Title |
Publisher |
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Escape from Inside the Deck of Many Things!
The adventurers find themselves trapped inside The Dungeon of Many Things and do whatever they can to escape this deceptively chaotic and unpredictable demiplane.
Features:
Designed to be DM friendly with one minute preparation time
Play this module using a normal deck of playing cards, but random table... [click here for more] |
Dungeon Masters Guild |
$2.99
|
RIDE WITH THE DINOSAURS!
Across Eberron, the spirits of the dead stir as the Order of the Emerald Claw draws back the veil to Dolurrh. To avert calamity, the adventurers must cut a deal with an infamous bonecaster of the Talenta Plains - the Dream Eater - and her pack of loyal tyrannosaurs. Optimized for APL 15, this is the second in a trilogy of adventures, the Engines of... [click here for more] |
D&D Adventurers League |
$4.99
|
Swipe a vampire’s love letter from a museum, lift a calcified heart for a lich, and rescue a fallen angel from a casino between worlds. Stolen Hearts features six thrilling heist adventures focused around love stories. Each adventure features guidance for “casing the joint” where the party can gather clues and information to pull off their heist. Finally, this book includes... [click here for more] |
Dungeon Masters Guild |
$11.95
|
Discovering a town plagued by a powerful sentient artifact, the party finds themselves surrounded by those who desperately need their help. Will they perish as the year closes, or will they emerge victorious as a new year dawns?
This one-shot is meant to be played as an epic New Year's adventure. Play it with your family and friends as you wait for midnight to come!
In a versatile new format, this... [click here for more] |
Dungeon Masters Guild |
$2.95
|
One inauspicious day, an adventuring party found themselves encumbered with more treasure than they knew what to do with. After brief deliberation, the group buried their hoard in a remote grotto inhabited by water birds. It was only a matter of time until one of the resident scavengers exhumed a most unfortunate item.
Armed with a headband of intellect and a stash of other equipment for the taking,... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Under the Dark Fist
The Spacefarer Conversion
Requires the AD&D SJA4 Spelljammer
Adventure Under the Dark Fist, to play
by Igor Comunale
Few creatures inhabiting the realms of Greyspace, Krynnspace, and Realmspace know (or even dream) of each other's existence. Fewer still understand the celestial bonds they secretly share. As the worlds of... [click here for more] |
Dungeon Masters Guild |
$2.99
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Security detail at Wildspace’s largest merchant convention seemed like an easy gig. That was until the dreaded Red Flag Fleet attacked and the lives of the dohwar of the Silver Beak Cartel were thrown into chaos! Can you catch the ruthless vampirates and stop Dread Captain Yi before it’s too late?
RED FLAG OF DREAD
A Spelljammer Dungeoncraft Adventure... [click here for more] |
Dungeon Masters Guild |
$3.99
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Explore Grellspace to help the Space Rangers rescue a captured Grung Ensign from the psi-salt slave mines!
This 27 page Voidfarer's Guide to the Verse adventure contains: - Space Ranger Watchtowers, a fleet of mobile search-and-rescue stations dotting the galaxy. - New Vehicle: the Catfiship. - A new Wildspace system with recurring conflict! - Industrial wasteland Unicorns... [click here for more] |
Dungeon Masters Guild |
$4.99
|
As the Red War rages and Mulmaster burns, the Cult of Glaugrax sunders the arcane bindings on their alien master, unleashing an ancient evil that threatens to sink the Factions' evacuation efforts. Can you thwart them before the City of Danger is swept away in the wake of Fenaria's revenge?
Part 3 of The Neverdusk Trilogy.
A Four-to-Six Hour Adventure for Tier 3 Characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An exclusive party at an illustrious antiquities museum. A missing benefactor and host who turns up dead. A missing mummy, the crown jewel of a new exhibit, and a hardboiled detective trying to make sense of it all. And a party of adventurers caught right in the middle! Welcome to the Lucaryen Museum of Antiquities, enjoy your visit. We recommend for your safety not to wander the halls at night; some... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The honorable Kendal Santor d’Sivis is back with a newly discovered document of grave importance. Little was known about the Demon Wastes…until now!
***Now available for Fantasy Grounds VTT! Click here***
What were once merely dots and names on a map are fully fleshed out and realized locations for adventure! Suitable for levels ranging from 2 - 17, the information presented in this nearly 120-page... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Twelve days ago, the moon began to die.
Tides shifted and animals panicked. Temples and wizarding schools were thrown in disarray, trying to find the source before the moon disappears entirely. A band of heroes sails to the source of the disruption: an island cloaked in shadow, terrorized by a mysterious figure living in the woods...
Isle of the Dying... [click here for more] |
Dungeon Masters Guild |
$3.95
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Zhentil Keep has lain dormant for decades, the destruction wrought upon it enough to keep even the bravest and most foolhardy away. But rumors and plots are stirring up things better left alone in the skeleton of the city, and the dead may not lay still for much longer.
