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Veils & Vengeance

Veils & Vengeance


**Updated as of 4/1/18. Adventure is now FOUR pages. Adventure Structure: This is a combat-light roleplaying adventure designed for 4+ players. Your players can either roll new characters or they can use their existing characters. Please note: this adventure is primarily designed for DMs who enjoy improv and do not need a clear path for the adventure. PDF includes...   [click here for more]
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It came from realm 63 MTP25

It came from realm 63 MTP25


Madness is the plan 025 A female version of the god Nim-Aer has been introduced into the lands. While this itself isn't bad it's the fact that the party is now involved with it is. Adventure for level 12-15 adventures ...   [click here for more]
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Jungle Politics: A Bullywug Winter Miracle

Jungle Politics: A Bullywug Winter Miracle


Dungrunglung lies in ruins! While in the jungles of Chult, the party finds themselves caught between the fleeing grungs and bullywugs of Dungrunglung and pursuing frost giant forces! Why did the giants destroy the amphibian village? Was there a horrible misunderstanding? What's this 'Ring' the giants keep going on about? A Tomb of Annihilation-oriented adventure, with locations...   [click here for more]
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Three adventures Volume 2

Three adventures Volume 2


This second volume offers three new adventures for characters level 8 to level 18. It includes: Yerk's revenge, Ruins at Ganthorpe, and the Temple of the spider queen. Three titles for one low price! ...   [click here for more]
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Arena of Power (5e Arena für PvP)

Arena of Power (5e Arena für PvP)


Special Price in September!!! The Arena of Power is a versatile an variable battleground where player characters can fight player characters or groups can fight their enemies. We all know the PvP functions of video games. They may call “battle royal”, “arena” or “rumble”, but it is always a number of players fighting each other until only one...   [click here for more]
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Serral's Side Treks Volume 1 & 2 Omnibus Edition

Serral's Side Treks Volume 1 & 2 Omnibus Edition


Included in this Consolidated volume (includes 1&2) are twelve encounters to use within your existing campaign or else to link and form the basis of a campaign. Level agnostic, you can use with almost any adventure to add depth and flavor to your world. Match wits with a Fire Djinn Seek out a grave robber Help a village with a an unnatural well Seek a Hunter's Blessing Travel with the...   [click here for more]
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Three One on One Adventures Volume 2

Three One on One Adventures Volume 2


This bundle is the second volume of one on one adventures. They are designed for one player and a DM. They can be scaled for more than one player. ...   [click here for more]
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It Walks the Jungle at Night

It Walks the Jungle at Night


Save 40% on this product through my 2017 Bundle! "A nice supplemental adventure...provides some well written lore" - The Kind GM A video review by DM Dango can be found here. Updated to version 1.1: An example map for the final encounter, notes for running the adventure at levels 11-16 (with alternate statblock), additional text for various player decisions, additional art and editing! It stalks...   [click here for more]
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Two Page Mini Delve - The Battlerise Outpost

Two Page Mini Delve - The Battlerise Outpost


The characters arrive in the Cormyr border town of Battlerise to discover that is has recently been plagued by robberies. Then, overnight, a teen is kidnapped, and the party is hired to find him. This leads them to an abandoned border watch tower outside of town, but they may not be expecting what happens next... BONUS CONTENT: This mini delve also includes two new magic items -...   [click here for more]
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B2 The Wizard Higgs

B2 The Wizard Higgs


From Cawood Publishing, makers of over 25 bestselling 5E products. A mind-bending 5E adventure in which the players travel from a mysterious island to the dangerous Underdark! Our heroes must find a missing wizard named Higgs and come face-to-face with Hadron, the elder brain. The story begins with the heroes shipwrecked during a wicked storm. In searching for answers to the deepest...   [click here for more]
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Classic Modules Today: Castle Spulzeer (5e)

Classic Modules Today: Castle Spulzeer (5e)


An omnious encounter with a fortuneteller sends a party of adventurers on a 200-mile journey across the Lands of Intrigue. While traveling throught the towns and terrain (detailed here for the first time) that lie in their path, they hear rumors and obtain clues about their mission. Their ultimate destination is Castle Spulzeer, a once proud stronghold that has become a den of terror. When the heroes...   [click here for more]
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Classic Modules Today: D1-2 Descent into the Depths of the Earth (5e)

