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Beneath Aelshade Mere

Beneath Aelshade Mere


This is the sixth one on one adventure. It is designed for one player and a DM. It can be scaled to be played with multiple characters. Look for the other adventures in the series. It begins with 1st level characters and progresses up to 20th level characters through the six part series. They can be bought and played individually or in a bundle. ...   [click here for more]
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Fiends in Thornleaf Forest

Fiends in Thornleaf Forest


This is a one on one adventure. It is designed for one player and a DM. It could be scaled for multiple characters. ...   [click here for more]
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Temple of the Spider Queen

Temple of the Spider Queen


An ancient evil has been awakened. You must find and face the Queen of Spiders before the people of Hilltop Springs are exterminated. This is a challenging adventure for characters between 10-12 levels. ...   [click here for more]
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Half sized Vegence GB002

Half sized Vegence GB002


Since the end of the last adventure 2 other members of the God's Bane have been killed. Primrose Knows This wasn't an accident and goes into hiding while trying to find out who did it. But to her dismay with the help of some adventurers she finds out who did it. An old Enemy who has come to finish what they started. A adventure for a Very High level party and middle of the God's Bane adventures....   [click here for more]
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Temple of One GW012

Temple of One GW012


After Mono Forced Nim-Aer to be summoned to the material plane in a act of despiration he sent the souls who were about to be destoryed to barvaria. While trying to get them back Mono wanted the land for her own and now they are at war. Both being new gods the older gods aren't doing anything but watch their war. Infact some are even betting on the action. Primrose has found where she think Mono is...   [click here for more]
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Battle with Damaceus

Battle with Damaceus


For levels 10 to 18. The DM can scale it either way to make it challenging. This is the Fourth and final module that includes: The Demon Slayer, Song of Eyrindor, and The Hammer of Shuldek. It is a very challenging module, but also has some cool puzzles. It was a great series!!! ...   [click here for more]
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Scourge of Dracwolf

Scourge of Dracwolf


This is a one on one adventure. It is designed for one player and a DM. It can be scaled for multiple players. ...   [click here for more]
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Just Another Day In Scornubel

Just Another Day In Scornubel


Come to Scornubel the trade center of of Faerun! This booklet contains encounters and quests that are set in or around the city of Scornubel in the year 1489 DR. Each one contains flavor text and background details. NPC data has also been provided for important characters. Rather than tying these quests to specific levels, they have been designed to be scaled for use with any party. Some quests...   [click here for more]
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20 Chillingly Creepy Encounters

20 Chillingly Creepy Encounters


Twenty Chillingly Creepy Encounters Welcome traveller to the darkest and cruelest corners of the realms. Where your worst nightmares hide just beyond your sight. Where all is not at it seems and evil lurks in shady corners. Where you are lucky to get out alive and with your sanity intact. Welcome to Twenty Chillingly Creepy Encounters. In this module you, the Dungeon Master,...   [click here for more]
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99 Cent Adventures - Mask of the Ice Devil - Addon Adventure

99 Cent Adventures - Mask of the Ice Devil - Addon Adventure


Introduction: It is the hottest summer in decades, possibly centuries, yet the town of Seaside isdetermined to hold their annual Summer Solstice Festival despite the heat. There will be food and dancing and games... and an iceberg floating in the bay?!? ...   [click here for more]
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99 Cent Adventures - The Cult of the Black Pharaoh - Addon Adventure

99 Cent Adventures - The Cult of the Black Pharaoh - Addon Adventure


Tales of the Black Pharaoh abound in several lands, stories of the ruler of an ancient empire unrivaled in his power and depravity. Nefer Ankh Ahmen was once the terror of the world, sometimes even worshipped as a god on earth. A score of heroes gathered from many nations ended his reign and freed his people, but their civilization never recovered from his depredations and soon after fell into ruin....   [click here for more]
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99 Cent Adventures - The Tiefling's Family Secret - Addon Adventure

