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The Heir of Orcus: Verse IV CCC-AETHER02-01

The Heir of Orcus: Verse IV CCC-AETHER02-01


A TWO TO FOUR-HOUR ADVENTURERS LEAGUE ADVENTURE FOR 5th – 10th LEVEL CHARACTERS (Click on “Full-size Preview” to view the entire product before purchasing. We are confident you will love what you see, and I appreciate your support!) “Agents have uncovered several cells of the Cult of the Heir in the Moonsea region. Plan and lead an elite operation to eliminate the...   [click here for more]
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Dragon Heist: Forgotten Tales

Dragon Heist: Forgotten Tales


Welcome back to Waterdeep! Dragon Heist: Forgotten Tales is a supplement that expands the replayability of Waterdeep: Dragon Heist by providing new content for the adventure. The multiple villains and seasons in Waterdeep: Dragon Heist make it an adventure that must be played multiple times to experience all the content. Dragon Heist: Forgotten Tales provides new challenges...   [click here for more]
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DDAL09-06 Infernal Insurgency

DDAL09-06 Infernal Insurgency


Fai Chen reveals that a draft of the Hellriders’ original attack plan might still exist, and it won’t be easy to get it. If you can recover these, it would be extremely helpful in your quest to locate their remains and free their spirits. It might very well be a suicide mission, though when you’re in Avernus, what isn’t? Fortunately, the wily merchant has just the plan for...   [click here for more]
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Scourge of the Nightingale: Part 1 A Song of Love

Scourge of the Nightingale: Part 1 A Song of Love


Scourge of the Nightingale Part One: A Song of Love Get your inner-bard on with this adventure! A masked menace terrifies the region, raiding villages to fund her devious plan. Unknowingly, the adventurers stumble into her most recent evil scheme: the kidnapping of a famous performer known as Devon Artis. Their mission is to deliver a ransom and collect...   [click here for more]
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Scourge of the Nightingale: Part 2 A Song of Revenge

Scourge of the Nightingale: Part 2 A Song of Revenge


Scourge of the Nightingale Part Two: A Song of Revenge The events that transpired during A Song of Love implicate Hobart Taggart, a tavern owner in Hillsfar, with dealing with the strange, masked menace who kidnapped the performer known as Devon Artis. The adventurers are tasked with finding Hobart Taggart and gathering information about this unique villain. However, the...   [click here for more]
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DDAL-DRW01 Breaking Umberlee's Resolve

DDAL-DRW01 Breaking Umberlee's Resolve


The search for a missing young woman kicks off a treacherous journey on the Sea of Fallen Stars. A Four to Six-Hour Adventure for Tier 2 Characters. Optimized for APL 8. A Dreams of the Red Wizards story - a season-agnostic series that exists outside the confines of the seasonal and hardcover adventures. This can be played alongside the Ghosts of Saltmarsh book. ...   [click here for more]
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I Am Your World

I Am Your World


Mr. M is a mind flayer protecting a small village on a well-traveled road. Except... no visitors ever pass through and the villagers seem oddly forgetful and there's a warehouse no one's allowed to enter. Wake up. Take your place in this village. You have always lived here. Those memories of past adventures and future goals are but dreams slipping from your grasp. I Am Your World...   [click here for more]
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A Tale of Two Dragons: Phandalin Adventures Tier 2 Conversions

A Tale of Two Dragons: Phandalin Adventures Tier 2 Conversions


If you've ever wanted to play Lost Mine Of Phandelver and Dragon of Icespire Peak back to back as one long Phandalin campaign, this conversion guide is for you. What Is This? This guide converts Lost Mine of Phandelver and Dragon of Icespire Peak to Tier 2 (levels 5 to 10). That way you can play these two adventures back to back in either order using the same...   [click here for more]
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Prince of Beasts

Prince of Beasts


Against the prevailing whiteness of snow, a trail of crimson cuts through the hamlet of Shiverrun, nestled against the mountainside south of the Spine of the World. Blood streaks the ground like a road drawn lazily upon a map, passing by stone igloos carved from the mountain itself. These dwellings were previously occupied by the unfortunate souls that settled in the fierce cold of northern...   [click here for more]
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DDALCA-01 Return to the Ghost Tower of Inverness

