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Mike's Free Encounter #81: Basilisks of the Golden Dome

Mike's Free Encounter #81: Basilisks of the Golden Dome


This is the 81st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs meet the basilisks of the golden dome. Will they triumph or suffer gilded defeat? His detractors and supporters both agreed that the merchant Aurum Avarus truly loved two things. The first was gold and the second was revenge. His wake combined both, much to the surprise of his guests. Before...   [click here for more]
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Mike's Free Encounter #82: Sea Devil

Mike's Free Encounter #82: Sea Devil


This is the 82nd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter the Sea Devil, a pirate ship crewed by literal devils.  Relana was a malenti born shortly before the destruction of her tribe and was among the few who managed to escape. Dreaming of revenge, she joined the crew of a pirate ship. Talented and ruthless, Relana eventually earned...   [click here for more]
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Mike's Free Encounter #83: Mortuusbalena

Mike's Free Encounter #83: Mortuusbalena


This is the 83rd in an ongoing series aimed to provide the overworked DM with ready-to run encounters. A mortuusbalena (CR 9), a horrible undead fusion of a killer whale and a squid, and a pirate ghost stand between them and the ring of the true pirate king. It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with...   [click here for more]
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Mike's Free Encounter #84: Crater Bay

Mike's Free Encounter #84: Crater Bay


This is the 84th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter the denizens of Crater Bay. Will they find a great treasure on the bottom of the bay or join the bones moldering on the sea floor? In the days of the ancient Empire, reckless and amoral naval researchers developed a weapon fueled by stolen souls. The accidental activation of this...   [click here for more]
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Mike's Free Encounter #85: Memories of the D'Aroine

Mike's Free Encounter #85: Memories of the D'Aroine


This is the 85th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs find a Spire Tomb of the D’Aroine. Will they learn the secrets of the memories of the D’Aroine or join the pile of forgotten bones? The toughest single encounter is CR 10. The D’Aroine were an ancient proto-fey people, somewhat like modern elves. They claimed to be the second mortal...   [click here for more]
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Mike's Free Encounter #88: D'Aoine Deighe

Mike's Free Encounter #88: D'Aoine Deighe


This is the 88th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters. The PCs encounter the D’Aoine Deighe and their Frost Wyverns. Will it be chill or kill? The standard encounter involves two CR 6 creatures, but there is also a CR 2 option. The D’Aoine Deighe are a fey people, distant relatives of the D’Aroine.  Unlike their cousins, the D’Aoine Deighe...   [click here for more]
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Mike's Free Encounter #8: Bonewalkers

Mike's Free Encounter #8: Bonewalkers


This is the eighth in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter orcs from the necromantic Bonewalker tribe exploring the ruins of a temple. A CR 2+ encounter. The encounter includes: History/Background for the Bonewalker tribe. Encounter guide. New Monster: Bonewalker. New Monster: Boneguard. New Magic Item: Standard of the Necromancer. Two...   [click here for more]
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Mike's Free Encounter #90: Steam & Ice

Mike's Free Encounter #90: Steam & Ice


This is the 90th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter frozen or boiling elementals. Will their hot side stay hot, and their cold side stay cold? The base encounter is CR 5. Before the gods cursed the D’Aoine Deighe with the Mallacht Oighir, they sent agents posing as concerned benefactors to speak with Banrigh Uisge, the greatest...   [click here for more]
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Mike's Free Encounter #91 Gufuhvalur & Isfiskur

Mike's Free Encounter #91 Gufuhvalur & Isfiskur


This is the 91st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter the gufuhvalurs and isfiskur, marine creatures magically adapted to the terrible cold of the Mallacht Oighir.  Will the PCs survive or become steamed treats for the killers of the frozen sea? The base encounter is CR 3. When the gods cursed the D’Aoine Deighe with the Mallacht...   [click here for more]
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Mike's Free Encounter #9: Alena Trel the Eye Piercer

Mike's Free Encounter #9: Alena Trel the Eye Piercer


This is the ninth in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter the legendary assassin Alena Trel the Eye Piercer. A CR 5+ encounter. The encounter includes: History/Background for Alena and her team. Encounter guide. New Magic Items: Assassin’s Crossbow and Gloves of the Crossbowperson. New Items: Kelok’s Light Crossbow and Kelok’s...   [click here for more]
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More Bears!

More Bears!


