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A Band of Adventurers Argue over Treasure

A Band of Adventurers Argue over Treasure


As many poor commoners can attest, there can be nothing quite as destructive as a band of adventurers with no moral compass, except perhaps for a band of adventurers with no moral compass and no coordination. Alas, our intrepid heroes have fallen victim to one such band, and are sure to be in for a challenging fight, as soon as their captors have finished fighting among themselves. This is a short...   [click here for more]
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A False Life

A False Life


The town of Hillfort has had some dissaperances. People are stolen in the night, and the town can't find out how. The party must find out where these peope are being taken, who is taking them, and why, all before someone gets stolen all once again. A False Life has wilderness travel, trials from an ancient druid, deep dungeons, and a high level undead boss, made for a Dungeons...   [click here for more]
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Azaruuk's Ultimate Battle Royale

Azaruuk's Ultimate Battle Royale


You step forward into the circle of runes and feel your stomach lurch. Within a blink of an eye, you find yourself in the arena. You can no longer see the audience but you can faintly hear them cheering and chanting beyond the arena’s walls... In Azaruuk's Ultimate Battle Royale the players find themselves whisked away to Sigil, the city in the center of the multiverse, where the must...   [click here for more]
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Blasdel's 8th of 20 Mini-Campaigns

Blasdel's 8th of 20 Mini-Campaigns


Welcome to the 8th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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Blood on the Snow - Supplement

Blood on the Snow - Supplement


Breathe more life into the region and town of Jotnar's Folly with this Pay What You Want supplement! This document is designed for use with the Blood on the Snow adventure module available on the DM's Guild, however, its contents can also be used as a stand-alone for fleshing out your own personal adventures. It's designed with four to five Tier 2 players in mind. What you'll find inside is: 7 new...   [click here for more]
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Bound in Chains

Bound in Chains


Bound in Chains This One-Shot Adventure Module Contains: The story for a single adventure A map for a prison / monastery Builds for several NPCs Several prison break story ideas Five encounter maps for class-specific trials & puzzles Inspiration for a team-building encounter The Story Big cities and organized crime usually go hand in hand. Yet,...   [click here for more]
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Cart Crusher

Cart Crusher


When a dwarven mine cart breaks loose, the party has a split second to make a difficult decision - do they redirect it to kill a single dwarf on a side rail, or do they let it continue down its current course, potentially killing three or more dwarves? Cart Crusher is a free sample encounter from Would You? Should You? a collection of moral dilemmas to present to characters. Cart...   [click here for more]
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Crypt of the Archmage (5e)

Crypt of the Archmage (5e)


The secret lies inside you all, with which to paint me on the wall. Forge a key of ruby-red, but what will be must then be dead. Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s! Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,...   [click here for more]
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DC-PoA-ROG-3 The Last Refuge of Spring

DC-PoA-ROG-3 The Last Refuge of Spring


The Last Refuge of Spring A message is circulating within Easthaven requesting brave adventurers to mount a rescue expedition to the Spine of the World. The message reads: Adventurers needed for a rescue mission. A team led by Rog Drannian has been lost near the Reghed Glacier. Drannyth Anteos is seeking adventurers who are daring enough to mount an expedition to locate...   [click here for more]
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Dead Men Tell No Tales

Dead Men Tell No Tales


This is my first adventure that I've written, so any feedback is welcome! On this adventure, you will set sail for numerous islands, rescue the gods from their curse and slay the undead. This title is being updated with NPC sketches at the back! ...   [click here for more]
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Don't Break your Pick

Don't Break your Pick


Don't break your Pick This One-Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters Detailed and high-resolution encounter maps (to be used e.g. in Roll20) A boss fight with unique lair actions Several hazards and ideas for a mining expedition The Story Far up in the cold North, nestled between two giant mountains, lies a mining city called Dandery....   [click here for more]
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El tesoro de la torre

El tesoro de la torre


Los aventureros son captados por un mago misterioso que les ofrece el tesoro legendario que ha recopilado durante toda una vidas a cambio de encontrar para el las tres runas que están repartidas por diferentes ubicaciones cercanas. Estas runas son necesarias para abrirá las puertas del tesoro. Para ello deberán viajar por tres localizaciones diferentes y superar pruebas y enemigos para hacerse con...   [click here for more]
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Empire of the Underling

Empire of the Underling


NOW AN GOLD SELLER! Thank you all for the continued support and I hope you all a happy gaming session(s) from this module. The long awaited 3rd installment of the Underling Revival series is here! Over 37,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign. This final chapter takes place in Faerun  and...   [click here for more]
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Feast of Sinterklaas

