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Heavy mists have plagued the area around Phlan for weeks, even after the reported death of Vorgansharax, the Maimed Virulence. People have been disappearing in those deadly fogs, and now dead bodies are turning up. A D&D Adventurer’s League adventure set in the Quivering Forest.
A 4-hour Adventure for 5th – 10th Level Characters
This adventure originally debuted as custom content... [click here for more] |
Dungeon Masters Guild |
$4.99
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Claiming to possess Hartkiller's Horn, Ryndölg makes his move to take control of the Hartsvale.
The non-giant residents have been pressed to declare their allegiance or be destroyed. Do they swear fealty to Jarl Ryndölg, or is there another option? Is there another contender to the throne? Sometimes the best choices can be the most dangerous.
A Four-Hour Adventure for 5th-10th Level Characters... [click here for more] |
Wizards of the Coast |
$3.99
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Black Heart of Vengeance
Aleyd Burral, the Risen Hero of Phlan has sounded the call to battle! Intent on retaking her home of Phlan, Aleyd has amassed a surprising amount of support from the citizenry of Phlan, including that of the High Blade himself. But as lofty as her goals might be, the honor-bound warrior seems willing to sacrifice much in her quest—including everything she... [click here for more] |
Wizards of the Coast |
$3.99
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DARE TO UNEARTH THE SECRETS OF A LEGENDARY CURSE
A group of adventurers is tasked to uncover the truth behind a mystery that lies deep within a forgotten sanctum, one protected by those who still practice the old teachings of Chultan magic.
Failure may crush all hope for one of their allies, while success may also bring upon the wrath of an ancient order of zealots. Can the party solve... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in Phandalin. This PDF is full of flavor text, character information, and more that will make your Phandelver adventures feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 5 Phandalin Filler Quests
Using this resource, catered for... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Factions of Phandalin is a large supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The Shattered Obelisk.
What’s Included?
5 Dungeons: that can be played as one-shots or a cohesive adventure set up with... [click here for more] |
Dungeon Masters Guild |
$9.95
|
In the midst of a ferocious storm, a band of mercenaries raids a lighthouse. Is this just a plot against trade with Mulmaster, or something more sinister? Journey down the River Lis and explore a forgotten keep in search of answers.
An eight hour adventure for 5th-10th level characters.
Included with the purchase is the Fantasy Grounds conversion, full scale printable battle maps, and custom item... [click here for more] |
Dungeon Masters Guild |
$1.99
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Those who organically regenerate, afflict metal and the lungs, and are reborn from death are mighty yet small. Others flit about, felt but unseen. Greater mysteries than these lie within the Veil, near to the land of Faerie, clinging to the magic of forgotten times. True travelers know that stories are best believed when lived, and those who best believe, live.
— Rai’tyl, twenty-second Head Keeper... [click here for more] |
Dungeon Masters Guild |
$2.00
|
As the party travels through a dense and eerie forest, they notice a faint flickering light between the trees. Curiosity piqued, they investigate and find themselves stumbling upon a peculiar scene: a makeshift carnival set up in a forest clearing. The carnival is run by a group of goblin bandits who have taken up a surprising set of roles as performers. This is no ordinary carnival, but one filled... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The goliaths of Icewind Dale are a strong and proud people. When the monsters of the Spine of the World threaten their existence, will they set aside their differences together or fall into ruin in isolation. Perhaps a band of heroes can help make the difference, but when dragons are on the wing, nothing is certain.
This supplement to Chapter 2 of Icewind Dale: Rime of the Frostmaiden provides:... [click here for more] |
Dungeon Masters Guild |
$4.95
|
There are many legends of the Vengeful Tempest and its supernatural crew. Few have seen that pirate ship and lived to tell the tale, and fewer still dare to seek it out. To hunt down that fabled vessel, you must lead a group of makeshift mariners and set sail upon the Kraken's Wake.
A four-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A TWO-HOUR BLOOD HUNTER ADVENTURE FOR ONE DM & ONE PLAYER (Roll20 VTT Edition)
“You are a Blood Hunter, feared by even the most vile monstrosities throughout Faerun. Commoners shut their windows and lock their doors as you approach, and small children cry at the sight of your unnatural demeanor. Such is the burden of life as a Blood Hunter.”
Experience this epic adventure... [click here for more] |
Dungeon Masters Guild |
$5.95
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 3: The Ruins of Mezro
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the module... [click here for more] |
Dungeon Masters Guild |
$4.95
|
At the base of the reghed glacier lies a site sacred to the tribal people of Icewind Dale. Evermelt is an oasis of warmth surrounded by frozen tundra. Many years have passed since the Tribe of the Elk was last able to access this special place. Since the start of the Everlasting Rime, Evermelt has been haunted by the ghosts of the past. Can the heroes reclaim Evermelt or will they join the ranks of... [click here for more] |
Dungeon Masters Guild |
$5.95
|
THIS IS A VTT MODULE FOR Fantasy Grounds, CLICK HERE FOR PDF
VeX & Grim Press Present
Tomb of Annihilation Expanded
Part 4: Wreck of the Narwhal
Do you wish Tomb of Annihilation had more content and maps? Do you wish there was more jungle in your jungle adventure? Are you too busy to prepare all this yourself?
