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Cie shouldered the heavy knapsack, its bloodstained bottom still dripping red droplets onto the cavern floor. She grunted as the weight shifted onto her left shoulder, and began the steep climb back to civilization. She knew they needed money. But the parchment Bhardak spotted nailed to the tavern bounty board seemed too good to be true from the start. 3,000 gold... [click here for more] |
Dungeon Masters Guild |
$7.49
|
101 Story Questions for Worldbuilding
A Gemmed Firefly | DungeonGlitch Product
**The Sequel is here!
Check out 101 Story Questions for Worldbuilding VOLUME TWO on DMsGuild right now! [link]
Details:
Inspire your Players!
"Your party has heard of a local bandit group - what do these criminals call themselves, and who is their leader?"
"Your character... [click here for more] |
Dungeon Masters Guild |
$2.97
|
The City Handbook - Over 48 Quadrillion Settlement Combinations
Create unique settlements to use in your campaign in seconds, with only a few dice rolls
"Very easy to use. The process of creating new cities from scratch always felt intimidating to me and this book solved that for me. Thanks" "Loved your previous book (The NPC Handbook), and this one is even better.... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Discover the next step in the evolution of maladies: The Seven Deadly Plagues!
Following the success of the Adamantine Bestseller supplement for fantastical diseases, comes the ultimate toolbox to help you create your own evocative diseases.
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Tammeraut's Fate is the sixth adventure of seven in the Ghosts of Saltmarsh campaign book. In this terrifying adventure the party must travel to a mysterious island, as they investigate mysteries, fight to survive an epic horrific zombie survival battle, and dive to the bottom of the ocean to fight evil at its source!
In this document, we seek to make running Tammeraut's Fate easier for the DM to... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Discerning Merchant's Price Guide is an organizational tool for magic items & pricing. It groups magic items together into categorical tables: melee weapons, armor, staffs, rings, and so on, similarly to how items were laid out in 3.5e. This should help DMs know exactly where to look and what their options are for handing out a given item. A reference column... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Dungeon Master's Handbook from Cawood Publishing, makers of over 30 bestselling 5E products! Want more monsters for your game? Need some helpful tips? Need extra tables for crit and crit miss rolls? How about a new Wild Magic table? Want to expand the possiblities for chase scenes? This book contains all of that and much more.
The 96-page book includes:
Over... [click here for more] |
Dungeon Masters Guild |
$1.95
|
101 Story Questions for Worldbuilding VOLUME TWO!
A Gemmed Firefly | DungeonGlitch Product
Add deeper depth to your characters!
"Your character keeps a pen pal to stay sharp on their lesser-used language - who are they writing to? What could help their pen pal friend?"
"Your character knows a story about this area. Tell us about a haunted house rumor.... [click here for more] |
Dungeon Masters Guild |
$2.97
|
The Grand Library aims to help DMs make their libraries and bookstores feel more dynamic and alive by providing them with over 130 generic books that can fit into any location or setting.
Each book comes with a description of the book's appearance and contents as well as a short extract.
Some of the books also come with hidden effects. From advantage on a check to short-term madness, you never know... [click here for more] |
Dungeon Masters Guild |
$3.48
|
The definitive compendium of magic weapons for 5E Dungeons & Dragons
Nybor's Tome of Enchanted Weapons provides you with 33 new and unique weapons, a quick and easy-to-use system for creating magic items, and enhanced enchanting rules!
Find short descriptions of each chapter, full page previews, and examples of magic items below.
A... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Cupid's Sparrow is a Valentine's Day-themed adventure for pairs and parties that allows one or more players and their DM to take part in a Sune's Day celebration filled with fun, flirting, and random tables.
Ready to be incorporated into any campaign or setting, Cupid’s Sparrow invites chance and creative role-playing to join hand-in-hand in tribute to the goddess... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Deadly Dungeon Doors is the FIRST D&D handbook for creating exciting door encounters for your dungeon adventures!
This gorgeous treatise on dungeon doors will refresh your D&D game no end. Between the covers you will find:
A quick overview on how dungeon doors in D&D right now.
Traps
Damage Severity
Skill checks
Locks
New rules variant on a door’s Armor Classs and Hit... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Dungeon Master's Handbook II from Cawood Publishing, makers of over 30 bestselling 5E products.
Need more monsters? Need more useful NPC type monsters? Want easy-to-use treasure tables? Need more encounter tables? Want encounters for the Curse of Strahd adventure? This book contains all of that and more.