Feast of Sinterklaas


Inspired by Magic: The Gathering (2019) set Throne of Eldraine, and the holidays.  A 3-4 hour adventure for five 6th level characters [sheets provided]. ...   [click here for more]
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Gargantuan Gearworks

Gargantuan Gearworks


Gargantuan Gearworks This One Shot Adventure Module created for 2 GMs contains: The story for a short and brutal dungeon crawl Guidelines on how to run a one-shot adventure with 2 game masters Several battle maps of an abandoned factory Builds for several new monsters and fights New mechanics and status conditions revolving around two ancient substances A two-phase...   [click here for more]
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Heart of Stone

Heart of Stone


Heart of Stone This One-Shot Adventure Module contains:  The story for a classic dungeon adventure Builds for four new enemies / monsters A table of random mountain wilderness encounters Four loot-tables with new magic items Several high detail maps to be used in an online tabletop such as Roll20 The Story While travelling through Corviglia, wanderers...   [click here for more]
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Il Genio Dell'Illusione

Il Genio Dell'Illusione


IL GENIO DELL’ILLUSIONE è un’avventura Gdr in stile Fantasy/Medievale scritta ed illustrata da Matteo Valenti. La storia è basata sulle regole d20, per il sistema di gioco DUNGEONS & DRAGONS 5.0 edition, ed adattabile a qualsiasi altra edizione. L'avventura è stata scritta per un gruppo di 3/4 giocatori di 3°/4°...   [click here for more]
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In the Shadow of the Shattered Precipice VTT Map Pack

In the Shadow of the Shattered Precipice VTT Map Pack


VTT map pack for use with the adventure In the Shadow of the Shattered Precipice. The adventure can be found here: In the Shadow of the Shattered Precipice - Dungeon Masters Guild | Dungeon Masters Guild (dmsguild.com) Maps are 74 DPI, for use with most VTT applications. Samples of the 12 dungeon levels included: ...   [click here for more]
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Kobold Cliffhanger

Kobold Cliffhanger


From the creator of platinum best seller Journey Through the Center of the Underdark comes Kobold Cliffhanger! - A high octane, edge of your seat, seat of your pants, cliffhanging free preview of the best selling adventure, Killer Kobolds! Life was peaceful in the pleasant village of Thornyfoot… until the Kobolds of nearby Crag...   [click here for more]
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Kobold Traps

Kobold Traps


Scare players who think they can handle weak enemies with this free supplement! Kobold Traps is an excerpt from Veratrem's Tribal Siege, an adventure that takes place during Chapter 3 of Storm King's Thunder. The adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It will bring your party to Wealdham, a small town located...   [click here for more]
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Merhoth's Madness

Merhoth's Madness


A mad wizard is putting the minds of adventurers into animals. The party will have to fight through his menagerie, some magically fused with adventurers, to end his sick experiments. A battle map for Roll 20 and Fantasy Grounds is provided. ...   [click here for more]
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Mike's Free Encounter #109: Flare Spiders

Mike's Free Encounter #109: Flare Spiders


This is the 109th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters. The PCs encounter the flare spider, a species created from the phase spider to destroy undead creatures. Will the PCs triumph or be defeated by the light and bite? It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions of the...   [click here for more]
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Mike's Free Encounter #15: Dwarven Guard Post

Mike's Free Encounter #15: Dwarven Guard Post


This is the 15th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have the chance to receive aid from friendly dwarves or, if they prefer, murder them.   The encounter includes: History/Background for the encounter. New Monsters Encounter guide. Color Maps   The companion ZIP file contains: JPEG and Campaign Cartographer versions of the maps (with...   [click here for more]
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Mike's Free Encounter #17: Frostcursed Guard Post

Mike's Free Encounter #17: Frostcursed Guard Post


This is the 17th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a Frostcursed dwarf guard post.   The encounter includes: History/Background for the encounter. New Monsters: Frostcursed Captain, Frostcursed Lieutenant, Frostcursed Sergeant, Frostcursed Priest, Frostcursed Warrior and Dwarven Skeleton. Encounter guide. Color Maps  ...   [click here for more]
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Mike's Free Encounter #19: Corporagelida

Mike's Free Encounter #19: Corporagelida


This is the 19th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a corporagelida.   A corporagelida is a frozen nightmare. Its body consists of numerous corpses, chained together and frozen within ice. The joints are formed by breaks in the ice that reach the corpses within. The encounter includes: History/Background for the encounter. New...   [click here for more]
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Mike's Free Encounter #20: Frostcursed Headless

