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See it through
This One-Shot Adventure Module Contains:
The story for a single adventure
A map of a large villa on top of a cliff
A build for a friendly NPC Cleric
Stat block for a new deadly enemy
Ideas for a home-alone style battle encounter
The Story
Perched on a cliff outside the fishing village of Dorma stands an old villa. It was once inhabited... [click here for more] |
Dungeon Masters Guild |
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Tempus Fugit
This One Shot Adventure Module Contains:
A story about a man succeeding in traveling back in time
Instruction for a real life experiment with your players
A difficult logic puzzle to solve
A large and detailed map of a boarding school
Backgrounds for several NPCs
Some magical theories and much more!
The Story
The Ipsfort Manor School for Arcane Innovation... [click here for more] |
Dungeon Masters Guild |
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The Lake's Reflection
This One Shot Adventure Module Contains:
The story for a single adventure
Several builds for enemy warrior NPCs
Build for a new monster
Inspiration for a puzzle bossfight
Time-travel (optional)
The Story
The farmers of the continental mountain range of Isares aren’t much used to travellers. The surrounding landscape is hostile,... [click here for more] |
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THE NINE OF HIMDAL
The Nine of Himdal is an 8-12 hour adventure for level 5 up to level 15 party's in the DnD 5e system. It balances the three pillars of adventure so that every group can find their preferred taste.
Upon their travels our mighty worthy warriors stumble upon a small village. A signpost reveals it's name to be Himdal. Arriving into town they see Half-Orcs plowing... [click here for more] |
Dungeon Masters Guild |
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The Reliquary is a 2-4 hour dungeon for any level that will challenge your party's teamwork, compassion, and puzzle solving as they attempt to find the artifact hidden behind a challenge that only the truly good and heroic can best.
Drawing from some of the best fantasy tropes, where great magic is hidden behind traps that only the selfless and good-of-heart can solve, the Reliquary will force your... [click here for more] |
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In a small town, a crime so heinous as murder is not commonly heard of - everyone knows everyone else, and this interconnectivity gives pause to even the most steeled killers. This makes it all the more shocking when such a crime does occur, especially when it happens right under the nose of the most prominent members of society.
Such a thing has happened in the sleepy town of Newbrook, where the... [click here for more] |
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Here is an adventure for 5-6 players of level 10-12.
This has a few puzzles and there are maps for your use as well. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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A puzzling hunt for a generic magic item Deep inside the old wizard's tower lies an artefact of great power. You know: The kind of artefact the whole campaign hinges upon. Explore the eight levels of the building, fight some unwanted occupiers, find secrets and treasures, and get out in time. A one session adventure for characters of any level or a drop-in in any campaign in need to retrieve a magical... [click here for more] |
Dungeon Masters Guild |
$0.75
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This adventure follows your party as they go to Kavir Island in search of what has become of it. Kavir Island is an island just off the coast of the Obrik Penisula, near the town of Galalish. This Island was mystically surrounded by a dense fog a few months ago and since then, every adventuring party that has gone to investigate has not returned. Unknown to the party, Kavir Island is actually now a... [click here for more] |
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• Solve the Puzzles • Battle the Elements • Claim the Power •
Sanctum of the Matterites is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of adventurers at any level. This adventure can be treated as a one-shot campaign lasting up to 4 hours, incorporated into a larger adventure as a sidequest, or expanded and extended into a... [click here for more] |
Dungeon Masters Guild |
$1.75 $1.00
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The elemental adventure continues...
Sanctum of the Matterites is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of adventurers at any level. This adventure can be treated as a singular campaign lasting up to 8 hours, or easily incorporated into a larger campaign. This is part 2 of a 3 part adventure, though it can be... [click here for more] |
Dungeon Masters Guild |
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The finale of the elemental adventure.
Sanctum of the Matterites is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of adventurers at any level. This adventure can be treated as a singular campaign lasting at least 12 hours, or easily incorporated into a larger campaign. This is part 3 of a 3 part adventure, though it... [click here for more] |
Dungeon Masters Guild |
$1.75 $1.00
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A Tower requiring great sacrifices or clever play from adventurers. Meant as a non-combat session of D&D 5e, leading to a major artifiact or key plot point for your game. Scales to any level of play. Includes notes on the nearby town and the recommended artifact: the sword of the arclight.
We thought it was a fun night. ... [click here for more] |
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Whilst in town a murder takes place on the entrance stairs of the catacombs of the temple, the clerics of the order are forbidden from entering unless to undertake the sacred rites... three sets of footprints lead into the catacombs but do not come back out. Investigate and discover who the culprits are!
