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DDAL00-11 Pipyap's Guide to All of the Nine Hells

DDAL00-11 Pipyap's Guide to All of the Nine Hells


Pipyap’s Guide is intended to be a companion to Baldur’s Gate Descent Into Avernus that you can use to flesh out that campaign or make your own games, all while being useful for your D&D Adventurers League characters. Do you want to see the Blood War from a lemure's point of view? Or face down a conjoined twin pit fiend? How about drink other-worldly wines in the most decadent...   [click here for more]
Dungeon Masters Guild  $22.99

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Taverns, Inns, and Taprooms: In Hell

Taverns, Inns, and Taprooms: In Hell


"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."   This PDF is designed for use with the officially released...   [click here for more]
Dungeon Masters Guild  $7.95

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Abyssal Incursion

Abyssal Incursion


Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description! Expand your Baldur's Gate: Descent into Avernus game with three new adventure locations, complete with plot hooks and NPCs, plus two new artifacts: Baphomet's glaive, Heartcleaver, and Yeenoghu's flail, Butcher! This supplement adds more challenges for characters...   [click here for more]
Dungeon Masters Guild  $4.95

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The Lich-Queen's Begotten

The Lich-Queen's Begotten


This adventure is now Adventurers League legal! The Lich-Queen of the Githyanki is one of the most malevolent beings in existence, and she is scheming to become more powerful than ever before. Our heroes must journey to the Astral Plane where they will encounter astonishing new locations and terrible new enemies. Can they thwart the diabolical plans of the Lich-Queen and save the multiverse? This...   [click here for more]
Dungeon Masters Guild  $3.95

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Adventure Anthology I

Adventure Anthology I


Notice: NOW IN HARDCOVER PRINT!!! P.B. Publishing Presents: Adventure Anthology! This is the 2016/17 collection of adventures released by P.B. Publishing. We have put together 9 of our best selling and critically acclaimed Dungeons & Dragons adventures. - Follow us on Twitter: @pbpublishing1 For...   [click here for more]
Dungeon Masters Guild  $9.95

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To Wake The Leviathan

To Wake The Leviathan


A RACE AGAINST TIME THROUGH THE RAVAGES OF THE BLOOD WAR Across the infinite layers of the Lower Planes, a band of heroes desperately hunts for the whereabouts of an ancient weapon — one that could very well turn the tide of the eternal Blood War.    With the help of the archmage Mordenkainen, these adventurers must stop the great Leviathan from falling into fiendish...   [click here for more]
Dungeon Masters Guild  $3.95

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"Norse Mythology Bestiary"

"Norse Mythology Bestiary"


Norse gods and legendary creatures This supplement is available in printing friendly version. In this, title, you'll find a full statblock for tier 3/4 bosses from Norse mythology. featuring a lore description of said god/creature. Includes - Valkyries - Choosers of the Slain - Draugrs - The Undead Calamities - Fenrir - The Chained Wolf - Jormungandr - The World Serpent - Loki - The...   [click here for more]
Dungeon Masters Guild  $3.95

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Mirrors of the Abyss

Mirrors of the Abyss


IN VULGAREA YOU TRUST: "For untold eons, Eshebala ruled over Vulgarea, the 193rd Layer of the Abyss...content to revel in hedonism, corrupt the hearts of her dwindling followers and inflict petty cruelty. Yet, if there are days in the Abyss, there came one when she realized she despised her own province. She hated demonkind. She hated the Abyss. It had become unbearably tedious,...   [click here for more]
Dungeon Masters Guild  $19.99

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The Price of a Soul

The Price of a Soul


What is a demon to do when her slain lover’s soul is confined to the Nine Hells? Hire adventurers to retrieve it of course. The Price of a Soul is an adventure that takes the heroes from the seedy streets of Baldur’s Gate, into the burning wastelands of Avernus, and deeper still into the frigid waters of Stygia. They must brave harsh elements, ravening monsters, conniving devils, and...   [click here for more]
Dungeon Masters Guild  $4.99