Mike's Free Encounter #20: Frostcursed Headless


This is the 20th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the Frostcursed headless masters.   The encounter includes: History/Background for the encounter. New Monsters: Frostcursed Headless Master and Headless Shield Bearer. Encounter guide. Color Map.   The companion ZIP file contains: JPEG and Campaign Cartographer versions...   [click here for more]
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Mike's Free Encounter #21: Frostcursed Forge

Mike's Free Encounter #21: Frostcursed Forge


This is the 21st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the master of the Frostcursed forge.   The encounter includes: History/Background for the encounter. New Monsters: Frostcursed Smith and Frostcursed Frostsmith. Encounter guide. Color Map.   The companion ZIP file contains: JPEG and Campaign Cartographer versions of...   [click here for more]
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Mike's Free Encounter #22: Frostcursed Docks

Mike's Free Encounter #22: Frostcursed Docks


This is the 22nd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the Frostcursed at the docks.   The encounter includes: History/Background for the encounter. New Monsters: Stone Stevedore and Great Mover. New Magic Items: Amulet of Construct Control and Wand of Construct Repair. Encounter guide. Color Map. The companion ZIP file contains:...   [click here for more]
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Mike's Free Encounter #23: Frostcursed River Diamond

Mike's Free Encounter #23: Frostcursed River Diamond


This is the 23rd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the crew of the Frostcursed’s stone galley River Diamond. It includes a history/background for the encounter, a map, and monster stats. Also included is a bonus encounter, the Frostcursed river worm. The companion ZIP file contains JPEG versions of the maps (with and without...   [click here for more]
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Mike's Free Encounter #24: Dividuicorporis

Mike's Free Encounter #24: Dividuicorporis


This is the 24th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the divided flesh of the dividuicorporis. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background...   [click here for more]
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Mike's Free Encounter #25: Frostcursed Queen

Mike's Free Encounter #25: Frostcursed Queen


This is the 25th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the ruler of the Frostcursed. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters. The encounter includes: History/Background for the encounter. New...   [click here for more]
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Mike's Free Encounter #26: Cult of the Bat

Mike's Free Encounter #26: Cult of the Bat


This is the 26th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the cult of the bat. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background for the encounter. New...   [click here for more]
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Mike's Free Encounter #33: Tomb of the Desiccated

Mike's Free Encounter #33: Tomb of the Desiccated


This is the 33rd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs enter a tomb to face the dry undeath of the desiccated. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background...   [click here for more]
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Mike's Free Encounter #37: The Pool of Pelthonus

Mike's Free Encounter #37: The Pool of Pelthonus


This is the 37th  in an ongoing series aimed to provide the overworked DM with ready-to run encounters.  The adventures go for a dip in the Pool of Pelthonus. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters.   The encounter includes: History/Background for...   [click here for more]
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Mike's Free Encounter #39: SANGUINEM VOLANT

Mike's Free Encounter #39: SANGUINEM VOLANT


This is the 39h in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The adventurers find the ruins of a wizard’s ancient dungeon and face the buzzing horror of the Sanguinem Volant. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, and a PDF with character sheets for all the monsters....   [click here for more]
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Mike's Free Encounter #4: Kobold Emissary

Mike's Free Encounter #4: Kobold Emissary


This is the fourth in an ongoing series aimed to provide the overworked DM with ready-to run encounters. A tribe of kobolds is seeking to forge alliances with other tribes, to combine their resources and increase their chances of survival under the threat of stronger creatures. A blue priest of the Blue Lightning tribe is serving as the emissary and is undertaking the dangerous task of travelling...   [click here for more]
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Mike's Free Encounter #50: Bonerunners

Mike's Free Encounter #50: Bonerunners


This is the 50th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. A neighborhood has been plagued with mysterious murders. Will the PCs solve the murders with more murder or will they be murdered?  It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), a...   [click here for more]
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Mike's Free Encounter #69: Will & Theo's Lost Lute

Mike's Free Encounter #69: Will & Theo's Lost Lute


This is the 69th in a most excellent ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter the dimensional traveling bards Will and Ted. The duo has lost their lute to the Guitaur and do not have time to navigate his magical musical maze. Will the PCs overcome the challenge in a grand crescendo or will they fall flat? The toughest monster in the encounter...   [click here for more]
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Mike's Free Encounter #81: Basilisks of the Golden Dome

Mike's Free Encounter #81: Basilisks of the Golden Dome


This is the 81st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs meet the basilisks of the golden dome. Will they triumph or suffer gilded defeat? His detractors and supporters both agreed that the merchant Aurum Avarus truly loved two things. The first was gold and the second was revenge. His wake combined both, much to the surprise of his guests. Before...   [click here for more]
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Mike's Free Encounter #85: Memories of the D'Aroine

