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The Dead Wedding

The Dead Wedding


 The wedding was meant to unite powerful families from Everlund and Silverymoon. "Til death do us part" comes sooner for some couples than others when undead hordes and a feral demilich are uninvited guests. The Dead Wedding is a short, 3 to 5 hour adventure for characters level 14 to 16.  The adventure contains maps for Moonshadow Keep and the crypt of the demilichess Regetta Arch Therm,...   [click here for more]
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Isle of the Dying Moon: An 11th-level One-Shot

Isle of the Dying Moon: An 11th-level One-Shot


Twelve days ago, the moon began to die. Tides shifted and animals panicked. Temples and wizarding schools were thrown in disarray, trying to find the source before the moon disappears entirely. A band of heroes sails to the source of the disruption: an island cloaked in shadow, terrorized by a mysterious figure living in the woods... Isle of the Dying...   [click here for more]
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Necromancer of Zhentil Keep

Necromancer of Zhentil Keep


Zhentil Keep has lain dormant for decades, the destruction wrought upon it enough to keep even the bravest and most foolhardy away. But rumors and plots are stirring up things better left alone in the skeleton of the city, and the dead may not lay still for much longer. East from the Keep, the city of Phlan celebrates Reclamation Day, honoring those lost in the fight to take back their...   [click here for more]
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Terminal Escape Velocity SJ-DC-NOS-01

Terminal Escape Velocity SJ-DC-NOS-01


A distress call from a lost spelljammer requires the assistance of experienced adventurers. Brave the wilds of the dead wildspace system known as Nostia, and discover why the ship went missing seven years ago. The giff know precious little, but promise rich rewards. A four hour adventure balanced for 5 characters with an average party level of 13, inspired by the 90s cult classic horror movie "Event...   [click here for more]
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SJ-DC-TRIDEN-MYKE-02 Every Move You Make

SJ-DC-TRIDEN-MYKE-02 Every Move You Make


A 4-hour Adventure for Levels 11-16 (Tier 3, APL 14) Adventurers League legal - Spelljammer Dungeoncraft An important artifact has gone missing - it's time to get it back... Every Move You Make is an exciting standalone adventure that is also the second in a trilogy. It showcases some of the wonders of Spelljammer with an engaging and accessible story, a beautiful battlemap and...   [click here for more]
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Horrors of Mount Throndor

Horrors of Mount Throndor


HORRORS OF MOUNT THRONDOR A Dungeons & Dragons adventure of exploration and madness for character levels 11 to 16 Many centuries ago, the dwarven kingdom of Sarphil stretched out across the Galena Mountains east of the Moonsea. They dug for the precious metals hidden beneath the rocky terrain, and they established numerous cities and settlements to aid in their excavation and manufacturing efforts....   [click here for more]
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Adaptable NPCs II (Fantasy Grounds)

Adaptable NPCs II (Fantasy Grounds)


Dungeon Masters, immerse players in your world by bringing the non-player characters to life (again), now for Fantasy Grounds! A follow-up to the best-selling Adaptable NPCs, book two is even bigger and better! Contained within this supplement are 110 NPCs with unique statblocks, each with custom art, lore, and a game stats balanced for the 5e Challenge Rating system....   [click here for more]
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The Dragon Games

The Dragon Games


Dragons are respected throughout the realms for their longevity and immense power. A single dragon can wreak havoc on entire regions. Kingdoms have assembled entire armies in order to vanquish troublesome dragons only to have those armies obliterated by a few blasts of the dragon’s breath. They have a fearsome and near legendary reputation, one that is well deserved. Yet brave (or foolish) adventures...   [click here for more]
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SJ-DC-RFJK-02-01 Rrakkma Recruitment

SJ-DC-RFJK-02-01 Rrakkma Recruitment


Part One of the Passage of Psylipse Trilogy A mysterious Githzerai approaches you at The Yawning Portal and challenges you to prove yourself. The stranger warns that any who join him must be fearless, with great mental fortitude. Are you up to the test? A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 14. CONTENT WARNING: fantasy racism/genocide (mention) ...   [click here for more]
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Ghost of the Mere

Ghost of the Mere


Enter the heart of darkness in this adventure for the world's greatest role-playing game! This 8- to 12-hour adventure for 11th- to 13th-level characters takes heroes to the Mere of Dead Men to put an end to a growing menace. Along the way, they will discover an ancient evil vying at a most terrifying return. This product is written in the D&D Adventurers League style and...   [click here for more]
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Tasha's Magical Mirror Maze

