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(5e) Artificer Specialists: Alchemist, Gunsmith, Mechanist

(5e) Artificer Specialists: Alchemist, Gunsmith, Mechanist


This is a remake of the Unearthed Arcana Artificer subclasses released by Wizards of the Coast in January 2017. My primary goal was to redesign the subclasses to give them more of the feel of a tinkerer constantly modifying their creations, which I felt was missing from the original. I left most of the base class features untouched, and added in a Mechanist subclass to allow someone to fully explore...   [click here for more]
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(Fun) Wild Magic Surge Table Vol. 1

(Fun) Wild Magic Surge Table Vol. 1


Presented here is an alternative table for the wild magic surge table from the Player's Handbook. I feel that the options there are too limited and somewhat boring, so this is my attempt to spice things up in my first attempt at this, (Fun) Wild Magic Surge Table Volume 1. P.S. I feel that this title is not worth 50 cents (minimum I can list it for), but rather somewhere around 20 cents. Though...   [click here for more]
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(Fun) Wild Magic Surge Table Vol. 2

(Fun) Wild Magic Surge Table Vol. 2


Presented here is another table of fun alternatives to the wild magic surges presented in the Player's Handbook! They are sure to spice up your campaign and help along the roleplaying of your group. Enjoy! P.S. I feel that this title is not worth 50 cents (minimum I can list it for is 50 cents), but rather somewhere around 20 cents. Though more generous contributions are always appreciated. Thanks...   [click here for more]
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*New player classes* Nebularian's Notable Occupations

*New player classes* Nebularian's Notable Occupations


Two interesting occupations I have recently discovered in the multiverse, the Scribe and Mountie. A studious observer of a universal connection, and a connection of honor, dignity, or perhaps pure power of will. -Nebularian Special thanks to Xenoangel, JJ, Rhysa Johnson, and Noah for their feedback on my works. ...   [click here for more]
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100 Warm Up Roleplaying Questions For Players

100 Warm Up Roleplaying Questions For Players


One hundred roleplaying questions that you can use to further develop your characters. ...   [click here for more]
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12 New Metamagic Options for Sorcerers 5e

12 New Metamagic Options for Sorcerers 5e


Sorcerers have some of the least options of a lot of the classes. Their main feature, metamagic, has lmitied choices via the players handbook. Wizards of the Coast has not released any new metamagic options, even in UA. As a result i've taken it upon myself to throw some ideas out there. This supplement contains 12 metamagic options including: Reshaped Spell - Which allows you to change...   [click here for more]
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3 New Warlock Patrons: Mechanical God, the Tarrasque and Chaos

3 New Warlock Patrons: Mechanical God, the Tarrasque and Chaos


This homebrew document contains the rule for 3 new warlock patrons: The mechanical God The Tarrasque Pure Chaos It also contains some new eldritch invocations ...   [click here for more]
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5e Barbarian - Path of the Blitzkrieg

5e Barbarian - Path of the Blitzkrieg


Path of the Blitzkrieg Barbarians have long been known for ferocious acts and chaotic natures, although not all chaos is equal. A Barbarian who follow the Blitzkrieg usually has strong ties to the Storm Lord Kord, although they do not follow their faith in the traditional ways and tend to give their worship in the form of chaotic combat. The Storm Lord has granted his faithful the ability to...   [click here for more]
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5e Character Class, The RuneWright

5e Character Class, The RuneWright


The RuneWright is a brand new caster class with a focus on creativity, and uses magical runes to craft Scripts to unleash as powerful magical effects. They have fewer spell slots than traditional casters, but their spells can be more powerful, and used in more opportunistic ways. This supplement contains two subclasses; The Scribe, and The Crafter, along with new spells and abilities for them to...   [click here for more]
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5e Class - The Predator

5e Class - The Predator


Homebrew 5e Class - The Predator A class that focuses on its objective and is relentless as it hunts down its prey. If there are any typos or issues please let me know so that I can get them fixed. ...   [click here for more]
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5e College of Heavy Metal for Bard

