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Morgrave Miscellany

Morgrave Miscellany


ATTENTION: Returning students, faculty, and those pondering admissions! We are working diligently to update the content within Morgrave to be in-line with the new release of Eberron Rising. Our little team will be working toward that end and hope to have a new update just after the new year. Thank you for providing us with your opinions that were submitted during the survey phase...   [click here for more]
Dungeon Masters Guild  $14.95

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Rats of Waterdeep

Rats of Waterdeep


Solve a brutal crime on the mean streets of Waterdeep in this madcap companion adventure for Xanathar's Guide to Everything! This adventure was brought to you by D&D designer Lysa Penrose and Tomb of Annihilation author Will Doyle, as part of the Guild Adepts program. The product also includes new player options and NPC villains...   [click here for more]
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Waterdeep: A Tail of Two Fishies

Waterdeep: A Tail of Two Fishies


This is the PDF version. The Fantasy Grounds version is here. This product has been updated to version 1.2 with some fixes and additions (see full changelog below). Waterdeep: A Tail of Two Fishies is a comedic heist adventure to steal the Xanathar's goldfish Sylgar from right under the beholder's eyes. This is a five-hour adventure for 1st to 4th level characters....   [click here for more]
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Urban Archetypes: 30 Urban-Themed Subclasses

Urban Archetypes: 30 Urban-Themed Subclasses


Urban Archetypes has made it to Fantasy Grounds! Grab it here! Urban Archetypes includes 30 urban-themed subclasses and 17 spells (including lovely spells like Conjure Mugger and Lawyer-Up) for any cityscape campaign or character. A summary of each subclass can be found below. Barbarian Path of the Stonefist Brawler. Consumed...   [click here for more]
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Eberron Archetypes: Heroes of the Five Nations

Eberron Archetypes: Heroes of the Five Nations


ALSO AVAILABLE FOR FANTASY GROUNDS: This page is for the PDF product; if you are looking for the Fantasy Grounds version - click here. Like the approaching footsteps of an old foe you could never quite defeat, echoes of the Last War resound through the streets of Sharn. If peace is to be more than a fleeting dream, the people of this shattered realm need heroes... Designed...   [click here for more]
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Hex Witch - 5E Player Class

Hex Witch - 5E Player Class


P.B Publishing Presents: The Hex Witch As seen on Loot the Room's: Best of DM's Guild December 2016 03.06.2017 - V4.0 updated to address editing and clarity issue with Wyld Witch features. Also a printer friendly verison added to the file list. 12.30.2016 - V3.0 updated to address some valid points provided in the review/discussion...   [click here for more]
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Vecna's Vault of Vile Things

Vecna's Vault of Vile Things


Vecna's Vault of Vile things is a new suppliment that offers playable items, class options, weapons, and spells for D&D 5e. The content is not for the faint of heart, for all that is contained within Vacna's Vault bares a terrible origin; allowing players to Inflict Brutal Injuries of their foes, curse and maim their targets, utilize terrible life stealing magics, and even invoke the power of the...   [click here for more]
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Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")

Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")


Genies! Lovers! Monsters! Assassins! Fire! It's all here! "Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media "The best adventure I've played in years!"...   [click here for more]
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Forgotten Realms Archetypes II: Champions of Mystery

Forgotten Realms Archetypes II: Champions of Mystery


Forgotten Realms Archetypes II: Champions of Mystery presents eleven new subclasses with complete rules and roleplaying guidance for characters with links to very essence of magic in the Realms or dire secrets they must protect. It also includes detailed descriptions of several related factions, along with new feats, spells, setting lore, and more for the Tales...   [click here for more]
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Battles, Brawls & Belts

Battles, Brawls & Belts


Step into the arena, and the world of "combat-entertainment"! Not every legend culminates in a dark dungeon or mage's tower. The drama and pageantry of pro-wrestling collides with the world of adventurers in Battles, Brawls & Belts, your guide to arena combat, and all of the culture and business that comes with it. Inside these pages you will find... Twelve new subclasses,...   [click here for more]
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Gunslinger, a Roguish Archetype for the World of Ravnica

