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Guide of the Damned

Guide of the Damned


The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some...   [click here for more]
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GUN Mage A Sorcerous Origin

GUN Mage A Sorcerous Origin


Changes: 1.5 Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier. Fixed a few typos. Adjusted some language to better reflect the verbiage in the PHB. The G.U.N Mage is a sorcerous origin, an archetype for the 5th edition sorcerer class. While...   [click here for more]
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The Keeper Class: Bind with a Symbiote, Transform & Terrify Your Enemies!

The Keeper Class: Bind with a Symbiote, Transform & Terrify Your Enemies!


Not all power is wholly natural… Keepers are adventurers who, by fate or fortune, find and bind with a symbiote - an entity (either organic, mechanical, or arcane) of great power. Through their symbiotic bond, the symbiote & adventurer gain strength together, able to assume a Hybrid form of remarkable power. A keeper’s strength doesn’t come from studying books or years of training,...   [click here for more]
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{B5} Planar - 5e class

{B5} Planar - 5e class


Channel the power of the Multiverse, with the Planar, a class for 5e D&D. Brought to you by B5 Homebrews. If you check out the class and enjoyed it, be sure to leave some feedback or a review! It really helps us! Thank you! Other classes draw their magic from various sources, but few draw their magic from the other planes of existence throughout...   [click here for more]
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Class: The Wintreborn

Class: The Wintreborn


In the far parts of the Feywild, there lies a place of pure winter where the Unseelie Court holds sway. To most outsiders, that place is a terror to behold, with temperatures cold enough to freeze eyes in sockets, eerie lights, and menacing spikes and spires of ice. But to a few, the Deep Winter is a place of beauty and grace, where the ice takes perfect form under gentle auroras, and the cutting snow...   [click here for more]
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Merrik's Marauders - 13 Archetypes for 5e

Merrik's Marauders - 13 Archetypes for 5e


Merrik's Marauders it a collection of 13 class archetypes by Desmond Durdle. Included are 6 archetypes previously published by the author here on the DM'd Guild, and 7 new ones, including one for the new Artificer class. All of these archetypes are setting agnostic, though the fluff is written primarily from the perspective of the Forgotten Realms. Included are: The Augmentationtationalist Artificer...   [click here for more]
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Aetherblade - A Fighter Subclass

Aetherblade - A Fighter Subclass


Air, Earth, Fire, and Water... Why do monks get to have all the fun? A 5th Edition D&D archetype for the Fighter Class. This suppliment contains rules for creating a deadly elemental warrior. ...   [click here for more]
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Way of the Mage Hunter

Way of the Mage Hunter


The Mage Hunter is a monk archetype for curious wanderers who seek strange, esoteric knowledge and protectors of the small who defend the common folk from magic and supernatural threat alike. Mage Hunters wander the land learning to mix their Ki with the magic around them, learning to protect as well as disrupt their foes. Prepare yourself, it’s time to take a stand! About the Author...   [click here for more]
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Blood War Bestiary: Stygian Order Blood Hunter

Blood War Bestiary: Stygian Order Blood Hunter


What better way to fight fiends than to use their own powers against them? Just beware that you not become that which you sought to destory. In this supplement, you will find the Stygian Order subclass for Matt Mercer's Blood Hunter. If you like what you see, check out Blood War Bestiary, s supplement filled with dozens of monsters as well as villains and more! ...   [click here for more]
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The Truenamer - Core

The Truenamer - Core


Ancient Magic Finally Awoken Delving deep into ancient lore, learning primordial secrets of creation, and the forgotten language spoken by the gods themselves. Truenamers aren't your average arcanists - they don't alter reality, they change it by utilising the lost magic of truespeech, theorised to be the foundation of all modern magic, the truenamer's utterances have the power to...   [click here for more]
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Hereos of the Eternal: Classes of the Astral Plane