Then this is the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A Single Tearfall is now a Silver Bestseller. Thank you to everyone who has supported my first module and I hope you've had as much fun running it as I have writing it.
Summary
CCC-MELB-01 A Single Tearfall
An injured young fisherman stumbles into Elventree with a brightly coloured egg in his arms. He claims it fell from the sky and broke his rowboat. When... [click here for more] |
Dungeon Masters Guild |
$3.43
|
Atmospheric adventures for stormy nights in the North
This product includes eight quests with original maps for campaigns in and around the Icewind Dale, most prominently Rime of the Frostmaiden or Storm King's Thunder. Battle phase spider cambions, mind flayer juice infused crabs, living fingers of death, and more.
Quests
Auril's Sinew: A... [click here for more] |
Dungeon Masters Guild |
$13.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Dare to defy death in this adventure for the world’s greatest roleplaying game.
The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward... [click here for more] |
Wizards of the Coast |
$24.99
|
ONE MOMENT Or, a Historical Record of the Unforgotten Realms
They say everything happens for a reason. But when a patch of bad time sends you to a nearby Domain of Delight in the Feywild, it’s up to you to modulate this archfey’s Momentum before history itself is set permanently out of joint.
A Four-Hour Adventure for Tier 2 Characters (Optimized for APL8) (Content Warning: bullying, coerced... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
EXPLORE A MAGICAL WORLD
Everything you need to start playing the world’s greatest roleplaying game.
The Dungeons & Dragons Starter Set: Dragons of Stormwreck Isle is your gateway to action-packed adventures in the cooperative storytelling game Dungeons & Dragons, where heroes battle monsters, find treasure, and... [click here for more] |
Wizards of the Coast |
$14.99
|
Now fully coded for Fantasy Grounds Classic & Unity!
The Devourer Awakens A 5th edition Dungeons & Dragons campaign for characters from 1st to 12th level
When a cloud giant castle comes tumbling from the sky right into the characters’ path, they are confronted with the horrifying realisation that an ancient blue dragon named Rah-Ziel the Devourer... [click here for more] |
Dungeon Masters Guild |
$39.95
|
Now for Fantasy Grounds!
This module file has full Fantasy Grounds Unity Line of Sight
A TWO-HOUR BLOOD HUNTER ADVENTURE FOR ONE DM & ONE PLAYER
“You are a Blood Hunter, feared by even the most vile monstrosities throughout Faerun. Commoners shut their windows and lock their doors as you approach, and small children cry at the sight of your unnatural demeanor. Such... [click here for more] |
Dungeon Masters Guild |
$4.95
|
YOU ARE ABOUT TO BE BURIED IN GOATS!
After one night in Nashkel, dancing, throwing handaxes, and playing Five Finger Freddy, you find yourself surrounded by more goats than could ever be possible. The Fang Pass through the Cloud Peaks has been impassable due to the rumored attacks of goatmen. You are the only hope to learn the secrets of the tribe of the Beastlord, Malar, and bring... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Lost Temple of New Thundertree
Now available for Fantasy Grounds Unity!
In ruins since the eruption of Mt. Hotenow, Thundertree is finally being rebuilt. The Lords’ Alliance is particularly interested in restarting a lucrative logging trade, but the bureaucratic wood-elf ambassador of Neverwinter Wood isn’t convinced. A mission to check on construction at New Thundertree and help with diplomacy... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Long before our time, in the city of Waterdeep, there lived a powerful and ingenious wizard named Artharius Aumar. He was a far descendant of the legendary wizard Ellminster Aumar, chosen champion of Mystra, the goddess of magic. From his very birth, Artharius was destined for greatness.
In his early years, he helped rescue a dangerous... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Now for Fantasy Grounds!
The goliaths of Icewind Dale are a strong and proud people. When the monsters of the Spine of the World threaten their existence, will they set aside their differences together or fall into ruin in isolation. Perhaps a band of heroes can help make the difference, but when dragons are on the wing, nothing is certain.
This supplement to Chapter 2 of Icewind Dale:... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This is a Roll20 VTT Module
Deep in the Spine of the World lies a refuge of warmth. Kuldahar and the Great Oak stand in perpetual summer in the face of the Everlasting Rime. A malevolent force works to undermine this bastion of hope, maneuvering in the shadows to corrupt the ancient tree. Can the party uncover the source of this evil and put... [click here for more] |
Dungeon Masters Guild |
$5.95
|
*This product is the Fantasy Grounds version of the DMs Guild adventure, Murder in Velen.
