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Single Session Campaign for Busy Adults

Single Session Campaign for Busy Adults


Hello! Thank you for checking out my campaign. This campaign was created out of both desire and necessity. I've been playing D&D since high school, and have always been drawn to homebrew campaigns. I thought of the idea for this campaign style quite a few years ago, when my third (or fourth, or fifth) D&D group fell apart. Someone had a kid. Someone lost interest. We just simply couldn't find...   [click here for more]
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The Underling's Awakening

The Underling's Awakening


NOW A GOLD SELLER! Thank you all so much for he downloads and I hope my hard work is giving you all some good laughs and gaming moments. The Underling's Awakening is a small campaign (25 pages) meant for more than one sitting. It features a vivid story based campaign featuring 2 dungeons and a chase accross an open moorland. Please feel free to download the maps and dungeons seperately (required if...   [click here for more]
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Mike's free Encounters #1-10

Mike's free Encounters #1-10


This combines the first ten encounters of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with worg riders, gnark horses, ghosts, bog witches and more. The encounters include: History/Background Encounter guide. New Monsters New Spells New Magic Items New Items Color Maps. The companion ZIP file contains JPEG and Campaign...   [click here for more]
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Deicide

Deicide


All profits from this book (after WOTC's 25% licensing fee) will be donated to charity (Doctors Without Borders). If you want to donate 100% to charity, feel free to pay 0$ for the article, and donate directly at https://donate.doctorswithoutborders.org/secure/donate . Deicide is a campaign designed to begin with a party of four to six 1st-level characters, who should advance to 20th...   [click here for more]
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Mike's Free Encounters #11-20

Mike's Free Encounters #11-20


This combines encounters 11 to 20 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have opportunities to face off with a Death Captain, Frostcursed Dwarfs, Bad Mercenaries and more. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color Maps. The companion...   [click here for more]
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Adventure: Leomund's Misplaced Manor

Adventure: Leomund's Misplaced Manor


Home is what you make of it. Leomund's Misplaced Manor is a D&D 5th Edition adventure designed to give players a classic dungeon crawl while they explore the confines of the Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure...   [click here for more]
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Mike's Free Encounters #21-30

Mike's Free Encounters #21-30


This combines encounters 21 to 30 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can experience the deathly chill of the Frostcursed, the fire of the burning beasts, and the desiccation of desert undead. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color...   [click here for more]
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Mike's Free Encounters #41-50

Mike's Free Encounters #41-50


This is the 5th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Each encounter includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),  Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and  PDFs...   [click here for more]
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Respect Your Elderly!

Respect Your Elderly!


Respect Your Elderly is a Dungeons & Dragons 5th edition one-shot adventure by The Natural Twenty for a group of three to five 6th-level characters.    The farmers of the great city Aradea are all reporting that their acres are depraved and that their crops are dead. Soon, the city will run out of food and famine will plague the land. A young wizard's apprentice by the...   [click here for more]
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Bakasura's Temple

Bakasura's Temple


Summoned from the Abyss and sealed underground, a forgotten demon waits. Above the lurking threat a group of adventurers find themselves unexpectedly trapped in a long-abandoned temple. Will they be able to escape? Or will they never see the light of day again? Bakasura’s Temple is a 6-hour adventure for 4th-5th level characters. You...   [click here for more]
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Mike's Free Encounter Collection #7

Mike's Free Encounter Collection #7


This is the 7th collection of 10 free encounters in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Each encounter includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid),  Hero Lab files, , an .xml export of the monsters (compatible with Fantasy Grounds) and ...   [click here for more]
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Bottom of the Food Chain

Bottom of the Food Chain


Greetings! This is an easy to run adventure made for around 7th level characters! The party will be hired to hunt a Hydra that has ravaged a nearby town, though along the way they will encounter more then what they signed up for! I designed it to fit in easily in a pre existing adventure and be simple for the DM, you can read it as you go if you'd really like(Though taking the time to read it beforehand...   [click here for more]
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Crypt of the Archmage (5e)