Hereos of the Eternal: Classes of the Astral Plane


You have met the people of the Astral Plane. Now, meet their heroes. Within these pages, uncover five new subclasses and seven example heroes representing the battles that rage in the eternal silver void. Follow The Way of the Astral Dance, and free your body from the bounds of gravity Defy the gods as a Cleric of the Great Unknown. Swear the Covenant...   [click here for more]
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Blessings of the Feywild - 5e Cleric and Paladin archetypes

Blessings of the Feywild - 5e Cleric and Paladin archetypes


Gods Reside in Many Plane Some devotees to the gods of the fey or other feywild entities will be blessed with their spontaneous, natural magics. This pdf includes 1 Cleric Domain (Fey Domain) and 1 Paladin Sacred Oath (Oath of Humor) These archetypes reflect a possible assembly of power and magic that would be granted to the individuals blessed by entities of the Feywild. This...   [click here for more]
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Colleges of Renown - new class options for the well-polished bard

Colleges of Renown - new class options for the well-polished bard


My word is truth, what I deny is falsehood”, also translated as: “With my word I can render true that which is untrue.”   Atharvaveda, VI, 61, 3. Few other classes display such an inborn adaptability as the bard does. Skalds, orators, jesters, poets… all of them are bards, from a D&Desque point of view. And...   [click here for more]
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Winter Sorcery

Winter Sorcery


While I think we'd all agree that hurling fireballs at groups of hapless goblins is a favorite passtime of ours, sometimes, you just want to freeze some fools. A fifth edition D&D archetype for the Sorcerer class. This suppliment contains rules for creating a master of winter magics. This product contains: Details regarding the lore and abilities of...   [click here for more]
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The Nomad: A Class for Planar Travelers

The Nomad: A Class for Planar Travelers


The Nomad Class Chase The Journey and travel the planes as a nomad: planeswalking explorers that seek to experience every aspect of life on every plane they can reach. Their repeated interplanar travels grant them a special connection to the art of creating portals, as well as an appreciation for the wider state of the multiverse. Strike your enemies from afar with portal abilities, transport...   [click here for more]
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Gith Handbook

Gith Handbook


Since they debuted in the Fiend Folio, the gith races have occupied a special place in Dungeons & Dragons lore. In this book you will find information to play githyanki and githzerai, brought to you by two long-time fans and planewalker.com contributors. Racial stats for the gith and the two subraces will allow you to build any sort of character you like and the unique subclasses...   [click here for more]
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Extraplanar Adventurer's Handbook

Extraplanar Adventurer's Handbook


This collection of player options offers a plethora of building blocks for your character to enhance any campaign. Some of the designs are already available on dmsguild.com and are just reprinted in a single product for your convenience, but there are also some new entries. The content in this document is loosely oriented around the needs of an interplanar campaign. What I mean by that is...   [click here for more]
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The Emissary: An Extraplanar Class

The Emissary: An Extraplanar Class


Out of the planar chaos, jumping between portals, calling powerful weapons and companions to their aid, and bending the fabric of space itself, the planar emissary emerges on to the battlefield.<o:p></o:p> The hero's handy void is a common trope in storytelling, whether it be Mary Poppins "bag of holding" or Newt Scamander's travel lab, but it gets little attention in the world of D&D apart...   [click here for more]
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Blessings Of The Heavens - 5e Cleric and Paladin Archetypes

Blessings Of The Heavens - 5e Cleric and Paladin Archetypes


Gods Reside in Many Planes Some will find themselves to devoted to the heavens and their gods, and blessed accordingly with divine power. This pdf includes 1 Cleric Divine Domain (Demonic Domain) and 1 Paladin Oath (Oath of Enforcement) These archetypes are meant to represent the powers and magics that would be granted to Clerics and Paladins that serve under and for celestial...   [click here for more]
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Blessings Of The Hells - 5e Cleric and Paladin Archetypes

Blessings Of The Hells - 5e Cleric and Paladin Archetypes


Gods Reside in Many Planes For those that devote themselves to the gods of the hells, some rare few may find themselves blessed by them. This pdf includes 1 Cleric Divine Domain (Demonic Domain) and 1 Paladin Oath (Oath of Enforcement) These archetypes are meant to represent the powers and magics that would be granted to Clerics and Paladins that serve under and for demonic gods....   [click here for more]
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A Tome of Obscure and Esoteric Magical Practices