The 84-page book includes:
Over 40 new monsters
Many NPC... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Stand-alone sequel to our Electrum Best-Seller Challenge Accepted!
Inside you will find a collection of Fourth Edition's best kept secret...Skill Challenges, for your 5th Edition Game.
D&D is a game that consists of multiple pillars of play; combat, roleplay and exploration. This adaptation is designed to help enhance all those various challenges in a controlled and structured format that the... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Discover Arcana Depot - Your Gateway to 10+ Magical Shops!
Each shop boasts a fully-fleshed NPC, captivating store descriptions, and a treasure trove of magical items, complete with prices.
Immerse your players in a world of enchantment with unique magical items, from the curiously curative Healing Tiles to the slightly unexplosive Wand of Fire (space) Balls. Add chaos and fun... [click here for more] |
Dungeon Masters Guild |
$1.99
|
*** Would you like to have this product translated in your own language? You can send us the translations and we will update the product, adding every sheet translated.*** In a world full of artists that portray epic characters on cold character sheets, MezzocieloAndFriends is glad to introduce a new kind of artistic character sheet, with a "hand made" look, for those who would never... [click here for more] |
Dungeon Masters Guild |
$1.99
|
LINGERING INJURIES BY DAMAGE TYPE (NEW JULY 2021 : v.3.0 !)
The following tables offer potential lingering injuries based on 5th Edition damage type (acid, bludgeoning, cold, fire, force, lightning, necrotic, piercing, poison, psychic, radiant, slashing, and thunder).
14 tables
over 75 lingering injuries (6 by damage type plus a few variants; includes the 9 injuries found in the DMG)
optional... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Shipboard Encounters
Fill in your adventure with amazing shipborne encounters. This random encounters supplement provides hundreds of encounter variations (over 1,000 possible permutations) for your ocean going voyage.
This also includes:
13 New Creatures: Algae Amalgam, Brine Ooze, False Jellyfish, Hammerhead Turtle, Oil Sludge, Rum Barrel... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Herbalism 101 - an expanded guide to DnD Herbal tool kit
This guide includes 70 brewable potions!
Dungeons and Dragons 5th edition comes with a stock of tool sets. There are many and your background / race defines what are proficient with, but what does that mean? Xanathars guide to everything expands upon some basic uses of each kit, but lacks true... [click here for more] |
Dungeon Masters Guild |
$2.00
|
100 New Trinkets - Anniversary Edition!
This product has now been updated to the Anniversary Edition, with a new layout, new artwork, another 20 trinkets, and 10 new adventure hooks!
Are the trinkets in the Player's Handbook not filling your needs? Do you crave new weird and wondeful items, with cool pop culture references to make your characters just that little... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Have you ever wanted to really put the cooking utensils to good use in D&D 5e? Do you have a player who is always looking for foodstuff or trying to cook their way out of a bind? Do you want to add a layer of fun and player engagement to your game or campaign? Well look no further! Goodbarrel's Ultimate Guide to Cooking has got you covered!
Ronan Goodbarrel is a famous Halfling known through... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The definitive compendium of magic armor for 5E Dungeons & Dragons
Nybor's Tome of Enchanted Armor provides you with 33 new and unique magic armors and shields, a quick and easy-to-use system for creating magic items, and enhanced enchanting rules!
Find short descriptions of each chapter, full page previews, and examples of magic items below.... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Magic Item Tables for NPCs and Characters by Type and Class
Tables visible in Previews under the product image.
Magic item tables for characters starting at a higher level, treasures tailored for players, powerful npcs or one-shot adventures.
Includes d20 tables for ...
Universal Items (protection and defense, utility, travel)
Warriors and Weapons (might... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Travel Skill Challenges & Non-Combat Encounters is an addition to your D&D 5th Edition adventure. *NOW AN ELECTRUM BEST SELLER*
This document contains a set of basic rules for Traveling Skill Challenges and three tables designed for any game to provide Non-Combat Encounters for various fantasy biomes:
Grassland... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Loot The Room & Dwarves in a Trenchcoat
present
Loot The Room and Dwarves in a Trenchcoat have teamed up to bring you Jungle Goodies, with all the trinkets, treasures, and locations you could ever need to quickly and easily spice up your jungle-based campaigns! Designed to slot easily into Tomb of Annihilation but versatile enough to be used in almost any game, Jungle Goodies... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Lord Heimhart’s Magical Collection #9 -
Armor & Shields
Though these items were found early on in Lord Heimhart’s Vault, it took a considerable amount of time to catalog and verify the rarity of each piece of armor. Some of these were carefully wrapped in parchment and fine linens. Others were found in locked boxes with parchment from Lord Heimhart describing who, what, where, and how he acquired... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Strange Tidings has now been updated to include a one page city adventure based on an idea generated with the tables in the main product!