A setting-agnostic one-shot adventure on a single page (with a map on the back) for 4-5 level... [click here for more] |
Dungeon Masters Guild |
$1.23
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Now a Silver Best-Seller!!
A Wandering Pilgrim Games Product
For years, the Extremely Vile Intelligence League has terrorized the world. Now, after months of hunting and countless quests, you have found the hideout of E.V.I.L. and the lair of Dr. Malcontent. Will you be able to stop the unhinged Doctor in his own lab? Or will you find yourself overwhelmed and just another one of the Doctor’s immoral... [click here for more] |
Dungeon Masters Guild |
$1.50
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The Isle of Agony
Embark on an epic journey in the latest Dungeons & Dragons 5th Edition module by Smiling Orc Publishing – "The Isle of Agony." For characters of levels 12-15, this module unveils the mysterious Isle of Agony, a captivating realm teetering between danger and adventure. A southern oasis shrouded in mystique, the Isle of Agony boasts lush jungles,... [click here for more] |
Dungeon Masters Guild |
$1.50
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A medium-length encounter with long-term potential for parties level 10-15.
An encounter with a clandestine organization of information brokers. Your PCs will discover the secret at the gooey center of the covert network: an elder oblex calling the shots from behind a curtain of false anonymity and sulfurous impersonation.
- Seven pages oozing with eerie potential.
- An underground organization... [click here for more] |
Dungeon Masters Guild |
$1.60
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The Demon Prince of Deception, Fraz-Urb'luu, has become bored. So bored, in fact, that he has populated the realm with his so-called "Dark Dice". These all powerful tools of gambling are able to change the lives - for good or bad - of any who roll them. But what does Fraz-Urb'luu care? To him it is all simply entertainment!
The Dark Dice is an adveture/item set that can be added directly into any... [click here for more] |
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In this adventure, designed to last for a 3-4 hour session, the player characters encounter (or are directed to) a mysterious object in the mountains: A strange, silvery disc around one hundred feet across. If they make it past the deadly laser turrets and the very hungry sole survivor who lurks inside the only viable entry, they can explore the derelict craft. They will find several magic items,... [click here for more] |
Dungeon Masters Guild |
$1.99
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Fifty years after a massive war, a rapidly expanding village disappeared in a blanket of fog. No matter who went in, no one came out. One hundred years after the town of Ashton disappeared, a message was delivered from someone claiming to be the Viscount of the small village. It claimed the people were in great danger, and that the fog could be lifted only if the darkness can be stopped. He is asking... [click here for more] |
Dungeon Masters Guild |
$1.99
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When a community becomes isolated in an interdimensional fog, they will have to band together for survival. Were you trapped within the fog? Are you the next brave soul to pass through the fog never to return? Perhaps you are the ones that will free Ashton of its horrifying shackles. Brave the mysterious horrors in this quest to find out why this settlement has vanished!
Contains 7 locations across... [click here for more] |
Dungeon Masters Guild |
$1.99
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A one shot adventure in the desert that you can accomodate in any setting or ongoing campaign, suited for four to five 11th level characters, this adventure will take your party to a cluster of villages in the desert called "The Dry Bay" which are currently beign attacked by unknown forces, what iniatilly sees like a mistery quickly develops in a open conflict by the desert dunes! ... [click here for more] |
Dungeon Masters Guild |
$1.99
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What value do heroes place on a single Potion of Healing?
Is it something they’re willing to die for?
Is it something they’re willing to kill for?
The latest PWYW adventure from Winghorn Press
Suitible for level 1-20
While travelling through the village of Oakbridge, the PCs find themselves tangled up in local politics. Bandits have stolen a treasure from the tavern, but not everybody wants fancy,... [click here for more] |
Dungeon Masters Guild |
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Explore the spooky house on the hill. Exorcise the dreaful spirits lurking here and remove the dark curse on the house held captive by the vampire Ereden LeMur. A 4-8 hour aventure for a party of 3-5 adventurers of 10th level. ... [click here for more] |
Dungeon Masters Guild |
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A high level mini-adventure that can be placed within any campaign setting. The Cube of Mystery is a curious item that adventurers can come across that is an adventure into itself to open. If the players can get passed the locked and numerous magical traps on the cube, then they must figure out how to access a sealed bag of holding, and what lies within the adamantine sphere within that... which contains... [click here for more] |
Dungeon Masters Guild |
$2.49
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The Soothsayer and the Storm is a 30-page adventure for characters of 8th-10th level and players who enjoy role-playing and exploration
In the Plane of Air, something has gone awry in the Obelisk Barony. What was once a thriving society ruled by fair genies is now a shell of its former self. Where are the traders hopping from mote to mote? Where are the revellers, the singers,... [click here for more] |
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When you throw a ball, an uninvited guest appears. 'Are you new here?' you ask. 'No,' she says, 'I've been here for what feels like milennia.'