99 Cent Adventures - The Tiefling's Family Secret - Addon Adventure


A tiefling sage, Devlin Dross, has discovered a disturbing intimation in the annals of his family. The chronicles speak of gaining power and learning secrets in sideways, tangential terms which lead Devlin to fear some dark secret kept hidden even within the family itself. He has uncovered references to a private retreat where family members would go for these purposes and thinks it may be a library...   [click here for more]
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Arena of Power (5e Arena für PvP)

Arena of Power (5e Arena für PvP)


The Arena of Power is a versatile an variable battleground where player characters can fight player characters or groups can fight their enemies. We all know the PvP functions of video games. They may call “battle royal”, “arena” or “rumble”, but it is always a number of players fighting each other until only one is left standing. And the Arena of Power now gives...   [click here for more]
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Black Rain (3.0)

Black Rain (3.0)


When the dreaded black rain falls, all those who revere deities or rely on them for power and protection cringe in fear. The black rain forms a wall between the mortal and the divine and thus, when it falls, clerics lose all ability to cast spells and work miracles. Only the foulest of villains would use this opportunity to strike against the near-helpless clerics of an otherwise powerful temple. When...   [click here for more]
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Lochfell's Secret (3.5)

Lochfell's Secret (3.5)


Hollyvyre saw her husband eaten right before her eyes by a giant sea monster that walked on water. That same day, a young man found his mother's grave dug up -- and his mother's body missing. Are the two events connected? What would a sea monster want with corpses? Drop this adventure for D&D v3.5 by Eric Haddock into your campaign world wherever there is a small port town. Suitable for four...   [click here for more]
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Matters of Vengeance (3.0)

Matters of Vengeance (3.0)


It is said that the loss of love can drive men mad, but in this new adventure by Darrin Drader, it results in a search for vengeance that spans more than 200 years. Can the PCs stop the man whose hate has turned him into a death knight before he takes his final revenge? Drop this adventure for D&D v3.5 by Darrin Drader into any area that features a small village in close proximity to a manor...   [click here for more]
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One-Shot: Sullied Waters

One-Shot: Sullied Waters


A town of sea elves has been ruled over by a democratic council for centuries. It has been a place of peace — but now someone has killed a member of the council. To complicate matters, the murdered is undoubtedly someone else on the council. It’s up to the adventurers to figure out who the killer is and stop whatever nefarious plans they’re brewing. A One-Shot Adventure Sullied...   [click here for more]
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PvP Fighting Arena Adventure: Syndicates & Ichor Pits

PvP Fighting Arena Adventure: Syndicates & Ichor Pits


An illegal, underground fighting pit has orchestrated nonlethal fights in an undisclosed location in a big city. Over the years, it has grown from minor nuisance to a secretive, political cabal that controls and terrifies almost everyone in the know. However, its nonlethal fights seem to have become more dangerous. A woman rumored to be one of the combatants has disappeared, prompting a world faction...   [click here for more]
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Serral's Side Treks Volume 2

Serral's Side Treks Volume 2


Included in this additional volume are six encounters to use within your existing campaign or else to link and form the basis of a campaign. Level agnostic, you can use with almost any adventure to add depth and flavor to your world. Transport a deadly cargo, guard a vault from a devious attack, race another adventuring party for a dubious treasure, discover what is troubling the town of Bristhome,...   [click here for more]
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The Dead Wedding

The Dead Wedding


The wedding was meant to unite powerful families from Everlund and Silverymoon. "Til death do us part" comes sooner for some couples than others when undead hordes and a feral demilich are uninvited guests. The Dead Wedding is a short, 3 to 5 hour adventure for characters level 14 to 16. The adventure contains maps for Moonshadow Keep and the crypt of the demilichess Regetta...   [click here for more]
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The Horror Under the Mountain

The Horror Under the Mountain


The Horror Under the Mountain. Volume 1 of the Great White North Trilogy. On a nameless, featureless demi-plane the Tarrasque rages across an all-encompassing nothingness. Last seen on Faerun a century ago during the cataclysm of Odobaz, the battle mage order of the Eldritch Storm sacrificed itself to banish the mighty titan to its demi-plane prison. Now a foul power emerges in the High...   [click here for more]
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The Storm to Come

