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12 Encounters of Christmas

12 Encounters of Christmas


Many adventurers have tried to end the tyranny of Taclawsan, a white dragon with red stripes on his wings, but all have failed - will you succeed? A festive dungeon crawl with seasonal monsters such as Awakened Brussel Sprouts and Christmas Treants, leading up to Taclawsan's throne room. Designed for a party of 3-5 players at levels 11-13 but the monsters can also be used to build your own dungeon....   [click here for more]
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5e Adventure - Wizard Mine

5e Adventure - Wizard Mine


WIZARD MINE: [place] where buried Wizards are excavated by miners [object] a pressure activated Wizard, often concealed, with explosive consequences [possession] claiming a Wizard as property (with poor grammar) [metaphor] a play on the title of the 1979 novella Enemy Mine by Barry B. Longyear Delve into an...   [click here for more]
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A Cold Brew

A Cold Brew


Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16! Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way....   [click here for more]
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A Humble Treasure

A Humble Treasure


What value do heroes place on a single Potion of Healing? Is it something they’re willing to die for? Is it something they’re willing to kill for? The latest PWYW adventure from Winghorn Press Suitible for level 1-20 While travelling through the village of Oakbridge, the PCs find themselves tangled up in local politics. Bandits have stolen a treasure from the tavern, but not everybody wants fancy,...   [click here for more]
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A Manse of Special Purpose

A Manse of Special Purpose


Summary The Anchorin Family and its namesake home, Anchorin Manse, have gone quiet along with many of the townsfolk of Adwher who worked in the manse or on the grounds. The patriarch of the family and accomplished artificer, Webster, has inherited a fascination with the multiverse from his father and now has created a machine that has allowed an entity from the far realm into his home. With his...   [click here for more]
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A Midwinter Tale

A Midwinter Tale


Will your heroes solve the mysteries surrounding the strange wizard in the north? Will they save Midwinter and bring joy to the people's hearts? Will they be redeemed in the eyes of the gods? Find out in this 4-5 characters of level 12 adventure that takes place somewhere in the Frozenfar! ...   [click here for more]
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A Prince's Death

A Prince's Death


A Prince's Death is a D&D 5th Edition adventure designed as a side adventure for Elemental Evil or any other Forgotten Realms campaigns. It can also be run as part of the Elemental War campaign. A Prince's Death takes the players into the High Forest to investigate the death of an elven prince. Their search pits them...   [click here for more]
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Against the Giants 004: Fire Giant Hall

Against the Giants 004: Fire Giant Hall


Against the Giants 004: Fire Giant Hall is the fourth and final adventure in a series of adventures that follow the Against the Giants module found in the published book; Tales From the Yawning Portal, published by Wizards of the Coast.  This adventure follows the section dealing with the fire giants and is modified to fit 10th and 11th level PCs and uses the Phandalin region of...   [click here for more]
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Air Force One

Air Force One


A 6 hour adventure in the Plane of Air This mini adventure is designed for 4 level 13 characters, taking place primarily in the Elemental Plane of Air. There is a little exploration, a little social interaction, and an adventuring day that the folks over at Wizards of the Coast would be proud of (not just one big fight). Just make sure the player characters can fly, that will be really useful. Players...   [click here for more]
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Aldri's Wonderful Laboratory

Aldri's Wonderful Laboratory


Unlock the Secrets of the Dimensional Wanderer Aldri "Aldri, my old friend, your intellectual ambition is as admirable as it is dangerous, always walking a fine line between both factors. Unfortunately, I recognize today that the latter is the path you are taking without caring that this is precisely what came to condemn you." - The Golden Queen Floating across the unending astral sea,...   [click here for more]
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Ancient Hellfire Dragon

Ancient Hellfire Dragon


This is a stat block for a homebrew creature I used in my campaign. The Ancient Hellfire Dragon resides in Avernus, but can at times escape if the boundaries between planes becomes thin. This dragon likes to make areas like volcanos their lair, and if left unattended, can lead to a volcano eruption. The adventurers must confront the dragon before that happens, so running a descriptive adventure into...   [click here for more]
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Appetite for Destruction: Geek Fight Club's Weekly Encounters 01