A Tome of Obscure and Esoteric Magical Practices


A collection of Sorcerous Origins that grant options uncovered by the official materials. Within you will find; - Aberrant, a mind plagued with alien thoughts, turned against their foes and weaponised. - Alterator, a utility sorceror that can adapt to any situation. - Arcane Fury, a melee spellcaster capable of amazing feats of close range destruction. - Sunblooded, a radiant hero, fighter of the...   [click here for more]
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Druid Circle - Circle of Wildfire

Druid Circle - Circle of Wildfire


An alignment-neutral Druid Circle that specializes in elemental magic and uses its wildshape to become a destructive force of nature. This has gone through some versions already but if you find anything that can be changed for the better, feedback is appreciated! ...   [click here for more]
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Archfey Warlock Patron: Nathair Sgiathach

Archfey Warlock Patron: Nathair Sgiathach


"What? You’ve never heard of the great Nathair Sgiathach, Winged Serpent of the Fey before? … Can’t say I’m surprised. It’s hard enough to spell my name, let alone remember it." —Nathair Sgiathach These are notes about creating a Warlock Pact with Nathair Sgiathach, or roleplaying him in the Feywild. This is all of the information I could gather...   [click here for more]
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The Timekeeper: A Warlock Otherworldly Patron

The Timekeeper: A Warlock Otherworldly Patron


"I don't understand. What do you mean there's another plane we've missed?" Davi sat thoughtfully for a moment. How best to explain this to an apprentice of Boccob? He smiled to himself, and lifted a heavy, moth eaten book from its home on the shelf. "Here" he said, handing the book over to Aridyn. "Everything you're asking for. It's in there. The timestream, it's caretakers.....   [click here for more]
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The Chaos Gods and Their Worship

The Chaos Gods and Their Worship


A collection of domains for the chaotic Cleric. Inside you will find the following; - Change, an arcane master of many styles, adaptable and never out of options - Blood, a melee butcher that dishes out incredible damage toe to toe - Rot, an incredibly difficult to take down melee tank - Pleasure, a control caster with potent melee abilities seeking new experiences - Chaos, a fervor fueled worshiper...   [click here for more]
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Classes Unbound: Warlock

Classes Unbound: Warlock


There are countless paths to power, some more dangerous than others... Classes Unbound: Warlock introduces five new Warlock Patrons: The Ancient Dragon; granting the power of the great wyrms. The Arcane Ascendant; from ancient liches to the godlike Sorcerer-Kings, mighty weilders of the arcane are willing to grant power in exchange for servitude. The Dread Mist; the mists of Ravenloft hold...   [click here for more]
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The Truenamer - Beyond Words

The Truenamer - Beyond Words


Truenamers Unleashed With Truenamers beginning to appear across the world, it's likely you'll need some extra content to make them feel fully fleshed out in your campaign. This 17 page supplement offers additional content for both dungeon masters and players alike, featuring: 4 new Vocabularies! The Cryptographer, a truename specialist who can unwravel the mysterious...   [click here for more]
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The Distorter - a supplemental character class

The Distorter - a supplemental character class


The distorter is a supplemental class for D&D 5e. This product contains the main class, as well as four subclasses and 18 spells created specifically for this class. The distorter is an Intelligence based, arcane halfcaster. Distorters are to wizards and sorcerers, what rangers are to druids, or paladins to clerics. Distorters manipulate all forms of magic, but have no magical power of...   [click here for more]
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The Glyph | A Ward Based Half-Caster

The Glyph | A Ward Based Half-Caster


Another class from the creator of the Toon Class and the Wrestler Class. The Glyph Class This is a Wisdom based half-caster that is granted magical prowess and status by harnessing the planes of existence with their unique Ward mechanic. Each subclass not only harnesses a unique plane of existence, but they also gain a unique Ward which you can use to set up traps or simply set up under your opponents!...   [click here for more]
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Cleric - Space Domain