Crypt of the Archmage (5e)


The secret lies inside you all, with which to paint me on the wall. Forge a key of ruby-red, but what will be must then be dead. Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s! Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,...   [click here for more]
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Gargantuan Gearworks

Gargantuan Gearworks


Gargantuan Gearworks This One Shot Adventure Module created for 2 GMs contains: The story for a short and brutal dungeon crawl Guidelines on how to run a one-shot adventure with 2 game masters Several battle maps of an abandoned factory Builds for several new monsters and fights New mechanics and status conditions revolving around two ancient substances A two-phase...   [click here for more]
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Tomb of the Raven Queen - One-Shot Adventure

Tomb of the Raven Queen - One-Shot Adventure


...   [click here for more]
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R9 Sebek's Mine

R9 Sebek's Mine


  This is the ninth adventure in the R series, taking place after R8 Grain Death. It can also be run as a standalone adventure or even scavenged for individual encounters. In this adventure, the PCs investigate reports that the kobolds of Sebek’s mine have been purchasing arms and armor. Are they planning to attack Rel or is there something deeper happening in the mine. It includes a history/background...   [click here for more]
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Bound in Chains

Bound in Chains


Bound in Chains This One-Shot Adventure Module Contains: The story for a single adventure A map for a prison / monastery Builds for several NPCs Several prison break story ideas Five encounter maps for class-specific trials & puzzles Inspiration for a team-building encounter The Story Big cities and organized crime usually go hand in hand. Yet,...   [click here for more]
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Cult of the Horned King

Cult of the Horned King


Cult of the Horned King A 4 player, 3rd to 5th level one/two-shot adventure for D&D 5e Introduction This adventure is written for the Dungeon Master. It contains a one shot adventure for players running D&D 5e, as well as references to monsters and items from the Player's Handbook (PHB), Monster Manual (MM), Dungeon Master's Guide (DMG), Volos Guide to Monsters (VGM), Mordenkainen’s...   [click here for more]
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The Modron Maze

The Modron Maze


In a distant dimension of existence, a collective of Modrons run experimental tests to find the answer to one question: What draws adventurers to places known as "Dungeons"? Hijacking the travel of adventuring parties, these Modrons subject them to a series of tests in their artificially created dungeon. Deadly combat, logic puzzles, "moral" challenges, and a plot about a kidnapped "Maiden"...   [click here for more]
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Orc Blade & Elven Blood

Orc Blade & Elven Blood


A monastic community of elves and orcs worshipping a divine daughter of both Corellon and Gruumsh tried to bring peace and reconciliation between the two races. For their trouble, they were wiped out by zealots and erased from history. Centuries later, their mountaintop temple is rediscovered -- and rumor has it that two artifacts hearkening back to the very origin of elvenkind and orcdom are concealed...   [click here for more]
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Eldark Crypt

Eldark Crypt


Hello! This is my first stab at uploading an adventure in PDF, this is geared for a level 7-10 party of optomized characters. This adventure is a dungeon crawl with 3 big fights in it! Victory favors the prepared, they are lethal. This is a quick 2-4 hour adventure that will fit easily into any pre-existing campaign, and I designed it to be very easy to DM. I laid it all out so you can really just...   [click here for more]
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Elemental Chaos

Elemental Chaos


Elemental Chaos takes place in the lair of Alius, a wizard who has gone mad with ambition. Deep underground, he has been experimenting with pulling more and more powerful forces from the Elemental Planes. Constantly tearing open portals to other planes has caused the barriers between them and the Prime Material Plane to weaken. Stray elementals have been crossing over and wrecking havoc in nearby towns....   [click here for more]
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The Spider Queen

