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D&D 5e Archetype`s of Death

D&D 5e Archetype`s of Death


Murder, Death, Rebirth and More Murder Within the world of Dungeons and Dragons their are those that dwell into the dark and depraved field of death. Be this by the way of magic or just be causing it. They all share the commonality that they are terryfing to most normal people and that none of these so called normal people would practise these fields. Their are a few depraved and unnormal adventures...   [click here for more]
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The Scrapper: Martial Archetype For Fighters

The Scrapper: Martial Archetype For Fighters


Introducing the Scrapper: A Fighter Archetype for D&D 5E that specializes in Unarmed Combat and Improvised Weapons. Who needs a great sword when you have a lamppost nearby? If you want to make your fighter into the ultimate bouncer, give this archetype a whirl! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted as a Slot...   [click here for more]
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Character Option- The Broken Paladin

Character Option- The Broken Paladin


The Oath of the Broken is taken only by those Paladins who have lost everything. For some, it is an alternative to the path of the Oathbreaker, a chance for redemption through self-sacrifice. For others, it is an opportunity to seek the greatest of final honors, death in battle. Those who swear this oath feel as though they have failed those they care for or wish to protect, or perhaps believe that...   [click here for more]
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Warlock Patron: Jotun

Warlock Patron: Jotun


Jotuns are ancient and incredibly powerful giants that once ruled the world. They can also be patrons for your warlocks, giving them powerful ice magic in exchange for their service. Features New ice-themed warlock patron Five new Eldritch Invocations Generic fantasy setting lore The Forgotten Realms and Ravenloft lore Tie-in to Storm King's Thunder Printer-friendly...   [click here for more]
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The Penitent and the Proud

The Penitent and the Proud


The Penitent and the Proud is a collection of character options for use with Dungeons & Dragons Fifth Edition, designed to open your campaign to a wider array of storytelling devices and development paths. Within these pages you will find three new class options: The Recreant (Cleric) The Circle of Corruption (Druid) The Renunciate (Warlock) Each...   [click here for more]
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Warlock Patron - Undead Warlord

Warlock Patron - Undead Warlord


If you like summoning hoards of skeletons(and skeleton mages) to do your bidding, creating bone golems, and cursing your enemies? I've got a Warlock Patron for you... 1 New Pact Boon 6 New Eldritch Invocations (7 New Total) 8 New Spells (12 New total) *Update 7/23/17: With the core of this archetype being modeled after the Summoning Necromancer from Diablo 2. I thought it was only fitting...   [click here for more]
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Player Options - Variant Classes

Player Options - Variant Classes


Theres a space in character options that has been difficult to explore in Dungeons and Dragons 5th Edition, and thats character options that are too different from a class to act as subclasses, but not unique enough that they warrent whole new classes. The classes in 5th edition arent very modular, and there is only so much you can do with the subclass. This is were Variant Classes come in. Variant...   [click here for more]
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Character Options: The Warrior Way

Character Options: The Warrior Way


The way of the warrior is as varied as those who might walk it. From the bloody barbarian to the regimented soldier, the cunning and quick dandy to the armored knight. This book includes 10 new feats, including specialization options for archers and swordsmen as well as more unusual weapons like whips, nets, and tridents. 8 new maneuvers, broadening the styles available to the Battle Master archetype...   [click here for more]
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The Lost Tome (13th Edition)

The Lost Tome (13th Edition)


The 13th Edition of the Lost Tome is here! For those wishing a $4 subscription to this monthly-updated document, see "The Lost Tome". This month, we have grown to a 108-page document that contains 6 new races, 3 new subraces, 2 new classes, 59 original class archetypes (with a minimum of four archetypes for each class established in the 5e Player's Handbook), 34 totem spirit animals, pages...   [click here for more]
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Four Archetypes-5e D&D