Appetite for Destruction: Geek Fight Club's Weekly Encounters 01


Appetite for Destruction! A group of giants has come to the small town of Talasco to get their tribute for “protecting” the small mining town. Will the adventurers allow things to get ugly? Or will they step up and protect the common folk from this band? Deadly for a party of four 5-7th level characters. Hard for for a party of four 8th - 9th level characters. Medium...   [click here for more]
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Asmodeus Cultist Hideout Dungeon

Asmodeus Cultist Hideout Dungeon


This is one of the dark lairs of the Asmodeus Cultists, an underground hideout that is only accessible through a guarded gate hidden right bellow the city. Although most of these devoted live in their own homes spread through the city, the young apprentices of the cult must spend their first years in the dark hideout, far away from the surface light. Through endless rituals of pain and punishment,...   [click here for more]
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Baldur's Gate - The Rising Tide

Baldur's Gate - The Rising Tide


Baldur’s Gate. Perhaps one of the most populous cities in all of the Realms. Many come to the Gate for a new life, to start over. Some come for a second chance at life. Others… they come for the chance to take away from others in either their gold or their lives. A conflict is brewing from within the great city’s seemingly impenetrable walls....   [click here for more]
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Beast of the Spoon

Beast of the Spoon


Originally conceptualized on the DMs Guild Design Dash show, this product takes that idea and turns it into a fully realized adventure for any adventuring party! A mysterious beast has been creeping into houses at night and stealing baking ingredients. The town guard has collected some clues but has been unable to identify or capture the beast. Can the party gather the evidence, piece together the...   [click here for more]
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Beer Beats Beholders: A One Sheet Encounter

Beer Beats Beholders: A One Sheet Encounter


Strange Things Are Happening at the Tavern Beer Beats Beholders takes your party into a bustling tavern where a once in a life time event is about to occur. Something is causing patrons to belch out large bubbles, just as three beholders barge in and survey the area.  Can your party discover the cause of the event and put a stop to it before the abberations lay waste to the crowd?...   [click here for more]
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Bowl of Sin: Charity

Bowl of Sin: Charity


Brutal Boss Rush Adventure Inspired by Shadow of Collosus & Dark Souls for a party of foolish 10-11 level characters. The Bowl of Sin is a massive volcano caldera. In ancient times, the goodly gods sent their angels to this caldera and prepare trials for their mortal champions. The caldera became a place of suffering, where men and women went to die in the name of their gods....   [click here for more]
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Bowl of Sin: Courage

Bowl of Sin: Courage


Brutal Boss Rush Adventure Inspired by Shadow of Collosus & Dark Souls for a party of foolish 10-11 level characters. The Bowl of Sin is a massive volcano caldera. In ancient times, the goodly gods sent their angels to this caldera and prepare trials for their mortal champions. The caldera became a place of suffering, where men and women went to die in the name of their gods....   [click here for more]
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Bowl of Sin: Grace

Bowl of Sin: Grace


Brutal Boss Rush Adventure Inspired by Shadow of Collosus & Dark Souls for a party of foolish 10-11 level characters. The Bowl of Sin is a massive volcano caldera. In ancient times, the goodly gods sent their angels to this caldera and prepare trials for their mortal champions. The caldera became a place of suffering, where men and women went to die in the name of their gods....   [click here for more]
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Bowl of Sin: Hope

Bowl of Sin: Hope


Brutal Boss Rush Adventure Inspired by Shadow of Collosus & Dark Souls for a party of foolish 10-11 level characters. The Bowl of Sin is a massive volcano caldera. In ancient times, the goodly gods sent their angels to this caldera and prepare trials for their mortal champions. The caldera became a place of suffering, where men and women went to die in the name of their gods....   [click here for more]
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Bowl of Sin: Love