Tasha's Magical Mirror Maze


Tasha's Magical Mirrored Maze A Puzzle challenge For characters of 4-20 level This is a stand alone puzzle maze that can be placed in any setting. It is simple enough for DM's to run but complex enough it may leave players stumped for hours. This can take anywhere from 30 mins to 2 hours deepending on how you players handle this encounter. ...   [click here for more]
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Crystal Lake - A Horror Themed Adventure

Crystal Lake - A Horror Themed Adventure


The serene and scenic Crystal Lake is beautiful this time of year. The crisp autumn air, the changing colors of the leaves, and the cool breeze off the lake provides the perfect place to get away from the hectic adventuring lifestyle. A campground on the shores of the lake provides relaxing activities to enjoy the scenery and setting. But this year, an ancient evil awakens and threatens to shatter...   [click here for more]
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CCC-LINKS-02 The Secrets We Keep

CCC-LINKS-02 The Secrets We Keep


As winter releases its grip on the region surrounding the town of Phlan, secrets are revealed within Glumpen Swamp. Strange landscapes and sigils have been found beneath the mud, and the wildlife around the swamp has become greatly agitated. At times a spectral figure can be seen in the distance, only to disappear upon approach. Can you discover what is happening in the muck and gloom? A 4-hour...   [click here for more]
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Rise of Tiamat: Council of Giants

Rise of Tiamat: Council of Giants


While they are mentioned, Rise of Tiamat does not delve deeply into the giants of Faerun. This expansion changes that! Convince the grand and towering giants of the Sword Coast to join the fight against Tiamat and her draconic cult in this expansion for the Rise of Tiamat published adventure. Enjoy, and please leave a review! ...   [click here for more]
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Amphail Asylum

Amphail Asylum


V 1.2 Update: New Alt Cover, New Upgraded VTT Maps Video description available on desktop version of this site! This is for the standard pdf, see below about other versions:  Fantasy Grounds Module  Get a free phone PDF with the purchase of either format or grab the bundle option for a discount on all 3 format options! Please consider leaving an honest review/rating, they are...   [click here for more]
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CCC-GAD02-03 Arena of Champions

CCC-GAD02-03 Arena of Champions


In honor of Tempus, Hillsfar will host the Celebration of Swords – the largest battle tournament that the Moonsea has ever seen. Warriors from across the multiverse will descend upon the arena for a chance at eternal glory. Does your team have what it takes to become champions? A four-hour-adventure for 11th to 16th level characters. This adventure revels in the glory of high tier D&D...   [click here for more]
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From the Shadows - The Gothic Conversion

From the Shadows - The Gothic Conversion


From the Shadows The Gothic Conversion Requires the AD&D Ravenloft Adventure From the Shadows, to play   by Igor Comunale Deep beneath the foundation stones of Castle Avernus, Azalin the lich hatches his plots. The grand conjunction is coming, when all the lands and lords of Ravenloft will be set free upon the realms of man....   [click here for more]
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Dragon Relics

Dragon Relics


The Devourer Awakens A 5th edition Dungeons & Dragons campaign for characters from 1st to 12th level When a cloud giant castle comes tumbling from the sky right into the characters’ path, they are confronted with the horrifying realisation that an ancient blue dragon named Rah-Ziel the Devourer has woken from his centuries of slumber, and is making his presence...   [click here for more]
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Tales of the Infinite Planes

Tales of the Infinite Planes


Tales of the Infinite Planes Explore the World Serpent Inn and the Multiverse with 8 Adventures! Adventures previously released have been collected into one convenient package! The magic of Dungeons & Dragons and other roleplaying games is the unfolding story that happens at the game table, whether it’s a virtual or real table. The Dungeon Master sets the stage and...   [click here for more]
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Ins & Outs of Undermountain - Waterdeep Dungeon of the Mad Mage Supplement

Ins & Outs of Undermountain - Waterdeep Dungeon of the Mad Mage Supplement


Delve direct into the depths of the Dungeon of the Mad Mage. 10 character-level appropriate adventure hooks in and around Waterdeep for entering each of the first ten levels of Undermountain! A young female dwarf with a raven on her shoulder sits alone at a small table for two at a corner in front of one of the ornate windows of the Yawning Portal. Occasionally a grizzled adventurer...   [click here for more]
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Carnival of Pain

