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(FREE) A Book of Most-Eccentric Dragons

(FREE) A Book of Most-Eccentric Dragons


This is a free sample of the new DMs Guild publication: ‘A Book of Most-Eccentric Dragons’, an NPC compendium focused on unusual dragon characters that break all the tropes of this eldest of D&D foes (find the link in the image above) Sure, there are epic battles to be had and evil plots to be foiled within these pages. But there are also unexpected alliances, charming adventures and meaningful...   [click here for more]
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A Band of Adventurers Argue over Treasure

A Band of Adventurers Argue over Treasure


As many poor commoners can attest, there can be nothing quite as destructive as a band of adventurers with no moral compass, except perhaps for a band of adventurers with no moral compass and no coordination. Alas, our intrepid heroes have fallen victim to one such band, and are sure to be in for a challenging fight, as soon as their captors have finished fighting among themselves. This is a short...   [click here for more]
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A False Life

A False Life


The town of Hillfort has had some dissaperances. People are stolen in the night, and the town can't find out how. The party must find out where these peope are being taken, who is taking them, and why, all before someone gets stolen all once again. A False Life has wilderness travel, trials from an ancient druid, deep dungeons, and a high level undead boss, made for a Dungeons...   [click here for more]
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Aarakocra - Monster Manual Encounters #1

Aarakocra - Monster Manual Encounters #1


The original entry in the ongoing Monster Manual Encounters series, the Aarakocra marks the first "monster" in 5E's Monster Manual. This encounter features a group of aarakocra in need of the party's assistance to drive off an elemental threat, rather than an encounter featuring the aarakocra as the party's opposition. The encounter is designed for characters between 5th & 8th level,...   [click here for more]
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Accessible Adventure of the Week: Fey & Fortune

Accessible Adventure of the Week: Fey & Fortune


Better to burn out than allay the fey! The forest is thick with fey creatures. Why? And can they stop the influx of fey magic? This side adventure is designed for four to six characters with an average party level of 4, totaling roughly 20 levels. Background & Synopsis An aperture to the Feywild has opened, and magical energy and fey creatures are sneaking through the portal. The party first...   [click here for more]
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Accessible Adventure of the Week: Save the Queen!

Accessible Adventure of the Week: Save the Queen!


The queen needs protection, but first, can you avoid being eaten by her? This adventure is written for a party level 8–9, but the number of enemies can be adjusted for a lower level party, as low as level 4–5. Make Lives Better through Role-Playing Games This adventure is one piece of a movement within the D&D community to invite, encourage, and include those who have not been, both in the...   [click here for more]
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Accessible Adventure of the Week: The Dark Watchman

Accessible Adventure of the Week: The Dark Watchman


As the river carves its way through the marsh, the Watchman, a 500 foot tall lighthouse overlooks the passing ships, lighting their way and alerting them to dangers that would lurk in the shadows. But what happens when the shadows extinguish the light, and what purpose do they have? This adventure is designed for a party of characters around the third through fifth level with a combined total of about...   [click here for more]
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Accessible Adventure of the Week: The Greater of Two Evils

Accessible Adventure of the Week: The Greater of Two Evils


Evil is coming. Or is it already here? The baron hires you to stop an undead creature that’s sure to bring evil to the community, but is the evil already there? This side adventure is designed for four to six characters with an average party level of 4, totaling roughly 20 levels. 4K Combat Maps (Gridless, square, and hex) available at DriveThruRPG  Make Lives Better through Role-Playing Games This...   [click here for more]
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Accessible Adventure of the Week: The Inevitable

Accessible Adventure of the Week: The Inevitable


A one-shot side-quest for characters level 4-6. Can Peace Be Maintained Indefinitely? The town is perfectly peaceful. Perfectly. Everyone gets along. Always. How can that be bad? The village that makes its subsistence on spiced melon and red rye holds a dark secret, and the shoemaker and his wife will upset the perfect peace. This adventure includes stat blocks for the following, which may be used...   [click here for more]
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An Orphan's Inheritance

An Orphan's Inheritance


Not knowing one's ancestry can be difficult on a person. It can cause someone to question their place in the world and condemn them to a life that never fully understands parts of its existence. And yet... ...and yet there are times when having the opportunity to learn the truth turns out to be worse. This 1-2 hour psychological horror adventure is suitable for PCs between levels...   [click here for more]
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Ataque a Vila da Colina Flamejante

Ataque a Vila da Colina Flamejante


Prepare-se para 'Ataque à Vila da Colina Flamejante', um one-shot emocionante projetado para um grupo de 4 jogadores de nível 5. Com duração estimada de 4 a 6 horas, essa jornada envolvente traz uma variedade de desafios: Bruxa da Noite 3 Ankhegs Gigante do Fogo 5 Cães Infernais O mapa que acompanha esta aventura foi projetado com simplicidade e clareza, pensando na praticidade para impressão...   [click here for more]
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Azaruuk's Ultimate Battle Royale