One of the best ways to create a world that feels like it's alive and real is to sow it with stories and rumours of strange places and mysterious goings-on. Every town the players visit brings them new tales of weird and wonderful... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Welcome to 'Troublesome Towns: Farais - A Predesigned Town, NPCs & Plot Hooks for Easy Campaign Insert.' 'Troublesome Towns' is a small collection of resources intended for DMs including a handcrafted setting as well as a host of NPCs to fill it, plot hooks, and mini-adventures to go on!
Farais (pronounced Far-Eye) is the only town in a wide stretch in any direction you take... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Lord Heimharts Collection of Magic Items - Volume 6 - Rings & Bands
Searching through the vaults of Lord Heimhart’s Collection the researchers found a small chest that contained nothing but Magical Rings. One of the researchers spent several hours identifying all of the rings. All of these rings range from the Rare to Artifact status. The value of these rings individually is estimated to be... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Lord Heimhart’s Collection of Magical Items - Volume XI -
Melee Weapons (Simple)
Weapons were one of Lord Heimharts favorite things to collect. In particular he liked acquiring powerful Melee Weapons. It has taken years to catalog and identify them, but we present to you the simple Melee weapons from his collection. Some are more common, but a couple of them are unique artifacts that have very... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Before you buy! Want to get $1.00 off this title?
Check out the bundles that this title are available in at the bottom of the description.
Lord Heimhart’s Magical Collection - Vol 12B
– Martial Melee Weapons, Part 2 –
Another selection of martial melee weapons from Lord Heimhart’s Vault have been cataloged. With the death of Lord Heimhart they now have been sold to pay the many debts... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Lord Heimharts Collection of Magical Items - Vol. 7 - Crowns, Headbands, and Tiaras
Lord Heimhart was connected with nearly all of the high courts and leaders of the land. His friends, knowing he was a collector, would gift him items from their family. This part of his collection was found in a bank vault that was under a pseudonym. These items are not imbued with high level magic but they do look... [click here for more] |
Dungeon Masters Guild |
$3.00
|
By itself, the table has more going on than a typical list of random encounters. It is arranged for easy reference during play, and designed to give uncommon results slightly more frequently than common ones, with the chance of a much more rare encounter ever-present. Along with potential enemies and allies, (though how the players navigate the various factions is up to them,) there are also entries... [click here for more] |
Dungeon Masters Guild |
$2.49
|
"Bestiary of Mounts" is an expansion on the rules for mounts presented in the Player's Handbook. This title introduces an itemized table of viable mounts from the PHB and Monster Manual, expands the rules for mounting and barding creatures, and introduces 4 new creatures designed with mounted exploration and combat in mind. ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Based on the Original Magic Item Market by Brandon Brown This updated and simplified guide streamlines how to create and run magic item shops. The magic item price tables have been expanded with items up to Spelljammer: Adventurs in Space. Updates will continue as more books are realesed by WotC. These prices are all based on the value ranges listed in the DMG. You get a Full Resolution PDF, a... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Lord Heimhart's Magic Items Collection - Volume 4
Lord Heimhart and generations of his family have traveled the world and have been a part of many adventuring parties that have collected some of the greatest magical items.
This collection of 27 unique and unusual potions is sure to add a great new dynamic to your adventuring party. These items could be offered in a store or as part of some epic... [click here for more] |
Dungeon Masters Guild |
$2.70
|
Greetings once more,
Hear me travelers and adventurers, for Elminster, the Sage of Shadowdale, has tidings of import to share with thee. In mine last tome, I did chronicle the most wondrous and storied artifacts of Faerûn, from the mighty blades of legend to the ancient tomes of arcane lore. Yet, in my study of these relics, I did find myself oft vexed by a most pressing question:... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Greetings, fellow travelers!
My name is Elminster, and I am a powerful wizard who has spent centuries honing my craft. I have collected a vast array of spells over the years, both dangerous and wondrous. In this tome, I have gathered some of the most powerful of these spells--spells of great potency, which can cause both miraculous effects and terrible destruction. But be warned, my friends: these... [click here for more] |
Dungeon Masters Guild |
$3.49
|
All of the chaos of the deck of many things—now with narrative power.