Bowl of Sin: Love


Brutal Boss Rush Adventure Inspired by Shadow of Collosus & Dark Souls for a party of foolish 10-11 level characters. The Bowl of Sin is a massive volcano caldera. In ancient times, the goodly gods sent their angels to this caldera and prepare trials for their mortal champions. The caldera became a place of suffering, where men and women went to die in the name of their gods....   [click here for more]
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Candlekeep Compendium of Greater Specters (Adventure) (DM tools)

Candlekeep Compendium of Greater Specters (Adventure) (DM tools)


Time for a horrific mystery! A mighty specter is causing chaos and stalking the heroes. Its exact nature, its motive, and its weaknesses are unknown. In order to have a fighting chance, the adventurers must find the Candlekeep Compendium of Greater Specters, a book on powerful ghosts which – if used smartly – allows one to conduct a proper arcane investigation. Use the lore...   [click here for more]
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Castle of the Shadow Magus

Castle of the Shadow Magus


A lost castle of a mage finally unearthed once again, but it seems that it is not empty. A gnomish archaeologist by the name of Sanam Silverbottom is looking for aid to explore this lost castle after she heard strange noises  coming from within after unearthing the ancient home of the great Shadow Magus, Gammos Chinnin. ...   [click here for more]
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Chains of Carceri

Chains of Carceri


A 16th level, 12 hour adventure set on the plane of Carceri Thrust unexpectedly into a hostile plane, adventurers must brave the desolate wastelands and delve into the Tower, a megadungeon that holds the key to escaping the prison plane of Carceri. DM dungeon map included as a GIMP file, with several helpful layers. ...   [click here for more]
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City/World Generator

City/World Generator


Worldbuilding can be hard, especially after you make your first or second fully fleshed out town. I've created a tool that generates a widespread amount of information so you can record some notes and refer to them on the fly!  This generator provides the information you see in the cover image, plus the information for several blacksmiths, enchanters, ranks in the town guards, general stores, temples...   [click here for more]
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Cleaning Up The Cult

Cleaning Up The Cult


With the defeat of Severin Silrajin at the Well of Dragons, the Cult of the Dragon's aspirations to raise Tiamat from her prison in the Nine Hells were crushed. While many of the cult's forces were slain or captured in the final battle, many others escaped, dreaming of their chance of revenge against the heroes who thwarted them. Among these escaped cultists is Galvan, the blue dragon wyrmspeaker....   [click here for more]
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Clichea Campaign

Clichea Campaign


Clichéa: Randomly Generated, Career Spanning, Barebones Campaign. Designed for a well balanced party of 5 level 1 characters. Inspired by Map of Clichea by Sarithus. Powered by Fortuna. Cation! Barebones means it requires a storyteller to breathe life into it. The whole point is to allow the DM to tell any wild-ass story they like while maintaining the right difficulty from beginning...   [click here for more]
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Colliding Worlds: The Lair of the Dragon

Colliding Worlds: The Lair of the Dragon


Colliding Worlds: The Lair of the Dragon When whole sections of a city get replaced with parts of another more hostile world, a call for adventurers is sent out to step up and become heroes. Right in the middle of a city neighbourhood was replaced by something sinister, and the mage guild of the city sealed it off. But nothing lasts...   [click here for more]
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Coronation of Darkness, Chapter 1

Coronation of Darkness, Chapter 1


Welcome to Deephurst, a backwoods village at the base of the Orsraun Mountains where this deep delve into darkness begins. This story explores a necromancer's attempt to obtain immortality by sacrificing the souls of thousands of underdark residents. This chapter is for characters of 9th-11th level while the full adventure will continue to 20th level. This chapter explores four locations on...   [click here for more]
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Cupid vs Cubus

Cupid vs Cubus


An Incubus and a Cupid fight over a man's soul, and try to get their Tiefling and Aasimar descendants to join them in the fight. Can the party convince the Tiefling and Aasimar to join their side before the Incubus discovers them? This adventure includes a new celestial stat block for Cupids and a new Aasimar Subrace for those that want to be descendants of cupids! It is designed for 4 characters...   [click here for more]
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Curse of Strahd: Castle Ravenloft Duet Adventure (CoS:DA4)