DDALCA-01 Return to the Ghost Tower of Inverness


Return to the Ghost Tower of Inverness This is a familiar scene. Shackled. Bound. The same faces surround you as the last time you were in this dark, dank cell. Your friends, your party members. You’ve been told that your actions have led to death and destruction near and far, but you were only doing what was demanded of you from those who hold...   [click here for more]
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CCC-ODFC02-02 Palace of the Efreeti

CCC-ODFC02-02 Palace of the Efreeti


A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so. Now updated to Version 2.0, with improved, full-color maps! A four-hour adventure for 5th - 10th level characters....   [click here for more]
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The Price of a Soul

The Price of a Soul


What is a demon to do when her slain lover’s soul is confined to the Nine Hells? Hire adventurers to retrieve it of course. The Price of a Soul is an adventure that takes the heroes from the seedy streets of Baldur’s Gate, into the burning wastelands of Avernus, and deeper still into the frigid waters of Stygia. They must brave harsh elements, ravening monsters, conniving devils, and...   [click here for more]
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Adventures From Along the Road (5e)

Adventures From Along the Road (5e)


They say that the destination isn't the most important part, it's the journey! So, Adventures From Along the Road embodies this, with four unique adventures to encounter as the party ventures between locations! These adventures are designed for a party of 4 to 6 adventurers between the 1st and 10th-level! Adventures From Along the Road provides four one-shot experiences, each one...   [click here for more]
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House of Revenance (CCC-MTL-02)

House of Revenance (CCC-MTL-02)


Welcome to an adventure in the Spies Below the Moonsea series of Underdark adventures! This adventure can be played as entirely stand-alone. Content Warning: This adventure deals with the worshippers of a god of death. Some of these personages revere death, dying, and becoming undead. While these beliefs are fictional and are portrayed as evil, they are...   [click here for more]
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Cruel Summer: An expansion for Waterdeep: Dragon Heist

Cruel Summer: An expansion for Waterdeep: Dragon Heist


PLEASE NOTE: THIS SUPPLEMENT REQUIRES WATERDEEP: DRAGON HEIST Cruel Summer is an extension to Waterdeep:Dragon Heist which continues the Summer story arc and the tale of the Cassalanters, with lots of emphasis on mystery solving, investigation and intrigue. After the Cassalanter's Founders' Day celebration ends in death and destruction,...   [click here for more]
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CCC-DES-01-02 A Sanity Never Questioned

CCC-DES-01-02 A Sanity Never Questioned


"Jeny Greenteeth gives you a letter that must reach its far-off destination, with frightening consequences if it doesn't make it there by nightfall. Jeny knows one way to accomplish this, but her method of travel isn't for the weak of spirit. All magic has a price, dearies, and these magics may have you doubting your sanity. Part 2 in the 'At Jeny's Request' series." A four-hour Adventurers League...   [click here for more]
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The Fox & The Fey

The Fox & The Fey


After a long day of travel, you stop for a rest on the side of the road near a grove. Just as you set your pack down and take a seat on a rock, an unusually large fox darts out of the bushes, grabs your bag in its jaws, and sprints off into the trees. It's so fast you've no chance to react. Having only just sat down you've had little rest, but now you must give chase or lose your gear. A...   [click here for more]
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CCC-GAD01-01 Broken Blade

CCC-GAD01-01 Broken Blade


On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a century-long hatred. A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. This adventure delves into the history of Mulmaster and...   [click here for more]
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CCC-EPI01-01 Hordes of Thar - The White Hand of Death

CCC-EPI01-01 Hordes of Thar - The White Hand of Death


A disease is spreading around the town of Melvaunt, causing boils and festering marks to form on townsfolk and travelers alike. The local guard believes that this disease is of unnatural origin, and has issued a call for brave adventurers to investigate the matter. Can you find the source of the plague, or will you simply fall as another victim? Part one of the Hordes of Thar Saga. A Two-Hour Adventure...   [click here for more]
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Good Country Dyin'

Good Country Dyin'


