Title |
Publisher ▲ |
Price |
This is a reimagining of the "classic" OD&D Character sheet updated for the newest edition of the game! While some roleplaying specific items were left off (Traits, ideals, bonds and flaws) all the essential components were left in order to give players a simple one page player reference just like the old days! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
100 Magical Goblin Trinkets
A DM-supplement to give players a little something extra when it comes to what your typical goblin has in his or her pockets-- when the PCs lay waste to a goblin raiding party, what do they find other than their fallen foes weapons and coinage?
This is a small supplement to Goblins: A Tribe Called Pitshadow.
Need some NPCs for... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Cie shouldered the heavy knapsack, its bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold... [click here for more] |
Dungeon Masters Guild |
$7.49
|
The sixth installment of a now quite illustrious series (at the time of writing, y'all have downloaded these thousands of times and I am beyond humbled), 100 Random Non-Combat Encounters (Forest) is packed with one-sentence moments to throw into your long travel sequences to add flavor, quest hooks, or moments of intrigue and roleplay. The best part? None of it requires getting out the battle... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Many adventures spend a lot of time traveling along the road - outside of cities and villages, yet not entirely removed from civilization. This travel can get boring easily, but planning out a bunch of combat encounters is time-consuming and repetitive. This rollable table provides you with 100 ideas for something notable, exciting, or scary that can happen on their travel - all without getting out... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Are your travel sequences lackluster? Do your players have a tendency to ask about every little detail? Perhaps you didn't plan for the direction that the plot was going to go and need to give your players something to do while you hastily create the next encounter. Enter a rollable table packed full of urban encounters, none of which require getting out the battle map and minis (unless you decide... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
These 100 Tavern names are sorted out so you can roll a d100 and randomly decide or look through and pick which ones you are going to use. Each name hints at an interesting story or fun fact that you can incorporate into your game or quest. While most names are original there are a couple that are movie references, can you (or your players) spot them? ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Over 1000 Inn and Tavern names for your D&D campaign! Some whimsical, some serious, find just the right name to set the mood.
If you are interested in having an Inn battlemap printable on standard sized paper, check out my map/name combo product!
If you enjoy this supplement, be sure to check out my other products by clicking on my name below the product title! Ratings, reviews, and... [click here for more] |
Dungeon Masters Guild |
$0.50
|
Always wanted to visit Candlekeep but never could find a book to gain entry? This bibliography contains 101 book titles that are verified to be absent from Candlekeep's holdings.
This resource is also included in my adventure Moloch's Revenge. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
What happens when your Assassin NPC poisons your party’s barbarian? Nothing? But they’re poisoned; shouldn’t the poison actually do something? If you want your party to suffer something more than the generic effects of the condition of poisoned, then use this book in your games.
A quick reference guide for DUNGEON MASTERS who wish to have specific poisons affect their characters,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Oh no, you’ve been poisoned! Except, other than disadvantage on a few rolls, what does that mean for your character? If you’re holding this book, it means quite a lot more than it did!
A quick reference guide for PLAYERS whose DMs have elected to include specific poisons as items in-world. Included are 101 poisons with various effects detailed, alongside information on how the poison is administered,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
101 Story Questions for Worldbuilding
A Gemmed Firefly | DungeonGlitch Product
**The Sequel is here!
Check out 101 Story Questions for Worldbuilding VOLUME TWO on DMsGuild right now! [link]
Details:
Inspire your Players!
"Your party has heard of a local bandit group - what do these criminals call themselves, and who is their leader?"
"Your character... [click here for more] |
Dungeon Masters Guild |
$2.97
|
101 Story Questions for Worldbuilding VOLUME TWO!
A Gemmed Firefly | DungeonGlitch Product
Add deeper depth to your characters!
"Your character keeps a pen pal to stay sharp on their lesser-used language - who are they writing to? What could help their pen pal friend?"
"Your character knows a story about this area. Tell us about a haunted house rumor.... [click here for more] |
Dungeon Masters Guild |
$2.97
|
"150 Shops, Stalls and Stores" is a DM supplement designed for your RPG Campaign. It is a reference sheet for DMs, designed for simplicity for easy use at the table: it includes the store name, type, and proprietor.