Classic Modules Today: D1-2 Descent into the Depths of the Earth (5e)


In 1981, TSR published the module named “Descent into the Depths of the Earth” with the module code “D1-2”. It was written by Gary Gygax and illustrated by David C. Sutherland III, David A. Trampier, Jim Roslof, Jeff Dee, Erol Otus, David S. La Force, and Bill Willingham. It consisted of a 32 page booklet and cover folder containing maps. This conversion guide...   [click here for more]
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Classic Modules Today: D3 Vault of the Drow (5e)

Classic Modules Today: D3 Vault of the Drow (5e)


In 1981, TSR published the module named “Vault of the Drow” with the module code “D3”. It was written by Gary Gygax and illustrated by David C. Sutherland III, David A. Trampier, Jeff Dee, David S. La Force, and Erol Otus. It consisted of a 32 page booklet and cover folder containing maps. This conversion guide allows DMs to run the original module with 5th...   [click here for more]
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Classic Modules Today: G1-2-3 Against the Giants (5e)

Classic Modules Today: G1-2-3 Against the Giants (5e)


In 1981, TSR published the module named “Against the Giants” with the module code “G1-2-3”. It was written by Gary Gygax and illustrated by David C. Sutherland III, David A. Trampier, Jeff Dee, David S. La Force, Erol Otis, and Bill Willingham. It consisted of a 32 page booklet and two cover folders containing maps. The material was previously published in 1978 as three separate...   [click here for more]
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Classic Modules Today: Q1 Queen of the Demonweb Pits (5e)

Classic Modules Today: Q1 Queen of the Demonweb Pits (5e)


In 1980, TSR published the module named “Queen of the Demonweb Pits” with the module code “Q1”. It was written by David C. Sutherland III and Gary Gygax, and illustrated by Jeff Dee, David S. LaForce, Erol Otus, Jim Roslof, and David C. Sutherland III. It consisted of a 32 page booklet and double cover folder containing maps. This conversion guide allows DMs to run the original...   [click here for more]
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Classic Modules Today: WG5 Mordenkainen's Fantastic Adventure (5e)

Classic Modules Today: WG5 Mordenkainen's Fantastic Adventure (5e)


In 1984, TSR published the module named “Mordenkainen's Fantastic Adventure” with the module code “WG5”. It was written by Robert J. Kuntz and Gary Gygax, and illustrated by Clyde Caldwell and Jeff Easley. It consisted of one 32 page booklet and a tri-fold cover with wilderness and dungeon maps. "The module you are about to read contains the basis for one of the most difficult...   [click here for more]
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Hey, Mister. Can You Help Me?

Hey, Mister. Can You Help Me?


HEY, MISTER. CAN YOU HELP ME? A series of short encounters and story hooks that may cause your party to never trust a child again… Designed for characters of all levels by ALAN TUCKER __________________________________ Follow me on Twitter: @TuckerAuthor For Fantasy and Science Fiction Novels—some for FREE!— check out: www.AlanTucker.net...   [click here for more]
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Mountain Summit

Mountain Summit


About the Adventure: Mountain Summit is a short adventure, involving an expedition up the side of mountain where a coven of bheur hags made their lair atop the snowy peak. Toiling in the suffering of others as all hags do, this particular coven serve in worship to Cegilune; hag patron of the moon. They intend to raise an army of icy constructs and attack the town of Hundlestone to test the power...   [click here for more]
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Mountain Summit (Fantasy Grounds)

Mountain Summit (Fantasy Grounds)


About the Adventure Mountain Summit is a short adventure, involving an expedition up the side of mountain where a coven of bheur hags made their lair atop the snowy peak. Toiling in the suffering of others as all hags do, this particular coven serve in worship to Cegilune; hag patron of the moon. They intend to raise an army of icy constructs and attack the town of Hundlestone to test the power of...   [click here for more]
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Nice Day for a Wight Wedding

Nice Day for a Wight Wedding


Utilize the creatures and lore of Tome of Foes! In this supplement, you'll find FIVE mini-adventures that are perfect as side quests or session-filling encounters for your home game. The entries make use of the lore and creatures in Mordenkainen's Tome of Foes, giving you ways to incorporate them into your game. The five mini-adventures are: Nice Day for a Wight Wedding...   [click here for more]
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RAVENLOFT II: Conversion Guide