5e College of Heavy Metal for Bard


This is in initial release of the College of Heavy Metal that I made for one of my players for our upcoming live streams. I hope you all enjoy, if you like the subclass make requests for more and support us if you can. We also appreciate all feedback you have to offer. nothing is more important than the voice of our fans. If you like this you can also help us by following our twitter @hit_crit_miss...   [click here for more]
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5e D&D 5 Addisional Archetypes for Bard and Cleirc)

5e D&D 5 Addisional Archetypes for Bard and Cleirc)


In this homebrew material you will find one addisional collage for bard, and four addisional domains for clerics. They are: College of the Essence Dancer Commerce Domain Darkness Domain Draconic Domain Travel Domain ...   [click here for more]
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5e Fighter Subclass: Shieldbearer

5e Fighter Subclass: Shieldbearer


D&D 5e doesn't have a proper tank class. It has the barbarian, who can take deadly hits as if they were being slapped by wet tissue. It has classes that can fix terrible, mortal wounds - even death is temporary. What it doesn't have is a class or subclass that prevents harm, like a good and proper team-playing tank. The Shieldbearer fixes that. The Shieldbearer focuses less...   [click here for more]
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5e Gambler Class

5e Gambler Class


Cunning, nimble, and above all else, lucky, the Gambler uses its honed senses and trickery to great effect in any situation. Wielding only their wits, a magical game of chance, and an incredible poker face, this class will add another option for players that want to experience intrigue and social encounters, while still being able to do decent damage in battle. Some abilities include: being able...   [click here for more]
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5e Homebrew Archetypes and Add ons

5e Homebrew Archetypes and Add ons


Ever want to wonder the streets of the capitol as an Urban Fighter, traveling over the rooftops after fleeing foes; or ever want to stand side by side with a Devil as you charge head first against a line of Demons in the middle of the Blood War, or inspire you friends and soldiers as you rally for one final fight against the ultimate evil of the land? Well here you are, with all new homebrew archetypes...   [click here for more]
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5e Magical Girl Subclasses

5e Magical Girl Subclasses


12 subclass options for Barbarians, Clerics, Druids, Fighters, Paladins, Rangers, Rogues, Sorcerers, Warlocks, and Wizards, inspired by the magical girl genre!  ...   [click here for more]
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5e Monk Tradition: Way of the Mindful Soul

5e Monk Tradition: Way of the Mindful Soul


Monks who follow the way of the Mindful Soul focus on expanding their mind to touch the minds of others. Level 3 the Monk gains some spell like abilities Level 6 some added psycic damage for flurry of blows Level 11 the monk is able to extend his peace of mind to others. Level 17 the fully realized monk's mind is opened to all the possibilities of the world. ...   [click here for more]
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5e Nightbreaker Class

5e Nightbreaker Class


Darkness spans and stretches across immeasurable distances, far beyond the sight of man. It envelops all that lives and dies; it is secret, subtle, and silent. It seeks to destroy and bury that which pierces through it: Light. Creatures and Monsters of every shape and size inhabit the darkness; they hunt the weak, stalk the brave, and overpower the foolhardy. The gnashing of bones, the tearing of...   [click here for more]
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5e Paladin - Oath Of the Spade

5e Paladin - Oath Of the Spade


A paladin oath with heavy RP possibilties. With 4 strict tenets to follow and a sentient weapon partner, Spade Paladins are a force to be reckon'd with. This paladin variant can lead to very interesting interactions and Roleplaying possibilties with their Sentient weapon. ...   [click here for more]
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5e Sorcerer Archetype: "Spellsurge"

5e Sorcerer Archetype: "Spellsurge"


In the never-ending quest to obtain true power, most mages seek to control this world's magic...the Spellsurge seeks to set it free. *The Spellsurge archetype has gotten some updates! After a whole lot of seriously wonderful playtest feedback over the past couple months, I've added some balance adjustments to some of the Class Features, and tweaked some of the items on the...   [click here for more]
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5e Subclass - Oceanborne Sorcerer Origin

