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4th Age Barbarian: A Class Revisited

4th Age Barbarian: A Class Revisited


Strength. Endurance. Rage. These are the marks of a barbarian. But in the not so distant past, during the 4th Age, barbarians were different. They combined their anger with primal energy, creating unique rages. Some enhanced their durability, like the bear, while others allowed them to harness magical abilities, like the regeneration of the phoenix. The 4th Age Barbarian...   [click here for more]
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A Blademark's Guide to the Last War

A Blademark's Guide to the Last War


Scribed by Tasker d'Sivis from the dictation of a Deneith blademark who wishes to remain anonymous. This guide provides an inside look at some of the various types of men and women, various types of soldiers that the blademark encountered on the battlefields of the Last War, both as allies and as enemies. Each page is chock-full of information for players to use to create characters in tune with the...   [click here for more]
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A Classic Psionic System for 5e

A Classic Psionic System for 5e


If you've played AD&D 2e psionicist and are not satisfied with UA Mystic. This handbook is for you! You have a complete conversion of Psionicist class based on 2e and the revised psionicist. - You have 5 subclasses based on the 5 disciplines. - 242 new psionic powers, divided in Devotions (Cantrips) and Sciences (1-9 lvl) - revamped attack and defenses modes for psionic combat - Wild Talent...   [click here for more]
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Absolute Villainy - Narratively Intriguing Villains

Absolute Villainy - Narratively Intriguing Villains


CREATE NARRATIVELY INTRIGUING VILLAINS THAT CONFOUND, FOIL, AND INTEREST YOUR PLAYERS WITH THIS DIABOLICAL SUPPLEMENT. Absolute Villainy is a comprehensive guide that provides a framework to create villains that better serve the overall narrative of your game, rather than just being bags of hit points waiting at the end of a dungeon.  In this book are four villain...   [click here for more]
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Absolute Villainy - Narratively Intriguing Villains (Fantasy Grounds)

Absolute Villainy - Narratively Intriguing Villains (Fantasy Grounds)


Absolute Villainy Now available for Fantasy Grounds Unity! CREATE NARRATIVELY INTRIGUING VILLAINS THAT CONFOUND, FOIL, AND INTEREST YOUR PLAYERS. Absolute Villainy is a comprehensive guide that provides a framework to create villains that better serve the overall narrative of your game, rather than just being bags of hit points waiting at the end of a dungeon. ...   [click here for more]
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All Elite Warlock

All Elite Warlock


Welcome to the Inner Circle! Dungeons & Dragons and Pro Wrestling can no longer be contained in their own fandoms. Its time to CHANGE THE UNIVERSE… The Forgotten Realms Universe! Create your own ELITE Warlock Champion with this entertaining and powerful subclass. Perfectly balanced and playtested, so your DM better allow it in your game. Because do you know what happens to DMs...   [click here for more]
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Alternate Martial Characters

Alternate Martial Characters


Alternate Martial Characters Explore new character building options for your D&D 5E characters! Explore more powerful martial classes with alternate class features for the Barbarian, the Fighter, the Monk, and the Ranger! Increase the potency of your subclass with 26 alternate subclasses! And devastate the battlefield with new alternate martial feats! Alternate Class Options This product contains...   [click here for more]
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Amarune's Almanac: Arctics of the Realms (Fantasy Grounds)

Amarune's Almanac: Arctics of the Realms (Fantasy Grounds)


Now for Fantasy Grounds! "Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood (excerpt from Foreword) "I can remember my dearest Arclath complaining so flippantly in the heat of the jungles of Chult about how one can add more layers in the cold, but there is only so much one can remove to...   [click here for more]
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Amarune's Almanac: Mountains of the Realms (Fantasy Grounds)

Amarune's Almanac: Mountains of the Realms (Fantasy Grounds)


Now for Fantasy Grounds! "To most folk of the “civilized” Realms, mountains are walls: no-go areas prone to avalanches, roamed by fearsome monsters, and beset by frigid winds and, at their loftiest heights, perpetual ice and snow. The usually rare passes through mountains are vital trade routes—and dangerous gaps invading armies pour through. [..] Perhaps mountains are worth visiting,...   [click here for more]
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Artificer: Bombmaker