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Classic Modules Today: Q1 Queen of the Demonweb Pits (5e)

Classic Modules Today: Q1 Queen of the Demonweb Pits (5e)


In 1980, TSR published the module named “Queen of the Demonweb Pits” with the module code “Q1”. It was written by David C. Sutherland III and Gary Gygax, and illustrated by Jeff Dee, David S. LaForce, Erol Otus, Jim Roslof, and David C. Sutherland III. It consisted of a 32 page booklet and double cover folder containing maps. This conversion guide allows DMs to run the original...   [click here for more]
Dungeon Masters Guild  $1.95

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Man, This Place Has Really Gone to Hell

Man, This Place Has Really Gone to Hell


Blood War? You can't handle the Blood War! This supplement provides a number of adventure and campaign starter ideas to introduce your party to the dangers and intrigue of the eternal Blood War. by ALAN TUCKER __________________________________ Follow me on Twitter: @TuckerAuthor For Fantasy and Science Fiction Novels—some for...   [click here for more]
Dungeon Masters Guild  $1.00

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The Curse of Lost Memories

The Curse of Lost Memories


A fey being, cursed for a crime he doesn’t remember, seeks to uncover his own past. A secret, hidden behind a bronze door in a cursed city, may be the key to finding it. This adventure is optimized for 4 10th-level characters and is designed to be played in 1 or 2 sessions. It contains notes on stretching the content to a longer adventure and offers an opportunity to continue...   [click here for more]
Dungeon Masters Guild  $3.50

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CCC-MIND01-02 Mind Trip

CCC-MIND01-02 Mind Trip


Phlan’s refugees are being assaulted on the road and taken into the Underdark to become illithid thralls. Can the characters save some of the travelers and uncover the mastermind of this evil operation? Only a delve into the Underdark will tell. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered by Wizards...   [click here for more]
Dungeon Masters Guild  $4.99

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Seinoc's Snarled Sphere - Adventure Guide (5e)

Seinoc's Snarled Sphere - Adventure Guide (5e)


Welcome to the Snarl, this entire dungeon has been made to be a companion piece to Isaac May's Weird Stuff I found in the Planar Vortex! Can you survive the dangers and horrors inside the Snarl!? 18 page devous dungeon delving adventure book 20 unique and reusable dungeon chambers 11 magical items 3 full maps This adventure is designed for a party of 4 to 6 adventurers...   [click here for more]
Dungeon Masters Guild  $1.99

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CCC-MIND01-03 Dream Walkers

CCC-MIND01-03 Dream Walkers


The characters reach the lair of an elder brain and must make their way through its minions to recover the refugees. May be able to get most the refugees out without facing the elder brain. But leaving the menace alive may have consequences too dire to ignore./p> About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered...   [click here for more]
Dungeon Masters Guild  $4.99

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Encounters in the Infinite Planes Vol 01 Plane of Fire

Encounters in the Infinite Planes Vol 01 Plane of Fire


Encounters in the Infinite Planes Volume 1: Plane of Fire Adventure and excitement across the scorching Plane of Fire! The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down based on the...   [click here for more]
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Into The Abyss (one shot adventure)

Into The Abyss (one shot adventure)


Outline: The time has come for the players to confront the demon lord Abraxas in his lair within the Abyss. To do so, the players must embark on a perilous journey deep into the Abyss, with danger and disaster nipping at their heels the entire way and no time to waste. The finale of the four one shot adventures that comprise The Instruments of Fate, Into The Abyss also is playable...   [click here for more]
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See it through

See it through


See it through This One-Shot Adventure Module Contains: The story for a single adventure A map of a large villa on top of a cliff A build for a friendly NPC Cleric Stat block for a new deadly enemy Ideas for a home-alone style battle encounter The Story Perched on a cliff outside the fishing village of Dorma stands an old villa. It was...   [click here for more]
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Encounters in the Infinite Planes Vol 02 Plane of Water