Gunslinger, a Roguish Archetype for the World of Ravnica


The Wait Is Over, the Release Version Is Here! The technological secrets of the mad scientist Izzet League are being opened for you! Play as a Gunslinger, a rogue who specializes in the new and often tempreamental Izzet Firearms. Includes THREE Izzet Firearms, the Sparkpistol, Thundercracker, and Flamegouter, and the unique rules for including them. Explore the foundry where these new weapons are...   [click here for more]
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Prestige Path: Master Spy

Prestige Path: Master Spy


This was created by combining the 3.5e Spymaster and the 4e Master Spy. “I’ve seen the things you never intended me to see, heard whispers meant only for your conspirators. I know you well enough to take you down.” – Spy Master Rodrick Some adventurers glory in their reputations—the wider their exploits are known, the happier they are. By contrast,...   [click here for more]
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The Clown

The Clown


Welcome to the crazy world of clowns! With this supplement, you’ll have at your fingertips a class built around being highly adaptable and able to fill any role needed by the party at almost any time simply by changing their facepaint. Here’s what you get: • The Clown class, complete with all sixteen subclasses — the auguste, the blood, the dandy, the grotesque, the harlequin, the hobo, the...   [click here for more]
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Way of the Drunken Master - A Monastic Tradition for Monks (5e)

Way of the Drunken Master - A Monastic Tradition for Monks (5e)


Monks perfect their bodies, minds and souls via martial and spiritual paths often referred to as monastic traditions. These traditions were created generations ago by the original masters, monks who had reached spiritual enlightenment and desired to pass their teachings onward. These traditions are normally tightly interwoven with religious belief and sometimes carry certain restrictions on their practitioners:...   [click here for more]
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Bone Knight: Paladin Oath of Bones

Bone Knight: Paladin Oath of Bones


“We shall emerge triumphant from this dreadful war or be reduced to dust. We defend Karrnath with our spilled blood, our last breath, our very bones.” — Madox Kaminarr, Karrn Bone Knight Those who swear the Oath of Bone command undead defenders with precise tactical expertise. They craft armor and weapons of bone to mark their place in the armies, harness necrotic energies,...   [click here for more]
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Mechanical Options (5e)

Mechanical Options (5e)


A set of character options for the machine-minded, providing solid utility alternatives to magic use. Includes: 2 New Classes! The Gunslinger, a ranged fighter with a specialized weapon that constantly evolves The Trapper, a master of ambush and environmental control 2 New Subclasses! The Druid's Circle of Steel, an atypical druid that focuses on artificial life. The Warlock's Primus patron, providing...   [click here for more]
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Alchemist Monster - New class for D&D 5th Edition

Alchemist Monster - New class for D&D 5th Edition


Inspired by the tale of Dr. Jekyll and Hyde, this new class allow you to explore more from the alchemy, at the same time that you can face the dangerous path of the D&D 5th edition universe. The perfect mix of one alchemist, medic or bureaucrat, someone socially kind and charming, and an obscured hidden side, sometimes moved by Fury, by Protection, or by the thirst of Eating Souls ...   [click here for more]
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The Inventor Class

The Inventor Class


Tinkerers, artificers, gadgeteers - the Inventor knows many names! Through ingenuity and practice, the Inventor outsmarts any challenge. Unlike a wizard in her ivory tower or a sorcerer whose powers are beyond him, the Inventor acts with genius and precision. No matter the obstacle, there's a tool for it! The Inventor Class includes more than 20 pages of new content for your DnD table, all related...   [click here for more]
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Mercy & Justice

Mercy & Justice


Are you tired of murderhobos in your game? Are you tired of murderhobos being the only option? Dungeon Master’s Lab: Mercy & Justice presents character options (including spell options for all core spellcasting classes) that let player characters play genuine heroes who don’t have to slay their enemies (at least not all the time). No longer must you hunt down every last goblin, or waste...   [click here for more]
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Fangs in the Night