Welcome to the dark side of Faerûn. The Moonsea region, while known as the stomping grounds for many budding adventurers, holds dark secrets if you know just where to look. One of these is a seemingly abandoned farm on the edge of the Cormanthor Forest, just a little ways away from the city of Hillsfar. Dare you brave the dangers lurking within? Can you even trust your friends?...   [click here for more]
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The Dark Night Before Christmas

The Dark Night Before Christmas


A Horror Adventure for a Merry Holiday WARNING: CONTAINS STRONG LANGUAGE AND ADULT SCENES Christmas meets Halloween in this funny short one-off horror themed adventure. With the approaching winter, cold winds and long nights, the people of North get excited about its centuries-long tradition: the visit of Mage Nicholai Klaus Noah, the bearer of good fortunes and gift-giver. However, for the first...   [click here for more]
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CCC - SQC - 03-02 Shiitake

CCC - SQC - 03-02 Shiitake


As news of gruesome murders begin to die down within the walls of Hillsfar, reports of deaths in the farmland reach the Senate. Coincidences or is there a bigger evil behind all this? A 2-Hour to 4Hour Adventures for Tier 2 Characters. Optimized for APL 8. Prequel: CCC-SQC-03-01 Consumption https://www.dmsguild.com/product/295761/CCCSQC00301-Consumption?affiliate_rem=878642 Sequel: CCC-SQC-03-03...   [click here for more]
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CCC-MMT 02-01: The Stuff of Memories

CCC-MMT 02-01: The Stuff of Memories


Was it something you drank? Perhaps you were drugged. Whatever it was, it caused you to forget why you just woke up in the Cormanthor Forest with some fellow adventurers. Some entity is messing with you, and it’s your job to figure out who and why! A two to four hour adventure for Tier 2 Characters. Optimized for APL 8. This adventure premiered at Common Ground Gives 2019. Elua's...   [click here for more]
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CCC-HATMS 02-01 Illithid Activities

CCC-HATMS 02-01 Illithid Activities


Reports of an Illithid in the area south of Hillsfar have the Emerald Enclave and the Harpers on the trail of a mind flayer. The mind flayer is suspected to be Klondrus Imdree which has been presumed dead for quite sometime but is he? The call has come out for heroes to investigate and see what can be learned by his appearance. This is a 4-Hour adventure for Tier 2...   [click here for more]
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Graves of Neverwinter

Graves of Neverwinter


This adventure is designed for a party of 5th to 6th level characters. It is set in the Forgotten Realms. Danger awaits settlers and heroes alike in the reclaimed streets of Neverwinter. Business is returning, but trouble never left. This is the fifth adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay What You Want: If you're...   [click here for more]
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Urbil's Fools: An April Fools' One-Shot

Urbil's Fools: An April Fools' One-Shot


Urbil's Fools is a one-shot adventure designed for April Fools' Day, but makes for a great adventure anytime you want to do something whimsical with your party. The adventure features a mischievous nilbog who has flipped luck on its head, and it's up to the player characters to put a stop to him before he recovers a legendary item that can only make things worse for his gullible...   [click here for more]
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The Perfect Crime

The Perfect Crime


In the city of Waterdeep, the guildhall of the Financial Guild is known as one of the most secure places to keep money. Their fabled vault is one of the most secure ever made, nigh indestructible and requiring the assistance of the on-duty teller and both on-duty guards to open. These guards are hired from among the toughest heroes the Adventurer's Guild can provide, and are professionally trained...   [click here for more]
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The Tournament at Scornubel

The Tournament at Scornubel


n this combination of a mystery adventure and downtime event for characters of 1st-10th level, PCs can compete in seven different competitions and win seven unique magic items. Includes an appendix of magic items, 14 original illustrations, and an original map. The rules of the events can be applied to jousts, melees, archery contests, spellcasting duels, horse races, eating contests, and duels of...   [click here for more]
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One Shot: Autumn Blues - Waterdeep's Shadow Heist No. 3

One Shot: Autumn Blues - Waterdeep's Shadow Heist No. 3


"You are a true beauty. A pity, really." - Autumn Good morning, Agents! Today, we have a very delicate matter on our hands. A noblewoman lost an heirloom in a struggling artist’s home, and she came to us for help. In exchange for a sizable sum, she acquired our discretion and pledge to retrieve the bauble. Search Autumn’s atelier, pouch the necklace, and keep whatever else...   [click here for more]
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Waterdeep: Dragon Heist - Winter Thievery

