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Character Crucible: The Celestial (A Warlock Otherworldly Patron For 5E)

Character Crucible: The Celestial (A Warlock Otherworldly Patron For 5E)


Do you want more Otherworldly Patrons for the Warlock class? Inside you will find full details on the Celestial, an angelic Otherworldly Patron, who wishes to give you the power to achieve it’s enigmatic and primeval goals. ...   [click here for more]
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Underdark - Forgotten Realms Archetypes Compendium 2

Underdark - Forgotten Realms Archetypes Compendium 2


The Underdark is a dangerous place, one that requires specialized skills and abilities in order to survive the monstrous creatures, the environmental hazards and the twisting tunnels that wander deep into the earth. Provide your players with fresh new class variants and races, all converted from the "Forgotten Realms - Underdark" sourcebook for 3.5e. They are perfect for...   [click here for more]
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Explorer's Pack

Explorer's Pack


Explorer's Pack Exploring unmapped territory, discovering ancient ruins holding alien artefacts, crossing deadly terrain, making first contact with an unknown civilisation ... Exploration is an element of many D&D campaigns, whether your PCs just explore the surroundings of their hometown or lead a major expedition to a new continent. But exploration is often somewhat overlooked. The...   [click here for more]
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Divine Domains, seven new domains for clerics, along with the contemplative class variant

Divine Domains, seven new domains for clerics, along with the contemplative class variant


The cleric is, among the classes in the Player's Handook, one of the most versatile ones. Still, as D&D worlds span for decades of stories and chronicles, and as the rules of the games try to catch the legends and myths of countless real world religions, the domains provided so far tend to be sometimes inadequate to the endeavor. This works aims to provide seven new...   [click here for more]
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Baelin's Revised Monk

Baelin's Revised Monk


PRODUCT SUMMARY This product revises the Core Monk class and its options to make for more fluid and dynamic gameplay. Here's what you get: Core Monk: Touch-up of the core monk’s pinnacle abilities to make them more suitable for endgame play. Iron Body (Variant Rule): An alternative that allows for Strength-based monks. Way of the Open Hand: A significant...   [click here for more]
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Disciples of the Outer Gods

Disciples of the Outer Gods


The purpose of this document is to provide alternative character building options themed around H.P Lovecraft's Cthulhu Mythos. It originally started as a list of alternative warlock patrons based on Lovecraft's Outer Gods, but after some positive feedback I decided to expand the scope to cover other classes as well, giving them specialization related to serving or fighting eldritch horrors. Now,...   [click here for more]
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The Sha’ir  New Patrons and Familiars

The Sha’ir New Patrons and Familiars


The Sha’ir and the Elemental Patrons A new Otherwordly Patron for the Warlock Class and new Familiar Options. From the Land of Intrigue known as Calimshan to the Land of Fate in Zakhara the Warlock Class in these places are known as the Sha’ir. Their unconventional methods, combined with their reputation for consorting with dangerous, often violent, powers, place Sha’irs...   [click here for more]
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Dark & Dangerous

Dark & Dangerous


This is a set of homerules to change your experience with 5e to a more dark, gritty and difficult sword & sorcery game. Start as level 0 peasant, ready for a life of adventure in a world where arcane magic is dark and dangerous, divine magic comes at a price, magic weapons are almost non-existent, rusty swords and bent spears are your usual tools of war, trusty shields can really save your...   [click here for more]
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Invocations of the Outer Gods

Invocations of the Outer Gods


Due to popular demand, I've made a second Lovecraft-themed document of homebrew rules for DnD 5th edition. More warlock patrons, cleric domains and monsters are included, as well as new spells as an additional feature. ...   [click here for more]
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Hex Witch - 5E Player Class (Fantasy Grounds)

Hex Witch - 5E Player Class (Fantasy Grounds)


This is a Fantasy Grounds VTT module, for the PDF version, go here. P.B Publishing Presents: The Hex Witch As seen on Loot the Room's: Best of DM's Guild December 2016 He flies through the air in agile speed, standing atop two orc skulls, their eye sockets glowing green with the raw mystical energies imbued into them by the witch himself. He artfully turns...   [click here for more]
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The Way of the Hexblade