Fangs in the Night


The vampire is a very popular monster in fiction and they have a rich history within Dungeons & Dragons. Fifth Edition has its own take on vampiric horror in the 2016 Curse of Strahd adventure path. This supplement seeks to give players and Dungeon Masters new options for exploring the world of the vampire in their own games. The Sire is a new Patron for the warlock class. It...   [click here for more]
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3 Firearm Subclasses (5e)

3 Firearm Subclasses (5e)


Guns are versatile weapons, and they can be wielded in any manner of way. A careful marksman that takes out their target without them ever knowing they're there. A scrappy gunfighter who can make the best out of a bad situation by the application of hot lead. A frenzied avatar of death who spews buckshot like water from a fountain. So many ways to use a gun, indeed. Sniper Conclave: A Ranger...   [click here for more]
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Summerfest Festivals with Comedian Bard

Summerfest Festivals with Comedian Bard


Your party arrives outside of the Dwarven mining town of Oresville just in time for the Oresville Mining Festival is underway. There are many games and contests abound, but none of them are as anticipated as the "Open Mah-Eek Night" where Bards who lack the musical prowess have traded for their Comedic performance. Think you have what it takes to win the grand prize? The Summerfest Festivals await!...   [click here for more]
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Hound Master-5e Class

Hound Master-5e Class


A reimagining of my previous Hound Master Fighter Archetype, the new Hound Master class has been designed for people who want a specialized Beast master experience. With three archetype, players can vary up their Hound master play and fulfill various roles that their party may need filled. Using the Fifth edition system, the Hound master provides all the damage and utility a Ranger Beast master provides...   [click here for more]
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Thought Spy, a Roguish Archetype for the world of Ravnica

Thought Spy, a Roguish Archetype for the world of Ravnica


Unlock the secrets of the mysterious House Dimir and take part in their nefarious intrigues. Learn the abilities of the Thought Spy, an espionage agent who steals secrets directly from the mind. Find TWO new magic items that make thought strands an incredible commodity. Explore the Archive, a vault containing innumerable thought strands, and its powerful controller, the mind drinker vampire The Archivist....   [click here for more]
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Science - Fantasy Character Options

Science - Fantasy Character Options


The Science Fantasy Character options pack comes with a collection of homebrew content for use in urban, modern, futuristic, post-apocalyptic, or post-futuristic campaign settings. Inspired by the ad hoc blend of technology and fantasy seen in stories such as Big Trouble in Little China, Shadowrun, the works of Ray Bradbury and Poul Anderson, and Wil Wheaton's Titansgrave, this pack...   [click here for more]
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Revelry Domain (5e)

Revelry Domain (5e)


Priests, Clerics, and other holy leaders have many duties within their holy work. Clerics have long been shepherds of the dead, protectors of the faithful, or keepers of godly knowledge. However, there is one very important function which has been long neglected. The Revelry Cleric is jolly, in love with life, drink, and always up for a good party. They are the adherents of Gods and Goddesses of...   [click here for more]
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Monk Way Of Twisted Bones (5e)

Monk Way Of Twisted Bones (5e)


The skeleton is the framework upon which one's body rests, the structure that allows us to walk, fight, and speak. It protects our most delicate parts from harm, cradling them in its calcified lattice so that they will be guarded from outside forces. But these bones can be more; they can be as hard as adamantium, as sharp as a sword, as deadly as any weapon. All it takes is someone with the skill and...   [click here for more]
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Reflections: 3 Class Archetypes

Reflections: 3 Class Archetypes


This PDF features three character options for the Sorcerer, Rogue, and Warlock. Each one is a reflection, either of someone else's thoughts, someone else's style, or one's own patron. The Sorcerer option has a focus on conjuration and illusion magic, the Rogue option has a focus on doing as others do, and the Warlock option has a focus on taking a fearsome melee-capable form. Sorcerous...   [click here for more]
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5MWD Presents: Tactician Class