The Storm to Come


The Storm to Come is an original adventure set in the Forgotten Realms using the rules for the fifth edition of Dungeons & Dragons. The adventure is usable at any level and is designed to bridge the gap between two adventures through your campaign. It is set on a passenger ship called the Cove Cutter and involves a mystery in which someone aboard is trying to sabotage...   [click here for more]
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Tower of Zakelana

Tower of Zakelana


Roughly three hundred years ago the young Zakelana was refused admission to an academy of wizards because “girls are witches and not wizards.” Undaunted, she sought impromptu lessons from adventurers while serving drinks at the local tavern. From this humble start, she became one of the world’s greatest wizards. In addition to being famous for her mastery of extra-dimensional magic,...   [click here for more]
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Vault of the Gods

Vault of the Gods


Raid the Cloud Giant's Treasure Storehouse! The cloud giant Basileus has invited bards from across the Realms to his cloud castle Tryphosa to try their hand at singing along with or playing his magical harp. However, the cloud castle is famous for protecting treasures more valuable and magic items more powerful than the harp. One such item is a weapon that all of giantkind...   [click here for more]
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Hey, Mister. Can You Help Me?

Hey, Mister. Can You Help Me?


HEY, MISTER. CAN YOU HELP ME? A series of short encounters and story hooks that may cause your party to never trust a child again… Designed for characters of all levels by ALAN TUCKER __________________________________ Follow me on Twitter: @TuckerAuthor For Fantasy and Science Fiction Novels—some for FREE!— check out: www.AlanTucker.net...   [click here for more]
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Inanimis' A Hundred Plot Hooks

Inanimis' A Hundred Plot Hooks


A Hundred Plot Hooks to start your Campaign! Or your one-shot! Or your mini-Campaign! Or just... I don't know use it as side quests? Whatever you want to do with them here are 100 plot hook suggestions with minor tips and explanations for each. Hope you enjoy, feedback is always welcome! Check more of my stuff by clicking here. Also,...   [click here for more]
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Man, This Place Has Really Gone to Hell

Man, This Place Has Really Gone to Hell


Blood War? You can't handle the Blood War! This supplement provides a number of adventure and campaign starter ideas to introduce your party to the dangers and intrigue of the eternal Blood War. by ALAN TUCKER __________________________________ Follow me on Twitter: @TuckerAuthor For Fantasy and Science Fiction Novels—some for...   [click here for more]
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New Gods war Saga 12-14

New Gods war Saga 12-14


Includes the New God war Saga. Follow the Path of the Old God's Bane as they Fight against one of their most dangerous Foes Mono the new Lich Goddess. Join in as you help Nim-Aer, Primrose, And Theors as they fight against Mono and her plans. Includes /product/203920/Temple-of-One-GW012 /product/204399/Theft-in-the-Halls--GW013?sorttest=true /product/206196/Pet-of-the-Lich-GW014?sorttest=true...   [click here for more]
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The Silence of Mothvale

The Silence of Mothvale


A macabre mystery adventure from reddit user /u/itsADnDMonsterNow. The party is tasked with investigating the sudden lack of communication from a small mountain village. Before they're done they'll investigate a ghost town, fight off hordes of undead, and put a stop to an evil ritual that threatens the entire region! If you want to keep your cleric busy, and your barbarian happy, run The Silence...   [click here for more]
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Tomb of Nim-Aer GB001

Tomb of Nim-Aer GB001


A Member of the God's bane named Nim-Aer has become sick. and requests the party's help. He feels he needs to get rid of this illness so that he might once again fight. He doesn't know what is happening but in the distant future he wants to be prepared. He doesn't offer nothing in return he does offer riches But only if the party is willing to enter his tomb. (Note Goblins aren't as dumb as you might...   [click here for more]
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Veils & Vengeance

Veils & Vengeance


**Updated as of 4/1/18. Adventure is now FOUR pages. Adventure Structure: This is a combat-light roleplaying adventure designed for 4+ players. Your players can either roll new characters or they can use their existing characters. Please note: this adventure is primarily designed for DMs who enjoy improv and do not need a clear path for the adventure. PDF includes...   [click here for more]
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It came from realm 63 MTP25