The Way of the Hexblade


Hexblades are variant warlocks that derive their power from ancient ties of blood instead of acquiring it through a dark pact. They roam the Forgotten Realms suffused with dark powers and seem to share a common bond among them – a mysterious relationship that can put fellow adventurers in difficult situations. They also have a high Charisma, and usually tend to put themselves in a...   [click here for more]
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Sorcerous Origins From the Great Beyond

Sorcerous Origins From the Great Beyond


From the Heights of Mount Celestia, the lowest levels of the Nine Hells, and the Infinite Layers of the Abyss come some of the most powerful and terrible individuals in all the multiverse. For many years, there have been few mortals brave or foolish enough to tread upon the domains of Angels, Demons, and Devils. Yet the same can not be said for the Inhabitants of the Great Beyond. For centuries, Angels,...   [click here for more]
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Background: The Hired Killer

Background: The Hired Killer


Assassins, hitmen - paid killers. Seek fortune and fame as a cold-blooded murderer in this new background for D&D 5th! This all-new background includes: A table of unique modus operandi to set your character apart from the pack. A new and unique feature suited to assasination Complete characteristic tables with dozens of traits, flaws, and more A table of assasination clients, victims and...   [click here for more]
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Tome of Battle: Book of Nine Swords

Tome of Battle: Book of Nine Swords


The Third Edition Tome of Battle - The Book of Nine Swords was a testing ground for game mechanics for Fourth Edition. Ultimately, many of the innovations from the book would be evolutionary dead ends, but I love the style of play it presented. The classes are very high fantasy, wuxia style, martial casters that use stances and maneuvers to create supernatural effects. This is my attempt to port the...   [click here for more]
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Dark Sun Campaign Setting (4e)

Dark Sun Campaign Setting (4e)


Explore a savage, wondrous world. Aimed at players and Dungeon Masters, this game supplement explores the heroes and wonders of Athas—a savage desert world abandoned by the gods and ruled by terrible sorcerer-kings. Use it to build Dark Sun heroes and thrilling D&D adventures set in the Seven Cities of the Tyr Region, the Ivory Triangle, the Sea of Silt, and monster-infested...   [click here for more]
Wizards of the Coast  $14.99

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Spirit Shaman Character Class

Spirit Shaman Character Class


The Spirit Shaman character class was inspired by the shaman class published in the Advanced Dungeons & Dragons 2nd edition Forgotten Realms campaign expansion boxed set, The North: Guide to the Savage Frontier (slade et al., 1996, Wilderness book, pp. 25-28). The Spirit Shaman is a wisdom based spellcasting class with moderate melee capabilities. If you enjoy playing outlanders,...   [click here for more]
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Gypsy Class 5e

Gypsy Class 5e


Mysterious and mystical wanderers, gypsies travel the land using the magic of their tarot cards to help themselves and others. When you purchase this class you get the full15 page PDF for the Gypsy class as well as 4 custom card decks correlating with the four deck choices. Another thing of note is that instead of spell slots or spell points gypsies use a shuffle and draw mechanic to determine their...   [click here for more]
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Class Archetypes From Beyond the Grave (Parts 1-3) Alternate Cover

Class Archetypes From Beyond the Grave (Parts 1-3) Alternate Cover


Death comes for all of us, sooner or later. Many spend their lives running from death, seeking to stall the inevitable, thinking to hide from that undiscovered country. However, some mortals do not run from this inevitability. Instead they embrace the powers of death, and, in doing so, gain powers beyond their darkest imaginations. While some may call them monsters, the evil undead that roam the night,...   [click here for more]
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High Magic - Elven Wizard Arcane Tradition

High Magic - Elven Wizard Arcane Tradition


Elves have a special connection to the Weave and are able to manipulate it directly. This direct manipulation of the Weave is known as High Magic. The elves have been using High Magic since before the days of Cormanthor. An elf wizard character may choose this Arcane Tradition at 2nd level. Drow elves are barred from choosing this arcane tradition. ******* I looked back at the High Magic options...   [click here for more]
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Pantheons III: Gods of the Infinite Dream