5e Subclass - Oceanborne Sorcerer Origin


Your innate magic comes from a concentration of elemental water. Call upon the powers of the vast oceans to defend yourself or bring the flow of battle into your favor. ...   [click here for more]
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5e The Circle of Echoes

5e The Circle of Echoes


" Nature remembers indiscriminately. The wind sings of every deed, insignificant or world-changing. The stone witnesses all, under the sky or in the darkness of the deep. The sun shines on the nameless adventurer's triumph and sets on his fall. " This is a subclass expansion for the Druid in Dungeons and Dragons 5th Edition. This subclass offers an alternate use of the...   [click here for more]
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5E Unarmed Fighter Archetype: Martial Artist

5E Unarmed Fighter Archetype: Martial Artist


A Martial Archetype for those interested in unarmed fighting without the bells and whistles of the Ki system or the vague cultural trappings intrinsic to the Monk class. Developed for a few players of mine with a gentle bend in the Bruce Lee direction. Damage doesn't start off high and the class necessitates a sort of in-chaacter mania to justify the subclass path, but it's great fun. ...   [click here for more]
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5e Warlock Pact of the Chain Expanded Options

5e Warlock Pact of the Chain Expanded Options


This supplement serves to round out the options for pact of the chain for other patrons. In the initial release, I've included both baby beholders and ithilid tadpoles as new pact of the chain familiar options. This allows great old one patron warlock's to have a familiar that is thematically appropriate. I'm planning on including more options for the other unrepresented pacts. All the material...   [click here for more]
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5e Warlock: Pact of the Draft

5e Warlock: Pact of the Draft


While working on a project, do you ever feel the creeping onset of stress as the due date appraches? Does your soul flip between terror and joy as your work comes to completion? If so, you may be a warlock and your patron may be Deadlines. The 5e Pact of the Draft warlock receives many skills in order to complete projects, taking the power granted by approaching Deadlines and...   [click here for more]
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5e Warlords Reborn

5e Warlords Reborn


Many people seemed to like the warlord from 4e but it is strangely absent from 5e. Parts of it are covered in Fighter: Battle Master, but that lacks ally-effecting maneuvers. Nonmagical healing is lacking, having to take the Healer feat. I have tried to give the Warlord both of these things, although it is up to you to take those options. ...   [click here for more]
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5e Wild Magic Revised

5e Wild Magic Revised


Long story short, I redesigned ***Wild Magic*** for the Sorcerer. I'm a DM for a fairly large group and one of my players is a wild magic sorcerer. Because there a sometimes 8+ players present I outright forget to make him roll for his Wild Magic Surge. And if we play in a smaller group it just feels so unnatural for me to tell him when to roll for WMS and when not. We were both pretty unhappy with...   [click here for more]
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A Hero's guide to Spirits and Justice

A Hero's guide to Spirits and Justice


Feeling like your classes have too few options for heroic or otherwise good deeds? This Player's Companion provides one additional class Specialisation for every single class in the PHB. All of these specialisations are made to provide another "Good" option for players and DMs alike. However, all specialisations are meant to be used as villians and foes aswell. For example, the "Oath...   [click here for more]
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A Manual of Unusual and Practical Fighting Styles

A Manual of Unusual and Practical Fighting Styles


A collection of options for a more specialised and artful fighter. Inside you will find; - Dervish, a dual wielding master of the death by a thousand cuts. - Duelist, a master of one-on-one combat. - Monster Hunter, a brutal warrior wielding huge weapons to battle huger beasts. - Stalwart, an immobile and implacable warrior, capable of withstand anything. - Witch Hunter, a tireless pursuer of the...   [click here for more]
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A New Mystic Class for D&D 5e (1.5.1)

A New Mystic Class for D&D 5e (1.5.1)


This class is an attempt on my part to build a viable Mystic for D&D 5e. I was dissatisfied with the existing Unearthed Arcana and wanted to make a more centered, less complex Mystic that would be easy to play and useful in any campaign. I am very new to the process of homebrew class creation, so I'm well aware that much of what I've created may be riddled with gameplay problems. That's why I've...   [click here for more]
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A Thousand Classes + A Thousand More