Curse of Strahd: Castle Ravenloft Duet Adventure (CoS:DA4)


SILVER BEST SELLER! Curse of Strahd: Castle Ravenloft Duet Adventure (CoS:DA4) is a 5e Dungeons & Dragons (D&D) duet adventure module for a 10th-level character and a DM. Options are available for a small party. The Curse of Strahd Sourcebook and Core Rulebooks (Player’s Handbook, Monster Manual, and Dungeon Master’s Guide)...   [click here for more]
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Curse of the Gnoll: Drop-In Side Quest for Any Level

Curse of the Gnoll: Drop-In Side Quest for Any Level


The party finds a secret chamber in a cavern, which was used as a gnoll hideout years ago before being cleared out by other adventurers. The secret chamber features a shrine to the demon lord Yeenoghu. If a PC puts their blood in the bowl of the shrine, they will slowly begin to transform into a gnoll. This quick side quest can be dropped in any adventure, and can be used at any level. The first...   [click here for more]
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Daerdan's Tall Tales: Ten Seafaring Encounters

Daerdan's Tall Tales: Ten Seafaring Encounters


Dip your toes into Daerdan's Tall Tales with these ten encounters! Grab the Complete 101 Encounter Edition Here! "It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: Ten Seafaring Encounters is...   [click here for more]
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Darkness before Dawn

Darkness before Dawn


The dwarven city of Valhaspar is under siege by an army of demons. Race against the coming dawn to confront the demonic general and attempt to close the gate, or assist the dwarves with a desperate ritual, deal with a dragon, and sink the demon army into the depths of the earth. A 3-hour adventure for characters 12th level and higher that can be run as a stand-alone or in conjunction with material...   [click here for more]
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Deicide

Deicide


All profits from this book (after WOTC's 25% licensing fee) will be donated to charity (Doctors Without Borders). If you want to donate 100% to charity, feel free to pay 0$ for the article, and donate directly at https://donate.doctorswithoutborders.org/secure/donate . Deicide is a campaign designed to begin with a party of four to six 1st-level characters, who should advance to 20th...   [click here for more]
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Descent Into the Feydark

Descent Into the Feydark


The Great Druid of Gwynneth has vanished leaving her moonwell unattended. The party is asked to solve the mystery of her disappearance and rescue her if necessary. Doing so will take them into the depths of the Feydark where a Fomorian sorcerer is preparing a dark ritual. A ritual that will destroy the eladrin city of Karador — unless a team of experienced adventurers can stop him.  Designed for...   [click here for more]
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Elminster's Letters #3

Elminster's Letters #3


Grab a copy of “Elminster's Letters” and start adventuring in the Realms! Official published adventures don't go over level 15… we do! In this issue of “Elminster's Letters” you'll read a personal mail sent you by the Sage of Shadowdale and you will also find a fast, single-session adventure for three PCs of 16th level, including a new CR 16 monster as final boss. What are you waiting for?...   [click here for more]
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Empire of the Underling

Empire of the Underling


NOW AN GOLD SELLER! Thank you all for the continued support and I hope you all a happy gaming session(s) from this module. The long awaited 3rd installment of the Underling Revival series is here! Over 37,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign. This final chapter takes place in Faerun  and...   [click here for more]
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Fear is the Mindkiller

Fear is the Mindkiller


Take on gargantuan beasts and fight for survival as you sail across the desert! This PDF features supplemental rules for a group of adventurers to pilot a sand skiff across the desert as they are attacked by predators such as the fearsome purple worm. Various parts of the vehicle can be attacked, and the party must work to keep it from being destroyed while also pushing the offensive. Characters can...   [click here for more]
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Fillable map of Wittebak, Tal'dorei

Fillable map of Wittebak, Tal'dorei


This is a three-tier map of the Gnomish city of Wittebak, based in the Tal'dorei campaign setting. It is intentionaly left empty so that you may fill it with the materials that are fitting of your personal world, depending if the city is pre-disaster, destroyed or repaired. I have imagined the city as within a ravine with several carved out, semi-angular rooms.  ...   [click here for more]
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Follies of Summoning