Carnival of Pain


The Carnival of Pain Your party must brave the most terrifying circus the multiverse has to offer: the Carnival Eternal! The characters must find a way to sneak past the carnival's powerful magic wards, navigate its treacherous and back-stabbing devils, and delve deep into the Harlequin Queen's awful funhouse of torment! Will the characters live to see another day? Or will the Harlequin Queen...   [click here for more]
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SJ-DC-CONMAR-03 Heart of Shards

SJ-DC-CONMAR-03 Heart of Shards


A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13. Part 3 of the Saving Marcus Tetralogy As your dragonship is pulled towards the black hole, you realize this is your one chance to save Marcus (and yourself)!     CONTENT WARNING: Emptiness of Space, Kidnapping The Saving Marcus...   [click here for more]
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Icewind Dale Gazetteer Collected Edition

Icewind Dale Gazetteer Collected Edition


Resources and expansions for running Icewind Dale: Rime of the Frostmaiden The Icewind Dale Gazetteers, a set of guidebooks containing detailed setting information, new scenarios, and additional resources for running Rime of the Frostmaiden, have been published in a collected edition. All of the resources are now available in a single PDF. The gazetteers...   [click here for more]
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Oh Du Schreckliche (One Shot Abenteuer)

Oh Du Schreckliche (One Shot Abenteuer)


*** this is the german version. Click here for the english version! *** Oh Du Schreckliche Die Rache des Halbteufels Dholfaiss an Santa Claus und der Fluch der ewigen Weihnacht "Der Fluch ist mal richtig übel." "Sehr kreative Ideen für die Skills von Sancta Nicolausio." "Den Krampus kenne ich noch von früher aus der Heimat. Wirklich toll das auch bei D&D wiederzufinden!"...   [click here for more]
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The House at the End of the Lane

The House at the End of the Lane


There is a house at the end of the lane. The house appears to have been well made and is still in good shape but the windows and doors are shuttered and it looks as if no one has lived there for some time. The adults don't go near it, saying it's dangerous and cursed. Children tell you it's haunted and so scary even the wildlife stays away. But something is stirring inside the house,...   [click here for more]
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It Walks the Jungle at Night

It Walks the Jungle at Night


Save 40% on this product through my 2017 Bundle! "A nice supplemental adventure...provides some well written lore" - The Kind GM A video review by DM Dango can be found here. Updated to version 1.1: An example map for the final encounter, notes for running the adventure at levels 11-16 (with alternate statblock), additional text for various player decisions, additional art and editing! It stalks the...   [click here for more]
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Fun for the People

Fun for the People


Fun for the people This Adventure Module Collection Contains: A detailed campaign setting & lore for a wandering fair Three complete one shot adventure modules A ruleset on how to fairly judge competitions between players A ruleset on how to handle drunkeness or getting drunk A ruleset for creating a Doppelganger race in D&D 5e A ruleset for how to run a siege … and lots...   [click here for more]
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Selene Nightshade: The Mistress of Shadows

Selene Nightshade: The Mistress of Shadows


VOLUME #1 ARE YOUR PLAYERS CRAVING A CHALLENGE BEYOND THE ORDINARY? This series of PDFs introduces unforgettable villains (BBEGs) to ignite your campaigns with epic chaos and thrilling encounters!  In this volume we meet Selene Nightshade, known as the Mistress of Shadows, a powerful and enigmatic figure that haunts her nearby realms. Her dark reputation precedes...   [click here for more]
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Six Swords Out of Hell

Six Swords Out of Hell


Go beyond Avernus! Visit Maladomini, the Seventh Layer of Hell, in this epic 8-hour adventure for characters of levels 11 to 16! A prisoner with knowledge vital to the safeguarding of Faerûn is held in Maladomini, the seventh of the Nine Hells. Retrieving her is a blood-tinted guided tour of all of this plane has to offer. There are bargains to be made and infernal bureaucracy...   [click here for more]
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Maze of Shadows

Maze of Shadows


DESTINY AWAITS THE COMING OF THE STORMREAVERS A force of darkness and corruption seeps into the jungles of Chult, defiling the once eternal spirits that gave life to the land. Left unchecked, this vile power will extend beyond the jungle lands to pervade the entirety of the Realms.    Seeking to restore the Lost City of Mezro and its immortal protectors, a band of adventurers...   [click here for more]
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100 Monster Hunts (Fantasy Grounds)