A Thousand Classes + A Thousand More


Twenty-Nine! That's right 29! Subclasses for Dnd 5th edition are in this book, as well as just under 100 new spells, and 2 new magical subschools. Everything in here has been developed over the course of 3 years, by a group of players with at least half a decade's experience with DnD and other RPGs each. Now the important stuff, and apologies for any unintentional insults, is that these are all developed...   [click here for more]
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A Tome of Obscure and Esoteric Magical Practices

A Tome of Obscure and Esoteric Magical Practices


A collection of Sorcerous Origins that grant options uncovered by the official materials. Within you will find; - Aberrant, a mind plagued with alien thoughts, turned against their foes and weaponised. - Alterator, a utility sorceror that can adapt to any situation. - Arcane Fury, a melee spellcaster capable of amazing feats of close range destruction. - Sunblooded, a radiant hero, fighter of the...   [click here for more]
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A Treatise on the Practical Application of Fringe Arcane Theories and Practices

A Treatise on the Practical Application of Fringe Arcane Theories and Practices


A collection of more mathematically intense options for the thoughtful and focused wizard. Inside you will find; - Arcane Researcher, a meta-magical scientist who studies the arcane. - Monster Researcher, a field specialist copying, cataloguing and codifying monster abilities. - Summoner, a host and channel for a powerful magical creature. - Technologist, a practitioner of the unstable art of technomancy,...   [click here for more]
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Action Hero Archetype Pack

Action Hero Archetype Pack


Ready to leap into action at a moment's notice, the action hero is a wide-ranging trope that covers any number of character types. This selection of class archetypes fulfills four different versions of the action hero - from the rough-and-tumble to the calm and confident. This pack includes a new archetype for four different classes: Fighter: Brawler Martial Archetype Warlock: Titan Patron Druid:...   [click here for more]
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Adam d'Cannith's Guide to Artificers

Adam d'Cannith's Guide to Artificers


A Deep Dive into Eberron's Iconic Artificer Class Explore the Artificer Class across the world of Eberron. Get inspiration for your next Artificer PCs, NPCs, heroes, and villains. If you have ever asked the question, "Can an Artificer really use Cook's Utensils as their focus?" then this is the book for you. Adam d'Cannith's Guide to Artificers offers the following: Character...   [click here for more]
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Advanced Classes: Multiclassing Streamlined

Advanced Classes: Multiclassing Streamlined


The following 18 page player and DM companion book; Advanced Classes: Multiclassing Streamlined aims to reflavor existing possible and legal multiclasses for Dungeons and Dragons 5th Edition in order to create fresh and interesting experiences for both new and returning players. New Experiences These multiclasses are reflavored and treated as classes of their own. For instance, rather...   [click here for more]
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Adventuring From Beyond The Veil

Adventuring From Beyond The Veil


This supplement provides player character options for undead characters. Optional rules for playing death knights, liches, and vampires can be found within. For any player who has wanted to explore undeath through their character or any DM who needs to provide a drastic consequence for player actions, the door is now open. ...   [click here for more]
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Adventurous Archetypes, Vol. 1

Adventurous Archetypes, Vol. 1


Set out on new adventures with Adventurous Archetypes! Inside, you'll find 12 new archetypes, one for every class in the Dungeons & Dragons 5th Edition Player's Handbook! The Path of the Wildfire grants your barbarian the ability to channel their inner fire into unarmed combat! The College of Beasts is for bards who like to surround themselves with trained...   [click here for more]
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Aegis, a Fighter Archetype

Aegis, a Fighter Archetype


Welcome travellers. This new fighter archetype is focused on shield using fighters. Too limited you say? No! This archetype uses a intuitive and tactical system of fighting stances that empower the shield user to be aggressive, defensive or to work with their team mates. ...   [click here for more]
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Aetherblade - A Fighter Subclass

Aetherblade - A Fighter Subclass


Air, Earth, Fire, and Water... Why do monks get to have all the fun? A 5th Edition D&D archetype for the Fighter Class. This suppliment contains rules for creating a deadly elemental warrior. ...   [click here for more]
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Air, Earth, Fire, & Water: Four New Monk Archetypes