Artificer: Bombmaker


Ready to blow some stuff up?  Get it done this explosive new artificer subclass! Put your arcane and mechanical knowledge to good use making bombs and tossing them at your enemies.  Creating a spell bomb lets your vary the attack type of spells, so go ahead and throw that shocking grasp at an unsuspecting villain!  Be sure to add a personalized signature to every bomb - perhaps a sing-o-gram?...   [click here for more]
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Azailia's Archive: Reimagined Content

Azailia's Archive: Reimagined Content


Azailia’s Archive: Reimagined Content Have you ever seen a subclass that inspires you with its flavor so much that you feel ready to sit down, create a character and write a backstory right then and there?  Only to find out much later that the mechanics did not deliver on the flavor the way you thought.  Maybe you were lucky and your DM worked with you to homebrew the mechanics...   [click here for more]
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Azoun's Guide to Heroic Collaboration

Azoun's Guide to Heroic Collaboration


Azoun's Guide to Heroic Collaboration Utility Class Features for Martial Heroes Explore your martial characters in new and exciting ways ... out of combat! This supplement includes out of combat class features for the following martial-leaning classes: Barbarian Fighter Monk Paladin Ranger Rogue Within,...   [click here for more]
Dungeon Masters Guild  $7.95

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Battles, Brawls & Belts

Battles, Brawls & Belts


Step into the arena, and the world of "combat-entertainment"! Not every legend culminates in a dark dungeon or mage's tower. The drama and pageantry of pro-wrestling collides with the world of adventurers in Battles, Brawls & Belts, your guide to arena combat, and all of the culture and business that comes with it. Inside these pages you will find... Twelve new subclasses,...   [click here for more]
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Battles, Brawls & Belts FREE PREVIEW

Battles, Brawls & Belts FREE PREVIEW


Get a glimpse of the world of "combat-entertainment"! Not every legend culminates in a dark dungeon or mage's tower.  The drama and pageantry of pro-wrestling collides with the world of adventurers in Battles, Brawls & Belts, your guide to arena combat, and all of the culture and business that comes with it.  In this free preview, you'll get a small window into the full-fledged document, available...   [click here for more]
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Blackstaff's Book of Bloodlines

Blackstaff's Book of Bloodlines


The exploration of magic in the Forgotten Realms continues with Vajra Safahr, the Blackstaff of Waterdeep. Blackstaff’s Book of Bloodlines presents 31 new archetypes for the sorcerer class, each with tailored spells to add depth and flavor to your game experience - for a total of 126 new spells. In the pages of this book, you will discover the secrets of the sorcerous origins,...   [click here for more]
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Boldly Going 2: Followers of Feyless

Boldly Going 2: Followers of Feyless


Today is a good day to roll a die!  Boldly Going 2: Followers of Feyless introduces new content for your Spelljammer: Adventures in Space campaign.  In this supplement you will find: The Knoglins A long time ago a hobgoblin clan known as the knoglins decided that the cruel Archfey of their court was more trouble than they were worth. They banded together behind...   [click here for more]
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Book of Ki

Book of Ki


Unleash the power of ki in your characters and in your campaign world with new races, items, and abilities for characters of any class drawn from popular eastern culture media. The concept of ki, already used by the monk class in the core rules, is expanded upon and extended to characters of all walks of life. Here are some of the things you will find inside...   [click here for more]
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Book of Mormon Stories

Book of Mormon Stories


Find the Fantasy Grounds version here! Now available in a bundle! Brought to you by QL Games, Book of Mormon Stories is a collection of 7 subclasses13 creatures, and 3 magic items themed with the scripture and history of the Church of Jesus Christ of Latter-day Saints*. CONTENTS A Note from the Designer Chapter...   [click here for more]
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Book of the Path: A Barbarian Sourcebook

Book of the Path: A Barbarian Sourcebook


Harness your Rage like never before!  With Book of the Path you can explore the barbarian class with fresh eyes, finding new inspiration for your barbarian characters (as a player) or ways to roleplay with your barbarian players (as a DM)!  In this supplement you’ll find:  Flavorful suggestions to visually accentuate your barbarian play and make yourfeatures feel narratively...   [click here for more]
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Born From The Preternatural