A One-Shot Stonghold Adventure for 13th- to 15th-Level Characters!
This is the fifth volume in the "Balduran's Stronghold Adventures" series. The titles in this series originally appeared in chapter 3 of Balduran's Guide to Kingdom Building,... [click here for more] |
Dungeon Masters Guild |
$2.95
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You return to your wizard tower to find it overrrun with flumphs. One flumph hovers over your reading chair, glowing blue. "So sad," it repeats telepathically to any within range. "So sad you all will soon die...."
A One-Shot Stonghold Adventure for 11th- to 13th-Level Characters!
This is the eighth volume in the "Balduran's Stronghold Adventures" series. The titles in this series... [click here for more] |
Dungeon Masters Guild |
$2.95
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Originally conceptualized on the DMs Guild Design Dash show, this product takes that idea and turns it into a fully realized adventure for any adventuring party!
A mysterious beast has been creeping into houses at night and stealing baking ingredients. The town guard has collected some clues but has been unable to identify or capture the beast. Can the party gather the evidence, piece together the... [click here for more] |
Dungeon Masters Guild |
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An exclusive party at an illustrious antiquities museum. A missing benefactor and host who turns up dead. A missing mummy, the crown jewel of a new exhibit, and a hardboiled detective trying to make sense of it all. And a party of adventurers caught right in the middle! Welcome to the Lucaryen Museum of Antiquities, enjoy your visit. We recommend for your safety not to wander the halls at night; some... [click here for more] |
Dungeon Masters Guild |
$2.95
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A historical artifact has been stolen by creatures of the swamp. A simple recovery mission, right? The deeper into the swamp the party gets, the more it becomes apparent that this was not a heist by petty thieves.
Built for 4-6 players of 11-14th level characters, are they ready to face off against an adult dragon?
You may also enjoy some of my other adventures and magical item collections!
... [click here for more] |
Dungeon Masters Guild |
$2.95
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The Vault of Eternity is a classic dungeon crawl with a twist for a party of mid-to-high level adventurers (roughly 9th-10th). While the dungeon is set in the Underdark of the Forgotten Realms, it is designed to be easily added without any major adjustments to any campaign that features dwarves. For example, this could easily be an ancient and forgotten mountain stronghold rather than an Underdark... [click here for more] |
Dungeon Masters Guild |
$2.95
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Can this killer do the impossible?
In the latest entry of our on-going murder mystery series, the Inquisitors are invited to watch the Minister of Health (their prime suspect) at work. But, having committed a murder the previous evening, can he dispose of the body while they watch?
Perhaps they might even unknowingly help him to do so...
So close to a killer, and yet completely... [click here for more] |
Dungeon Masters Guild |
$2.95
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This special bundle product contains the following titles. Endmost Dawn Regular price: $0.99 Bundle price: $0.50 Format: PDF Synopsis
Step into a world of darkness with "Endmost Dawn," an adventure that will test your bravery and ingenuity. The story follows Guth Medship, a craftsman who has contracted vampirism. Trapped in a cage he is sentenced to burn... [click here for more] |
Dungeon Masters Guild |
$2.97 $1.50
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UPDATE! NOW INCLUDING ITALIAN TRANSLATION by Pinna Paolo
The annual celebration of the abolishment of the Great Law of Humanity is happening in Hillsfar. As the leader of the factions in the region, Elanil Elassidil must attend the event, however, she has a guest with her. Elanil is looking after a young girl, who the adventurers may have met before, and has summoned adventurers to... [click here for more] |
Dungeon Masters Guild |
$2.99
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Summary
The Anchorin Family and its namesake home, Anchorin Manse, have gone quiet along with many of the townsfolk of Adwher who worked in the manse or on the grounds. The patriarch of the family and accomplished artificer, Webster, has inherited a fascination with the multiverse from his father and now has created a machine that has allowed an entity from the far realm into his home. With his... [click here for more] |
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The chamberlain of Ravenloft is more than a mere servant. He is the embodiment of devotion and loyalty.
And death changes nothing. A man who conducted genocide on his people would never merely die and pass on. Not in Barovia. Not in Ravenloft.
Introduces a CR 15 of a risen Rahadin with notes on how to integrate him as a way to expand your Curse of Strahd campaign. ... [click here for more] |
Dungeon Masters Guild |
$3.00
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This special bundle product contains the following titles. Sanctum of the Matterites - Part I: The Trials Regular price: $1.00 Bundle price: $0.90 Format: PDF • Solve the Puzzles • Battle the Elements • Claim the Power •
Sanctum of the Matterites is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by... [click here for more] |
Dungeon Masters Guild |
$3.00 $2.70
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This is an encounter. But not a generic random encounter. This is an encounter with depth, with substance, with meaning, and repercussion. It is as simple, or as complex as you wish it to be.