A collection of more higher CR mundane and magical bears, fun for the whole party, and maybe some druids. All statblocks and abilities so far, no flavor text or artwork. ...   [click here for more]
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Murder In Korunda Gate

Murder In Korunda Gate


When three bodies are found with severe burn marks around their necks, it is clear the city guard are out of their league. Inquisitives are called in to solve the case... This is a one-shot noir adventure set in the world of Eberron. In it, the players take on the role of inquisitives investigating strange murders in one of the seedy backstreets of Korunda Gate, a city on the border of the...   [click here for more]
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Murder Mystery on the Lightning Rail

Murder Mystery on the Lightning Rail


A construct of silverware and other various knick knacks (Animated Armor Stats) commits a crime aboard the LightningRail and kills a man’s wife. Simple Whodunnit for the Lightning Rail. Note from the Author: This is more or less just a seed for thought on a small story arc. Could be a one shot. Could be incorporated into something else. If you want to just use portions of it thats totally cool. ...   [click here for more]
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Murder on the Orien Express

Murder on the Orien Express


Inspired by Agatha Christie’s famous 1934 novel, of a recognisable name. A detective agency finds themselves aboard the lightning rail when a murder takes place, and it is up to them to find out who the culprit is. ...   [click here for more]
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Murderer's Fjord

Murderer's Fjord


Murderer's Fjord is rife with danger, intrigue, and danger. Yes, double danger... it’s that bad. Pirates roam the streets and bars, but worse magic is afoot. A Demigod has lost an important artifact whilst he was celebrating with other deities amongst the taverns of Murderer's Fjord and he needs your party to help recover it. Retrace the steps of a divine pub crawl, survive brawls, mishaps, demonic...   [click here for more]
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Musical Morels

Musical Morels


Embark on a mushroom-chasing escapade in Musical Morels, a one-shot adventure for fifth-level characters. Stumbling upon an anxious choirmaster by the roadside, the party must venture into a sprawling forest to rescue her missing chorus of singing mushrooms. Snatched, startled, and ensnared in heaps of trouble, it’ll take a group of hardy adventurers to rescue these forlorn fungi from their...   [click here for more]
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Normank Ook Part One: The Dungeon Of Access - Level 6

Normank Ook Part One: The Dungeon Of Access - Level 6


Normank Ook is a two part adventure for four to six 6th level characters that sees the PCs track down and kill a rogue mind flayer called Normank Ook who has set up a cult near the town of Cambersands. In Part One: The Dungeon Of Access the PCs are given their quest and then must overcome all 3 stupid challenges in the Dungeon Of Access. Norkmank Ook Part Two: Back Once Again It's...   [click here for more]
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Offbeat Encounters: The Lost Scroll (Al-Qadim and Forgotten Realms Drop-in Scenario)

Offbeat Encounters: The Lost Scroll (Al-Qadim and Forgotten Realms Drop-in Scenario)


Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game. As the party emerges from a cavern, crypt, or similar environment, a merchant approaches, asking about one of the...   [click here for more]
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Offbeat Encounters: The Wayward Warlock

Offbeat Encounters: The Wayward Warlock


Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game. "The Wayward Warlock" is a teaser of sorts, providing your players with a new adversary - or possible ally - that...   [click here for more]
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One Final Booyagh!

One Final Booyagh!


One Final Booyagh! This One Shot Adventure Module contains: The story for a single adventure A lot of badly written goblin rhymes & riddles Builds for 3 new monsters  Six new powerful magical items A unique set-up for a longer campaign The Story The Tribooyagh, the greatest goblin wizard who ever lived, is dead. The goblin historians are not...   [click here for more]
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Onward! A Journey to the Summit of Snowtop Peaks

Onward! A Journey to the Summit of Snowtop Peaks


Onward! is a series of works that will help make the journey towards your final destination more fun. Arguably, traveling is the least fun part of an adventure. I’m here to change that stigma. In an adventure, there are three plot points: The Hook, The Journey, and The Climax. This document will help you create a fun hook to quickly get the party started, an expanded journey of intrigue, and a...   [click here for more]
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Os Koross - The City of Immortals

Os Koross - The City of Immortals


This is a bundle for the city of Os Koross, the City of Immortals. Inside you will find two custom created maps, one with and one without location descriptions. Next, you will find two pages of information about the city, the first being a general description, imporant people and their purpose inside the city, and general lore/info. On the second page you will find a total of 10 quests with descriptions,...   [click here for more]
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Pigsaw