Waterdeep: Dragon Heist - Winter Thievery


Hlal, the copper dragon goddess of wit and trickery, made an announcement ahead of this year’s Winter Solstice festivities: while the citizens of Waterdeep are distracted by their Simril parties, Hlal is going to break past the Dragonward, sneak through the city, and drop a copper dragonscale down one hundred of the city’s most deserving chimneys. In the wealthy Sea Ward,...   [click here for more]
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Soul Jars of Fortune (mini campaign)

Soul Jars of Fortune (mini campaign)


Outline: Mysterious enemies and strange events in Waterdeep herald the return of an ancient threat. The party must piece together the clues to unravel a millennia old mystery, and prevent a disaster that threatens the souls of all living mortals. An extended adventure designed for 5th to 8th level characters, with two or three levels' worth of content and milestone based levelling. ...   [click here for more]
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Old Min's Swamp

Old Min's Swamp


A note tied to a roadsign leads the party to a small, swampy town that has seen better days. To stop the fog that has been halting the town's food growth, the party will have to venture in to the swamp and snuff out the source. This 1Sheet adventure can serve as a one-shot or a quick quest in your larger campaign. It can take anywhere from 2-4 hours and is meant for a 5th-7th level party (4-6p) playing...   [click here for more]
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Sunsmoke on the Water (lvl 5-10)

Sunsmoke on the Water (lvl 5-10)


A Monastic Adventure for Characters Level 5-10 The Isle of Labyrinth derives its name from the myriad passages of the monastery built upon its sands. While normally a tranquil place of meditation and self-reflection, foul forces have conspired against the order of monks that reside there. One of the monastery’s masters has issued a cry for help - but who would seek to harass...   [click here for more]
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Triple Murder Most Fowl

Triple Murder Most Fowl


It shrieks! It bites! It breathes unholy gravy! Beware the Rise of Queen Fowldra! Triple Murder Most Fowl is a thankless three-hour adventure for three to five 10th-12th level characters from the twisted mind of Jacky Leung. The same mad wizard who brought you such classic hits like "Flight of the Nutcracker" (The...   [click here for more]
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Throne of Ice

Throne of Ice


Venture into the brutal cold north and discover the secrets that lie on the floating island of Norgasheim! Welcome to Throne of Ice a 7-10 hour adventure designed for players from levels 4-7. Fight legendary enemies, mingle with secretive villagers, delve into forgotten libraries, and discover a treasure that has been lost for centuries. Here's what is included in this adventure: An amazing adventure...   [click here for more]
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The Point of No Return

The Point of No Return


The Cassalanters are highly regarded in Waterdeep but rumors persist associating them with the Cult of Asmodeus. Now their Villa lies empty and they are nowhere to be found. Are they in trouble or is there something else afoot? The devil is in the details. A Waterdeep/Korinn Archipeligo adventure for PCs of 5th to 10th level. ...   [click here for more]
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A Prince's Death

A Prince's Death


A Prince's Death is a D&D 5th Edition adventure designed as a side adventure for Elemental Evil or any other Forgotten Realms campaigns. It can also be run as part of the Elemental War campaign. A Prince's Death takes the players into the High Forest to investigate the death of an elven prince. Their search pits them...   [click here for more]
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The Perpetual Winter

The Perpetual Winter


This is a one-shot designed for three 5th level characters, but with tweaks to the Monsters you could have lower/higher characters easily. Our adventurers were on their way to the Spine of the World, an icy moutainrange in North Faerun when they stumbled upon the sleepy town of Nevasca. This small village has always been known for cold winters, but not blizzards for 6 months straight! What is possibly...   [click here for more]
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Full Moon Shines

Full Moon Shines


FULL MOON SHINES Lycanthropy or Misanthropy?   REVISED, NEW, AND IMPROVED! When the moon shines brightly, someone – or something – is stalking the streets of Timbertown. Can the heroes figure out who – or what – and settle the matter before panic breaks out? If you're looking for a classic Scooby-Doo type of whodunit for your table, or a one-shot...   [click here for more]
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The Allure of Poison