The Spider Queen


Is it late Saturday afternoon? Do you have a game tonight but haven't PREPPED A THING?? Let us do the prep! B&D Adventure Resources presents: No Prep Encounters A drop-in, multifacted, and entertaining encounter. Are your players tired of "dagger, dagger, dagger" combat? Try our encounters that attempt to add different layers to combat. The scenerio adds other options that players can pick from...   [click here for more]
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King of the Sewers

King of the Sewers


King of the Sewers is an urban wererat adventure. It is an adventure for 5 level 5 characters. The 15 page adventure can be run in 1-2 sessions. Valuable possessions are stolen. A ransom note is left at the crime scene. The ransom must be delivered in a bag behind The Behir and Beholder tavern. A dwarf and a half-orc shows up to collect the bag. An interrogation of the dwarf and half-orc reveals that...   [click here for more]
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Captain Zertes' Sunken Palace

Captain Zertes' Sunken Palace


Calling All Pirates! Gather up your finest band of pirates and adventurers for this nautical themed and puzzle-filled one-shot adventure! Inspired by the likes of Treasure Planet, Atlantis, and National Treasure, this adventure will take your party down to the depths of the ocean inside of Captain Zertes' Sunken Palace in search of her long lost treasure. Inside, adventurers will...   [click here for more]
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Seven Sins Modular Dungeon

Seven Sins Modular Dungeon


This is a modular dungeon set based off of the seven deadly sins. The module contains maps, problems/puzzles, solutions, potential clues and stat blocks for 8 different rooms: Purgatory Lust Gluttony Greed Sloth Wrath Envy  Pride Also included are HD gridded and ungridded versions of each map at [20x20] under 10mb in file size. This is my first attempt so I hope you find it useful and fun!...   [click here for more]
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Tomb of the Elf King

Tomb of the Elf King


After receiving an odd orb as a trinket from a merchant who hailed from a far-away land, your party treks through the mountains to come upon an ancient tomb where a great Elven King is buried. Using this item as a key, you unearth a burial of antiquity where Alowyn, the Mad Elf King rests. Plundering this long forgotten dungeon will require tact, cunning, and strength as you dodge traps and the many...   [click here for more]
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Ire of the Wilds

Ire of the Wilds


Ire of the Wilds An Adventure for a party of 3rd to 5th level characters Ire of the Wilds is an adventure that pits players against a powerful being whose corrupting influence is affecting the nearby town of Rothcairn. They will fight monstrosities, the undead, and even nature itself. Not everything is quite as it seems, in fact there is more to...   [click here for more]
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The Crystal Cavern - an Undermountain encounter

The Crystal Cavern - an Undermountain encounter


A crack in the wall reveals a beautiful cavern full wonderous crystals, but danger lurks amongst those shiny seams. Will the adventurers be overcome by the hungry oozes, the flesh devouring bacteria or the trapped, insane mage?  A new, encounter for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs. - dungeon...   [click here for more]
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Something in the Swamp: An Undeadly Encounter

Something in the Swamp: An Undeadly Encounter


As the party progresses past the pile of undead and deeper into the cave, the smell worsens.  Dread starts to set in as they pass rotting mounds of bodies and spare parts lying along the floors and walls of the cave. What is this horrible place, and who created it? Fear for your life in this terrifying adventure designed to challenge a 5th level party. Encounter swamp monsters, zombies, and...   [click here for more]
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Return to White Plume Mountain 5E Conversion

Return to White Plume Mountain 5E Conversion


A full conversion of the 2E adventure Return to White Plume Mountain. Requires the original adventure to run. Provides a synopsis and guide to the adventure, room by room dungeon guide, revamped imprint rules, 20 reskinned or new monsters, direct links to monsters, items, and effects on dndbeyond and edited dungeon images suitable for use in a Virtual Table Top.  Check out my Gold best selling DM's...   [click here for more]
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Mormesk's Diversions: Trials of the Heron's Gaze

