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Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .
Imagine a world where good has lost and evil prevailed. ... [click here for more] |
Dungeon Masters Guild |
$9.99
|
"This adventure was excellent, my group loved it and it was very fun to DM"
A mysterious and ancient iron tower has been discovered in the fabled Lost Peaks - and our heroes are sent to investigate. What follows is a mind-blowing adventure of exotic creatures, alien technology and a shocking revelation that will change how they view the world forever. Expedition to the Lost Peaks is a 6-8... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Heavy mists have plagued the area around Phlan for weeks, even after the reported death of Vorgansharax, the Maimed Virulence. People have been disappearing in those deadly fogs, and now dead bodies are turning up. A D&D Adventurer’s League adventure set in the Quivering Forest.
A 4-hour Adventure for 5th – 10th Level Characters
This adventure originally debuted as custom content... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The death curse is terrifying creatures across the realm. Acererack lurks somewhere within the jungles of Chult. The threat of permanent death lies within every encounter you face.......
But what about the loot? Half of the fun in playing D&D is getting fun loot!
This guide contains individual loot tables for each monster introduced in the Tomb of Annihilation module, along with a simple method... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This book is the work of the D&D Adventurers League Administrators who wanted to dedicate something special to our fans on the anniversary of the original, longest running gaming convention in the world.
Happy 50th birthday Gen Con!
In this book you will find updates to Hillsfar and Myth Drannor that represent the choices of D&D Adventurers League players all over the world. We’ve taken... [click here for more] |
D&D Adventurers League |
$14.99
|
5e Solo Gamebooks presents Drums at Daggerford, the fifth in our continual series of solo adventures set in the Forgotten Realms. This quest enables you to experience D&D without a dungeon master! Simply roll up a level 5 PC and get playing.
Fantasy Grounds version available here.
Drums at Daggerford is the way you must experience solo adventuring. Players and DMs beware, a new standard... [click here for more] |
Dungeon Masters Guild |
$11.99
|
Atmospheric adventures for stormy nights in the North.
This product includes eight quests with original maps for campaigns in and around the Icewind Dale, most prominently Rime of the Frostmaiden or Storm King's Thunder. Battle phase spider cambions, mind flayer juice infused crabs, living fingers of death, and more.
Quest
Description
Auril's Sinew
A goblin death... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Stagwick’s long-standing peace with giant-kind is threatened as a patrol of Blood Riders spark a feud with a local tribe of giants.
With word of strange activity coming from the Ice Spires, Good King Hartwick can’t be too careful.
Can you quench the giants’ thirst for revenge?
A Two-Hour Adventure for 5th-10th Level Characters
Also included in the purchase of this adventure is a version... [click here for more] |
Wizards of the Coast |
$3.99
|
A TWO-HOUR BLOOD HUNTER ADVENTURE FOR ONE DM & ONE PLAYER
(Click on “Full-size Preview” to view the entire product before purchasing. I am confident you will love what you see, and I appreciate your support!)
“You are a Blood Hunter, feared by even the most vile monstrosities throughout Faerun. Commoners shut their windows and lock their doors as you approach,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
[Youtube video from this product at the end of the page]
"This is a seriously impressive array of encounters of all shapes and sizes with all manner of ways to approach them. [...] The maps are gorgeous and Zeuch clearly knows what he is doing and has a passion for aesthetic and playable maps, as well as adding their own great creatures and chilly variants... [click here for more] |
Dungeon Masters Guild |
$7.99
|
PLATINUM BESTSELLER! A NEW TRASHMOB MINIIS NOW AVAILABLE!
"[...] Written by some of the best Dungeons & Dragons writers today, Warriors of Sehanine works either as a standalone adventure or as lead-in to Baldur's Gate: Descent Into Avernus [...]" - Chrisitan Hoffer (comicbook.com)
[https://comicbook.com/gaming/2019/08/21/dungeons-and-dragons-warriors-of-sehanine/]
"I'm... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The people of Northwood’s Rest need help. Winter is coming, and something’s been slaughtering the livestock. Surely it must be the orcs of the Northwood! Heroes are needed to hunt them down. Will you answer the call? Welcome to Hunted! The latest adventure from the critically acclaimed platinum best-selling author Tony Petrecca. Hey, that’s me… and I’ll stop with the 3rd person... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Your people once dominated everything south of the mountains; you had the greatest, most advanced underground stronghold ever known to orc-kind. Then the cataclysm happened. Centuries have passed, and only a few tribes have survived and assembled under the banner of one cause. Reclaim what was once yours!