The duchy of Velen is a bastion of law and order in an otherwise untamed land. Its ruler, Duke Calchais, holds his citizens and visitors to his city to a high standard of conduct. When Velen's harbormaster is murdered, the duke enlists the aid of adventurers to see that justice is served.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
What begins as a good old-fashioned troll bash takes a sinister turn when the villains turn out to be more than they should. Whoever heard of a troll using magic? And how did these trolls get so smart? Your players discover lairs, traps, tricks and clues that lead them to a final showdown with the true villain of the story. This little mystery is a fun side quest to add to your larger campaign, or... [click here for more] |
Dungeon Masters Guild |
$2.95
|
New price drop to help celebrate the end of a long, looooong year!
In the basement of a wizard’s tower, an unseen servant heaves another discarded dimension door on a jumbled pile, the detritus of years of experiments on interdimensional travel, sending them tumbling into, and through, each other. Amongst the chaos the portals take on lives of their own, flying wildly through the ether they spin... [click here for more] |
Dungeon Masters Guild |
$4.95
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The thrilling adventure and exploration of a lost city now for Fantasy Grounds!
A powerful new narcotic is making its way through the Spine of the World. Behind it is a secret that could change everything! Explore a lost city and discover the secrets hidden by the gods themselves.
(TW: some drug use and the possibility for players to use drugs)
Purchase includes:... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Brotherhood of the Griffon
Now available for Fantasy Grounds Unity!
The Brotherhood of the Griffon is a 5e adventure for 7th-8th level characters that is set in the nation of Thesk, in the Forgotten Realms. The party heads to Phsant, where the characters get the chance to investigate the Brotherhood of the Griffon whereabouts, more specifically their leader, Aoth... [click here for more] |
Dungeon Masters Guild |
$5.99
|
A small farming village is experiencing snowdrifts and blizzard conditions in what should be the height of summer, sending most of the locals scrambling to the local inn as their vegetables become unseasonably frost-damaged. What's more, a child has gone missing in the middle of the chaos, and her parents are frantically seeking help in her return.
A trio of bheur hags are the villains... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Brave The Frozen Path!
The party is hired as bodyguards to guard a caravan from The Spine of The World to Easthaven.
This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers League Season 10). This is an adventure for characters level 5 - 10 (Tier 2) and is set at APL 8. The adventure is structured with wilderness encounters and takes the adventurers across The Ten Towns areas... [click here for more] |
Dungeon Masters Guild |
FREE
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This special bundle product contains the following titles.
Factions of Phandalin Regular price: $9.95 Bundle price: $4.98 Format: PDF Factions of Phandalin is a large supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The... [click here for more] |
Dungeon Masters Guild |
$19.90 $9.95
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This special bundle product contains the following titles. Factions of Phandalin Regular price: $9.95 Bundle price: $2.47 Format: PDF Factions of Phandalin is a large supplement for 5e centered around the town of Phandalin, the focus of the starter modules Lost Mine of Phandelver and Dragon of Icespire Peak, as well as the upcoming Phandelver and Below: The Shattered... [click here for more] |
Dungeon Masters Guild |
$29.85 $9.95
|
This special bundle product contains the following titles. Icewind Dale: Tome of Adventures | A Rime of the Frostmaiden Supplement Regular price: $9.95 Bundle price: $9.95 Format: PDF
Atmospheric adventures for stormy nights in the North.
This product includes eight quests with original maps for campaigns in and around the Icewind Dale, most prominently Rime... [click here for more] |
Dungeon Masters Guild |
$23.94 $18.99
|
This special bundle product contains the following titles. The Blood Hunter Regular price: $4.95 Bundle price: $3.61 Format: PDF A TWO-HOUR BLOOD HUNTER ADVENTURE FOR ONE DM & ONE PLAYER
(Click on “Full-size Preview” to view the entire product before purchasing. I am confident you will love what you see, and I appreciate your support!)
“You are a Blood... [click here for more] |
Dungeon Masters Guild |
$10.90 $7.95
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This special bundle product contains the following titles. Veratrem's Tribal Siege (Fantasy Grounds) Regular price: $5.95 Bundle price: $5.36 Format: MOD (Virtual Tabletop)
Now for Fantasy Grounds Unity
Fight off an ambitious young green dragon in this expansion for Storm King's Thunder!
This adventure is designed for the Storm King's Thunder campaign... [click here for more] |
Dungeon Masters Guild |
$10.90 $9.81
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This special bundle product contains the following titles. Ythryn Expanded Towers of Magic Bundle - maps and extra content for Rime of the Frostmaiden Regular price: $11.99 Bundle price: $11.95 Format: ZIP File
The ancient floating Netherese City of Ythryn had eight magical towers, one for each school of magic. Now the towers, along with the city, lie trapped... [click here for more] |
Dungeon Masters Guild |
$23.94 $14.95
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