Encounters in the Infinite Planes Vol 02 Plane of Water


Encounters in the Infinite Planes Volume 2: Plane of Water Adventure and excitement across the limitless depths of the Plane of Water! The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down...   [click here for more]
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A Manse of Special Purpose

A Manse of Special Purpose


Summary The Anchorin Family and its namesake home, Anchorin Manse, have gone quiet along with many of the townsfolk of Adwher who worked in the manse or on the grounds. The patriarch of the family and accomplished artificer, Webster, has inherited a fascination with the multiverse from his father and now has created a machine that has allowed an entity from the far realm into his home. With his obsession...   [click here for more]
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A Paladin in Hell (2e)

A Paladin in Hell (2e)


Eternally does the Lord of Nessus scheme, and his designs are for all eternity; In the pit of Hell do the devils teem round his throne, and his reign is unchallenged; By the eight Dark Ones is he held supreme, and his name (speak it not!) is Asmodeus. - From "The Canticle of Thumis," 142:15 To some, justice is more important than glory, duty is more important than desire, and goodness is more important...   [click here for more]
Wizards of the Coast  $4.99

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The Dreaming Rooms: A Puzzle Dungeon (5e)

The Dreaming Rooms: A Puzzle Dungeon (5e)


This adventure comprises a room with a musical puzzle and a second room with a sequence of riddles attached to combat encounters. It can be run as a one shot or the rooms can be used as modular parts of any dungeon in want of puzzles. Run time is likely in the 2-3 hour range. Giving clues, cutting the number of summoned combatants and dropping a riddle or two should allow you to trim the length as...   [click here for more]
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The Dungeon Land v1.2

The Dungeon Land v1.2


Silver best seller! Introducing the Dungeon Land Companion! The Dungeon Land is a lot of fun, but we all know it's also a lot of work. Well, thats no longer an issue! The Dungeon Land Companion is an app for Android that allows the dungeon master to generate the dungeon land at the push of a button. It's quickly become a staple for us playing at the table, and I'm sure all of you...   [click here for more]
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Balduran's Tower Adventure: A Curious Case of Flumphs

Balduran's Tower Adventure: A Curious Case of Flumphs


You return to your wizard tower to find it overrrun with flumphs. One flumph hovers over your reading chair, glowing blue. "So sad," it repeats telepathically to any within range. "So sad you all will soon die...."   A One-Shot Stonghold Adventure for 11th- to 13th-Level Characters! This is the eighth volume in the "Balduran's Stronghold Adventures" series. The titles in this series...   [click here for more]
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Tower of Zakelana

Tower of Zakelana


Roughly three hundred years ago the young Zakelana was refused admission to an academy of wizards because “girls are witches and not wizards.” Undaunted, she sought impromptu lessons from adventurers while serving drinks at the local tavern. From this humble start, she became one of the world’s greatest wizards. In addition to being famous for her mastery of extra-dimensional magic,...   [click here for more]
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Balduran's Temple Adventure: Devil's Due

Balduran's Temple Adventure: Devil's Due


As you gaze at the stone depiction of your deity, a dolorous clanging of bells sounds in the sanctum. Time and space are suddenly torn asunder. And, for a moment, the majesty and light of a celestial realm blinds you, threatening to consume you.   The vision closes as quickly as it began. As you regain your senses, you see a gigantic man with hairless green skin and pristinely...   [click here for more]
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The Crypt of the Red Eagle

The Crypt of the Red Eagle


Members of the Lords' Alliance ride daringly into the town of Redwater, bypassing all social and economic distractions and charging directly toward Grendar Mansion. All of them are part of a special force that has been sent to apprehend the infamous warlock, Mordai, at his home and lair on the outskirts of town. The estate sits on a hill just ahead of them, a nicely renovated structure that gives...   [click here for more]
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Sanctum of the Matterites - Part I: The Trials