100 Monster Hunts (Fantasy Grounds)


Announcing 100 Monster Hunts, which contains one hundred unique bounty quests using official content from published WotC sources, now for Fantasy Grounds! What is contained within this module? This supplement has been designed to help Dungeon Masters quickly establish small bounties, quests or plot hooks when populating a town, village, city or general questing noticeboard....   [click here for more]
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One-Shot: The Storm to Come

One-Shot: The Storm to Come


The Storm to Come is an original adventure set in the Forgotten Realms using the rules for the fifth edition of Dungeons & Dragons. The adventure is usable at any level and is designed to bridge the gap between two adventures through your campaign. It is set on a passenger ship called the Cove Cutter and involves a mystery in which someone aboard is trying to sabotage...   [click here for more]
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Book of Seasons: Solstices

Book of Seasons: Solstices


Every season has its rituals, each celebration its deeper mysteries... Book of Seasons: Solstices features 20 original ENnie nominated adventures for Tiers 1-4, each featuring unique art, from the creators of the Uncaged Anthology, Eat the Rich, and Friends, Foes, and Other Fine Folk. Solstices features adventures based on Summer and Winter themes.  Book of Seasons: Solstices includes multiple...   [click here for more]
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CCC-ALMOG-03 TALES03-01 Claws of Fury

CCC-ALMOG-03 TALES03-01 Claws of Fury


The frontier city of Hawksroost has seen a lot in the past few weeks, but the claims that the people have seen a skeleton dragon flying overhead at dusk are unsubstantiated. The hunt for the rumored creature is on, but is the creature what the people claim it is? Or is something else getting the people of Hawksroost all worked up? About Mount Ogden Gaming Company MOGC is a group of gamers...   [click here for more]
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SJ-DC-TRIDEN-MYKE-03 Every Bond You Break

SJ-DC-TRIDEN-MYKE-03 Every Bond You Break


A 4-hour Adventure for Levels 11-16 (Tier 3, APL 14) Adventurers League legal - Spelljammer Dungeoncraft You've got a way into the palace - it's time to shake things up... Every Bond You Break is an exciting standalone adventure that is also the third in a trilogy. It showcases some of the wonders of Spelljammer with an engaging and accessible story, and features beautiful battlemaps...   [click here for more]
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Myriad, City of Tiers

Myriad, City of Tiers


Myriad, a city originally devoted to magical research, has been hidden and isolated for nearly a thousand years. Now, it has rejoined the world and an unseen struggle is taking place within its walls. A party of adventurers has been invited to enter the city and assist in its reintegration. Myriad's secrets, however, run deep and dangerous. A Dungeons & Dragons, 5th Edition, Game...   [click here for more]
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SJ-DC-AUG-08 I, Xamott: Tales of the Beholder Corps

SJ-DC-AUG-08 I, Xamott: Tales of the Beholder Corps


The Eyes of Flame have gone too far and built a mighty fleet of beholder tyrant ships. But never fear, the Beholder Corps yet lives! Xamott—master of tactics—enlists powerful and wise heroes to sink this fleet in the depths of Realmspace. But who is the leader the enemy fleet and what doom lurks in waiting for the Corps? A Four-Hour Adventure for Tier 3 Characters. Optimized...   [click here for more]
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D3 Vault of the Drow - 5e Conversion Guide with Maps

D3 Vault of the Drow - 5e Conversion Guide with Maps


5e D&D conversion of the various monsters, magic items, and creature encounters for the classic module D3 Vault of the Drow.  The original module is required to use this conversion guide.  The module references items in the Dungeon Masters Guide and creatures from the Monster Manual, Mordenkainen’s Tome of Foes, and Volo’s Guide to Monsters. I have also released the following related 5e...   [click here for more]
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Daerdan's Tall Tales: 101 Arctic Encounters

Daerdan's Tall Tales: 101 Arctic Encounters


Explore the Frozen Wastes with this Tome of 101 Encounters! "After my days on the high seas, my treacherous kin had me banished to the frozen wastes where I blazed a trail fierce enough to startle the gods—I swear!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: 101 Arctic Encounters is the unawaited sequel to the all-right selling Daerdan's Tall Tales series....   [click here for more]
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Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden

Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden


When miners in Termalaine, one of the towns of Ten-Towns, unknowingly discover a new source of the mysterious and powerful chardalyn, powerful foes from the Underdark take note and begin their own investigation. Strange things begin to happen around Termalaine, and heroes find themselves drawn into a mystery with few obvious answers. Can they discover the truth of the sinister mechanisms...   [click here for more]
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SJ-DC-TST-03 Bakunawa