5MWD Presents: Tactician Class


5 Minute Workday Presents: Tactician Class A new class focused on tactical combat and teamwork  Inspired by the 4th Edition Warlord class, the tactician is a martial leader who uses masterty of combat, teamwork, and preperation to achieve victory. Tacticians are smart and knowledgable warriors, winning battles through intelligence as much as steel.  In addition to the base class are seven subclasses....   [click here for more]
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The Watcher -- A Versatile Class

The Watcher -- A Versatile Class


Watchers serve dual roles as versatile, skillful operators and potent, responsive warriors. Whereas paladins and rangers—among others—supplement their combat abilities with magic, watchers live by their reflexes and their wits. The Watcher is an original, non-magic-based class focused on a mixture of dextrous combat and social roleplaying. It features capabilities drawn from other classes...   [click here for more]
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Gunpowder Domain

Gunpowder Domain


A cleric domain centered around the use of firearms. ...   [click here for more]
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War Sorcerer

War Sorcerer


The War Sorcerer is a homebrewed subclass, designed and tested to be used in any D&D setting at your table that uses 5th edition. The War Sorcerer answers the question of what happenes when your Glass Cannon becomes a Molotov, thrown into the heart of combat as well as raining down distruction from a distance. ...   [click here for more]
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Cleric Con Lxxvii

Cleric Con Lxxvii


Get the full package in this convention-play, minimal-prep adventure pack! CLERIC CON LXXVII is a prestigious annual gathering to which our players characters have been invited, a meeting of the minds, an opportunity to learn for all clerics across Faerun. While it could be a relaxing day... we all know it won't be. CLERIC CON LXXVII includes: A four hour adventure set in Neverwinter Player...   [click here for more]
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Bard College - College of the Bladedancer

Bard College - College of the Bladedancer


This is a tribute to one of my first MMO loves. From the game Lineage 2 i was inspired over years to make so many dual wielding bards as characters that i may have borrowed both my players and GM’s. I was young like all were and i found the inspiring by a front line dual wielding dancing badass helping entire groups bring down colossal monsters. Thank you for giving me the inspiration for this...   [click here for more]
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Warlock Patron: Master of the Unseen Hand

Warlock Patron: Master of the Unseen Hand


A redefined Warlock Patron for 5th Edition Dungeons & Dragons Characters A local gambling den owner finds pages from his logbook missing. A bandit nearly makes it away with a young elf's coinpurse but his throat is met with a levitating sword. A noose is cut by a dagger moments before the headmans drops the gallows bottom. This reimagined Warlock Patron allows one...   [click here for more]
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The Compendium of Urban Guides

The Compendium of Urban Guides


Has your druid ever felt defeated by just walking into the stone laid prison that is Waterdeep? Has your fiendish warlock lost his way in the cold underbelly of Neverwinter? Maybe your barbarian loses his rage when he has to act regal in front of the lords and ladies that he needs to impress. The only foliage your wood elf ranger can find is the moss near the sewer grates. This supplement is an arrangement...   [click here for more]
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Roguish Archetype: The Investigator

Roguish Archetype: The Investigator


This is a class option for Rogue characters: the Investigator archetype. Investigators are students of the craft of discovery. This archetype includes agents of law working to bring criminals to justice, cynical sleuths willing to find the truth for those who can pay, and criminals uncovering dirty secrets to blackmail the rich and powerful. Whatever their motives, investigators are in their element...   [click here for more]
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The Vanguard - Fighter Archetype

The Vanguard - Fighter Archetype


Someone's got to be the first through the door. Someone has to find those booby traps. Someone's got to hold the line so the rogue can get into flanking position. And the Vanguard will be damned if they let anyone else take that risk. The Vanguard is the fighter who has trained to be the tip of the spear. They are medieval special forces; they go in first, break the enemy fast, and hold out...   [click here for more]
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New Bardic College: Crown College