Sanctum of the Matterites - Part I: The Trials


• Solve the Puzzles • Battle the Elements • Claim the Power • Sanctum of the Matterites is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of adventurers at any level. This adventure can be treated as a one-shot campaign lasting up to 4 hours, incorporated into a larger adventure as a sidequest, or expanded and extended...   [click here for more]
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Under Their Iron Hooves

Under Their Iron Hooves


Stop the goatfolk, or watch the world be tread...UNDER THEIR IRON HOOVES Balanced for five 12th level characters. Synopsis The goatfolk of Capra are a cruel, mericless race from the olden days. They sacrificed their souls to devils and swept the world like a plague, conquering and enslaving. The united races managed to enact a ritual and banish them out of time...but the Caprans have returned....   [click here for more]
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GPH1: Alabaster Palace of the Dao  (5e)

GPH1: Alabaster Palace of the Dao (5e)


Alabaster Palace of the Dao - The First in a Series of Jewel Heists at the End of the Multiverse -   Wherein our adventurers seek out the Topaz of Earthly Perfection, reputed to be held within an extraplanar mountainside genie retreat. A D&D 5E adventure for 4-7 characters of 11th-14th level. 36 pages.      Revision 2 (February...   [click here for more]
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Sanctum of the Matterites - Part II: Intruders

Sanctum of the Matterites - Part II: Intruders


The elemental adventure continues... Sanctum of the Matterites is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of adventurers at any level. This adventure can be treated as a singular campaign lasting up to 8 hours, or easily incorporated into a larger campaign. This is part 2 of a 3 part adventure, though it can be...   [click here for more]
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The Vortex of Madness and other Planer Perils (2e)

The Vortex of Madness and other Planer Perils (2e)


Have your AD&D@ players been everywhere and slain everything? Are they getting bored with the same old world? Need to shake them up? Then drop them into the Vortex! Step through the portal into: The Vortex of Madness: In the depths of Limbo, a lost legend warps reality. Discover the fate of one of history's great madmen in this mind-bending locale. The Citadel of Gith Reborn:...   [click here for more]
Wizards of the Coast  $4.99

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Coronation of Darkness, Chapter 1

Coronation of Darkness, Chapter 1


Welcome to Deephurst, a backwoods village at the base of the Orsraun Mountains where this deep delve into darkness begins. This story explores a necromancer's attempt to obtain immortality by sacrificing the souls of thousands of underdark residents. This chapter is for characters of 9th-11th level while the full adventure will continue to 20th level. This chapter explores four locations on...   [click here for more]
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The Balance of Evil

The Balance of Evil


This adventure is a ’deadly’ adventure, intended for a party of 4-7 characters of 12th level. It uses the milestone experience rules and requires the dungeon master to have read the first chapter of Mordenkainen’s Tome of Foes, the Blood War. Finally, the DM will choose a player to play a key role in the story, being the servant of Bel and betraying the party, see appendix C for...   [click here for more]
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For Duty & Deity (2e)

For Duty & Deity (2e)


For over a decade, mystery has surrounded the fate of the lost goddess of trade and wealth, Waukeen. The Golden Lady disappeared during the Time of Troubles and has not been heard from since. Now, in Marpenoth in the Year of the Tankard (1370 DR), a young prophet suffers from disturbing, divine visions that reveal a beautiful, golden-tressed woman imprisoned on a far plane of existence by some great...   [click here for more]
Wizards of the Coast  $4.99

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Elves in Pink

Elves in Pink


Elves in Pink We’re a rumor, recognizable only as déjà vu, and dismissed just as quickly. We don’t exist. We were never even born. Anonymity is our name. Silence, our native tongue. We are no longer part of the system. We are above the system. Over it. Beyond it. We’re “them.” We’re “they.” We are the Elves in Pink....   [click here for more]
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The Vampire Lord of Deathblack Peak