Mike's Free Encounter #85: Memories of the D'Aroine


This is the 85th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs find a Spire Tomb of the D’Aroine. Will they learn the secrets of the memories of the D’Aroine or join the pile of forgotten bones? The toughest single encounter is CR 10. The D’Aroine were an ancient proto-fey people, somewhat like modern elves. They claimed to be the second mortal...   [click here for more]
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Mike's Free Encounter #8: Bonewalkers

Mike's Free Encounter #8: Bonewalkers


This is the eighth in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter orcs from the necromantic Bonewalker tribe exploring the ruins of a temple. A CR 2+ encounter. The encounter includes: History/Background for the Bonewalker tribe. Encounter guide. New Monster: Bonewalker. New Monster: Boneguard. New Magic Item: Standard of the Necromancer. Two...   [click here for more]
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Normank Ook Part One: The Dungeon Of Access - Level 6

Normank Ook Part One: The Dungeon Of Access - Level 6


Normank Ook is a two part adventure for four to six 6th level characters that sees the PCs track down and kill a rogue mind flayer called Normank Ook who has set up a cult near the town of Cambersands. In Part One: The Dungeon Of Access the PCs are given their quest and then must overcome all 3 stupid challenges in the Dungeon Of Access. Norkmank Ook Part Two: Back Once Again It's...   [click here for more]
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Reflected Revenant -D&D 5e Oneshot-

Reflected Revenant -D&D 5e Oneshot-


This is a 4-8 hour adventure for a group of 3-5 players of level 5-7. This adventure is a combat-heavy dungeon crawl. The party descends deep underground to the lair of a monster that has claimed a magical hand mirror. The mirror has produced some strange effects on the monster causing it to take on a variety of forms. The party will fight through multiple stages before confronting the final form...   [click here for more]
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Ruins on the Borderlands

Ruins on the Borderlands


Explore a creepy old mansion inspired by classic literature.  Investigate the cosmic mysteries surrounding this place and delve into the secrets below the House on the Borderlands. Based on the 1908 novel by William Hope Hodgson, this adventure has the party return to the House on the Borderlands and discover the manuscript and secrets left by the Recluse.  Characters will discover the secrets...   [click here for more]
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Scale the Spire

Scale the Spire


Scale the Spire This modular One Shot Adventure Module contains: The story for a single adventure Additional rules to create a modular, rogue-like dungeon crawl experience in 5e 18 random events for traversing a magical dungeon Builds for 21 new monsters and fights Builds and ideas for 18 new boss battles Loot-tables for 3 dozen new potions, magical weapons and magical...   [click here for more]
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Shrine of Sseth

Shrine of Sseth


This quick dungeon is perfect for a oneshot for a party of 4 level 5 adventurers. The Shrine of Sseth offers riddles, traps, and monsters! It's my first dmsguild dungeon/adventure, hope you like it. ...   [click here for more]
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The Circle's End

The Circle's End


The Circle's End This One Shot Adventure Module Contains: The story for a single adventure Several encounter maps Descriptions of two powerful magic items Several new monsters and a boss fight The Story Daraven was raised to be a priest of the Quiet – a religious order dedicated to help the souls of the dead passing on to what lies beyond. Daraven,...   [click here for more]
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The Cube of Vanya

The Cube of Vanya


Inspired by the "Happy Fun Ball" from the web series Critical Role, The Cube of Vanya is a magical adventure through demi-planes created by an ancient wizard, now destabilized by a malevolent dragon. The adventurers find themselves trapped within a series of themed planes with no idea how they got there. Navigating these planes to find a means of escape, they uncover the secrets of the cube while...   [click here for more]
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The Golden Fish: An Adventure in the Forgotten Realms

The Golden Fish: An Adventure in the Forgotten Realms


Once thought to be a myth as old as time itself, the Golden Fish is actually an artifact of immense power that has the ability to grant a powerful wish. The artifact fell into one of the archives of the dreaded Witch King, the lich Zhengyi, located in the Bloodstone Lands near the kingdom of Damara. When the Witch King fell, the Great Archive closed and fell quiet. Now...   [click here for more]
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The Lich's Heart

The Lich's Heart


A Castle looms over a crumbling cliffside. It is said that a Demilich has been residing there for years, sticken by the loss of his only love. It is up to the players to explore the castle to discover its secrets and rid this caslte of his previous owner. I wrote this adventure as a way to purpose to my girlfriend.  ...   [click here for more]
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