Four Archetypes-5e D&D


This document contains a collection of four different Archetypes: Abomination-Barbarian Archetype: A cursed creation that transforms to defeat its foes. Gun Maestro-Bard Archetype: Gun-toting performer of the bardic arts. Hound Master-Fighter Archetype: A warrior who commands war hounds to battle. Bounty Hunter-Ranger Archetype:...   [click here for more]
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Child of Avalon

Child of Avalon


On an island just south of Evermeet, a group of ancient Fey have created a mysterious place to call their own. Thousands of years later, the denizens who called the island home have set out into Faerun. Included in this supplement to the world's greatest roleplaying game are two new races, two new subclasses, new spells and new magic items. Choose to follow Queen Mab or Lord...   [click here for more]
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The Watcher -- A Versatile Class

The Watcher -- A Versatile Class


Watchers serve dual roles as versatile, skillful operators and potent, responsive warriors. Whereas paladins and rangers—among others—supplement their combat abilities with magic, watchers live by their reflexes and their wits. The Watcher is an original, non-magic-based class focused on a mixture of dextrous combat and social roleplaying. It features capabilities drawn from other classes...   [click here for more]
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Class Archetypes From Beyond the Grave (Part 2) Alternate Cover

Class Archetypes From Beyond the Grave (Part 2) Alternate Cover


Death comes for all of us, sooner or later. Many spend their lives running from death, seeking to stall the inevitable, thinking to hide from that undiscovered country. However, some mortals do not run from this inevitability. Instead they embrace the powers of death, and, in doing so, gain powers beyond their darkest imaginations. While some may call them monsters, the evil undead that roam the night,...   [click here for more]
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Argonaut (Inspired Hero) class type

Argonaut (Inspired Hero) class type


All children hear about them all over the globe. Heros that changed the tide or slayed the unstoppable foe. Beings of great unbridaled power, legends. Weather they fight for a just cause or are in the persuit of power. there are two things that are certain; these "Heros" hold unimmaginable power, and children hear about them, and those who grow up to persue them are an Argonaut. ...   [click here for more]
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The Odea: Race and Archetypes

The Odea: Race and Archetypes


The Odea are a mantis-like, insectoid race with a strange outlook on life. While not for everyone, the eccentric nature of the race makes them ideal for people that want a roleplaying challenge. But where's the fun in just getting a new race? With this document, you not only get details on the odea race, which includes three different sub-races, but you also get 3 new archetypes for standard 5th...   [click here for more]
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Class Archetypes From Beyond the Grave (Part 1) Alternate Cover

Class Archetypes From Beyond the Grave (Part 1) Alternate Cover


Death comes for all of us, sooner or later. Many spend their lives running from death, seeking to stall the inevitable, thinking to hide from that undiscovered country. However, some mortals do not run from this inevitability. Instead they embrace the powers of death, and, in doing so, gain powers beyond their darkest imaginations. While some may call them monsters, the evil undead that roam the night,...   [click here for more]
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Musica Universalis: Player's Guide to Performers

Musica Universalis: Player's Guide to Performers


Not every entertainer is a bard; some are simple tavern minstrels, court jesters, storytellers, or just dreamers. Lacking the power of true magic doesn’t keep a performer from having a trick up their sleeve, a song in their heart, or the desire to see the wonders of the world and have adventures. New Rogue Archetype: Troubadour a non-magical performer. 12 Feats to give adventurers options...   [click here for more]
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Warlock Patron: The Skald

Warlock Patron: The Skald


Skalds are ancient nordic bards and poets that wielded great power with their words. They can also be patrons for your warlocks, giving them powerful bardic magic in exchange for their service. Features New bard-themed warlock patron Five new Eldritch Invocations Generic fantasy setting lore The Forgotten Realms and Ravenloft lore Printer-friendly version Check out my...   [click here for more]
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Corellon Larethian

Corellon Larethian


Corellon Larethian is the leader of the elven deities of the Realms. This book offers ways to bring your character’s devotion to this deity to life. New Personality Traits, Ideals, Bonds, and Flaws Guidelines for increasing Piety, and becoming a priest of the deity A new Paladin Oath Divine gifts, including magic items, blessings, charms, and feats David Chart is an Origins and ENnie-award...   [click here for more]
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The Class Archetype Collection - Barbarian