New Bardic College: Crown College


The bards of the Crown are courtiers, messengers, and ambassadors extraordinary and plenipotentiary for the societies in which they are found. Diplomats without peer, they shape courts and domains they serve. If you enjoy this title, please consider leaving a comment or review. You might also like these other titles from the same author. ...   [click here for more]
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Bard College Of Power (5e)

Bard College Of Power (5e)


The common perception of bards typically portrays them as mincing fops playing lutes and lyres and jotting down poetry, or capering fools entertaining others with pratfalls and buffoonery, or even as skulking knowledge brokers who engage in skullduggery in their pursuit of information. No matter which way you slice it, most bards will never enter the halls of glory the way that noble warriors do, for...   [click here for more]
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Circle of the Planar Clockwork - Druid Circle

Circle of the Planar Clockwork - Druid Circle


We all know druids are those in tune with nature, but what happens when a druid becomes attuned to the higher nature of the mutliverse? In the light of the tightly balanced and orchestrated wheel of the planes, is a city really less natural than a forest? Or a finely tuned clorckwork more contrary to nature than a tree or a stone? To the druids of the Planar Clockwork, chaos is an illusion; it...   [click here for more]
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Soul Render Class (5e)

Soul Render Class (5e)


The soul is a tricky thing to manipulate, with the greatest extent most folk will get being returning someone's soul to their body, questioning it through necromantic ritual, or binding it in service for all eternity. But for a precious few, the soul is something more; less an extension of the self and more an addition to it, able to manifest and manipulate the very essence of others for your benefit...   [click here for more]
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Dark Powers Rising

Dark Powers Rising


Three sinister archetypes for the Fighter, Wizard, and Rogue. Features are designed with the approach that each feature can be substituted for its equivalent in another archetype allowing a more traditional character to become cursed or redeemed at any point in their carreer. - The Accursed Warrior grants powers that mimic those of classic monsters like Unholy Stamina and the ability to transform...   [click here for more]
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Hero's Codex

Hero's Codex


Do you find yourself looking for more options for your character? Are the options for each class feeling stale and repetitive? The Hero's Codex contains three new options for each of the classes contained in the original Player's Handbook. These options aim to provide a new experience for you and your new character. Examples of what you will find within: The Druid Circle of...   [click here for more]
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Weird & Wonderful: Archetypes of the Realms: Ophiomancy

Weird & Wonderful: Archetypes of the Realms: Ophiomancy


Greetings Adventurers, ever wanted to have some sway with Serpents and divine prophecies within their motions? Well now ancient secrets have been revealed to bring this Archetype from realms far away and hidden deep beneath the sands of time. ...   [click here for more]
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The Warlord

The Warlord


The Warlord is designed to offer a martial healer. This is the perfect build for a low-fantasy campaign where magic of either the arcane or divine types are not available. Competent in combat, the warlord excells at setting up allies for victory and enemies for defeat. Borrowing mechanically from the Battlemaster Fighter, this build allows you to gain some of those benefits from Level 1, making this...   [click here for more]
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Gambit: Magic Class

Gambit: Magic Class


Many people have learned ways of magic in various ways. Some believe they have inherited magic, some believe that magic is achieved in the commune with nature, and some believe to work for their magic they have inherited. The Gambits, however, have learned how to enchant their cards with magic by nothing but their might and will. This class use their new found power in cards to protect themselves,...   [click here for more]
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Alchemist

Alchemist


This character class is a cross-cultural archetype of antiquity and the Middle Ages. The alchemist is presented as a seeker of divine truth, both in nature and in spirit. The class has a full level-range (1-20) and two subtypes (Research Foci). An alchemist is not a spellcaster, does not create stock magic items, does not build machines, and does not use firearms. Nor are they intended to hold their...   [click here for more]
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Gunslinger: Ranged Class

Gunslinger: Ranged Class


There are many people in the world that are able to used ranged weapons, and inovate new ways to fight with them. It is another thing entirely to combine the ranged skills with the technology of a new world. There are few who have managed to do this. Create a weapon that causes destruction everywhere it goes. These people realize what it means to take a life, and they know what it means to create...   [click here for more]
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