The Allure of Poison


The Allure of Poison is a short one-shot adventure for level 5 players that can take one to three hours to finish. Meet Navo Purebrew, a master distiller with a new way of distilling spirits. But when something of extraordinary quality is produced it is bound to draw in trouble. But Navo could never imagine that trouble would find him in the shape of a huge elemental spirit made up of his very own...   [click here for more]
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The Blood Harvest - (5e) Horror Adventure

The Blood Harvest - (5e) Horror Adventure


The Blood Harvest is a short Horror-Mystery Adventure. perfect for Halloween, or anyone enjoying a hard, spooky challenge. This 6-8 hour long Adventure for 4-5th level characters can stand on its own or create a horrific detour to an existing game. The Adventurers will have to uncover the mysteries and horrors of Golden Fields and eventually race against the clock to save teh village from a witch's...   [click here for more]
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The Day the Sky Shattered

The Day the Sky Shattered


The Day the Sky Shattered A band of adventurers delves the depths of an ancient crypt to find that which has been lost to time, legend, and good sense. The Day the Sky Shattered is a Tier I adventure created by Wildfire Works, a duo of independent creators. It provides enough experience to advance a party of level four adventurers to level five. This promotes...   [click here for more]
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The Siege of St. Isolde

The Siege of St. Isolde


PRICE REDUCED! The Siege of St. Isolde is a one-shot adventure exploring the unexpected depths below a century-old monastery. Legend says the monastery was built to honor Saint Isolde, a cleric who led a weary group away from danger to a place of rest in the Sword Coast. In truth, there may be something sinister lurking below the depths of this peaceful place! An action-packed story...   [click here for more]
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Vault of the Gods

Vault of the Gods


Raid the Cloud Giant's Treasure Storehouse! The cloud giant Basileus has invited bards from across the Realms to his cloud castle Tryphosa to try their hand at singing along with or playing his magical harp. However, the cloud castle is famous for protecting treasures more valuable and magic items more powerful than the harp. One such item is a weapon that all of giantkind...   [click here for more]
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Lost Memories

Lost Memories


Proceeds from the sale of this short adventure benefit the Alzheimer's Association. Story Overview: It's been many months since research into the source of these events began, Clerics and physicians of the realm have stepped in to attempt to contain or even reverse the spread of this issue, with little success. Fearing something far more sinister than just a simple spell...   [click here for more]
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Waterdeep: the City of Splendors

Waterdeep: the City of Splendors


If you get my adventure, PLEASE leave a review!! It helps me so much in regards to future projects. Many things coming!! Large Appendix at the end providing detailed descriptions of all NPCs, locations, magic items, combat stats, and maps! (Part 6 of The Sword Coast Coup, a multi-part campaign by Justin Gagliani) For three to four 7th-8th level characters The Sword Coast is the home of Waterdeep,...   [click here for more]
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Birds of Prey

Birds of Prey


Prepare yourselves for an elaborate heist in this winter-themed adventure! 30 years ago, The War for the Silver Marches devestated the region, splitting the realm and devestating several cities. In the wake of Sundabar's recapture at the end of the War, a young drow woman escapes to the Nether Mountains, fleeing the city that slew her parents. Through the winter winds, a duergar finds the drow...   [click here for more]
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Dealer's Choice

Dealer's Choice


Red Plume commander Faustus Rosevalor has worked tirelessly since the repeal of Hillsfar’s Great Law of Humanity to patch old wounds. Now a devil threatens to reveal the Rosevalor family’s darkest secrets and enflame the city’s xenophobic past. Can the heroes stop the devil before one of the Rosevalors makes a diabolical deal to buy the devil’s silence? A one-hour adventure...   [click here for more]
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Friendly Fires

Friendly Fires


The seventh in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Tricksters

Tricksters


This is my 4th submission. I'm thinking a party of 4 or so 5th level players would fit well, but adjust as necessary. This is an adventure set in the Forgotten Realms Sword Coast and fits well with my other modules "Poltergeist of the Velna Stop Inn" and "Escort". Thanks so much for looking as I'm having a great time working on these since I haven't been able to get a regular group together in a...   [click here for more]
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