RAVENLOFT II: Conversion Guide


This is a fully converted to 5th edition guide to I10 - Ravenloft II: The House on Gryphon Hill. The original quest which you will be also needing can be found here: /product/178605/I10-Ravenloft-II-The-House-on-Gryphon-Hill-1e?term=ravenloft+I&test_epoch=0 This is a follow up to the original Ravenloft quest that was used to do Curse of Strahd and can be also used to continue...   [click here for more]
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Revenge of the Gith (one shot adventure)

Revenge of the Gith (one shot adventure)


Outline: The players must infiltrate a remote military academy at night to secure the release of loved ones taken hostage by the belligerent githyanki. Playable as a standalone adventure or a continuation of the Instruments of Fate one shot series, the module easily is adapted for insertion into the main campaign of a variety of group levels and compositions. Features:...   [click here for more]
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Ssrall Mak

Ssrall Mak


The treasure of the fabled lizardfolk clans has long been buried deep underwater in a vast underground cavern. You've found the clues as to where it might be. Do you have the fortitude to bring it back? Ssrall Mak is an adventure for characters level 11-12, largely taking place around or directly under water. In this product, you will also find additional optional rules for combat and...   [click here for more]
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Terror in Krezk

Terror in Krezk


The absence of Strahd and the fading of the Mists of Ravenloft do not utterly cleanse the land. Corruption still abounds in the region of Barovia, even after the defeat of the vampire lord. Barovia without Strahd is a little less dark, and a little less evil, but is still a festering den of supernatural evil. As such, Barovia is somewhat appetizing to various evil entities. With Strahd gone such opportunistic...   [click here for more]
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The Call of Seedooloo

The Call of Seedooloo


Will you be able to silence the Call of Seedooloo? No-one knows why, but many of the villagers of Greenmist have been going insane. Not only that, but something has caused the surrounding environment to transform into fetid swamps. Heroes from far and wide have gone into the swamps to destroy the source of the madness, but none have returned. The truth is that the psychic whispers...   [click here for more]
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Adrift

Adrift


Adrift is a high-level one-shot horror adventure designed for characters levels 13-16 and is expected to take 4-6 hours. A great deal of the time is due to the fact that higher level combat can go quite long compared to combats at lower levels. The horror aspect in this adventure comes from some of the menacing creatures your players will face - such as the deadly corpse angler and a swarm of hallucinogenic...   [click here for more]
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CCC-GHC-09 - Swamp Of Death

CCC-GHC-09 - Swamp Of Death


Blood covers the wet, swampy ground. Some of it is yours, but much of it is not. You had the delegates under your protection, if only for a short while. Tracks in the mud lead deeper into the Flooded Forest, and your time may be running out. Can you rescue the delegates and escape the foul swamp before they meet an untimely end at the hands of their captors? ...   [click here for more]
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Character Spotlight on the Noble: High Society

Character Spotlight on the Noble: High Society


The PCs are somewhere in the civilized world when a noble PC happens to run into a fellow noble, who invites the PCs over for a party. Little do the PCs know, this noble bears a grudge against the noble PC, and is determined to make the PCs look bad. But when the party is interrupted, the PCs have a chance to save the day! In order to run this plotline, you’ll require...   [click here for more]
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Dragons Now

Dragons Now


Adventure encounters with unique dragons! Do you like dragons? Do you like dragons to be more than just monster stat blocks? Dragons Now is a collection of unique dragons to be used right away in any adventure. Here are dragons for dungeon, wilderness and urban settings, evil dragons and good, ancients and wyrmlings, living and undead. All true dragon types in the Monster...   [click here for more]
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Ins & Outs of Undermountain - Waterdeep Dungeon of the Mad Mage Supplement

Ins & Outs of Undermountain - Waterdeep Dungeon of the Mad Mage Supplement


Delve direct into the depths of the Dungeon of the Mad Mage. 10 character-level appropriate adventure hooks in and around Waterdeep for entering each of the first ten levels of Undermountain! A young female dwarf with a raven on her shoulder sits alone at a small table for two at a corner in front of one of the ornate windows of the Yawning Portal. Occasionally a grizzled adventurer...   [click here for more]
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March of the Colossus