Mormesk's Diversions: Trials of the Heron's Gaze


“Mormesk’s Diversions” are what I hope will be a series of quick mini-dungeons and encounters, all based around the “mysterious map” discovered in the lair of Mormesk the wraith, during the finale of The Mines of Phandelver, although it would work just as well in any other location or forest-adjacent setting with very little effort.  "Locked within a series of trials in a hidden underground...   [click here for more]
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The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter

The Hidden Laboratory of Tiqill the Maven - an Undermountain encounter


Tiqill the Maven has been missing for a while now, so what has become of his secret research laboratory? A new, three-room section for Undermountain, which can also be used as a dungeon in its own right. Guaranteed to create a memorable encounter for your PCs, as they guzzle 'potions' and unleash the worm. - three-room dungeon map - new...   [click here for more]
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Rise of the Horned King - One-shot Adventure

Rise of the Horned King - One-shot Adventure


For hundreds of years the dwarven fortress Velkuhm Keep, has remained abandoned. Thought to be sundered and uninhabitable after a devastating earthquake the surviving Steelbuster clan were scattered across land. Now it’s once jovial halls are tainted by the foul presence of an evil Minotaur Kirdak, proclaiming himself the rightful Horned King. Wielding Baphomet’s cursed glaive Heartcleaver,...   [click here for more]
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Arid Ruin

Arid Ruin


THE ARID RUIN A blight. A swarm of locust. A lonely border town is seeking aid to curtail these foreboding events. All signs point to a recently unearthed ruin in the middle of the desert. It has been dubbed ‘The Arid Ruin’. Can the party trek across the scorching and inhospitable desert to brave the trials within and end the source of the curse? Or will they succumb to the horrors inside...   [click here for more]
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Uprising: Escape from Uraz-Kal

Uprising: Escape from Uraz-Kal


Sunder the chains of your Hobgoblin captors and discover ancient secrets on your break for freedom! Uprising is a prison-break style adventure mixed with a mini dungeon-crawl for a Dungeon Master and four players, each taking on the role of one out of four pre-generated characters or building their own character from scatch. Designed to be run over one or two game sessions,...   [click here for more]
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The Little Cave

The Little Cave


Just beyond the fields of Orleans a small hole in the earth hides treasure and monsters. The townsfolk are far too scared to delve inside the abandoned cave, but the marquis needs its silver, and right quick.  Just a couple of miles away from the town of Orleans, between rolling hills and well maintained forests, a small mine, long abandoned, lies in wait. Once a lucrative silver mine the “little...   [click here for more]
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The Circle's End

The Circle's End


The Circle's End This One Shot Adventure Module Contains: The story for a single adventure Several encounter maps Descriptions of two powerful magic items Several new monsters and a boss fight The Story Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies beyond. Daraven,...   [click here for more]
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Don't Break your Pick

Don't Break your Pick


Don't break your Pick This One-Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters Detailed and high-resolution encounter maps (to be used e.g. in Roll20) A boss fight with unique lair actions Several hazards and ideas for a mining expedition The Story Far up in the cold North, nestled between two giant mountains, lies a mining city called Dandery....   [click here for more]
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Dragon Wing

Dragon Wing


Dragon Wing is a battle focused one-shot designed for 3-5 players of roughly 10th level. With beautifully designed maps and a fully guided sequence of rooms and areas, your players will infiltrate the giant stronghold, tackle intricate puzzles and tough combat scenarios with an array of monsters.  We introduce new monsters like the Draconic Brute, Draconic Mage and...   [click here for more]
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A Blight at Blue Foot Farms

A Blight at Blue Foot Farms


Sitting at the top of a hill in the countryside is a small farm that is famous for the mushrooms, yeasts, and antitoxins that it produces. Blue Foot Farms is  as prosperous as it is picturesque. A few weeks ago, a newcomer arrived at the farm and since then, things have changed for the worse. The crops have become blighted, harvests are no longer leaving the farm, and nobody has seen the farmer or...   [click here for more]
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The Last Fire Giant of Mount Dwenendor