Pantheons III: Gods of the Infinite Dream


Enter the dream of dreams with the next installment of the Pantheons series. In this volume, you are introduced to the Vedic pantheon, the heavily syncretized family of deities at home in the lands of one of the oldest civilizations in the world. Thanks to the rules found in Beyond CR 30, these monsters pack more than a punch! Only the mightiest and best-geared of parties have the slimmest chance of...   [click here for more]
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the Revised Rogue : Redefining Stealth & Assassination

the Revised Rogue : Redefining Stealth & Assassination


While 5e brings some great changes, and better balance than earlier versions, some Classes are still lacking in other regards. One of the biggest problems with the Rogue, is the lack of options. Within is my Revised Rogue. It fixes these issues and more. Included are five brand new, or redesigned, Archetypes; the Arcane Trickster, Assassin, Charlatan, Shadow Slayer, and Thief-Acrobat. The Arcane...   [click here for more]
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All Hallow's Archetypes, Horror Themed Character Options

All Hallow's Archetypes, Horror Themed Character Options


Offering horror themed archetypes for all core classes, All Hallow's Archetypes contains balanced, playtested options for any character looking for an occult edge. Ranging from the College of La Calavera Catrina to the Way of the Lantern, serious archetypes abound. For those looking for something more in the theme of Halloween without the grim and grit, the humorous Skeleton Warrior and Circle of Sugar...   [click here for more]
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Akashic Sensitive

Akashic Sensitive


Do you feel the force of the Akashic compelling you to fight or embrace the evil of the world? Use that force... and become an Akashic Sensitive. Whichever class you might have started out with in this wonderful game of Dungeons and Dragons, stop and take a gander at what could be. A Prestige Class like no other, the Akashic Sensitive is trained to hear the whispers of...   [click here for more]
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The Antipaladin Class

The Antipaladin Class


Strongly modeled after the paladin class but different enough to stand as its own class. Includes 3 different focuses that are the equivalent of paladin oaths in addition to the oath of vengence which is unchanged from the paladin. ...   [click here for more]
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The Forgotten - An Otherworldly Patron for Warlocks

The Forgotten - An Otherworldly Patron for Warlocks


Shuddatho. Ither. Torana. Powerful entities who once roamed and made their mark on the known planes of existence and were banished and forgotten before the races of elves, men and dwarves took their first breaths. But now their power slips through the cracks in the spaces between the planes, granting power to those who are willing to continue ancient wars and speak names lost to time. Geek Trash and...   [click here for more]
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Psionics Unearthed: Mind Mage (A Sorcerous Origin for 5E)

Psionics Unearthed: Mind Mage (A Sorcerous Origin for 5E)


My Psionic Unearthed series continues with a Sorcerous Origin that features a psionic bloodline that focues on Telepathy. ...   [click here for more]
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Unapproachable East Class Options

Unapproachable East Class Options


This product describes a new subclass for each of the classes in the Player’s Handbook. These class archetypes are based on the prestige classes published in the 3rd edition accessory, Unapproachable East, which details the lands of Thay, Rashemen, Aglarond, Thesk, and the Great Dale. These new subclasses include: Barbarian Path of the Runescarred (Runescarred Berserker): These...   [click here for more]
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PC3 Creature Crucible: The Sea People (Basic)

PC3 Creature Crucible: The Sea People (Basic)


. . . And you thought you knew everything about the good, old D&D game world! The Sea of Dread is home to not one, but several aquatic nations. There, underneath the surface, lie mysterious caverns, submerged cities never explored by surface folk, shipwrecked remnants of historic naval battles, and countless frightening guardians of the deep. Discover the power of the Kna, meet the kind...   [click here for more]
Wizards of the Coast  $4.99

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Hybrid Multiclassing

Hybrid Multiclassing


Rangers with arcane spells, raging paladins, arcane trickster warlocks, and more... Hybrid multiclassing is a variant that can be used to give characters different combinations of class features than those possible with standard multiclassing. This variant allows you to gain all of your levels in one class while also gaining certain features of a second class. In this PDF,...   [click here for more]
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Class List Quick Start

Class List Quick Start


D&D 5E Class List Quick Start SOLD AS PART OF THE COMPLETE WORKS OF ROB TWOHY 2016 PLEASE CONSIDER THAT BEFORE PURCHASING THIS! Quick help in character creation... Purchase of this item includes two PDFs as well as the module to use it in the Fantasy Grounds VTT software. All 12 5E official Classes from the Player's Handbook (plus the 2 from the Dungeon...   [click here for more]
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Cloistered Cleric Archetype