This supplement was originally designed for Waterdeep: Dragon Heist, but is location non-specific. ... [click here for more] |
Dungeon Masters Guild |
$1.00
|
**NOW A COPPER BEST SELLER WITH A 4.5 STAR RATING!**
The goal of my newest DM supplement is to take as much work out of the typical tavern meetup as possible! In this product you'll find TWENTY handcrafted taverns and pubs, each with its own unique feel based on the quality and region.
For each tavern, you'll be provided the following:
Tavern and proprietor name, descriptions, NPCs to encounter,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
So your players have found themselves in a tavern yet again. The only plans they have are casually bickering with the locals, drinking a few cold beers, and finding a place to rest their head. This time, though, you’ve got a trick up your sleeve! The table below contains small, simple events that can lead to a short rise with a quick fizzle, or, to an adventure all of their own. Make your typical... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"200 Non-Combat Encounters" is a detailed set of ideas in a 44-page book that are meant to be resolved without rolling initiative.
The book contains 10 environmental themes, with 20 encounter ideas each. These are not simple rollable tables, most scenarios are ready for you to use without any preparation, and can help flavor a session in any ambience. Use this book to encourage role-play, peaceful... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Here is a list of 25 ways to begin an adventure. Some of them can be used to start a campaign, some of them can be used as plot hooks in an existing campaign. This is just a quick way to get the ball rolling when you might be stuck for inspiration. Lord knows we’ve all been there. ... [click here for more] |
Dungeon Masters Guild |
$1.50
|
VERSION 2.6 is out! (June 2020)
Includes "Racial Bundles" (lineage) inspired by Volo's Guide's character races
+ new artificer pack
ALL OUR EQUIPMENT PACKS INCLUDE COST AND WEIGHT
The only equipment packs document you'll ever need.
V. 2.6 Includes:
23 equipments packs (acolyte, artificer (new), barbarian, beastrider, charlatan, chronicler, climber,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
5 Monsters, 50 Plots (Vol I) is the newest title from 5 star, Gold best seller author Yubi.
This exciting supplement contains 5 classic monsters from the Monster Manual and provides you with 10 exciting, in depth plots. These plots are perfect for constructing a quick one-shot, or for building into a longer campaign where the CR ratings run from 2 all the way up to 10 to suit any party. With 13 pages... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The murky mires and bubbling bogs of the wilderness hold many dangers for unwary travellers... and now you can throw those dangers at your party, with 50 unique encounters complete with read-aloud scene descriptions and tactical suggestions for the Dungeon Master, so you can play your monsters with the best possible insight even without prep.
The scenarios in this supplement cover all levels... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A list of spells i've been creating and testing for 5th edition for the past 5 years or so.
Contains 50+ new setting neutral spells of 1-5 level including spells for every class. relevant list for each class layed out alphabetically by level.
Cantrips Alert Charge © Gale Palm Gilded Flash Hector’s Unbound Strike Scrub Snake Tongue Stalagmite Starlight Sunder Unravel ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
5E ACTIONS BY CLASS (REFERENCE SHEETS)
EACH CLASS IN THE PHB HAS ITS OWN ACTIONS - BONUS ACTIONS - REACTIONS REFERENCE SHEET
There are also two versions of the "general" (non-class specific) action sheet.
All sheets include combat actions found in the Dungeon Master's Guide.
The purpose of these "action sheets" is to facilitate combat decisions and speed up game play.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
5e Conditions - Quick Reference PDF
A list of all the 5th edition conditions for quick reference.
❓ Having trouble remembering what effects each condition applies? This quick reference pdf includes all the information you need to have at your fingertips at any time.
If you are the DM, keep a copy for you and hand a copy to each player.