The Class Archetype Collection - Barbarian


These are four Primal Paths for the Barbarian class. One is a revision of a subclass that was published in another of this author's works, while the rest are never-before seen works created for a home campaign. These archetypes should be fairly balanced, interesting, and suitable for a variety of different adventure types. Included within are: Path of the Blood Rager. A revised...   [click here for more]
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New Arcane Tradition: Defilers

New Arcane Tradition: Defilers


Best known for its origins on a distant and desolate world, this dark practice has metastasized across the prime material through the work of various dark powers and the even stronger force of human avarice. While defiling magic is rooted in necromantic practices, the manipulation of life and death, many necromancers consider the level of wanton destruction practice of this path a stain of so deep...   [click here for more]
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The Knight

The Knight


The townsfolk watched the silent armoured figure as he guided his steed into the town, an elaborate crest adorning his shield and armour. Halting his steed he calmly dismounts from his steed and approaches the townsfolk. “You sent word that you required aid?” he asked a nearby merchant, the merchant nodded “we have been held to ransom by a band of bandits, we thought aid would never...   [click here for more]
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Wizards Presents: Races and Classes (4.0)

Wizards Presents: Races and Classes (4.0)


The Making of D&D 4th Edition. This lavishly illustrated 96-page book gives roleplaying game fans a unique, behind-the-curtain glimpse into the making of the Dungeons & Dragons roleplaying game. The book contains essays and asides from the game's premier designers, developers, and editors. Through words and illustrations, it explores some of the D&D game's most iconic...   [click here for more]
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Forgotten Realms Player's Guide (4e)

Forgotten Realms Player's Guide (4e)


The complete guide for building Forgotten Realms characters! Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Player’s Guide presents...   [click here for more]
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Class Archetypes From Beyond the Grave (Part 3) Alternate Cover

Class Archetypes From Beyond the Grave (Part 3) Alternate Cover


Death comes for all of us, sooner or later. Many spend their lives running from death, seeking to stall the inevitable, thinking to hide from that undiscovered country. However, some mortals do not run from this inevitability. Instead they embrace the powers of death, and, in doing so, gain powers beyond their darkest imaginations. While some may call them monsters, the evil undead that roam the night,...   [click here for more]
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Faith and Savagery-Four More Archetypes 5e

Faith and Savagery-Four More Archetypes 5e


Presented in this document are Four more BRAND NEW Archetypes for Fifth Edition Dungeons and Dragons. The theme of this group is Faith and Savagery, with two Archetypes representing each theme respectively. Arhcetypes such as: Oath of Justice: A new oath for Paladins who wish to become the Arbiters of Justice, capturing criminals with holy binding chains and branding those that commit crimes against...   [click here for more]
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Bard College - War Chanter

Bard College - War Chanter


Here I have for you a Bard College that focuses on getting up in the thick of it and rallying your allies behind you. Take charge like a barbarian, with all the fun of a bard. Skaldic Rage! 8 New Songs You can find my DMsGuild content here: Daniel Nnorth ...   [click here for more]
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New Bardic College: Crown College

New Bardic College: Crown College


The bards of the Crown are courtiers, messengers, and ambassadors extraordinary and plenipotentiary for the societies in which they are found. Diplomats without peer, they shape courts and domains they serve. If you enjoy this title, please consider leaving a comment or review. You might also like these other titles from the same author. ...   [click here for more]
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Martial Archetypes: Chevalier and Templar

Martial Archetypes: Chevalier and Templar


Two new archetypes for home game for the fighter who wants something different. The Chevalier: Chevaliers are the mounted knights of legend: a noble warrior bound to their mount, working as a team. and The Templar: Templars are mighty warrior-priests. Akin to the paladin, templars bolster allies and troops through healing. ...   [click here for more]
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Sherpa of the Summit