It came from realm 63 MTP25


Madness is the plan 025 A female version of the god Nim-Aer has been introduced into the lands. While this itself isn't bad it's the fact that the party is now involved with it is. Adventure for level 12-15 adventures ...   [click here for more]
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Jungle Politics: A Bullywug Winter Miracle

Jungle Politics: A Bullywug Winter Miracle


Dungrunglung lies in ruins! While in the jungles of Chult, the party finds themselves caught between the fleeing grungs and bullywugs of Dungrunglung and pursuing frost giant forces! Why did the giants destroy the amphibian village? Was there a horrible misunderstanding? What's this 'Ring' the giants keep going on about? A Tomb of Annihilation-oriented adventure, with locations...   [click here for more]
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Three adventures Volume 2

Three adventures Volume 2


This second volume offers three new adventures for characters level 8 to level 18. It includes: Yerk's revenge, Ruins at Ganthorpe, and the Temple of the spider queen. Three titles for one low price! ...   [click here for more]
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Serral's Side Treks Volume 1 & 2 Omnibus Edition

Serral's Side Treks Volume 1 & 2 Omnibus Edition


Included in this Consolidated volume (includes 1&2) are twelve encounters to use within your existing campaign or else to link and form the basis of a campaign. Level agnostic, you can use with almost any adventure to add depth and flavor to your world. Match wits with a Fire Djinn Seek out a grave robber Help a village with a an unnatural well Seek a Hunter's Blessing Travel with the...   [click here for more]
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Three One on One Adventures Volume 2

Three One on One Adventures Volume 2


This bundle is the second volume of one on one adventures. They are designed for one player and a DM. They can be scaled for more than one player. ...   [click here for more]
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It Walks the Jungle at Night

It Walks the Jungle at Night


Save 40% on this product through my 2017 Bundle! "A nice supplemental adventure...provides some well written lore" - The Kind GM A video review by DM Dango can be found here. Updated to version 1.1: An example map for the final encounter, notes for running the adventure at levels 11-16 (with alternate statblock), additional text for various player decisions, additional art and editing! It stalks...   [click here for more]
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B2 The Wizard Higgs

B2 The Wizard Higgs


From Cawood Publishing, one of 26 bestselling 5E products. A mind-bending 5E adventure in which the players travel from a mysterious island to the dangerous Underdark! Our heroes must find a missing wizard named Higgs and come face-to-face with Hadron, the elder brain. The story begins with the heroes shipwrecked during a wicked storm. In searching for answers to the deepest of questions,...   [click here for more]
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Classic Modules Today: D1-2 Descent into the Depths of the Earth (5e)

Classic Modules Today: D1-2 Descent into the Depths of the Earth (5e)


In 1981, TSR published the module named “Descent into the Depths of the Earth” with the module code “D1-2”. It was written by Gary Gygax and illustrated by David C. Sutherland III, David A. Trampier, Jim Roslof, Jeff Dee, Erol Otus, David S. La Force, and Bill Willingham. It consisted of a 32 page booklet and cover folder containing maps. This conversion guide...   [click here for more]
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Classic Modules Today: D3 Vault of the Drow (5e)

Classic Modules Today: D3 Vault of the Drow (5e)


In 1981, TSR published the module named “Vault of the Drow” with the module code “D3”. It was written by Gary Gygax and illustrated by David C. Sutherland III, David A. Trampier, Jeff Dee, David S. La Force, and Erol Otus. It consisted of a 32 page booklet and cover folder containing maps. This conversion guide allows DMs to run the original module with 5th...   [click here for more]
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Classic Modules Today: G1-2-3 Against the Giants (5e)

Classic Modules Today: G1-2-3 Against the Giants (5e)


In 1981, TSR published the module named “Against the Giants” with the module code “G1-2-3”. It was written by Gary Gygax and illustrated by David C. Sutherland III, David A. Trampier, Jeff Dee, David S. La Force, Erol Otis, and Bill Willingham. It consisted of a 32 page booklet and two cover folders containing maps. The material was previously published in 1978 as three separate...   [click here for more]
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Classic Modules Today: Q1 Queen of the Demonweb Pits (5e)