Cleric - Space Domain


This is a new cleric domain, made after finishing my own spelljammer campaign set in Forgotten Realms. It has awesome new abilities that will help you survive the dangers of spacefaring and plannar travel. Please, review for us how it added to your campaign! ...   [click here for more]
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Warlock Patron: The Great Machine

Warlock Patron: The Great Machine


The Great Machine is a warlock patron option for players who want a patron from the outer plane of Mechanus, the realm of absolute law. This 5th edition subclass option is great for campaigns with a lot of planar travel, or for a warlock looking for a patron between the good and evil extremes. ...   [click here for more]
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The Magus Class

The Magus Class


The Magus Class for 5th Edition D&D (5 subclasses included). The idea of a "war wizard" or "spellsword" is pervasive in fantasy roleplaying and narrative alike, and Magus (or equivalent) classes already exist in many RPGs both tabletop and digital. The current edition of D&D delegates the role to two subclasses: the Eldritch Knight archetype for Fighters and the Bladesinger...   [click here for more]
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Arcane Tradition - Incantatrix

Arcane Tradition - Incantatrix


Grab your wand and prepare to defend the Weave! Few know the Weave as the Incantatrixes do. These women master an understanding of the Weave that allows them to wield raw magic in defense of the realms. Inside this tome you will find the Incantatrix, a new arcane tradition for wizards that allows you to examine the nature of portals, rip powerful magic out of magic items, and send...   [click here for more]
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Darkness Domain Cleric

Darkness Domain Cleric


In the darkness of the night, the fear of all creatures is brought forth. The gods of night and darkness have heard your call, and wish to grant you their blessing...perhaps you will accept? Join the ranks of the Darkness Domain Clerics, and hunt down those who would trespass in the realm of shadows! The cleric of darkness is a counterpart to the cleric of light, echoing and opposing many...   [click here for more]
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Spokes on the Endless Circle

Spokes on the Endless Circle


A collection of Druid circles based on the seasons for a more natural feel. Inside you will find: - Spring, a natural healer infused with the power of the growing season. - Summer, an excepetional support caster at the height of life's swell. - Autumn, a damage dealing powerhouse, embodiment of the dying season. - Winter, a control based support, bringing the long quiet to bear. - Fey Friend, a...   [click here for more]
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The Circle Of The Hunt A Druidic Circle For The Druid

The Circle Of The Hunt A Druidic Circle For The Druid


The druids of the hunt prefer not to imitate the animals of nature or bind themselves to one place. They instead prefer to roam free and take on features of animal form. The circle of the hunt is a druidic circle that take on feature of animals they encounter rather than taking on full forms of them, everywhere they go is an animal companion that has befriended the druid. This circle is inspired...   [click here for more]
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Bloodletter (Dwiergus #3)

Bloodletter (Dwiergus #3)


Millenia of hatred rekindles once again. After eons of seclusion, the Omnicarnate wakes its denizens. The age of slumber is over, and newly blooded warriors need their mentors more than ever. With the paragon wards open for training, the mortal world can rest easy—at least one bastion remains to fight the Old Forman’s atrocities. The bloodletters—warriors steeped...   [click here for more]
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5e Warlock Pact of the Chain Expanded Options

5e Warlock Pact of the Chain Expanded Options


This supplement serves to round out the options for pact of the chain for other patrons. In the initial release, I've included both baby beholders and ithilid tadpoles as new pact of the chain familiar options. This allows great old one patron warlock's to have a familiar that is thematically appropriate. I'm planning on including more options for the other unrepresented pacts. All the material...   [click here for more]
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Barbarian: Path of the Flameheart

Barbarian: Path of the Flameheart


Using the Unearthed Arcana format, here is a fiery new barbarian subclass ready and waiting for playtesting! Feel free to present this to your dm, or even make it part of a particularly hotheaded npc. This is my first dive into published D&D work so any and all feedback is appreciated! ...   [click here for more]
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Cleric - Dragon Domain