Born From The Preternatural


Remaining normal was never an option. After you witnessed otherwordly greatness of the place beyond the stars, there's only one more thing left to do. Let go of the frames of reality. Let go of what keeps you sane. May your untapped potential wander the horizons of the Far Realm. Born From The Preternatural expands the content of Those Lost In Madness by adding...   [click here for more]
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Born to be Kobold! (Fantasy Grounds)

Born to be Kobold! (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here. Discover the hidden secrets of Kobolds in this volume! Keep reading to discover: - A table with 12 effects that might happen when a kobold successfully hits a creature. - 2 new playable kobold subraces - 5 new kobold monsters - 8 new traps - 100 trinkets specifically suited...   [click here for more]
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Champions of Darkness

Champions of Darkness


The old world is dead, the new world is struggling to be born. Now is the time of monsters. And to defeat a monster you have to become one. The subclasses described in this book are vile, hateful, and sinister. But those are just tools for the job. Tame demons, lead an unholy crusade, summon the March of the Dead to your side, and more, in this twisted...   [click here for more]
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Character Class: Cleric Celestial Forge Domain

Character Class: Cleric Celestial Forge Domain


Before the creation of the cosmos, the Celestial Forge existed. From the first strike on the Anvil of Creation, the universe sprang into being. The elder being that held the Hammer of Foundation has long disappeared from the annals of history, but its power still reverberates through the very bedrock of our reality. Clerics of the Celestial Forge have found their own path to power by tapping into...   [click here for more]
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College of Debauchery: Bard Subclass 5e

College of Debauchery: Bard Subclass 5e


Full of heart, revelry, and inebriated audacity, bards of the College of Debauchery know how to rile a room into a ruckus of gleeful abandon. Never one to shy away from a good time, these natural entertainers are able to bounce their companions back from even the the worst of hangovers. Bards of the College of Debauchery have mastered the art of turning any situation - no matter how grim - into a...   [click here for more]
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College of Puppetry - Bard Subclass

College of Puppetry - Bard Subclass


Manipulate all manner of creatures with this Bard College option for the world’s greatest roleplaying game. Bards of the College of Puppetry have historically been viewed as outcasts by bards of more traditional performing arts. Their artistry in both crafting and performing with puppets went underappreciated and even belittled by many theaters and performers, and many of its early practitioners...   [click here for more]
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Corellon Larethian

Corellon Larethian


Corellon Larethian is the leader of the elven deities of the Realms. This book offers ways to bring your character’s devotion to this deity to life. New Personality Traits, Ideals, Bonds, and Flaws Guidelines for increasing Piety, and becoming a priest of the deity A new Paladin Oath Divine gifts, including magic items, blessings, charms, and feats David Chart is an Origins and ENnie-award winning...   [click here for more]
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Cosmic Horror Player's Companion (Fantasy Grounds)

Cosmic Horror Player's Companion (Fantasy Grounds)


This Fantasy Grounds conversion contain four player focused modules, detailed below: Born From The Preternatural Remaining normal was never an option. After you witnessed otherwordly greatness of the place beyond the stars, there's only one more thing left to do. Let go of the frames of reality. Let go of what keeps you sane. May your untapped potential wander the horizons of the Far Realm. Born...   [click here for more]
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Create-A-Circle: A Druid Circle Creation Guide

Create-A-Circle: A Druid Circle Creation Guide


You don't tame the wilds, you become them. You embody mighty beasts and wield the awesome and terrifying power of nature herself. A druid's Circle offers them even more potent magic by tapping into unique and specific aspects of nature. In this guide, I will walk you through the process to create your very own druid Circle. Includes: How-to guide including defining your Circle and creating features Overview...   [click here for more]
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Create-A-Conclave: A Ranger Conclave Creation Guide

Create-A-Conclave: A Ranger Conclave Creation Guide


Rangers are one of the most interesting and elusive classes in the game. They can be anything from loner survivalists to urban bounty hunters and anything in between. They are powerful hunters - of beast and of man - and use these powers to pursue their personal goals. In this guide, I will walk you through the process to create your very own ranger Conclave. Includes: How-to guide including defining...   [click here for more]
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Create-A-Domain: A Cleric Domain Creation Guide