Pigsaw


From award-winning screenwriter Dale Zawada Pigsaw is a 2-4 hour horror one-shot adventure for five 9th-11th level characters. This adventure is inspired by the Saw series of films and it is suggested to tweak the encounter difficulty if your party is not levels 9-11. Adventure Summary The adventuring party awakes in a dungeon, their...   [click here for more]
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Poison Reference Guide & Shop of Poisons

Poison Reference Guide & Shop of Poisons


2 PDF’s included Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players) Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase 2 Digital Maps of the shop, set in an urban area (20x20) 8.25 revision: Updated layout, fonts...   [click here for more]
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Ravnican heist

Ravnican heist


Ravnican heist is a story of a daring bank robbery, set in the city of guilds. Strict time limits, tricky traps, and borderline competent guards stand no chance against brave heroes. Or do they? This 4-8 hour one-shot for level 6 characters allows your players to plan the heist at the Orzhov church-bank, in an urban fantasy setting. Rarely play Ravnica? Fear no...   [click here for more]
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Reflected Revenant -D&D 5e Oneshot-

Reflected Revenant -D&D 5e Oneshot-


This is a 4-8 hour adventure for a group of 3-5 players of level 5-7. This adventure is a combat-heavy dungeon crawl. The party descends deep underground to the lair of a monster that has claimed a magical hand mirror. The mirror has produced some strange effects on the monster causing it to take on a variety of forms. The party will fight through multiple stages before confronting the final form...   [click here for more]
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Rise of the Zhentarim

Rise of the Zhentarim


Try out your first campaign from B.K.W. Adventure ... it's free! The Year is 1491 DR. Times on the Swordcoast of Faerun are prosperous. The grand cities of the Lords’ Alliance are growing, and trade is increasing. Unfortunately, this led to disputes and a falling out with the egalitarian and ecological factions, the Harper and the Emerald Enclave. In the shadows, another faction...   [click here for more]
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Ruins on the Borderlands

Ruins on the Borderlands


Explore a creepy old mansion inspired by classic literature.  Investigate the cosmic mysteries surrounding this place and delve into the secrets below the House on the Borderlands. Based on the 1908 novel by William Hope Hodgson, this adventure has the party return to the House on the Borderlands and discover the manuscript and secrets left by the Recluse.  Characters will discover the secrets...   [click here for more]
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Rumble in the Rubblebelt

Rumble in the Rubblebelt


A 2-4 hour Ravnica adventure for 5th-10th level characters (optimized for 8th level). A Gruul raiding party steals a powerful Izzet magical device, putting all of Precinct Four in danger. If the ignorant Gruul raiders accidentally trigger the device during their drunken Rauk-Chauv revelry, it will vaporize the entire precinct. Can a small group of heroes enter the rubblebelt of the...   [click here for more]
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Scale the Spire

Scale the Spire


Scale the Spire This modular One Shot Adventure Module contains: The story for a single adventure Additional rules to create a modular, rogue-like dungeon crawl experience in 5e 18 random events for traversing a magical dungeon Builds for 21 new monsters and fights Builds and ideas for 18 new boss battles Loot-tables for 3 dozen new potions, magical weapons and magical...   [click here for more]
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Sewing up a Dream

Sewing up a Dream


A short dream sequence to introduce or reinforce the Sewn Sisters from the Tomb of the Nine Gods.  Your players will experience a waking nightmare that foreshadows the hags and their plots.  The nightmare ends by having the players inadvertently set up one of the final puzzles in the Tomb of the Nine Gods. This module is a 3 to 4 hour adcenture intended for use by PCs at levels 5 to 8, and is intended...   [click here for more]
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Sharn II, Council of Roaches - Free

Sharn II, Council of Roaches - Free


You can now get the trilogy bundle here: This is the FREE-preview version of Sharn II, Council of Roaches This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards and...   [click here for more]
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Sharn III, City of Monsters - FREE VERSION

Sharn III, City of Monsters - FREE VERSION


You can now get the trilogy bundle here: This is the FREE-preview version of Sharn II, Council of Roaches This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards and...   [click here for more]
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Shinobi

Shinobi


Inspired by Masashi Kishimoto’s epic Naruto series, this adventure explores what it would be like to adventure as a team of ninjas.  A 2 to 3-hour adventure for three 6th level Rogues. ...   [click here for more]
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Shrine of Sseth

Shrine of Sseth


This quick dungeon is perfect for a oneshot for a party of 4 level 5 adventurers. The Shrine of Sseth offers riddles, traps, and monsters! It's my first dmsguild dungeon/adventure, hope you like it. ...   [click here for more]
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So, a Blind Woman and a Medusa Walk Along the Road…