Azaruuk's Ultimate Battle Royale


You step forward into the circle of runes and feel your stomach lurch. Within a blink of an eye, you find yourself in the arena. You can no longer see the audience but you can faintly hear them cheering and chanting beyond the arena’s walls... In Azaruuk's Ultimate Battle Royale the players find themselves whisked away to Sigil, the city in the center of the multiverse, where the must...   [click here for more]
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Be seen by Nobody

Be seen by Nobody


Be seen by Nobody This One Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters A rule set for fighting giant monsters for D&D 5e Inspiration for an action-puzzle boss encounter A rough map of an island The Story Far-off from any trade routes, in the middle of the ocean, lies a small island named “Isstic”....   [click here for more]
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Beyond the Green Wall

Beyond the Green Wall


A booming explosion inside an otherwise deserted forest leads the party into a previously unknown industrial-era enclave.  Enter into the creepy regime of the One State, where people designated by assigned numbers march to synchronized government hymns, follow rigorous schedules, and are always watched by their panopticon guardian angels.  Use your fantasy characters to totally demolish this clockwork...   [click here for more]
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Book of Vile Math

Book of Vile Math


This nefarious tome contains puzzles, traps, and tricks mercilessly harvested from the darkest corners of mathematical hell. Brace yourself, for this knowledge is far too powerful for any mere dungeon master to possess. Prepare to be plunged into a maelstrom of numerical wickedness, where reason trembles and logic quivers. Each chapter unveils a new circle of mathematical agony, a...   [click here for more]
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Bound in Chains

Bound in Chains


Bound in Chains This One-Shot Adventure Module Contains: The story for a single adventure A map for a prison / monastery Builds for several NPCs Several prison break story ideas Five encounter maps for class-specific trials & puzzles Inspiration for a team-building encounter The Story Big cities and organized crime usually go hand in hand. Yet,...   [click here for more]
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Burning Revenge

Burning Revenge


Burning Revenge A 4-6-hour adventure for 6-8th level characters by Red Rose Raconteurs The yearly festival of ascension is a time of great celebration on the Isle of Ashenton. This year's festival is interrupted by the descendant of a long-lost warlock who is looking for revenge for the destruction of his bloodline. ...   [click here for more]
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Can We Keep Him?

Can We Keep Him?


CAN WE KEEP HIM? A handful of short encounters and story hooks that may cause your party to question their desire to have pets… Designed for characters of all levels by Alan Tucker Edited by Linda May, Art by Alan Tucker and the fine folks of the DMsGuild Also includes a brand new monster, the Black Rose Bush! __________________________________...   [click here for more]
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Cart Crusher

Cart Crusher


When a dwarven mine cart breaks loose, the party has a split second to make a difficult decision - do they redirect it to kill a single dwarf on a side rail, or do they let it continue down its current course, potentially killing three or more dwarves? Cart Crusher is a free sample encounter from Would You? Should You? a collection of moral dilemmas to present to characters. Cart...   [click here for more]
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Christmas Remnants

Christmas Remnants


Just a short and fun Christmas themed one shot where you get to kill the corrupted ghost of santa. ...   [click here for more]
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Cloaker - Monster Manual Encounters #20

Cloaker - Monster Manual Encounters #20


The latest in my ongoing Monster Manual Encounters series, the cloaker encounter is the first I've listed on the DM's Guild. Anticipate the other entries arriving on the site in the coming weeks, but for now, enjoy this encounter with one of the Underdark's more unusual monsters. In it, the party encounters a wounded dwarf who has been separated from his companions, and asks for their help finding...   [click here for more]
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Couatl - Monster Manual Encounters #22

Couatl - Monster Manual Encounters #22


In this level 8+ adventure, the party is contacted by a mysterious, radiant being and asked to prevent the fulfillment of a dark prophecy. Can the group thwart the Yuan-Ti's plans to create an avatar to their dark god, Sseth, or will death's shadow cover the land and plunge the world into darkness? This encounter is fully playable as presented using only the Player's Handbook and Monster...   [click here for more]
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Crypt of the Archmage (5e)

Crypt of the Archmage (5e)


The secret lies inside you all, with which to paint me on the wall. Forge a key of ruby-red, but what will be must then be dead. Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s! Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,...   [click here for more]
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Darkness of Anasilan

Darkness of Anasilan


Darkness of Anasilan This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 2 new monsters and a legendary monster Two powerful magical artefacts Map of a mountain village and a mountain temple Ideas for special combat encounters and a final boss fight The Story The Revolution...   [click here for more]
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Dead Men Tell No Tales