East from the Keep, the city of Phlan celebrates Reclamation Day, honoring those lost in the fight to take back their... [click here for more] |
Dungeon Masters Guild |
$14.95
|
HORRORS OF MOUNT THRONDOR
A Dungeons & Dragons adventure of exploration and madness for character levels 11 to 16
Many centuries ago, the dwarven kingdom of Sarphil stretched out across the Galena Mountains east of the Moonsea. They dug for the precious metals hidden beneath the rocky terrain, and they established numerous cities and settlements to aid in their excavation and manufacturing efforts.... [click here for more] |
Dungeon Masters Guild |
$14.99
|
The Devourer Awakens A 5th edition Dungeons & Dragons campaign for characters from 1st to 12th level
When a cloud giant castle comes tumbling from the sky right into the characters’ path, they are confronted with the horrifying realisation that an ancient blue dragon named Rah-Ziel the Devourer has woken from his centuries of slumber, and is making his presence... [click here for more] |
Dungeon Masters Guild |
$34.95
|
Tales of the Infinite Planes
Explore the World Serpent Inn and the Multiverse with 8 Adventures!
Adventures previously released have been collected into one convenient package!
The magic of Dungeons & Dragons and other roleplaying games is the unfolding story that happens at the game table, whether it’s a virtual or real table. The Dungeon Master sets the stage and... [click here for more] |
Dungeon Masters Guild |
$19.99
|
Now a Silver Best-Seller!!
A Wandering Pilgrim Games Product
For years, the Extremely Vile Intelligence League has terrorized the world. Now, after months of hunting and countless quests, you have found the hideout of E.V.I.L. and the lair of Dr. Malcontent. Will you be able to stop the unhinged Doctor in his own lab? Or will you find yourself overwhelmed and just another one of the Doctor’s immoral... [click here for more] |
Dungeon Masters Guild |
$1.50
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A Space Dragon Trilogy
Welcome to Giantkiller, a Wildspace system that serves as a breeding ground for all sorts of dragons! Evil lurks on a hidden asteroid, as an army of winged dragonborn is being hatched to invade Phlan. Can you stop them in Wildspace before it’s too late?
A Four-Hour adventure for Tier 3 characters. Optimized for APL 13.
Part 1 of the Death From Above trilogy.
Part... [click here for more] |
Dungeon Masters Guild |
$4.99
|
If you're anything like my group, you probably have a bunch of Tier 3 (Level 11-16) characters that don't see much action anymore. What better way to dust them off than a battle royale? This ferocious arena pits your party against 19 opponents in a team-based PVE battle to the death. Will your party reign supreme, or fall to their eternal shame?
Included in this best-selling product... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Macguffin's fallen into the wrong hands. Now the world will end... unless you can reach a shareholder's meeting and block the resolution that will destroy the sun.
Part 3 of the Suncorp's Bounty series.
A Four-Hour Adventure for Tier 3 characters. Optimized for APL 13.
Mergers and Acquisitions is the thrilling finale to the Suncorp's Bounty series. Sol... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A druid grove of nature is in peril: their guardian elemental has gone rogue!
Four Hour Adventure for Tier 3 Characters. Optimized for APL 14.
CONTENT ADVISORY: This adventure contains themes like Thunderstorms (Environmental Hazard), Ailurophobia (Big Cats), Ophidiophobia (Snakes), and Thalassophobia (Drowning).
This product includes:
Adventure PDF - Standard
Map - Image files of each map,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The thematic sequel to Curse of Strahd that you’ve been waiting for is here! Phantasms of Sri Raji takes PCs from levels 13-15 all the way up through level 20, pitting them against a rakshasa lord, tasking them with escaping the prison that is his ironic punishment. THRILLING ADVENTURES: Participate in a heist and a burglary! Solve an escape... [click here for more] |
Dungeon Masters Guild |
$24.95
|
This is the PDF version! For the Fantasy Grounds VTT Module click here.
The Harvesters of Worlds Campaign
Save your world from an army that descended from the sky!
Your world has been at war with a conquering alien race for the past ten years. The adventuring party are all displaced refugees seeking a safe place.
Little do... [click here for more] |
Dungeon Masters Guild |
$24.99
|
A druid grove of nature is in peril: their guardian elemental has gone rogue!
A Two-Four Hour Adventure for Tier 3 Characters. Optimized for APL 14.
CONTENT ADVISORY: This adventure contains themes like Seismic Destruction (Environmental Hazard), Herpetophobia (Turtles and Tortoises), and Horror (Fauna & Flora)
This product includes:
Adventure PDF - Standard
Map - Image files of each map,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Hillsfar is shaking with mysterious earthquakes. Nightmarish phantasms are attacking the city. Thayan Red Wizards have blocked the harbor. A group of brave adventurers must break through phantasms and the blockade to save Bert, the famous potion maker, who has discovered a group of strange machines that may be the key to saving Hillsfar.