SJ-DC-TST-03 Bakunawa


The people of Tawalisi prepare for battle against the mighty serpent. Only one moon remains. While the drums of war echoes, a shadow lurks. A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13. Part 3 of the Bakunawa Trilogy CONTENT WARNING: Violence, trauma Included are maps and the printer-friendly version of the mod ------------ This is based on the Filipino folklore Bakunawa and...   [click here for more]
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Roots of Evil - The Gothic Conversion

Roots of Evil - The Gothic Conversion


Roots of Evil The Gothic Conversion Requires the AD&D Ravenloft Adventure Roots of Evil, to play by Igor Comunale The Grand Conjunction has come to pass! As a result, the lords of Ravenloft have broken through the Mists and escaped into the Prime Material Plane. Bit by bit, monsters of the demiplane of dread are following behind....   [click here for more]
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CCC-BMG-13 PHLAN 1-1 Sepulture

CCC-BMG-13 PHLAN 1-1 Sepulture


Spirits in Phlan are high in the wake of Vorgansharax’s defeat. Reconstruction plans are finally in motion, yet one threat looms. The Doomguide of Kelemvor has descended into the shadows of the necropolis and gathers dark forces around him. There is little he won’t anticipate. One should have their affairs in order before accepting this mission. A four-hour adventure for 11th-16th level...   [click here for more]
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SJ-DC-IGC-ECP-01 Stoneheart

SJ-DC-IGC-ECP-01 Stoneheart


Play all FIVE parts of the Pentalogy for an experience your players will NEVER FORGET! Tier 3 [2-Hour Spelljammer Dungeoncraft] Stoneheart Part I of the Elemental Cosmic Power Pentalogy  Astronomers have spotted a rogue asteroid made entirely of dense materials heading for the Rock of Bral. Unearth the secrets buried within...   [click here for more]
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SJ-DC-IGC-ECP-05 Behold, Tiamatron

SJ-DC-IGC-ECP-05 Behold, Tiamatron


Play all FIVE parts of the Pentalogy for an experience your players will NEVER FORGET! Tier 3 [2-Hour Spelljammer Dungeoncraft] Behold, Tiamatron Part V of the Elemental Cosmic Power Pentalogy  Tiamatron, a being of cosmic destruction has awoken with malice in its core. Who will stand between this entity of cosmic proportions and the people on the...   [click here for more]
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DL-DC-SF-01 Split or Fuse

DL-DC-SF-01 Split or Fuse


Split and Fuse A Dragonlance®: Sympathizer’s Flight Adventure A suspicious acquaintance has reached out. He needs security for transporting magic stones through hostile territory. He promised to make it worth your while and knowing your tendency for being a do-gooder he declared his independent research will surely be a boon to the world. A Four-Hour Adventure for Tier 3 Characters. Optimized for...   [click here for more]
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FR-DC-RWIE-03 Circus Berserkus

FR-DC-RWIE-03 Circus Berserkus


Cultists lurk in a traveling circus, hoping to summon a Demon Lord who wants revenge on Thay. Can you oust the cultists before they get enough snackrifices from their circus games? A Four-Hour adventure for Tier 3 characters. Optimized for APL 13. Content Warnings: clowns (potentially), foolhardy NPCs dying via comedic horror Written exclusively for OrcCon 2024!...   [click here for more]
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The Mourning Lord

The Mourning Lord


Tell the greatest story no one ever told... A tantalizing tale; in which a bold group of heroes braves the depths of Fort Morninglord, a long forgotten ruin. Therein, their mettle is tested by cruelty, suffering, and no small-measure of mischief. Will their courage -and their stomachs- hold steady? Will they banish the wicked presence that holds dominion here? Can...   [click here for more]
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The Labyrinthe Archive

The Labyrinthe Archive


The Labyrinthe Archive is an adventure location designed to be easy for DMs to drop into their campaigns when the characters must traverse a dangerous place in order to find hidden knowledge or a powerful magic item. It is a fast and easy location to drop into any campaign that requires little prep from the DM and encourages the DM to improvise the small details while taking care of the big picture...   [click here for more]
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Mike's Free Encounters 31-40

Mike's Free Encounters 31-40


This combines encounters 31 to 40 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can get dusty in the fallen desert outpost, clean up in the Bath of Pelthonus and get chopped up by the Gladiomortuus. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color...   [click here for more]
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