Cloistered Cleric Archetype


This pdf introduces a new Cleric archetype: The Cloistered Cleric, which is partly inspired by the 3.5 edition cleric varient of the same name from Unearthed Arcana. This archetype replaces the domain at 1st level, but functions very similarly. The cloistered cleric is essentially a monk-type character with a more European feel, combining the scholarly aspect of a cleric with the Knowledge domain,...   [click here for more]
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Cliques (for the Gunslinger)

Cliques (for the Gunslinger)


Three new Clique options for the Gunslinger The Gunslinger can join one of the many Cliques that define a particular style of fighting. To the Gangster, there’s nothing better or safer than working with the family. They’ve got your back and you’ve got theirs. "Gangster" works well with others, making openings for allies and using allies to make thier own. Getting...   [click here for more]
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Tome of Magic (2e)

Tome of Magic (2e)


Take your spellcasters to limits they have never reached before! With over 200 new spells and magical items, Tome of Magic stretches the horizons of every wizard and priest in the AD&D 2nd Edition game. In these pages are new forms of wizard magic including elementalists, metamagic, and wild magic, plus expansions of existing schools. For priests, whole new spheres have been discovered...   [click here for more]
Wizards of the Coast  $20.00 $9.99

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Path of the Street Fighter - Urban Barbarian Path (5e)

Path of the Street Fighter - Urban Barbarian Path (5e)


Barbarian of the Savage Streets Born of the slums and ghettos of the largest cities, wits and reflexes honed in the struggle to survive, relying on whatever weapons can be found at hand – or on fists and grit alone. Those barbarians who follow the Path of the Street Fighter are creatures of the savage city streets, often having grown up as gang members, pit fighters, or muscle-for-hire. Every...   [click here for more]
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3 Bard Archetypes (Colleges of Diplomacy, Animalism, and Dilettante)

3 Bard Archetypes (Colleges of Diplomacy, Animalism, and Dilettante)


I've never been satisified with the current batch of Bard Colleges, so I've added 3 more that a bard can choose from. These are for any 5e setting and are chosen by the bard at level 3, in place of one of the existing colleges. ...   [click here for more]
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Martial Adept Class

Martial Adept Class


The Martial Adept is a stance-and-maneuver-based pseudo-martial. Using a pool of power represented by adept points, they can switch between stances and deliver powerful blows via the maneuvers of their martial schools. The Martial Adept is loosely based on content of Tome of Battle: The Book of Nine Swords, which is owned by Wizards of the Coast. Mechanically, its stances and maneuvers are...   [click here for more]
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The Way of the Desert Wind

The Way of the Desert Wind


Followers of this monastic tradition derive power from the blistering winds of the desert. They are fierce combatants, using the very air to control the battlefield. This monk subclass is on-par with other monastic traditions presented thusfar. Its flavor is light enough that DMs can easily fit them into almost any setting with a desert, fitting as nomads or keeper of oases. ...   [click here for more]
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Planeswalker's Almanac - Inner Planes Player's Guide

Planeswalker's Almanac - Inner Planes Player's Guide


The First part of a New installment in the Lost Bestiaries series, the Planeswalker's Almanac will explore the various planes of existence and provide new player options, new monsters, and detailed information for dungon masters about each of the fantastical realms that make up the D&D cosmology. This first installment provides a wealth of new options for Player characters who wish to explore...   [click here for more]
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Racial Archetypes - 40 New Archetypes For All Classes And Races (Fantasy Grounds)

Racial Archetypes - 40 New Archetypes For All Classes And Races (Fantasy Grounds)


RACIAL ARCHETYPES - 40 NEW ARCHETYPES This is a Fantasy Grounds VTT module! The PDF version can be found here. This book contains 40 brand new archetypes spanning all classes, helping you to create iconic and unusual characters that represent a specific aspect of each race's personality and physique. With archetypes such as the Arcane Archer (elven fighter), the Saboteur (gnomish...   [click here for more]
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Death Stalker: A Ranger Archetype

Death Stalker: A Ranger Archetype


The Death Stalker Ranger Archetype allows you to make the most of your Ranger’s Class Features by presenting improved options for tracking and combat mastery. This archetype provides a more classic approach to the Ranger character. Become the Ranger you were intended to be.<o:p></o:p> ...   [click here for more]
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Alternative Steeds for Paladins, Volume 1