Air, Earth, Fire, & Water: Four New Monk Archetypes


While an interesting archetype, The Way of the Four Elements Monk has been problematic with regard to mechanical balance. First of all, the abilities were a hodgepodge of existing spells and new abilities. Additionally, it is the only monk archetype that required ki points for each of its abilities, ensuring that it would be more starved for ki than any other archetype. Finally, each element was not...   [click here for more]
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Alchemist

Alchemist


The Alchemist has always been a favorite concept, and I've spent the last couple of years putting together a 5e version that does the vision in my head justice. I hope that you like what I've done and find a home for it in your own games! The chosen chasis for this idea is the Warlock with a few twists. The limited but renewable resources are a wonderful fit for the class without being too restrictive....   [click here for more]
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Alchemist - 5e Class w/ 3 subclasses

Alchemist - 5e Class w/ 3 subclasses


A 5e playable class with 3 diciplines (subclasses), the Brewer (focused on potion making), the Pyromaniac (focused on creating elemental alchemists' fires) and the Intoxicater (focused on perfecting poisons). Please feel free to suggest any changes or alterations based on your experience with the class. ...   [click here for more]
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Alchemist Full Class

Alchemist Full Class


This Alchemist is a mad scientist but still fits into most fantasy settings. The design intention is to create a “half caster” which plays more like a wizard or sorcerer. An Alchemist can focus on blasting AOE and battlefield control, high damage and debilitating effects to a single target, or powerful (and monstrous!) self-buffs to become a melee powerhouse. ...   [click here for more]
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Alchemy Wizard Arcane Tradition

Alchemy Wizard Arcane Tradition


Wizards of the School of Alchemy are craftsmen of sorts, creating medicines, poultices, and other items to better understand reality and the observable universe. As your mastery of alchemy grows, as does the quality and potency of the items you create, rivalling the power of magical spells. For you, incantations are no longer in words and gestures, but in the physical reality of the materials around...   [click here for more]
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Alien Influence

Alien Influence


Set your phasers to KILL! The Traveler Between the Stars offers the promise of powerful new technology. Will you submit to the heinous experimentation and theft of your own memories in return for these powerful gifts? Inside you'll find a new science fantasy warlock archetype inspired by the likes of Expedition to the Barrier Peaks and Gamma World. There is plenty...   [click here for more]
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All Things Weird And Wonderful

All Things Weird And Wonderful


This supplement is themed around aliens, the stars, and the otherwise zoologically dubious, as well as transformation and other kinds of change. It nd provides class options to reflect players interested by such things. This includes: Two new barbarian primal paths – the Path of the Alter Ego, for all the lycanthropes, superpowered alter-egos, and Edward Hydes out there, and the Path of Hatred,...   [click here for more]
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Allied Classes: Connected Subclasses

Allied Classes: Connected Subclasses


Allied classes are character subclass options created to be paired with another specific character subclass. You and another PC would create characters together that would work off of each in a number of ways. For example the Barbarian and Bard are the closest of allies. She has great strength and he has boundless charisma. Bard songs and words inspire her, strength and ferocity keep him safe. As a...   [click here for more]
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Alternate Lycanthropy Rules

Alternate Lycanthropy Rules


This is an alternate set of rules for players who contract lycanthropy. It's loosely based on the Monstrous Class rules from older editions of D&D, and provides a table for aquiring levels as a lycanthrope from 0 (when you get bitten) to 5. This is how I prefer to run lycanthropy in my games, it provides more player choice than simply losing a saving throw, and if a player really wants all the...   [click here for more]
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Alternative Character Creation Rules

Alternative Character Creation Rules


Want to play a Half-Orc Wizard, or a Gnome Barbarian but are jealous of the other players playing more optimal characters? These rules will help you creating a characted full of flavour, yet who isnt hamstrung by race or class choice I have created this PDF to modify how Ability Score Increases work in character creation. Instead of the only ASI's you get in character creation tied to race, I have...   [click here for more]
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