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A table for crafting all of the 5e potions and poisons using a slightly faster formula for crafting so that crafting potions isn't such a miserably long task. I used Saidoro's Sane Magical Prices pdf to gauge the prices of the potions. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Short table for the costs and time to craft spell scrolls I made as a resource for my players at the same time that I made my Crafting Potions tables. Once again credit goes to Saidoro's Sane Magical Prices guide for referencing the value of items. ... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is a fillable encounter management that has auto-calculating stats. It lets you design/populate encounters for monsters of up to three distinct types and up to seven of each type (allowing for up to 21 monsters per page). It includes an Initiative tracker and a small notes section for loot, NPC motives, or whatever else strikes your fancy.
This is a modified version of the work started by Neskatomon... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Shwaffle's 5e Encounter Sheet
1/28/20 NEW UPDATE COMING! INFO IN THE COMMENTS BELOW
This sheet is intended to make a DM's prep time significantly shorter by compiling all the necessary info needed for a combat encounter in seconds. DM's are able to modify most data after it has populated onto the sheet allowing for any customizing you would like!
I will... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome, young herbalist....
The various worlds of D&D are rich with opportunities and complete with people, fauna and yes... flora. This guide was designed to assist DMs who have players interested in the art of herbalism or plants, or even that special cook, brewer or baker in search of that special ingredient to design the perfect pie.
Included in this guide:
52 pages of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Is your narration routine? How many times do you 'hit' with your sword? Where's the cinematic joy in your narration?
600+ Descriptive Words to Enhance Your Narration will give your narration the boost it needs!
On these 3 printer-friendly sheets you'll find exciting words for:
Melee and Ranged Combat: sorted by weapon/damage types, movement words, words for hitting... [click here for more] |
Dungeon Masters Guild |
$0.99
|
A simple Calendar template to be used with tabletop gaming.
(6) 7 Day weeks allowing for 42 days. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Hundreds of Options!
Billions of Possibilities!
Taking a more holistic approach to city crafting, this book includes 63 unique tables, including concepts like settlement defense, spycraft, ecology and detailed law systems. There's even a system for taxes, because, I've been told by reliable sources, it's one of two certainties. The aim of this is to make every... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Raise a Glass! No matter where your party goes, and no matter what they do, at the end of the day they always seek out a place where they can share drinks, get into fights with strangers, and ultimately encounter another mysterious stranger who sends them off on another epic adventure. This magical place where that serves as the social hub of most classic roleplaying game adventures... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A simple, practical guide to skinning and leather working.
In the annals of leatherworking, there is a tome of great import that chronicles the art of skinning and tanning the hides of creatures found in the Monster Manual. This compendium is a treasured resource for those who seek to turn the hides of monsters into practical and ornamental leather goods.
Within its pages, one will... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This special bundle product contains the following titles. Artificer Specialist-Mimic Tamer Regular price: $2.99 Bundle price: $1.52 Format: PDF Mimic Tamers are companions of oozes and masters of the dungeon mimics. Feedback is welcome and I hope people find enjoyment from this document.
This is the next in Moth-Eaten Press' documents, I have found more likeminded... [click here for more] |
Dungeon Masters Guild |
$23.64 $12.00
|
After a long day of adventuring, nothing beats a night at the tavern!
"A Night At The Tavern" focuses on all of the activities that can be found in a tavern. From services such as accommodation and recruitment to traditional tavern games such as Shove Ha'Penny and Smite.
The book includes:
A guide that lets you quickly generate taverns on the fly.
Roll tables for different tavern services
A... [click here for more] |
Dungeon Masters Guild |
$5.00
|
New lower price!
This adventure for a party of four 5th-6th level characters has opportunities for combat, detective work, and a good ol' fashioned dungeon crawl. Encounters can be adjusted for other levels and other party sizes, and it can be used in any desert setting.