This adventure is designed for four to six orc characters, levels 6 to 8.
All proceeds from... [click here for more] |
Wizards of the Coast |
$9.99
|
Maps, advice, & more to help you run Lore of Lurue
These DM's resources cover the adventure Lore of Lurue in Candlekeep Mysteries and provide tools to help make the campaign easier to run for the DM and more fun and enjoyable for everyone at the table.
“Lore of Lurue” is a fun adventure designed for 8th-level characters who become the... [click here for more] |
Dungeon Masters Guild |
$3.95
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"Incredibly useful encounters...", "Very useful book!"
What could happen while traveling the vast Savage Frontier? Just about anything!
This 72-page supplement contains encounters written by Seven Best-Selling Dungeon Masters Guild writers and two new writers!
*This is the PDF version. Looking for the Fantasy Grounds version? Click HERE!*... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Claiming to possess Hartkiller's Horn, Ryndölg makes his move to take control of the Hartsvale.
The non-giant residents have been pressed to declare their allegiance or be destroyed. Do they swear fealty to Jarl Ryndölg, or is there another option? Is there another contender to the throne? Sometimes the best choices can be the most dangerous.
A Four-Hour Adventure for 5th-10th Level Characters... [click here for more] |
Wizards of the Coast |
$3.99
|
The frost giants of the Ice Mountains have long held to the belief that a great Jarl will one day step forward to unite the families as Konung (king).
With the Ordning shattered, Jarl Ryndolg believes that if he can locate Hartkiller’s Horn, a legendary artifact among giant-kind, he could be the one. He may very well have found what he is looking for. A great clarion call has echoed across the... [click here for more] |
Wizards of the Coast |
$3.99
|
Encounters in the Far North brings you 24 exciting new encounters to add to your Icewind Dale: Rime of the Frostmaiden campaign or any other game featuring arctic adventures! Brought to you by Guild Adepts Ginny Loveday, Celeste Conowitch, Ashley Michaela "Navigator" Lawson, Rich Lescouflair, and M.T. Black
This is a DMs Guild Adept product. The Dungeon Masters Guild... [click here for more] |
Dungeon Masters Guild |
$5.95
|
On a significant anniversary of a major battle of the Kozakuran civil war, a monster of titanic proportions threatens the village of Hanamigahara. This creature, a massive amalgam of skeletal parts, seems to have a connection to the battlefield itself. Travel to Hanamigahara and put and end to the threat.
A 4 hour Tier 2 Adventure, optimized for APL 8
CONTENT WARNINGS: Death, Disrespect of the Dead... [click here for more] |
Dungeon Masters Guild |
$3.99
|
At the base of the reghed glacier lies a site sacred to the tribal people of Icewind Dale. Evermelt is an oasis of warmth surrounded by frozen tundra. Many years have passed since the Tribe of the Elk was last able to access this special place. Since the start of the Everlasting Rime, Evermelt has been haunted by the ghosts of the past. Can the heroes reclaim Evermelt or will they join the ranks of... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Warm up to the Icewind Dale with this chilling adventure!
This 5-Star, Best-Selling adventure is an ideal prequel on the road into Icewind, gaining your PCs much needed experience for the challenging campaign ahead!
Already kicked off? The module comes with recommendations and scaling for how to incorporate the horror and excitement into any travel within Chapters 1 or 2 of RotF, either on the road... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Flying Misfortune
This adventure is designed for the Storm King’s Thunder campaign, and is meant to enhance your party’s connection to important events and NPCs. While it is intended for a party of around 6th level, the nature of the quest is such that it fits easily with a higher level as well. It will put your players in contact with Felgolos, the bronze dragon that is encountered... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Maps, advice, & more for Rime of the Frostmaiden: Chapters 3 & 4
Icewind Dale: Rime of the Frostmaiden: is a chilly campaign that will take characters from 1st to beyond 10th level, as they face frosty foes, deeply buried dangers, and dark deities while reshaping the fate of Icewind Dale – and perhaps the entire Sword Coast along with it!
One of the most exciting concepts... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A Star-Crossed Tragedy
When the party is hired to investigate a haunted castle, they’re drawn into a tale of hatred, love and betrayal stretching back more then 300 years.
Will they be able to free the ghosts haunting Arevon Castle, or will they find themselves just another footnote in its long history of misery?
A new 5E adventure for parties from levels 4-5, from the creators... [click here for more] |
Dungeon Masters Guild |
$2.50
|
TALES OF THE RAVEN 3
“The Raven” is a renowned jongleur who travels the Sword Coast, makes a sudden appearance seeking assistance with a grave problem.