So, a Blind Woman and a Medusa Walk Along the Road…


A treasure trove of short encounters, story hooks, and random tables that can make that long journey to the next adventure much more interesting… Designed for characters of all levels If you enjoy this FREE product, please consider supporting these content creators by checking out their other works! The authors:...   [click here for more]
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So, a Wizard's Apprentice and a Demon Walk Into a Magic Shop…

So, a Wizard's Apprentice and a Demon Walk Into a Magic Shop…


A baker's dozen of short encounters and story hooks that may cause your party to question their desire to go shopping… Designed for characters of all levels If you enjoy this FREE product, please consider supporting these content creators by checking out their other works! The authors: Alan Tucker Alan...   [click here for more]
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Split The Freebie

Split The Freebie


This product is a free sample of the full Split The Party product! Prevailing wisdom often states that a Dungeon Master should never split the party. However, going against prevailing wisdom is often a way to create new and memorable experiences for players. It’s possible to create a unique cinematic experience where the tension rises as each half of the party watches what the other is going...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival...   [click here for more]
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Stolen for Stitches

Stolen for Stitches


Mirepool villagers have gone missing—lookouts that patrol Blackwater Swamp. The other villagers blame the Rotten Husks, an orc tribe living deep within the marshy treeline, but it’s quickly learned that the orcs are missing members of their own. Something else is responsible for taking captives, but who or what remains to be seen. A 3-hour adventure for 5th-10th level characters. ...   [click here for more]
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Talkin's Wild Hunts: Bulettes

Talkin's Wild Hunts: Bulettes


Four varied, mid level encounters featuring two suped-up Bulettes.  These are appropriate for any setting, and can spice things up with these absolute wrecking balls barreling through your players. Give it a look and tell me what you think. ...   [click here for more]
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Temple of the Writhing Lord

Temple of the Writhing Lord


Welcome to the Temple of the Writhing Lord. This free mini-dungeon was conceived as an addition to the Tomb of Annihilation campaign  released by Wizards of the Coast and plays off the yuan-ti found throughout the peninsula of Chult. The Temple of the Writhing Lord is a rather small dungeon adventure for you to drop into any campaign where yuan-ti or other horrific snake monsters might be found....   [click here for more]
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Tempus Fugit

Tempus Fugit


Tempus Fugit This One Shot Adventure Module Contains: A story about a man succeeding in traveling back in time Instruction for a real life experiment with your players A difficult logic puzzle to solve A large and detailed map of a boarding school Backgrounds for several NPCs Some magical theories and much more! The Story The Ipsfort Manor School for Arcane Innovation...   [click here for more]
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Thanatos in Waiting

Thanatos in Waiting


A 2 to 3-hour adventure for four 6th level players, set in the world of Theros. "A patricidal plot needs uncovering. What better method of investigation is there, than going straight to the source? The dead king himself, down in the depths of the underworld!" ...   [click here for more]
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The Abandoned Campsite (5e Quest)

The Abandoned Campsite (5e Quest)


Have your party discover what remains of a ravaged campsite. Will your party discover the means of this attack, and rescue those lost? This quest is balanced around a party of four level four adventurers A fifth edition quest created by Keltick, of the Game Master’s Tavern. ...   [click here for more]
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The Airship

The Airship


The Airship is an epic boss encounters for levels 7-9 but can be customized for any boss at most levels. If you are interested in this, please check out my patreon at patreon.com/ladropslegends ...   [click here for more]
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The Ancient Heroes, Chapters 1&2

The Ancient Heroes, Chapters 1&2


Includes the background of the campaign and the first 2 chapters. Feedback wanted before I write the remainder of the adventure: https://www.reddit.com/r/UnearthedArcana/comments/5nmywy/advice_on_homebrew_campaign/ Thank you for any advice in advance. ...   [click here for more]
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The Blood Moon and The Choice of Two

The Blood Moon and The Choice of Two


An adventure made for 3 players, ...   [click here for more]
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The Blood Moon and The Culling of Wolves

The Blood Moon and The Culling of Wolves


The amount of pages include the pages for the NPC enemies that are included with this document ...   [click here for more]
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The Blood Moon and The Murder at the Festival

The Blood Moon and The Murder at the Festival


This is Winterscrest and small adventure created for 3 Pcs, there's a few games included which include the ones made by matt mercer for Critical Role,  ...   [click here for more]
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