Follies of Summoning


QUEST TO STOP THE HIDDEN MENACE AND SAVE A VILLAGE FROM INFERNAL DAMNATION! Presenting Follies of Summoning, a one to two session adventure, scaled for characters of 1st, 5th, and 10th levels and easily adaptable to other levels.  Suitable for stand-alone play or insertion in to an existing campaign of nearly any setting!  Follies of Summoning is an action-packed...   [click here for more]
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Fun for the People

Fun for the People


Fun for the people This Adventure Module Collection Contains: A detailed campaign setting & lore for a wandering fair Three complete one shot adventure modules A ruleset on how to fairly judge competitions between players A ruleset on how to handle drunkeness or getting drunk A ruleset for creating a Doppelganger race in D&D 5e A ruleset for how to run a siege … and lots...   [click here for more]
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Giants of the Icebound Citadel

Giants of the Icebound Citadel


A dwarven stronghold finds itself in the frosty grasp of giants and trolls and each of its previous inhabitants are being eaten by the hour. The party will need to act with care as they try to find a way to free everyone and restore the famous Citadel Adbar back to its former glory. Giants of the Icebound Citadel is a short adventure (a long one-shot or a few sessions) set in the...   [click here for more]
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Gloves of the Alchemist, tier 1 and 2

Gloves of the Alchemist, tier 1 and 2


This is the art, stats and description for a pair of magical items called the Gloves of the Alchemist, or the V.E.A.D.S There are two tiers, one uncommon and one rare. These items were made for personal use by the infamous, and slightly evil, artificer/alchemist Veloptima Vivone. She would use them to inject and toss her alchemical creations at her foes, as well as slashing weapons in close range....   [click here for more]
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Gruul Territory

Gruul Territory


Nicol Bolas is coming. The pieces of his puzzle are beginning to assemble. Planeswalkers are taking over guilds and Domri Rade the anarch of Bolas is reigning terror on Ravnica. Can you shut down one of Nicol Bolas’ strongest assets before it’s too late? ...   [click here for more]
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HEARTSDESIRE, the Sunken Keep

HEARTSDESIRE, the Sunken Keep


MAGIC, MYSTERY, AND LOSS IN A SUNKEN COUNTRY. Once the jewel of the coast, CASTLE HEARTSDESIRE lies half-drowned beneath the waves. An unquiet spirit roams the coast; a monstrous Queen has made this place her lair. Only a group of strangers has the power to set ancient sins to rights. Only a group of strangers can redeem this Sunken Keep. *** HEARTSDESIRE is a self-contained 2-3...   [click here for more]
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Igor's Challenge

Igor's Challenge


Igor's Challenge is a 3-4 hour, non-lethal, funhouse style dungeon.  It is a self-contained adventure that should fit into any campaign or serve as a one-shot adventure for any group.  The adventure can fit a party of any level and size with only minor adjustments. Igor is an eccentric gnome inventor and retired adventurer renowned around the world.  He has sent out invitations...   [click here for more]
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In the Witchlight

In the Witchlight


Author's personal note to readers: * work in progress is scheduled to be approx. 300 formatted pages with maps, npc art, 3 subclass options, several vehicle blue prints and a level 1 to 16 adventure. The campaign setting is the Forgotten Realms 1490DR on the peninsula of Aglarond. *  This is a work in progress.  Not by any means is it a finished product, but some pieces are ready to be enjoyed...   [click here for more]
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Into The Abyss (one shot adventure)

Into The Abyss (one shot adventure)


Outline: The time has come for the players to confront the demon lord Abraxas in his lair within the Abyss.  To do so, the players must embark on a perilous journey deep into the Abyss, with danger and disaster nipping at their heels the entire way and no time to waste.  The finale of the four one shot adventures that comprise The Instruments of Fate, Into The Abyss also is...   [click here for more]
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Into Wonderland: A Feywild Setting Book

Into Wonderland: A Feywild Setting Book


"Coming back to where you started is not the same as never leaving." - Terry Pratchett INTO WONDERLAND Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited...   [click here for more]
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