Classic Modules Today: Q1 Queen of the Demonweb Pits (5e)


In 1980, TSR published the module named “Queen of the Demonweb Pits” with the module code “Q1”. It was written by David C. Sutherland III and Gary Gygax, and illustrated by Jeff Dee, David S. LaForce, Erol Otus, Jim Roslof, and David C. Sutherland III. It consisted of a 32 page booklet and double cover folder containing maps. This conversion guide allows DMs to run the original...   [click here for more]
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Classic Modules Today: WG5 Mordenkainen's Fantastic Adventure (5e)

Classic Modules Today: WG5 Mordenkainen's Fantastic Adventure (5e)


In 1984, TSR published the module named “Mordenkainen's Fantastic Adventure” with the module code “WG5”. It was written by Robert J. Kuntz and Gary Gygax, and illustrated by Clyde Caldwell and Jeff Easley. It consisted of one 32 page booklet and a tri-fold cover with wilderness and dungeon maps. "The module you are about to read contains the basis for one of the most difficult...   [click here for more]
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Mountain Summit

Mountain Summit


About the Adventure: Mountain Summit is a short adventure, involving an expedition up the side of mountain where a coven of bheur hags made their lair atop the snowy peak. Toiling in the suffering of others as all hags do, this particular coven serve in worship to Cegilune; hag patron of the moon. They intend to raise an army of icy constructs and attack the town of Hundlestone to test the power...   [click here for more]
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Nice Day for a Wight Wedding

Nice Day for a Wight Wedding


Utilize the creatures and lore of Tome of Foes! In this supplement, you'll find FIVE mini-adventures that are perfect as side quests or session-filling encounters for your home game. The entries make use of the lore and creatures in Mordenkainen's Tome of Foes, giving you ways to incorporate them into your game. The five mini-adventures are: Nice Day for a Wight Wedding...   [click here for more]
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RAVENLOFT II: Conversion Guide

RAVENLOFT II: Conversion Guide


This is a fully converted to 5th edition guide to I10 - Ravenloft II: The House on Gryphon Hill. The original quest which you will be also needing can be found here: /product/178605/I10-Ravenloft-II-The-House-on-Gryphon-Hill-1e?term=ravenloft+I&test_epoch=0 This is a follow up to the original Ravenloft quest that was used to do Curse of Strahd and can be also used to continue...   [click here for more]
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Revenge of the Gith (one shot adventure)

Revenge of the Gith (one shot adventure)


Outline: The players must infiltrate a remote military academy at night to secure the release of loved ones taken hostage by the belligerent githyanki. Playable as a standalone adventure or a continuation of the Instruments of Fate one shot series, the module easily is adapted for insertion into the main campaign of a variety of group levels and compositions. Features:...   [click here for more]
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Terror in Krezk

Terror in Krezk


The absence of Strahd and the fading of the Mists of Ravenloft do not utterly cleanse the land. Corruption still abounds in the region of Barovia, even after the defeat of the vampire lord. Barovia without Strahd is a little less dark, and a little less evil, but is still a festering den of supernatural evil. As such, Barovia is somewhat appetizing to various evil entities. With Strahd gone such opportunistic...   [click here for more]
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The Call of Seedooloo

The Call of Seedooloo


Will you be able to silence the Call of Seedooloo? No-one knows why, but many of the villagers of Greenmist have been going insane. Not only that, but something has caused the surrounding environment to transform into fetid swamps. Heroes from far and wide have gone into the swamps to destroy the source of the madness, but none have returned. The truth is that the psychic whispers...   [click here for more]
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Adrift

Adrift


Adrift is a high-level one-shot horror adventure designed for characters levels 13-16 and is expected to take 4-6 hours. A great deal of the time is due to the fact that higher level combat can go quite long compared to combats at lower levels. The horror aspect in this adventure comes from some of the menacing creatures your players will face - such as the deadly corpse angler and a swarm of hallucinogenic...   [click here for more]
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