----
A spring has emerged in the tiny desert town of Jenmen where previously there was none. Most of the shops... [click here for more] |
Dungeon Masters Guild |
$2.50
|
Adventure Assistant
Adventure Assistant is a guide to help dungeon masters create custom adventures for their tabletop roleplaying games. Whether you're looking to create a classic dungeon crawl, a city investigation, a wilderness survival adventure, a political intrigue plot, a heist, a haunted house, a siege, a multi-planar quest, or a pirate adventure, Adventure Assistant provides guidelines, tips,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This special bundle product contains the following titles. Adventure Assistant: A guide to random adventures Regular price: $4.95 Bundle price: $4.14 Format: PDF Adventure Assistant
Adventure Assistant is a guide to help dungeon masters create custom adventures for their tabletop roleplaying games. Whether you're looking to create a classic dungeon crawl, a city... [click here for more] |
Dungeon Masters Guild |
$14.33 $11.99
|
A quick resource to help you get your creative juices flowing. PDF contains adventure ideas and inspiration for three different environments to aid you in your adventure writing endeavors. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Adventuring logsheet for all your Adventurer's League games! This compact loghseet is designed with ease of logging in mind.
This sheet has a complete first entry with 'starting', 'gained', and 'total' for the log. The succeeding logs only require 'gained', and 'total', removing the need to re-write the starting values every log. The logs are designed to be easy to follow, yet also differentiable.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This special bundle product contains the following titles. An Au Pair-fect Job - Tier One Quest Regular price: $1.99 Bundle price: $1.66 Format: ZIP File Join us on the Au Pair-fect Job, a tier one quest about god's most chaotic babysitting job! This quest will work both as a stand-alone oneshot and as an insert to a campaign if you need something to keep your... [click here for more] |
Dungeon Masters Guild |
$2.98 $2.49
|
This PDF is sized for A4 paper. This animal companion character sheet displays sections for stats, armor class, initiative, senses, immunities, resistances, vulnerabilities, traits, illustration and attacks.
I have also made a matching design to this for all D&D character sheets.
*now available as a fillable PDF*
Please Note: The scroll banner overlay is simply a watermark,... [click here for more] |
Dungeon Masters Guild |
$3.00
|
This PDF is sized for letter (8.5x11”) paper. This animal companion character sheet displays sections for stats, armor class, initiative, senses, immunities, resistances, vulnerabilities, traits, illustration and attacks.
I have also made a matching design to this for all D&D character sheets.
*now available as a fillable PDF*
Please Note: The scroll banner overlay is... [click here for more] |
Dungeon Masters Guild |
$3.00
|
This material provides a guide and examples for the use of aptitudes. These options support character backgrounds by granting ability score bonuses or feats appropriate to a character’s training or experiences before becoming adventurers.
Included are overviews of the 8 aptitudes, along with examples, and the benefits of each to player characters. Also included is a table to simplify what you need... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Discover Arcana Depot - Your Gateway to 10+ Magical Shops!
Each shop boasts a fully-fleshed NPC, captivating store descriptions, and a treasure trove of magical items, complete with prices.
Immerse your players in a world of enchantment with unique magical items, from the curiously curative Healing Tiles to the slightly unexplosive Wand of Fire (space) Balls. Add chaos and fun... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Arcane Armoury: Volume One
Arcane Armoury is a series dedicated to expanding D&D Fifth Edition’s quite measly item base, with new magic items, consumables, materials and even weapon types! From primitive stone age clubs to modern laser revolvers, we plan to eventually include items for all settings.
This volume is full of completely new items, created over a couple of years of adventuring,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Three-Dragon Ante is a card game published by WoTC and is included as a gaming set in the 5E PHB. This ruleset, loosely based on the card game rules, is intended to be a “game-within-a-game” with which characters can have proficiency.
This version plays faster than the official card game, but is more in-depth than skipping past actually playing a mini-game by merely rolling checks such as... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Introducing a supplement to track spells and infusions for The Artificer Revisited!
The new Artificer allows you to prepare any spells from the Artificer spell list on a long rest. Not only that, the 10th level feature The Right Cantrip for the Job allows you to exchange a cantrip on a short or long rest. With so many options at your fingertips, you need this supplement... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Introducing a supplement to track spells and infusions for The Artificer Revisited!
The new Artificer allows you to prepare any spells from the Artificer spell list on a long rest. Not only that, the 10th level feature The Right Cantrip for the Job allows you to exchange a cantrip on a short or long rest. With so many options at your fingertips, you need this supplement to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|