The Last Fire Giant of Mount Dwenendor


The Last Fire Giant of Mount Dwenendor A dormant volcano is active again, and smoldering within is the tale of a long lost people. Among the magma rivers and billowing ash, one survivor remains, stoking the flames of adventure for a party brave enough to explore its mystery. “The Last Fire Giant of Mount Dwenendor” is a short, setting-neutral adventure designed for a party of...   [click here for more]
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Project: Fragmentation

Project: Fragmentation


“Project: Fragmentation” is a 5e compatible, rogue-like inspired module. It’s designed to let the DM throw overwhelming odds at players, knowing that if they die, the cycle merely restarts. As they progress, they will gain power-ups, magic items, and boons. The ultimate power fantasy. And as a bonus, the DM never has to worry about balancing combat encounters. Included in this module: Setting...   [click here for more]
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Tomb of The Four

Tomb of The Four


This is Tomb of The Four, a one-shot designed for 4 Adventurers at Level 5 who have no memory about who they are or why they are trapped in an underground chamber. This a simple small dungeon where the players have to figure out how to open the dungeon entrance to escape and survive the monsters trapped inside with them. They can open the entrance by figuring out the four puzzles, each located inside...   [click here for more]
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Mansion of Ereden LeMur

Mansion of Ereden LeMur


Explore the spooky house on the hill. Exorcise the dreaful spirits lurking here and remove the dark curse on the house held captive by the vampire Ereden LeMur. A 4-8 hour aventure for a party of 3-5 adventurers of 10th level.  ...   [click here for more]
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Cult of the Gol'Goroth

Cult of the Gol'Goroth


The Cult of the Gol'Goroth is a one-shot horror adventure for characters levels 4-7 and is expected to take 4-6 hours. It is a combat heavy adventure that pits your party against an ancient frog demon known as The Gol'Goroth. This monstrosity seeks to corrupt the lands with its vicious psychosis, its children snatching the eyes from interlopers to cast them into darkness. This adventure can leave characters...   [click here for more]
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Azaruuk's Ultimate Battle Royale

Azaruuk's Ultimate Battle Royale


You step forward into the circle of runes and feel your stomach lurch. Within a blink of an eye, you find yourself in the arena. You can no longer see the audience but you can faintly hear them cheering and chanting beyond the arena’s walls... In Azaruuk's Ultimate Battle Royale the players find themselves whisked away to Sigil, the city in the center of the multiverse, where the must...   [click here for more]
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Red Zombie Dragon

Red Zombie Dragon


Long ago there was a war. To this day, the battlefield is still haunted by the roaming corpses of those who die fighting. Among the fallen is a young red dragon named Daganth. When she fell in battle, her mother raised her using dark magic which has cursed the land. No one who dies here stays at rest. Challenge your level 7 party with a dragon that just won't stay dead. ...   [click here for more]
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Scale the Spire

Scale the Spire


Scale the Spire This modular One Shot Adventure Module contains: The story for a single adventure Additional rules to create a modular, rogue-like dungeon crawl experience in 5e 18 random events for traversing a magical dungeon Builds for 21 new monsters and fights Builds and ideas for 18 new boss battles Loot-tables for 3 dozen new potions, magical weapons and magical...   [click here for more]
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Normank Ook Part One: The Dungeon Of Access - Level 6

Normank Ook Part One: The Dungeon Of Access - Level 6


Normank Ook is a two part adventure for four to six 6th level characters that sees the PCs track down and kill a rogue mind flayer called Normank Ook who has set up a cult near the town of Cambersands. In Part One: The Dungeon Of Access the PCs are given their quest and then must overcome all 3 stupid challenges in the Dungeon Of Access. Norkmank Ook Part Two: Back Once Again It's...   [click here for more]
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