoic Stonebacks
1 New Class, The Battlesong
2 New Cleric archetypes, Arcane (abjuration) and Travel
2 New spells
New weapons
New crafting materials
A new toolkit
Weather effects
25... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Embrace the untamed power of nature with the Oath of the Greenwarden, a captivating new paladin subclass for D&D 5th Edition. As a Greenwarden, you become a devoted guardian of the wild, protecting and preserving the delicate balance between civilization and nature. Tap into the primal forces of the natural world to restrain enemies with Nature's Wrath and heal wounds with the rejuvenating power... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Heads Up: This is an older version of the subclass designed for the UA Artificer.
You can find the latest version of this subclass HERE.
***
The Herbologist is a new subclass for the most recent version of the revised Artificer.
Herbologists are green-thumbed scientists often found... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The archetype of the Horizon Walker is a new Ranger archetype available at 3rd level. The Horizon Walker devotes herself to a life of exploration, mapping out the myriad environments of the Prime and beyond. As you follow this archetype, you will develop new magical abilities from your existing favoured terrain(s) as you form a magical bond with the land you travel.
Inspired by... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Mage Hunter is a monk archetype for curious wanderers who seek strange, esoteric knowledge and protectors of the small who defend the common folk from magic and supernatural threat alike. Mage Hunters wander the land learning to mix their Ki with the magic around them, learning to protect as well as disrupt their foes. Prepare yourself, it’s time to take a stand!
About the Author... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Sol, the master archivist artificer, has taken to recording the different specialisms of artificer that she has come across in her studies. These five artificer subclasses closely mirror those that are already available in official sources in terms of design ideas and approaches, meaning that even the most conservative Dungeon Master is likely to welcome them into their games.
Specialisms included... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A brand new Barbarian subclass. The best offense is a strong defense. The Path of the Shield Bearer Barbarians are those that have chosen the shield as there weapon, protecting themselves as well as their allies from harms way.
This is my first homebrew! Constructive criticism is always appreciated! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Warriors dedicated to the protection of nature, wardens combine martial mastery with the power of nature in a deadly combination. Wardens are bound to their Natural Connection, an aspect of nature which grants them their powers. Every warden can also access a guardian form, a form influenced by their connection to nature that makes them great protectors.
What can you find in this guide?... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Some of those born with Fey ancestry are descended from the nymphs - beautiful spirits that inhabit and protect areas of nature. Some are kind and generous, some are cruel and vain, but all have a fierce desire to protect their home. Occasionally, they will seek out mortal company and their blood will travel through the generations, before culminating in magical ability in one such as yourself. Your... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Do you like bears?
Ever wondered why, of the numerous species of bears in the world, only 3 have stat blocks in D&D?
Wanna play with a moon bear, a spectacled bear, an armored bear, or elemental bears?
The Big Book of Bears has you covered! With 29 bear stat blocks ranging from the humble Moon Bear to mythical bears of massive power, along with a new player species, a new background, and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Unleash the raw power of the prehistoric era with the Cretaceous Bloodline subclass. As a sorcerer born with the blood of ancient dinosaurs flowing through your veins, you wield a primal and untamed magic that can devastate your enemies. Tap into your savage instincts to unleash spells and abilities that channel the ferocity of your ancestors. Summon the strength of the mightiest beasts to crush... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
While some may be able to catch brief glimpses of the future, Fateweaver monks can bend probabilities around themselves to actually affect fate itself. They can learn to weave fate into a fabric that maps out a portion of their own immediate destinies. Eventually, a fateweaver’s powers grow to the point where they can actually wear destiny. With fate literally on their side, fateweaver monks are... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Path of the Wild Rider is a primal path for Barbarians that introduces riding to the rage machines. It is more than just about a riding barbarian horde, it is about the sacred bond that is formed between a rider and their mount. But it's also about charging head-first into battle with your battle axe raised above your head.
Perfect for Halflings of the Talenta Plains! *wink*
WILD... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Do rangers not feel like true, resourceful and unstoppable warriors of the wild to you? Do you feel like the base game doesn't do enough with the exhaustion system? Want to be tanky?
The Farstrider Ranger captures the idea of rangers who can truly wander the wilds for days on end, patiently stalking their prey with resilience and determination that borders on the supernatural. The core ability of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Barbarians who walk the Path of the Shaman learn to use their rage to tap into the primal magics of the world. This magic allows the shamans to channel powerful spiritual entities that alter the world around them, becoming true vessels of nature’s fury.
Author's Note: This subclass is in essence your spellcasting barbarian. It's the most rigorously tested of my subclasses... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
An awesome barbarian subclass, for those who want to tank all kinds of enemies!
Rate for us and tell us how this path served your campaign! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Dragoon
Inside this text is a Dragoon, a knight who has trained their body and pushed past their limits to bring down dragons and men alike. There is no opsticle to tough for a Dragoon, how will you play this class.
Inside this PDF:
ONe interactive PDF that includes DRagoon Class features, Weapons, feats, mounts, and a few Sidkick options for your Dragoon.
Have... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Introducing the Crittermancer Class - Unleash the Power of Creature Companions!
The Crittermancer class is a versatile option for Dungeons & Dragons 5th edition. Bond with powerful creatures, summon loyal companions, and enhance your abilities in combat. Command multiple companions, empower them with bonuses, and choose specializations for a customized playstyle. Merge with your companions for... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Shamans are powerful druids who have developed a deep connection with the spiritual world. They possess the ability to communicate with spirits, both benevolent and malevolent, and are skilled in harnessing their power to aid them in their quest for knowledge and understanding.
In many ways, shamans are similar to other druids. They share a deep reverence for the natural world and seek to preserve... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This compendium currently consists six subclasses that are made for the Tomb of Annihilation adventure altough they will fit any wilderness based setting. Each has unique approach to their respective classes and some have unique mechanics. This compendium will be updated ad hoc.
Barbarian: Path of the Tribal Rite Bard: College of Serenity Druid: The Forgotten Circle Monk: Way of the Wild Paladin:... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Defenders and Advocates for the Dangerous and Misunderstood
Druids of the Circle of Venom represent a group of nature surrounding natural toxins and poisons. Many find these the least desirable of nature's offerings, despite that they are very natural. These druids embody the venomous spirit and are often as misunderstood as the plants and creatures they stand for and defend.
Leave... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The druids of the hunt prefer not to imitate the animals of nature or bind themselves to one place. They instead prefer to roam free and take on features of animal form.
The circle of the hunt is a druidic circle that take on feature of animals they encounter rather than taking on full forms of them, everywhere they go is an animal companion that has befriended the druid.
This circle is inspired... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|