Sherpa of the Summit


This Supplement Contains A new dwarven faction (Sherpa of the Summit)   A new factional feat (Spirit Mount)   3 new Dwarven Oriented Architypes Barbarian – (Path of the Stone Warrior)   Druid – (Circle of the Adderstone)   Ranger – (Mountaineer)     ...   [click here for more]
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Barbarian Path: Hordemaster

Barbarian Path: Hordemaster


The Hordemaster is a Barbarian that relies on a deadly force of personality and infectious rage that can drive allies past the point of exhaustion. In their early adventures the sudden explosion of anger stirs allies to act more decisively but as they grow in power they discover a bloody ritual that invites spirits of anger, hate, and vengeance into the bodies of fallen allies, drawn by the seed of...   [click here for more]
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Barbarian Path: Thunderborn

Barbarian Path: Thunderborn


The Thunderborn's rage is tied to the powers of storm. Over the course of their career it will render them resistant to the forces of storms, bring thunder and lightning to bear on their foes and bear them aloft. By the end of their career their blows strike with the force of a tornado. ...   [click here for more]
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Monastic Tradition: Way of the Bronze Immortal

Monastic Tradition: Way of the Bronze Immortal


Way of the Bronze Immortal is a Monk Archetype focused on body hardening and a spiritual alchemy that transforms the monk into a construct, the Bronze Immortal. Bonus Content! An alternative Half-Elf race born from the pairing of Drow and Duergar: Svartalves. ...   [click here for more]
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Tavernier (Bard Subclass)

Tavernier (Bard Subclass)


It's not every night that a tavern can give custom to a travelling performer or court minstrel. Most nights, the entertainment is found locally, among the pub's frequent patrons. This is the Tavernier, a bard who uses knowledge of the audience to win them over. The Tavernier is also no stranger to drunken brawls breaking out during their performance. Instead of sidestepping the fight, a Tavernier...   [click here for more]
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Knight Protector

Knight Protector


REKINDLE THE GLORY OF OLD! As a Knight Protector, you have sworn to uphold a code of chivalry and personal glory that harkens back to the golden era, when just kings ruled and honorable warriors faught loyally beside each other. An outcast in this dark age, you believe in the old legends, and seek a return of the great kingdom, in all its glory. The ignorant call you a stubborn...   [click here for more]
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Warlock Pact:  The Pact of the Shrouded Glade

Warlock Pact: The Pact of the Shrouded Glade


This short booklet presents a completely new warlock pact, the Pact of the Shrouded Glade. This pact is designed to enhance the culture and flavor of the Forest Gnome sub-race. It offers powers that allow the Forest Gnome Warocks to hide, infiltrate and coexist within their forest homes. Although this booklet has been written with Forest Gnomes in mind, there is no reason why this pact would not...   [click here for more]
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Ranger Archetypes ~ Plague Root and Nightmare Hunter

Ranger Archetypes ~ Plague Root and Nightmare Hunter


This PDF contains two archetypes for use with the 5e Ranger. First is the Plague-root, an archetype built around the use of poisons, and with the ability to make even basic poisons more formidible. As they learn, their sinister formulas not only become more harmful, but can hamper their opponents, and even influence their minds. The other archetype is the Nightmare Hunter, a ranger specializing in...   [click here for more]
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Masquerader Class

Masquerader Class


With a mask in hand, your character can take their combat to new levels with ths new class option that centers around maskmaking. ...   [click here for more]
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Guardian

Guardian


CONTROL THE BATTLEFIELD! You are the keystone of this arch. Without you, the whole thing might fall apart. The front line is breached. The squishes are getting stabbed. Chaos and fear reigns among your allies. With you in the front lines, shield in hand, ready for anything, you can assure victory. You are no simple defender - you are a Guardian, defined by your martial...   [click here for more]
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Weird & Wonderful: Archetypes of the Realms: Ophiomancy