Create-A-Domain: A Cleric Domain Creation Guide


Duty. Honor. Light. You are a conduit for your diety's awesome power made real. By commiting yourself to the cause and ideals of a god you are imbued with divine power to overcome any odds. In this guide, I will walk you through the process to create your very own cleric Domain. Includes: How-to guide including defining your Domain and creating features Overview of cleric class features for easy...   [click here for more]
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Create-A-Path: A Barbarian Path Creation Guide

Create-A-Path: A Barbarian Path Creation Guide


Does creating new barbarian archetypes fill you with uncontrollable rage? Fear not! I have compiled this guide to offer a step-by-step method for creating your very own barbarian Path! Now you have all the power to create a barbarian in your image. This guide was crafted after researching the official barbarian path options as well as other homebrew. It offers suggestions, inspiration, research insights,...   [click here for more]
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Create-A-Patron: A Warlock Patron Creation Guide

Create-A-Patron: A Warlock Patron Creation Guide


Search the darkest corners of your reality for the ultimate warlock Patron and bring them to life with this guide. Do as your Patron commands and you shall be greatly rewarded with powers beyond your imagining.  This guide was crafted after researching the official warlock patron options as well as other homebrew. It offers suggestions, inspiration, research insights, and many examples of features...   [click here for more]
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Create-A-Roguish: A Rogue Archetype Creation Guide

Create-A-Roguish: A Rogue Archetype Creation Guide


It's not the ominous hood, the wry smile, or even the razor-sharp blade that is most terrifying about the rogue. Quite the opposite, in fact. It's the knowledge that, no matter how fast you are, how skilled you are, you'll never even see them coming for you. In this guide I explore the rogue, a master assassin, thief, and smooth operator. This guide will help you create your own rogue Archetype to...   [click here for more]
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Create-A-School: A Wizard Tradition Creation Guide

Create-A-School: A Wizard Tradition Creation Guide


Wizards are masters of the arcane, studious spellcasters who take on a lifetime commitment to become the most powerful magician they can. This guide is dedicated to the specialization each wizard takes on, a unique school of magic that they dedicate themselves to knowing completely.  Includes: How-to guide including defining your Tradition and creating features Overview of wizard class features...   [click here for more]
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Create-A-Specialization: An Artificer Specialization Creation Guide

Create-A-Specialization: An Artificer Specialization Creation Guide


Welcome to the world of Eberron! The artificer, the first new class since 5e was launched, is now available and with it comes a new subclass. This guide will help you learn about the artificer, Specializations, and tips on creating your very own subclass.  Includes: How-to guide including defining your Specialization and creating features Overview of artificer class features for easy reference 2...   [click here for more]
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Create-An-Archetype: A Fighter Archetype Creation Guide

Create-An-Archetype: A Fighter Archetype Creation Guide


Mighty warriors are these fighters, each a master of various weapons and styles. These specializations are defined by a subclass that focuses on specific tactics that come from years of training and practice. In this guide, I will walk you through the process to create your very own fighter Archetype. Includes: How-to guide including defining your Archetype and creating features Overview of fighter...   [click here for more]
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Create-An-Origin: A Sorcerer Origin Creation Guide

Create-An-Origin: A Sorcerer Origin Creation Guide


Sorcerers are conduits of raw, magical power. They are filled with energy, sometimes quite literally bursting to get out. They seek not to control their magics but allow them to explode onto the world in stunning fashion. In this guide, I will walk you through the process to create your very own Sorcerer Origin. Includes: How-to guide including defining your Origin and creating features Overview...   [click here for more]
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Cursed Classes

Cursed Classes


This is the PDF version. If you're looking for the Fantasy Grounds Module. Click Here! You've been bitten by a werewolf! You failed your saving throw against the cursed bite! Now you gain the benefits of a bite attack and slightly higher stats. Also the DM will assume control of your character now as your personality changed... no? You don't like that idea? Then why don't...   [click here for more]
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Cursed Classes (Fantasy Grounds)

Cursed Classes (Fantasy Grounds)


This is a module for Fantasy Grounds. If you're looking for the PDF. Click Here! You've been bitten by a werewolf! You failed your saving throw against the cursed bite! Now you gain the benefits of a bite attack and slightly higher stats. Also the DM will assume control of your character now as your personality changed... no? You don't like that idea? Then why don't you...   [click here for more]
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Cursed Classes - Druid - Circle of the Hexed