Cleric - Dragon Domain


This is a new cleric domain, for those who want to become dragon acolytes. It is perfect for Tyranny of Dragons campaign. Please, leave a review and tell stories of your experiences! ...   [click here for more]
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Way of the Weave (Monastic Tradition)

Way of the Weave (Monastic Tradition)


The Way of the Weave is a monastic tradition that specializes in studying the Weave, the mystical aether that allows magic to funciton. By studying the Weave, the monk reaches a form of enlightenment that lets them wield magic as a 1/3 caster, similar to the eldritch knight or arcane trickster. The Way of the Weave is designed to encorporate magically seamlessly into the monk playstyle through the...   [click here for more]
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The Primordial

The Primordial


This warlock pact let's you submit your mortal form to ultimate, destructive elemental power. It offers many tools for a warlock to pull their weight, even if they do not get their beloved short rests. You formed a pact with a Primordial, a manifestation of pure elemental energy. These gigantic creatures are deeply linked to the violent forces of nature, whether they are beings of pure flame or...   [click here for more]
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Circle of the Night Druid

Circle of the Night Druid


Most druids spend their waking hours tending to the wild. Using healing magic to maintain balance and harmony among nature. Some, however, make their home where this balance has been shifted. Where urban sprawl dumps pollutants into their rivers, where greedy industrialists needlessly chop down the trees of the forest, and where animals are needlessly slaughtered for sport this is where druids of...   [click here for more]
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The Way of the Unshackled Mind

The Way of the Unshackled Mind


Psionics are well known throughout the world as one of the most powerful and rare skills one can possess. One only has to look at the devastating psionic prowess of the Githzerai monks or the mind-altering powers of the Illithid Mystics to know that one can use psionics to build entire empires out of nothing. For the rare individuals who wish to push their psionics to the next level, there...   [click here for more]
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Monastic tradition: Way of the Archdemon

Monastic tradition: Way of the Archdemon


this a monstic tradition that focuses of furious unarmed combat, profane magic and dark rituals that slowly turn you into a psuedo-demon. i wanted a monk that wasnt all about peace and finding your perfect self and more about taming the darkness in and around you. ...   [click here for more]
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The Spiritualist - A 5e Custom Class

The Spiritualist - A 5e Custom Class


An original character class designed for D&D 5th edition. This class draws loose inspiration from the Baten Kaitos video game series for the base ideas surrounding it. The class itself involves an individual whose soul is joined with that of an ethereal spirit to gain access to magical powers and martial prowess. The spirit serves as both a kindred soul and driving force for the player character...   [click here for more]
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Druid Circle of Death

Druid Circle of Death


The Circle of Death is a Druidic circle that embraces the decay and death of nature, harnessing it to use for one's own power. Those in the Circle of Death are not always there willingly, some druids' abilities become tainted by the essence of death through often reccurring interactions with dead matter. Others simply have an affinity or fascination with the moment of death and what comes afterwards....   [click here for more]
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Barbarian Path: The Demonic Rage

Barbarian Path: The Demonic Rage


Welcome to the Demonic Rager, one whose very blood carries a direct tie to their fiendish heritage. These Barbarions carry the powerful rage of others that fuels them, but can tap into their superfnatural heritage t gain even more power from their rage, these Barbarions are built almost soley for one puprose, to fight. If this looks familiar then you have probably seen it in one my previous works,...   [click here for more]
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The Literary Gods: Preview

The Literary Gods: Preview


This is a preview of the fantastic book that will be out soon. The full book is over 20 pages of Literature themed Deities and Patrons that will add some new flavor to your games. With 16 new Deities and 16 brand new Patrons, along with a brand new Domain for Clerics and the formulas to create your own Domains and Patron types. ...   [click here for more]
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The Inevitable - Otherworldly Patron

The Inevitable - Otherworldly Patron


Philosophers and students on the Material Plane debate concepts like good and evil, freedom, and order. In distant realms, in the outer planes, creatures exist for whom law and order are more than mere philosophical concepts; they are the foundation of existence. Was your character offered power in order to atone for some great crime? Did you give yourself to the Inevitables in order to enforce universal...   [click here for more]
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