Dead Men Tell No Tales


This is my first adventure that I've written, so any feedback is welcome! On this adventure, you will set sail for numerous islands, rescue the gods from their curse and slay the undead. This title is being updated with NPC sketches at the back! ...   [click here for more]
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Deadly Music Box

Deadly Music Box


Deadly music box is a 2-4 hour investigation one-shot for any level and number of players. Nevertheless, the adventure was developed with smaller parties in mind and is especially suitable for one player and one DM (DnD duet). The story revolves around a murder in a secluded gnomish community of crafters and creators. Players need to interview community members, uncover their secrets and discover...   [click here for more]
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Deep Night Chase

Deep Night Chase


Deep Night Chase This One-Shot Adventure Module contains:  The story of an all night chase through an enchanted wood Flexible adventure length through modular encounter design Builds for eight new enemies / monsters A table for rolling encounters in a dark wood Several high detail maps to be used in an online tabletop such as Roll20 The Story It...   [click here for more]
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Don't Break your Pick

Don't Break your Pick


Don't break your Pick This One-Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters Detailed and high-resolution encounter maps (to be used e.g. in Roll20) A boss fight with unique lair actions Several hazards and ideas for a mining expedition The Story Far up in the cold North, nestled between two giant mountains, lies a mining city called Dandery....   [click here for more]
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Dragon Orb Zed

Dragon Orb Zed


Ever wanted to play DBZ DND? Well this is it! Inspired by Akira Toriyama’s Dragonball Z, this adventure explores what it would be like to discover the power of the Dragon Orbs. A 2 to 3-hour adventure for five 7th level players. ...   [click here for more]
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Dragonhunt

Dragonhunt


When an expedition that is sent to explore local ruins goes missing it is up to your characters, along with other adventurers, to investigate what has happened and save the researchers from a fate that might be worse than death. A 4-hour adventure for 4 to 6 6th-8th level characters. ...   [click here for more]
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Dust & Devils - A Western Adventure

Dust & Devils - A Western Adventure


Dust & Devils - A Harrowing Western Adventure Under the employment of local lawman, Sheriff Westwood, a group of good-for-nothin' criminals must band together to take down a man known only as the Dread Conductor! Destroying villages, reaping souls and a minor gambling problem are among the plethora of crimes this mysterious villain has comitted. Meet numerous interesting characters, defeat terrifying...   [click here for more]
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Encounter with the Edan Sha

Encounter with the Edan Sha


group of bandits called the Edan Sha are active in the shady parts of the city. Perhaps they stole from you, or maybe you were hired to defeat them. Whatever the reason, you find yourselves fighting against the gang. Little did you know that they had an ace up their sleeve! Featured as the Product of the Week, by the DMs Guild Newsletter, "An encounter with the Edan Sha"! This encounter is...   [click here for more]
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Encounters along the Long Road

Encounters along the Long Road


Make travel along the largest trade route of the North more exciting with this expansion for Storm King's Thunder! Encounters along the long Road is an excerpt from Veratrem's Tribal Siege, an adventure that takes place during Chapter 3 of Storm King's Thunder. The adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It...   [click here for more]
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Escape from Carceri

Escape from Carceri


Escape from Carceri is a level 1-10 adventure, trapping players in the dreaded Prison Plane at level 1 and pitting them against many terrible foes, most of which have few issues punching down at such a low level party. Featuring six different layers, players will struggle to survive fuming bogs, acid jungles, toxic deserts, colossal mountains, burning snow, and deadly ice. Every ecosystem is detailed...   [click here for more]
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Flashbacks To Unseen Adventures: How To Run a Clip Show

Flashbacks To Unseen Adventures: How To Run a Clip Show


Adventurers! They go on adventures all the time! But who's got the time to play through them all? What you need is something to help you speed things up. Something that will allow you to play through multiple adventures in one quick session... What you need is a clip show! This guide has everything you will require to create a clip show tailored specifically for your campaign. ...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish scholar...   [click here for more]
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Forgotten Wing of Candlekeep - Veil of Woe (5e Adventure)

Forgotten Wing of Candlekeep - Veil of Woe (5e Adventure)


Haunted by the spirit of a long dead bride, Veil of Woe came to the Avowed's attention while cataloguing old writings of the chambers beneath Candlekeep proper. Not being able to find any documentation of its arrival or its donor, it was collected, listed and placed among other books detailing occult fiction. The book has since been causing unrest among the avowed, many of them starting to suspect...   [click here for more]
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Fun for the People