Alternative Steeds for Paladins, Volume 1


Introduction: Spice up your Paladin with a more interesting Steed. The parameters for the beasts are as follows; each is a Celestial/Fiendish/Fey modified version of a natural real world animal and each is roughly comparable to a warhorse. So while there won’t be any hippogriffs or dragons in this menagerie, there will definitely be some interesting possibilities. This includes a short...   [click here for more]
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Bard - College of the Red Bard

Bard - College of the Red Bard


This Bardic College is inspired from an idea I had very early in my first days of D&D. My players were tasked with returning a cursed amulet to the tomb of its owner, who happened to be a bard that would enter a blood thirsty rage. This archetype is based on that idea. So here it is. Hack-n-Slash gentlemen. And Ladies. Let me know what you think and what can be improved. ...   [click here for more]
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It Builds Character: Volume 2 - Psionic Character Options for 5th ed

It Builds Character: Volume 2 - Psionic Character Options for 5th ed


SL Studios is proud to present the second in our "It Builds Character" Series. This book is all about the mentalists referred to Psionicists. It Builds Chacter Volume 2 contains 4 new playable races - the Freigeist, decended from the terrifying mind flayers; the Aeloy, a race of clones from another plane; the Tessera, a race of beings composed of solidified psionic energy; and the Vox - a...   [click here for more]
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Player's Guide to Faerûn (3.5)

Player's Guide to Faerûn (3.5)


The heroes of the Forgotten Realms are as diverse and varied as the regions from which they hail. This collection of Faerûnian lore and arcana allows you to create and equip an endless array of characters braced for the challenges they’ll encounter. From races, feats, and spells to prestige classes, magic items, and more, Player’s Guide to Faerûn provides...   [click here for more]
Wizards of the Coast  $32.95 $14.99

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Psionics Unearthed: Tesseract (A Martial Archetype for 5E)

Psionics Unearthed: Tesseract (A Martial Archetype for 5E)


The Psionics Unearthed serires continues with the teleporing Tesseract, a new Martial Archetype for the Fighter. You were born with the psionic gift of teleportation and have honed your ability over the years, mixing it with your martial training. As a tesseract, vanishing in the blink of an eye to ambush your enemies, comes as naturally to you as walking. ...   [click here for more]
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Requipper (Eldritch Knight variant)

Requipper (Eldritch Knight variant)


REQUIPPER (version 2.0) (Eldritch Knight variant) The archetypal spellcasting Requipper has studied the ancient arts of Requip magic from distant Kara-Tur. Requip magic allows you to store items, weapons, and tools in a pocket dimension, where they await your summon. Includes: Archetype description 8 new spells Designer notes You need the Eldritch Knight Spellcasting...   [click here for more]
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Warlock:  Patrons of Power The Crimson Queen

Warlock: Patrons of Power The Crimson Queen


The first in a series of flavor enhancing booklets aimed at fleshing out and expanding Warlock patrons. This booklet introduces the Crimson Queen, who draws power from the blood of her followers and gives them power over the blood of their enemies. The Crimson Queen can be used as a patron for Warlocks of the Great Old One, Archfey and Fiend Patron paths. This booklet also includes one new...   [click here for more]
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Baelin's Revised Warlock

Baelin's Revised Warlock


PRODUCT SUMMARY This product revises the Core Warlock class and its options. The focus of the revision is mainly to give the warlock class a clearer thematic presence and to rebalance several gameplay issues. Here's what you get: Core Warlock: A significant revamp of the warlock’s ability tree to give them a distinct playstyle that is consistent across...   [click here for more]
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Masters of Invention & Evolution

Masters of Invention & Evolution


The lone half-elf huddled behind the battle-scarred column, desperately trying to fend off the barrage of arrows from the enemy. A quick glance revealed their location, clustered together in the battlements. A well-timed explosion should alleviate the pressure on the reinforcements. With a frantic hand, a small orb-like device was retrieved from the half-elf's satchel, a quick incantation and he...   [click here for more]
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Baelin's Revised Rogue

Baelin's Revised Rogue


PRODUCT SUMMARY This product revises the Core Rogue class and its options. I regard this as one of my most sophisticated works as it completely rounds out the rogue that a player should be proud to play as part of any adventure. Here's what you get: Core Rogue: A significant revamp of the core rogue’s ability tree to give them a distinct playstyle that is consistent across...   [click here for more]
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