A Four-Hour Adventure for Tier 3 Characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Dragon Above presents…
March of the Colossus
An ancient power stirs beneath the jungles of Xen’drik. Will our heroes rise to the challenge? Or will they be crushed beneath the weight of a 400 ft. construct?
March of the Colossus is a one-shot expedition designed to showcase the daring stunts and extraordinary magical talents expected from 14th-level player... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Adventurers are desperately needed to banish the monstrous beast sleeping beneath Hillsfar before Thay enslaves it. Or worse – it wakes.
Supplemental NPC list with pictures: https://www.dmsguild.com/product/253214/NPCs-of-Hillsfar-Fresno-CCC
First module in this trilogy: https://www.dmsguild.com/product/309754/CCCBWM00701-The-Best-Beneath
Second module in this trilogy: https://www.dmsguild.com/product/309473/CCCBWM0702-The-Beast-Within... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
|
Escape from Toril
A Spelljammer Adventure: Part 1 of the Asylum Trilogy
This adventure answers the question of what happens on Toril, including what other heroes are doing, while the hardcover Spelljammer adventure Light of Xaryxis takes place. Toril is being torn apart by the Astral Elves’ crystal growths and the planet’s mightiest factions are helpless to stop... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Heart of Glass
A Spelljammer Adventure: Part 2 of the Asylum Trilogy
This adventure answers the question of what happens on Toril, including what other heroes are doing, while the hardcover Spelljammer adventure Light of Xaryxis takes place. After escaping the destruction of Toril, a group of adventurers and the refugees they were able to save flee to the Rock of... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A druid grove of the sea is in peril; their guardian elemental has gone rogue!
A Two-Three Hour Adventure for Tier 3 Characters. Optimized for APL 14.
Adventure by Steven Truong
CONTENT ADVISORY: Galeophobia (Sharks), Ophidiophobia (Snakes), Thalassophobia (Sea
This product includes:
Adventure PDF - Standard
Adventure PDF - Printer Friendly
Map - Image files of each map,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A druid grove of wildfire is in peril; their guardian elemental has gone rogue!
A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Adventure by Steven Truong
CONTENT ADVISORY: Pyrophobia (Fire), Ophidiophobia (Snakes), Space Travel.
This product includes:
Adventure PDF - Standard
Adventure PDF - Printer Friendly
Map - Image files of each map, with grids included version... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Samsara is at war, wrenched into the astral sea by an ancient enemy, and the shadows have eclipsed the realm of fortune as a monstrous betrayal leaves permanent scars on the lands of Samsara.
Part 3 of the ZODIAC Wars Part 3 of the Fires of War Trilogy
A Four-Hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The armies of Calimport and Memnon gather in the Calim Desert for a final attempt to raise one of the genie lords of old.
In this adventure, you will journey to the Wealdath in the lands of Tethyr to recruit the aid of an ancient elf, the only one capable of reforging the Calimemnon Crystal.
This is the fifth and final adventure in a series that takes you... [click here for more] |
Dungeon Masters Guild |
$7.99
|
Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Samsara is at war, wrenched into the astral sea by an ancient enemy, adventurers and allies have been summoned by a seer to save the domain. The shadows have eclipsed the realm of fortune as a monstrous betrayal leaves permanent scars on the lands of Samsara.
Part 1 of the ZODIAC Wars Part... [click here for more] |
Dungeon Masters Guild |
$4.99
|
It's a grim night in the city of Rothun. A night filled with evildoers and criminals. Where chaos reigns and villains lurk around every corner.
And only a few heroic protectors can keep their city safe.
In Knights of the Dark Night, several heroes with surprisingly similar tragic backstories have been protecting the city of... [click here for more] |
Dungeon Masters Guild |
$2.95
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Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Samsara is at war, wrenched into the astral sea by an ancient enemy. Continue the journey across the war-torn domain. The shadows have eclipsed the realm of fortune, the journey continues in a race to save the abodes from fiery destruction.
Part 2 of the ZODIAC Wars Part 2 of the Fires... [click here for more] |
Dungeon Masters Guild |
$4.99
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A retired hero is hiring brave adventurers to retrieve her shipment of special wine through a deadly thunderstorm.
A Two-to-Four Hour Adventure for Tier 3 Characters. Optimized for APL 13.
Adventure by Steven Truong
CONTENT ADVISORY: Alcoholic References and Intoxication, Space & Sea Travel
This product includes:
Adventure PDF - Standard
Map - Image files of each map, with grids included... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A 4-6 hour adventure designed for 15th or 16th-level characters.