Become imbued with the power of a sun deity while these new abilities drain your life. Pledge your service to a mysterious entity. Become severed from your own body. Accidentally cause the apocalypse.
All of this storytelling chaos and more awaits you in the deck of... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Tired of writing down spells without doing math and referencing charts?
Feeling down because there's not enough library science in your game?
Suffering from a complex suite of neuroses that demand a metaphysical framework for magic before you can give yourself permission to enjoy being a pretend wizard?
Welcome to the Academy of the Arcane. We have pages and pages of magic theory and spell scribing... [click here for more] |
Dungeon Masters Guild |
$4.99
|
After many years in the making, the long-awaited follow-up to Goodbarrel's Ultimate Guide to Cooking has been released! Goodbarrel's Secret Recipe Book includes the following:
Immensely expanded recipe book including OVER 100 NEW RECIPES!
New Cooking Themed Weapons, Aprons & Hats!
Every food item has a unique bonus effect!
100 food preparation items!
New common, uncommon & rare ingredient... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Head for the hills and put toys in your sandbox with this set of integrated random encounters! Filled with boons, pitfalls, and characters, rolling on this table can add interest to a journey or send the party off on a whole new direction.
Check out our other titles:
Forest Encounters Vol I
Grassland Encounters Volume 1 ... [click here for more] |
Dungeon Masters Guild |
$2.49
|
A suggested pricing list, giving prices to the DMG published magical items of unommon rarity listed in a handy tables for random selection.
This item has been updated from playtesting on the 30/01/2020 most items have altered in price. also added in guidelines for crafting and selling items a changelog and a item power scale
Check out my other releases on DMsguild.
Item Pricing Guides
Tinker Player... [click here for more] |
Dungeon Masters Guild |
$1.99
|
After a long day of adventuring, nothing beats a night at the tavern!
"A Night At The Tavern" focuses on all of the activities that can be found in a tavern. From services such as accommodation and recruitment to traditional tavern games such as Shove Ha'Penny and Smite.
The book includes:
A guide that lets you quickly generate taverns on the fly.
Roll tables for different tavern services
A... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Welcome to the Spell Component Catalog!
A DMs Guild "Pick of the Week"
Are you tired of constantly searching through rulebooks and online sources to find the spell components you need? Look no further than The Spell Component Catalog! This comprehensive resource is a must-have for any spell casters in the realm.
Containing a complete list of spell components organized... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Those large swaths of empty green on the fantasy map, representing flat plains, the steppes, and the prairies of your world, don't have to be boring filler between important points of interest. They can be the site of adventures in their own right. Grab this table and roll 2d6, or simply choose an entry that catches your eye, to make a stretch of overland travel more exciting. Alternatively, use these... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Ah, magic items! Since the publication of my book of spells, I have been gathering a trove of magical items, trinkets, and equipment from across the planes. Now I have gathered many of these items together in this book, so that others may benefit from their power and knowledge. Within these pages, you will find a wealth of knowledge and power. From magical weapons of great power to mysterious trinkets... [click here for more] |
Dungeon Masters Guild |
$3.49
|
Lord Heimhart’s Collection of Magic Items - Volume 16
– Boots, Gloves, and Gauntlets –
Because of some good/bad luck when a large statue of Lord Heimhart was accidentally tipped over on the floor of his vault, a second lower level of his vault was discovered. In the ancient areas of this level was a small chest that had a number of boots, gloves, and gauntlets. ... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Loot The Room
presents
Loot The Room brings you Trick or Trinkets, with all the trinkets, treasures, and locations you could ever need to quickly and easily spice up your horror (or Halloween) adventures! Designed to be versatile enough to be used in almost any game, Trick or Trinkets is a tool for DMs in need of inspiration or looking to inject some variety and flavour into their... [click here for more] |
Dungeon Masters Guild |
$1.99
|
5E DOGMAS & PORTFOLIOS REVISITED
Includes over 40 new spells and PIETY BENEFITS for Forgotten Realms deities based on the system introduced in Mythic Odysseys of Theros !
Domain spell options for clerics based on their deity!
Forgotten Realms deities may grant domain spells based on their portfolio. At the player’s option, a variant domain spell can... [click here for more] |
Dungeon Masters Guild |
$1.99
|