The adventurers are tasked by “The Raven” of stopping a ritual that, if it is completed, will result in the days continuing to get shorter and a never-ending winter taking hold on Faerûn. Can the stop the ritual before the dawning of Deadwinter’s... [click here for more] |
Dungeon Masters Guild |
$4.00
|
A strange, foreign wizard calling himself Kelvan has appeared at the same time a mountain materializes out of thin air. He asks you to recover the Gloomblade from a Netherese ruin in order to help him in his research into this strange new mountain.
A Two-Hour Adventure for 5th-10th level characters. ... [click here for more] |
Wizards of the Coast |
$2.99
|
An Eventyr Games adventure for Baldur's Gate: Descent into Avernus
Ousted by his war band and replaced by the scornful horned devil Bitter Breath, the maniacal eladrin Smiler the Defiler is looking to exact revenge on his old compatriots. When he runs into a group of intrepid adventurers on the plains of Avernus, Smiler seems to have finally found a way to get even with his most bitter rival, although... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Night Below: An Underdark Campaign
In 1995, TSR published the campaign adventure named “Night Below” for Advanced Dungeons and Dragons 2nd edition. It was written by Carl Sargent and illustrated by Jeff Easley, Arnie Swekel, and Glen Michael Angus. It was a box set consisting of three 64-page books, player handouts on 16 sheets, an 8-page Monstrous Compendium supplement, 8 referee reference cards,... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Black Heart of Vengeance
Aleyd Burral, the Risen Hero of Phlan has sounded the call to battle! Intent on retaking her home of Phlan, Aleyd has amassed a surprising amount of support from the citizenry of Phlan, including that of the High Blade himself. But as lofty as her goals might be, the honor-bound warrior seems willing to sacrifice much in her quest—including everything she... [click here for more] |
Wizards of the Coast |
$3.99
|
WINTER'S CREST IN PHANDALIN
Dungeon Masters, prepare to ensnare your players in the chilling embrace of "Winter's Crest Phandalin." As the festive lights of Phandalin flicker against freshly fallen snow, an ominous chill pervades the air, transforming the town's cheer into a canvas of creeping dread. Crafted by the illustrious Ken Tate to go with the larger Phandalin... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Phandalin And Wave Echo Cave are both growing in strength.
Gundren Rockseeker and his allies are looking to establish another trade route for their goods.
They need you to survey the route through the Sword Mountains, and to deal with a new threat arising in the south.
A goblin tribe has taken over the old dwarven fortress of Southkrypt, and their leader has procalimed himself the Goblin King.... [click here for more] |
Dungeon Masters Guild |
$4.50
|
TALES OF THE RAVEN
“The Raven” is a renowned jongleur who travels the Sword Coast, visiting villages and towns at the time of The Feast of the Moon.
The adventurers are present when “The Raven” visits Phandalin, and are drawn in by the stories that “The Raven” spins.
A spooky series of encounters with a twist, for characters of level 1st - 9th, set in The Forgotten... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Deep in the Spine of the World lies a refuge of warmth. Kuldahar and the Great Oak stand in perpetual summer in the face of the Everlasting Rime. A malevolent force works to undermine this bastion of hope, maneuvering in the shadows to corrupt the ancient tree. Can the party uncover the source of this evil and put an end to it, or will everyone freeze to death in the icy grip of... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Phandalin And Wave Echo Cave are both growing in strength.
Gundren Rockseeker and his allies are looking to establish another trade route for their goods.
They need you to survey the route through the Sword Mountains and Kryptgarden Forest to Westbridge, and to deal with any challenges along the way.
Travel beyond the Sword Mountains, through Kryptgarden Forest, and learn the secrets of the domain... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Bring Your Jungle Campaign to Life!
Six short adventures to supplement your exploration of the jungles of Chult!
These six fun adventures feature interesting challenges highlighting the dangers of the jungle. Each scenario is easy to drop into Tomb of Annihilation or any wilderness campaign.
Includes the following adventures:
Tavern Trouble - With a mysterious curse upon... [click here for more] |
Dungeon Masters Guild |
$4.99
|
In the southwestern corner of Chult lies a ruined settlement called Shilku. The village has recently been re-inhabited by albino dwarves, fighting to survive in the wilds of Chult. The land is plagued with evil firenewts who bask in the volcanic region. As the dwarves seek to reclaim key locations to their heritage, an unseen force sews malice, giving power to the firenewts' cause.