Wildspace is rife with tension as various factions seek to gain the upperhand against their rivals. When a highly advanced spelljamming ship is uncovered within the Doomspace system, the player characters are asked to claim it before other groups can take it for themselves. However, the party may soon... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Warforged are falling ill inside the Mournland! Answer a canine construct's call for help and meet Hasp and Knuckle, two warforged pacifist salvagers who have been stricken ill by a mysterious affliction. You will navigate strange flora, dangerous and mutated fauna, and a Cannith artificer's dark guilt in order to put things right again (or, as right as they can be inside the Mournland).
Cover art... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Tales of the Infinite Planes
Labyrinth of Scorn
A Planar Adventure for 15th-level Characters Featuring the Bleak Eternity of Gehenna
Find this adventure among others compiled in Tales of the Infinite Planes for PDF and Print on Demand!
Welcome to Labyrinth of Scorn, an adventure in the Tales of the Infinite Planes series highlighting the different parts... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This adventure is for a Tier 3 party of 4.
Featuring 3 NEW monster stat blocks
1 UNIQUE NPC stat block
3 NEW magical items
And a UNIQUE time-sensitive mechanic. Dally for two long and you shall surely perish
Cerberus, the mighty hound of hell, beloved pet to Hades and guardian to the gates of the Underworld,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Rocks Fall, Everybody Dies
A Realmspace Adventure
Survivors of the Xaryxian Empire have set a massive asteroid on a collision course with Toril as revenge for the destruction of Xaryxis by adventurers from the planet. It’s a simple plan – rock falls, everybody dies. What could go wrong? Hopefully? You.
A Four -Hour Adventure for Tier 3 Characters. Optimized for APL 13.
CONTENT WARNING:... [click here for more] |
Dungeon Masters Guild |
$4.00
|
Do you want your players to feel like they are in a zombie movie, struggling against a deadly horde that tries to surround them, overpower them, and bear them down to the ground to be devoured? This is an adventure that can threaten even the stoutest of characters, and is not recommended for parties of levels 12 or below unless they are larger than normal.
This module is designed to take 4-8 hours... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Flux is in peril - ancient enemies from the far realm have finally found its sanctuary in the Astral Sea! It rallies its forces for a final stand, but there are dangers from within waiting to strike.
Story 3 of the Flumph Fantasy Series
A Four Hour Spelljammer Adventure for Tier 3 Characters. Optimized for APL 13.
Wildspace: Fluxspace
Adventure by Steven Truong
CONTENT ADVISORY: Eldritch... [click here for more] |
Dungeon Masters Guild |
$5.99
|
The Flux is in peril, its ancient enemy has struck, traveling deep into the realm of the Flux and finding truth and lies are intertwined in the machinations of the Flaw.
Story 4 of the Flumph Fantasy Series
A Four Hour Spelljammer Adventure for Tier 3 Characters. Optimized for APL 13.
Wildspace: Fluxspace
Adventure by Steven Truong
CONTENT ADVISORY: Darkness (nyctophobia), Eldritch... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Simple Quest Generator
This is a collection of simple tables that I used for quest generation in an episodic contract based campaign.
These tables are included in the Monster Hunter's Armory
Tables for generating simple;
Hook Sources
Locations
4 Tiers of Threat & Challenge tables
Slightly Expanded Monster Type Table
Thematic die roll options for few of the tables.
... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A capstone adventure for Ghosts of Saltmarsh or a chance to punch giant monsters in the gut.
An ancient prophecy foretells the coming of a great evil. “When the sea rains into the blackened sky and the dwellers of the deep gorge themselves on living flesh, Ujiak returns to ravage the world.” So sayeth a wise seer. Only a mighty band of heroes can prevent the coming dark age—with... [click here for more] |
Dungeon Masters Guild |
$3.95
|
An undead purple wurm has burst forth in the center of the city cemetery scattering tombs and coffins. An army of undead has marched forth and is attacking the people of the city. A messenger from the city watch has come to the party's home and begs their aid in defeating the menace. They are told that the heart of the evil force comes from the top of the wurm, now standing like a tower amidst the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Want full-color, Dungeondraft-designed maps for Chrome on the Range, my Tier 3 Eberron Salvage Mission? Get them all here, in gridded and non-gridded 70 ppi versions, for use in your VTT applications.
These maps were created with the following Dungeondraft Assets:
Default Dungeondraft ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A goblinoid host amasses outside the front gate of your keep, intent on claiming the stronghold as their own. It's a knock-down, drag-out brawl at the front door. But the frontal assault is just a distraction for the two infiltration teams to slip past your defenses....
A One-Shot Stonghold Adventure for 9th- to 11th-Level Characters!
This is the fourth volume in the "Balduran's... [click here for more] |
Dungeon Masters Guild |
$2.95
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