The Vampire Lord of Deathblack Peak


At the edge of civilization, only an alliance with a powerful dragon has allowed the city of Coldbridge to survive. But when the dragon goes missing, how will the city survive amidst a vast wilderness of hostile - and hungry - monsters? The call has gone out - adventurers are needed... but can even the most stalwart heroes be prepared to face THE VAMPIRE LORD OF DEATHBLACK PEAK? A 113-page...   [click here for more]
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The Angels of Lysander (A level 10-12 adventure)

The Angels of Lysander (A level 10-12 adventure)


The King and Queen have come to trust the party as heroes of the realm. They have been invited as special guests to the naming ceremony of Prince Lysander, heir to the throne. As the ritual is underway, angels enter the cathedral and claim that prophecy claims the boy will become a tyrant in the future and will wreak havoc upon the world. The boy must be killed and the life of anyone who stands in...   [click here for more]
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Nightmare Snakes & Astral Ladders

Nightmare Snakes & Astral Ladders


As players rush to the other end of this nightmarish pocket dimension, they are attacked by monsters, spells, and the environment itself. A fun one-shot that’s great for any adventure or even standalone, this nightmarish version of the traditional Snakes & Ladders game with mechanics that are bizarre and random enough to feel planar, in a setting that’s familiar enough to quickly...   [click here for more]
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The Forgotten Terror (2e)

The Forgotten Terror (2e)


A knife flashes in the darkness. You never see the face of your attacker. The adventure begins. Their spirits trapped by a cursed magical weapon, the heroes find themselves imprisoned on the surreal domain of Aggarath. Here they must explore the mind of Chardath Spulzeer, the insane lord of the realm. Somewhere in his shattered dreams and tormented memories lie secrets that may enable the...   [click here for more]
Wizards of the Coast  $4.99

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Fantasy Grounds: D&D Rage of Demons: Out of the Abyss

Fantasy Grounds: D&D Rage of Demons: Out of the Abyss * 


D&D Rage of Demons: Out of the Abyss Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell...   [click here for more]
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Fantasy Grounds: D&D Princes of the Apocalypse

Fantasy Grounds: D&D Princes of the Apocalypse * 


Abolish an Ancient Evil Threatening Devastation in this Adventure for the World's Greatest Roleplaying Game Called by the Elder Elemental Eye to serve, four corrupt prophets have risen from the depths of anonymity to claim mighty weapons with direct links to the power of the elemental princes. Each of these prophets has assembled a cadre of cultists and creatures to serve them in the construction...   [click here for more]
SmiteWorks  $24.99

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Baldur's Gate: DM's Resources [BUNDLE]

Baldur's Gate: DM's Resources [BUNDLE]


This special bundle product contains the following titles. A Cold Day in Hell – a hellish holiday adventure for Baldur's Gate: Descent into Avernus Regular price: $2.99 Bundle price: $2.00 Format: PDF A Cold Day in Hell A hellish holiday adventure for Baldur's Gate: Descent into Avernus A powerful bearded devil is creating infernal snowtoys to trick children...   [click here for more]
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Sanctum of the Matterites [BUNDLE]

Sanctum of the Matterites [BUNDLE]


This special bundle product contains the following titles. Sanctum of the Matterites - Part I: The Trials Regular price: $1.50 Bundle price: $1.25 Format: PDF • Solve the Puzzles • Battle the Elements • Claim the Power • Sanctum of the Matterites is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to...   [click here for more]
Dungeon Masters Guild  $3.00 $2.50

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The Sins of Ashton

The Sins of Ashton


When a community becomes isolated in an interdimensional fog, they will have to band together for survival. Were you trapped within the fog? Are you the next brave soul to pass through the fog never to return? Perhaps you are the ones that will free Ashton of its horrifying shackles. Brave the mysterious horrors in this quest to find out why this settlement has vanished! Contains 7 locations across...   [click here for more]
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