Weird & Wonderful: Archetypes of the Realms: Ophiomancy


Greetings Adventurers, ever wanted to have some sway with Serpents and divine prophecies within their motions? Well now ancient secrets have been revealed to bring this Archetype from realms far away and hidden deep beneath the sands of time. ...   [click here for more]
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Steward Class

Steward Class


The Steward is a support class where a player can play a henchmen, follower, a gambler or the like, similiar to fantasy characters like Samwise Gamgee and Hodor. They are a Charisma based class, but work well with good Strength and Constitution scores as well. Steward's are fantastic barterers, who grant their allies useful bonuses depending on how a Steward is built. They also have a unique ability...   [click here for more]
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The Benevolent Society and the Order of Apocalypse

The Benevolent Society and the Order of Apocalypse


This supplement presents two new organizations for introduction into your campaign: - The Benevolent Society is a well-known and well-respected organization that teaches classes on first aid and sends relief workers to assist in areas affected by natural, manmade, or arcane disasters. - The Order of the Apocalypse is a clandestine secret society...   [click here for more]
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Firenewts - A 5e Player Race and Class Archetypes

Firenewts - A 5e Player Race and Class Archetypes


Firenewts are not regarded very well by anyone. Not their neighbors, not adventurers, not the targets of their firery pogroms, not even other firenewts. They are all but multi-universally despised as depraved, vile creatures interested only in perpetuating atrocities on other living things. It is a reputation that is not unearned by any means. Yet it is not the whole story. Isolated due to their...   [click here for more]
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Reavers of the Weave

Reavers of the Weave


This Supplement Contains A new dwarven faction (Reavers of the Weave)   A new factional feat (Arcane Conservation)   3 new Dwarven Oriented Architypes Sorcerer – (Primordial Bloodline)   Warlock – (Elder Earth Patron)   Wizard – (School of Rune Scripture)     ...   [click here for more]
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Player's Options: Mindfields - Warriors of Will, Wit, and Wile

Player's Options: Mindfields - Warriors of Will, Wit, and Wile


This text sets out to present options for characters, particularly martial specialist Barbarians, Fighters, Rogues, and the like, to gain deeper use and greater power from Intelligence, Wisdom, and Charisma without resorting to magic. This book contains 25 new Feats 13 new Maneuvers for Battle Masters, Martial Adepts, and other Superior combatants. 3 new downtime actions for those seeking to...   [click here for more]
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Gambit: Magic Class

Gambit: Magic Class


Many people have learned ways of magic in various ways. Some believe they have inherited magic, some believe that magic is achieved in the commune with nature, and some believe to work for their magic they have inherited. The Gambits, however, have learned how to enchant their cards with magic by nothing but their might and will. This class use their new found power in cards to protect themselves,...   [click here for more]
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Circle of the Spirits (Druid Archetype)

Circle of the Spirits (Druid Archetype)


This supplement offers a martial variant to the Druid class. Focusing on Necromancy and Divination, the goal is to offer something akin to a Shaman, along the lines of the old Norse mythology. However, the class archetype could work for any Druid-type character who wishes to walk a darker path. ...   [click here for more]
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Bard: College of the Musician

Bard: College of the Musician


A new bard college with a music flair. Enjoy! ...   [click here for more]
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Class Archetypes From Beyond the Grave (Part 1)

Class Archetypes From Beyond the Grave (Part 1)


Death comes for all of us, sooner or later. Many spend their lives running from death, seeking to stall the inevitable, thinking to hide from that undiscovered country. However, some mortals do not run from this inevitability. Instead they embrace the powers of death, and, in doing so, gain powers beyond their darkest imaginations. While some may call them monsters, the evil undead that roam the night,...   [click here for more]
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The Acrobat

The Acrobat


The Acrobat is an archetype of the Rogue. The idea came from the classical acrobat of the D&D cartoon, but the mechanics are quite different. I am using a system similar to the maneuvers of the Battle Master, called Stunts. This version contains 14 stunts, but I plan on adding more in the distant future, as long as I come up with ideas, or receive suggestions. I hope you enjoy, and I also hope...   [click here for more]
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