Encounters of this nature are designed to provide depth and meaning to a battle. They can be run as a one-shot adventure where players are hungry for battle or added to any existing campaign or adventure. These... [click here for more] |
Dungeon Masters Guild |
$3.19
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Immergetevi nell’investigazione del villaggio di Vallegrigia, dove misteriose sparizioni stanno avendo luogo. Incontrate varie personalità interessanti e sfruttate al meglio le vostre conoscenze per prepararvi all’avventura che avrà luogo al di sotto del villaggio, dove una strana creatura ha deciso di stabilirsi. Gli avventurieri di livello 11 potranno dimostrare le loro grandi abilità contro... [click here for more] |
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School is back in session! But right as the year opens, the headmage disappears. When it becomes clear that he is on another plane, the question becomes less of what happened to him, but can anyone get him back?
The astral plane is a dangerous place, especially when the githyanki get involved. Can your party both rescue the missing professor and get him back to the material plane? This adventure would... [click here for more] |
Dungeon Masters Guild |
$3.45
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The party has just completed an important part of their quest and are looking to move quickly to their next destination. They’ve hired a local airship captain to sail them to their stop. The takeoff is smooth enough, and the ship glides effortlessly through the clouds, until something goes wrong. The ship stops suddenly with a violent jerk. The captain assembles the party... [click here for more] |
Dungeon Masters Guild |
$3.95
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Horrors from the old world await!
Eons ago, the beholder T’Mnahx discovered the secret of time itself. It doesn’t matter to him that when he harvests this power it leaves worlds in utter chaos and ruin. He now searches your world, fully intent on taking the forces that keep time in order for himself. Will he succeed, or can your party of... [click here for more] |
Dungeon Masters Guild |
$3.95
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When everything goes topsy-turvy at the biggest extreme sporting event in wildspace, can you rescue your charge before it all spins out of control?
The job is supposed to be easy. Hoverboard enthusiast and cocky royal teen Princeps An’itonyyn Lighthawk hires the party to come with him to a wildspace party station and protect him in a dangerous race. Sure, some enemies of his royal... [click here for more] |
Dungeon Masters Guild |
$3.99
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Time for a horrific mystery! A mighty specter is causing chaos and stalking the heroes. Its exact nature, its motive, and its weaknesses are unknown. In order to have a fighting chance, the adventurers must find the Candlekeep Compendium of Greater Specters, a book on powerful ghosts which – if used smartly – allows one to conduct a proper arcane investigation. Use the lore... [click here for more] |
Dungeon Masters Guild |
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Tasha's Magical Mirrored Maze
A Puzzle challenge For characters of 4-20 level
This is a stand alone puzzle maze that can be placed in any setting. It is simple enough for DM's to run but complex enough it may leave players stumped for hours.
This can take anywhere from 30 mins to 2 hours deepending on how you players handle this encounter.
... [click here for more] |
Dungeon Masters Guild |
$4.00
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After the court mage Dominic Madsen’s recent disappearance, the Emperor of Villbrane has sent your party to find him. After weeks of searching and following dead leads, Your adventurer's have discovered that he staged his disappearance, and has been plotting to destroy the countryside with dark magic. After tracking him to his laboratory. The party finds themselves at the base of the six-story tower... [click here for more] |
Dungeon Masters Guild |
$4.00
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CAN YOU UNCOVER THE CULPRIT BEHIND THIS GRISLY MURDER?
A festive atmosphere has taken hold of Ardwyn Keep! With Lord Tyron Drest’s elder son Levi to be married to the young Lady Serena Archgate in just two days' time, final preparations are hurriedly underway to ensure a smooth start to the celebrations. Who better to help keep the peace and entertain the guests than a group of... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Mountains of Kam'Arag & The Eternal Frost
A classic adventure in the frozen mountains of Kam'Arag in this one-shot adventure for the world's greatest roleplaying game!
"I really liked the concept of it, and the music fit perfectly. Players loved it." "I had a very easy time inserting and running the adventure in my current... [click here for more] |
Dungeon Masters Guild |
$4.95
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This special bundle product contains the following titles. Roots of Evil Regular price: $0.99 Bundle price: $0.50 Format: PDF Welcome to the module reimagined. Encounters created with the freedom to take the story wherever you need!
Synopsis
"Roots of Evil" is a thrilling D&D adventure that takes place in a small town situated outside a large wooded area. The... [click here for more] |
Dungeon Masters Guild |
$4.97 $2.50
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