Fun for the People


Fun for the people This Adventure Module Collection Contains: A detailed campaign setting & lore for a wandering fair Three complete one shot adventure modules A ruleset on how to fairly judge competitions between players A ruleset on how to handle drunkeness or getting drunk A ruleset for creating a Doppelganger race in D&D 5e A ruleset for how to run a siege … and lots...   [click here for more]
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Further Into Wonderland

Further Into Wonderland


"Coming back to where you started is not the same as never leaving." - Terry Pratchett FURTHER INTO WONDERLAND Further Into Wonderland is a collection of supplemental material for Into Wonderland, a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition: https://www.dmsguild.com/product/352628/Into-Wonderland-A-Feywild-Setting-Book...   [click here for more]
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Gargantuan Gearworks

Gargantuan Gearworks


Gargantuan Gearworks This One Shot Adventure Module created for 2 GMs contains: The story for a short and brutal dungeon crawl Guidelines on how to run a one-shot adventure with 2 game masters Several battle maps of an abandoned factory Builds for several new monsters and fights New mechanics and status conditions revolving around two ancient substances A two-phase...   [click here for more]
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Goomanji

Goomanji


A tabletop roleplaying adventure inspired directly by the movie of a similar name. A 4-5 hour adventure for 3rd-5th level characters. (Character sheets included) Two siblings have found a magical board game that beckons them to play. Once begun, they must finish the game to return all of the creatures and happenings that spill forth into their reality back to the jungle.  Enjoy the chaos of the...   [click here for more]
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Harvest for Herfol

Harvest for Herfol


Harvest for Herfol This One-Shot Adventure Module contains:  The story of a cursed hidden village An encounter table for enchanted woodland adventures Builds for three new enemies / monsters Several high detail maps to be used in an online tabletop such as Roll20 The Story The small village of Herfol has been suffering from a severe crop shortfall....   [click here for more]
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Heart of Stone

Heart of Stone


Heart of Stone This One-Shot Adventure Module contains:  The story for a classic dungeon adventure Builds for four new enemies / monsters A table of random mountain wilderness encounters Four loot-tables with new magic items Several high detail maps to be used in an online tabletop such as Roll20 The Story While travelling through Corviglia, wanderers...   [click here for more]
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Hooby Shoo, where are you?!

Hooby Shoo, where are you?!


What began as a beach party turns into a full-blown mystery adventure as a small port town is beset upon by the ghost of an old sea diver. The Hooby Gang just so happens to be able to solve mysteries, with their friendly (talking) pet mastiff Hooby Shoo.  A 2 to 3-hour adventure for five 10th level players. ...   [click here for more]
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Hunting For Treasure (5e Quest)

Hunting For Treasure (5e Quest)


After days traveling on the seas, you arrive at the Hintalos Isle to retrieve whatever lies at the end of Victor’s treasure map. Will your party brave the unknown and recover what has been lost for their employer? This adventure is balanced around a party of four level two adventurers, but could also work for parties up through level 4. A fifth edition quest created by Keltick, of the Game Master’s...   [click here for more]
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I Never Promised You A Rose Garden

I Never Promised You A Rose Garden


Before you lies a thorn-lined tunnel through ancient Barberry Creek Forest. Adventure, fame and wealth await you, but none who have tried have returned. Are you game? ...   [click here for more]
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I Think You Should DnD

I Think You Should DnD


They're interesting...the dungeons. A series of disappearances has caused the local town's lord to become concerned, despite the constant rebellion of his subjects. There are rumors of a skeletal army, nicknamed "Bonies," making off with citizens to create more soldiers and even land vehicles. This is a silly one-shot based on Tim Robinson's I Think You Should Leave....   [click here for more]
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Igor's Challenge

Igor's Challenge


Igor's Challenge is a 3-4 hour, non-lethal, funhouse style dungeon.  It is a self-contained adventure that should fit into any campaign or serve as a one-shot adventure for any group.  The adventure can fit a party of any level and size with only minor adjustments. Igor is an eccentric gnome inventor and retired adventurer renowned around the world.  He has sent out invitations...   [click here for more]
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In Vino Augurium

In Vino Augurium


In Vino Augurium This One Shot Adventure Module Contains: The story for a single adventure A map for of a large estate A puzzle revolving around an assassination at a fancy party Character sheets for several NPCs (friends and enemies) The Story Of all the delicacies in the world, the Darlier Brandy must be one of the most exquisite there are. People call it the “Liquid...   [click here for more]
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Katha - the City of Potential

Katha - the City of Potential


Katha is a fully built city with nearly a hundred NPCs, dozens of shops, and many different factions all vying for power over this growing city.  Katha is a growing city-state that can expand (or regress) in any direction depending on the choices of your group.  It can easily suit any party of any size or level but is designed for mid-level parties with money to spend.  The city...   [click here for more]
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