Cursed Classes - Druid - Circle of the Hexed


Druid - Circle of the Hexed A subclass for those: that want to live out their animalistic side. that the term "night owl" is not simply a term. that always envied their pets having a fluffly pelt and lying around lazily 24/7.       I am Patrick, a German TTRPG content creator with a huge love for designing monsters,...   [click here for more]
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Daerdan's Class Feats

Daerdan's Class Feats


One Hundred and One Feats to Further Distinguish Your PC! Now on Fantasy Grounds! "A wonderful little gem of a supplement that expands on character development even further with a ton of new creative feats. If you're looking to give your players more individuality and options, both in and out of combat, this is a must have. Brilliant work! - Vall Syrene Daerdan's Class...   [click here for more]
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Darkhold: Secrets of the Zhentarim

Darkhold: Secrets of the Zhentarim


Join the most infamous organization in Faerûn, using the secrets within this book to run a campaign featuring the Zhentarim and their stronghold of Darkhold itself. For centuries, the Zhentarim have been expanding their influence throughout Faerûn. Known as the "Black Network” to outsiders, those within consider themselves part of an extended family that affords them immense opportunities and...   [click here for more]
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Darkhold: Secrets of the Zhentarim (Fantasy Grounds)

Darkhold: Secrets of the Zhentarim (Fantasy Grounds)


Now for Fantasy Grounds! Join the most infamous organization in Faerûn, using the secrets within this book to run a campaign featuring the Zhentarim and their stronghold of Darkhold itself. For centuries, the Zhentarim have been expanding their influence throughout Faerûn. Known as the "Black Network” to outsiders, those within consider themselves part of an extended family that affords...   [click here for more]
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Dirks & Daggers

Dirks & Daggers


Dirks & Daggers is all about daggers and the creatures that use them. In this resource, you will find the following: Brand New Daggers. A variety of different daggers to use, ranging from the baselard to the whip dagger. 18 New Class Archetypes. With options for the core classes, as well as for the Artificer...   [click here for more]
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Dirks & Daggers (Fantasy Grounds)

Dirks & Daggers (Fantasy Grounds)


Dirks & Daggers is all about daggers and the creatures that use them and now available for Fantasy Grounds! In this module, you will find the following: Brand New Daggers. A variety of different daggers to use, ranging from the baselard to the whip dagger. 18 New Class Archetypes. With options...   [click here for more]
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Draconic Options

Draconic Options


Beware of Dragons! Draconic Options is the Arcanum D&D companion sourcebook to Fizban's Treasury of Dragons for Dungeons & Dragons 5th Edition. This Tome is a resource for Draconic characters of any class. It includes variant racial traits for Dragonborn and Kobolds, 6 draconic class archetypes, optional features for existing subclasses, 18 new feats, and 6 new spells plus options...   [click here for more]
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Dragonlance Peoples & Paragons: War of the Lance Players Guide

Dragonlance Peoples & Paragons: War of the Lance Players Guide


Dragons. Creatures of legend. Stories told to children. But now dragons have returned to Krynn. The darkness of war and destruction engulfs the land... Enter the world of Krynn and defy the conquering Dragon Armies with Dragonlance Peoples & Paragons: A War of the Lance Players Guide, a 165-page tome of player character options for epic quests on...   [click here for more]
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Drizzt's Travelogue of Everything Volume 1

Drizzt's Travelogue of Everything Volume 1


Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Below is a short description of what you’ll find in each chapter of the book. 26 new subclasses for every class, including...   [click here for more]
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Drizzt's Travelogue of Everything Volume 1 (Fantasy Grounds)

Drizzt's Travelogue of Everything Volume 1 (Fantasy Grounds)


Drizzt's Travelogue of Everything Volume 1 Now available for Fantasy Grounds Unity! Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s HandbookDungeon Master’s Guide, and Monster Manual. Below is a short description...   [click here for more]
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Drizzt's Travelogue of Everything Volume 1 | Roll20 VTT

Drizzt's Travelogue of Everything Volume 1 | Roll20 VTT


Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMsGuild creators that expands on the options found in the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Chapter 1: Player Options 26 new subclasses for every class, including artificer A brand new class: the cunning Tactician, with 4 new subclasses...   [click here for more]
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