March of the Colossus


The Dragon Above presents… March of the Colossus An ancient power stirs beneath the jungles of Xen’drik. Will our heroes rise to the challenge? Or will they be crushed beneath the weight of a 400 ft. construct? March of the Colossus is a one-shot expedition designed to showcase the daring stunts and extraordinary magical talents expected from 14th-level...   [click here for more]
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Monastery of Darkness

Monastery of Darkness


After a crushing defeat at the hands of the Dwarves, the surviving Duergar monks retreated deep into the mountains in the hopes of resurrecting their fallen god Laduguer. A few hundred years later rumors began to circulate about a powerful Dwarven artifact having been found by the monks. As more and more evil finds its way into the labyrinthian monastery the local townsfolk have sent word for...   [click here for more]
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Return of the Gol'Goroth

Return of the Gol'Goroth


The Return of the Gol'Goroth is a one-shot horror adventure for characters levels 9-12 and is expected to take 4-6 hours. This is a sequel to The Cult of the Gol'Goroth, so be sure you have completed the first part before you venture down this path. You can find the adventure available for free at this link. In this adventure, your party faces off against the Gol'Goroth in its awakened state. It is...   [click here for more]
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Still Not There Yet - Encounter Collection Part 2 (5E)

Still Not There Yet - Encounter Collection Part 2 (5E)


Still Not There Yet? Is your adventuring party still trudging through the wilds of Faerun? Well here's another 15 unique and exciting encounters to help keep them distracted along their journey. Still Not There Yet is a collection of 15 new encounter ideas created to help make them long trips between quests more exciting and challenging. From bare-knuckle brawling to rampaging metal...   [click here for more]
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Tier 3 Adventure Set

Tier 3 Adventure Set


NOTE: This adventure was targeting Tier 2 by mistake. An updated version of this title is now available with proper T3 content. Please accept my sincere apologies if you tried playing the original version and thought it seemed a bit too easy, it was! A.I. Generated Content for Storytellers Designed for a well balanced party of 5 characters at level 11. Suitable for 4-6 characters...   [click here for more]
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Winter of the Witch

Winter of the Witch


After recently converting this short adventure and running my PCs through it after “Against the Giants” so they could get to level 20 I decided to compile the conversion here. This is a bit of a gem in my opinion – interesting characters, interesting fights, interesting story but short and punchy. What you will find here is a conversion of all the monsters for the encounters. You...   [click here for more]
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Classic Modules Today: H1 Bloodstone Pass (5e)

Classic Modules Today: H1 Bloodstone Pass (5e)


In 1985, TSR published the module named “Bloodstone” with the module code “H1”. It was written by Douglas Niles and Michael Dobson, and was primarily designed to highlight the recently released Battlesystem, which provided rules for mass combat in the form of miniature wargaming. H1 consisted of a 32-page story, with several pages of maps for battle encounters, and 24 pages...   [click here for more]
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DMJAM #2 Weddings Gone Wrong

DMJAM #2 Weddings Gone Wrong


During the first 2 weeks of June contestants from all over the world joined the second Dungeon Master Jam. An adventure design contest, the theme of the contest was 'Wedding Gone Wrong'. This bundle is the result of that competition. 8 adventures (129 pages) for you to enjoy. Something Blue Retired adventurers Rozalina Grovz and Samira Melune are finally ready to get married! But the components...   [click here for more]
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Dungeon Module TH1: In the Eye of the Goddess

Dungeon Module TH1: In the Eye of the Goddess


The village of Asmire has hired you to find the trident of Blibdoolpoolp, the Blibdoolblop. With this trident, the people of Asmire believe it will have the power to stop the raids from the Pirates of Far North. However, the danger is present when Blibdoolpoolp is involved. In the Eye of the Goddess in an exciting one to two-night module for a party of 4-5 players on 10thto 13thlevel. Dungeon...   [click here for more]
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Dungeon Module TH3: The Temple of Purification