This supplement... [click here for more] |
Dungeon Masters Guild |
$3.95
|
This 5e supplement provides a series of encounters and events that will enrich the experience of your group when playing The Wild Beyond the Witchlight, or for any game taking part in the Feywild or any Domain of Delight.
What's included?
A beautifully laid-out 48-page PDF containing stunning artwork and:
10 detailed encounters (over 1,000 words each)
2... [click here for more] |
Dungeon Masters Guild |
$9.99
|
"Something strange is happening in the south of Kryptgarden Forest.
Westbridge comes under threat and a mysterious patron sets the challenge of dealing with this new arrival in the forest.
Travel through Claugiyliamatar’s forest domain, fight the denizens of the ancient green dragon’s home, and deal with the nightmare arising in the south, in this scenario for characters of level 9th-11th."
Can... [click here for more] |
Dungeon Masters Guild |
$5.60
|
This 80-page supplement contains 38 encounters written by many of the Dungeon Masters Guild’s best-selling writers.
Encounters in the Savage Jungles includes 23 encounters / mini-adventures of various difficulty that can be used while the adventuring party braves the uncharted and savage jungles. It also includes 15 Quick Encounters, and:... [click here for more] |
Dungeon Masters Guild |
$15.95
|
Another threat to the safety of Phandalin has come to the attention of the mining settlement. Daran Edermath and Sister Garaele are seeking adventurers that they believe can tackle this threat.
Travel across the Sword Mountains and face the dangers that exist within that harsh environment.
Meet Ardrek, the dragonborn priest that has taken up residence in the mountain fortress. DO she and her... [click here for more] |
Dungeon Masters Guild |
$4.50
|
DARE TO UNEARTH THE SECRETS OF A LEGENDARY CURSE
A group of adventurers is tasked to uncover the truth behind a mystery that lies deep within a forgotten sanctum, one protected by those who still practice the old teachings of Chultan magic.
Failure may crush all hope for one of their allies, while success may also bring upon the wrath of an ancient order of zealots. Can the party solve... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The Wayside Inn sits at the corner of the High Road and the Triboar Trail. A handy stopping point for caravans and travellers making their way from Neverwinter to Waterdeep, Phandalin or Triboar.
This pack provides you with detailed maps of the Wayside Inn and details of all the major characters that can be found there.
Ten one-page encounters, all starting in the Wayside Inn, round out the pack... [click here for more] |
Dungeon Masters Guild |
$9.95
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 3: The Ruins of Mezro
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
31 colorful maps, including battlemap variants for... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The roads of the Sword Coast are once more unsafe for the average traveler. Caravans from Triboar and Neverwinter have been set upon by bandits.
Having discovered that the bandits are based in Cragmaw Caves, the adventurers are tasked with eliminating the threat to trade on the High Roads and Triboar Trail.
Travel the Sword Coast, revisiting the famous Cragmaw Caves, and deal with Merathion and her... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in Phandalin. This PDF is full of flavor text, character information, and more that will make your Phandelver adventures feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 5 Phandalin Filler Quests
Using this resource, catered for... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Deep in the jungles of Chult lies a blighted swamp land called the Nsi Wastes. The sickness of the land spreads with the passing of every year and has begun to threaten the aarakocra of Kir Sabal. An evil lives in the ruins of Ras Nsi's fortress, which once stood on the backs of a dozen giant undead turtles and has spent the better part of a century sinking into the muck.
This supplement to Tomb... [click here for more] |
Dungeon Masters Guild |
$3.95
|
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 4: Wreck of the Narwhal
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the product for you!
What it included?
30 colorful maps, including battlemap variants... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus. Some of the encounters are alternate versions of events presented in the official module and are accompanied by revamped official... [click here for more] |
Dungeon Masters Guild |
$7.99
|
"... incredibly engaging... masterfully weaves together all three pillars of the D&D experience for a truly enjoyable story!"
"It was a great adventure, for sure!"
"A lot of fun... A great read... Really enjoyed it!"
"These adventures keep getting better and better!"
Hellmaw Island is a place of legend, a hidden fortress protecting the greatest treasures in the world. Rumour says it is guarded... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Make a Wish on a Falling Star...
Evil is stirring in the tiny village of Akeley - an evil that reaches out to minds that drift through the inky void between the stars.
However, not all that comes from the skies comes with malice. A band of rather unusual warriors have are resolved to deal with the infestation before it can spread, though they cannot conquer it alone.
Perhaps... [click here for more] |
Dungeon Masters Guild |
$2.00
|