Dungeon Module TH3: The Temple of Purification


Disclaimer: This is one of the three offshoot routes from Dungeon Module TH1. However, you can play it as a stand-alone module. This module contains two quests. However, both these quests take place in the same dungeon and you'll be doing the same things but just for different reasons. Stand Alone Route: You have been hired to retrieve a genie from the forgotten underwater lair...   [click here for more]
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God's Bane Trilogy 001-003

God's Bane Trilogy 001-003


This is a Bundle deal of the God's Bane Trilogy. Now you can play through the God's bane story in the Tomb of Nim-Aer, Half Sized Vegence, And Ascention. this is for high level play Will your party help The Man Dragon Elf assend to godhood or help the Lich Mono. GB001-003 /product/178490/Tomb-of-NimAer-GB001?filters=45469_0_0_45356_0_0 /product/181651/Half-sized-Vegence-GB002?filters=45469_0_0_45356_0_0...   [click here for more]
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Like Clockwork - A Tome of Foes Adventure

Like Clockwork - A Tome of Foes Adventure


A Mind of its Own Gnomish tinkerer Antikythera Ulam thought she’d struck upon a clever idea when she constructed a clockwork servant smart enough create other creatures of its own design. However, she soon found that the problem with giving things minds of their own isn’t always the wisest of ideas… This short adventure can either be run as a one-shot or...   [click here for more]
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Madness is the plan bundle 023-025

Madness is the plan bundle 023-025


This is a bundle for Madness is the plan and it includes 023-025 ...   [click here for more]
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Paradise Lost

Paradise Lost


Centuries ago, a powerful wizard locked himself in his inner sanctum to dedicate his life to the pursuit of knowledge. His discoveries and magic remain sealed inside to this very day. Solve his riddle and unravel the fate of the wizard Maalzinabar and the sinister evil lurking in the depths. A 2-3 hour adventure for 5th-12th level characters...   [click here for more]
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Upsetting the Balance - A Tome of Foes Adventure

Upsetting the Balance - A Tome of Foes Adventure


A Finger on the Scale… When the adventurers are tasked with destroying a symbol of Demogorgon, they end up falling foul of the great mage Mordenkainen himself – or at least a simulacrum of him. Will they agree to help maintain the great Balance of the Blood War, even if means sacrificing innocent lives in the process? This short adventure can either be run as a...   [click here for more]
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Yawning Portal Campaign Guide: Volume 3

Yawning Portal Campaign Guide: Volume 3


Tales from the Yawning Portal collects the greatest hits from the history of Dungeons and Dragons. The Yawning Portal Campaign guides contains a backstory, hooks and encounters to provide links and context to connect these adventures into an epically deadly and epically fun campaign. Volume Three concludes the campaign with connections and encounters for Against the Giants and Tomb...   [click here for more]
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ravenloft adventures 07-09

ravenloft adventures 07-09


Here is the Ravenloft adventures that follows the group of adventurers as they try to create an item that could destroy strahd. Will the party suceed or fail includes 3 adventuers. /product/189092/A-Crown-for-Strahd-007 /product/189536/Crown-from-Neverwinter-CS008 /product/190676/If-the-Crown-Fits-CS009 ...   [click here for more]
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Six One on One Adventures

Six One on One Adventures


This bundle has all six of my one on one adventures for one low price. One on one adventures are designed for one player and a DM. They all can be scaled for multiple characters. ...   [click here for more]
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Cleric Con Lxxvii

Cleric Con Lxxvii


Get the full package in this convention-play, minimal-prep adventure pack! CLERIC CON LXXVII is a prestigious annual gathering to which our players characters have been invited, a meeting of the minds, an opportunity to learn for all clerics across Faerun. While it could be a relaxing day... we all know it won't be. CLERIC CON LXXVII includes: A four hour adventure set in Neverwinter Player...   [click here for more]
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Fortress of Sorrow - Fantasy Stock Pack

Fortress of Sorrow - Fantasy Stock Pack


Elven Tower presents Fantasy Stock Maps. This is a hand drawn map of a Castle with two main levels and a throne room only accesible through teleportation. This is ideal for a lich, vampire or evil wizard lair. Excellent to be a prop given to players. The Illustrations have a resolution of 3912×2744, 300 dpi. Enough to be printed to crisp...   [click here for more]
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