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3for5E - Velsharoon's Gift

3for5E - Velsharoon's Gift


Walking dead roam the cold winter night! A horde of highly-infectious zombies have been released from a forgotten network of tombs. There’s no time to waste: the entrance to the catacombs must be blown up before more undead emerge from the depths. When the characters accidentally get involved, it’s up to no one else but them to avert the zombie apocalypse. Eager to find out what it’s...   [click here for more]
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5e Conversion of Keep on the Shadowfell

5e Conversion of Keep on the Shadowfell


Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ...   [click here for more]
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A Blight at Blue Foot Farms

A Blight at Blue Foot Farms


Sitting at the top of a hill in the countryside is a small farm that is famous for the mushrooms, yeasts, and antitoxins that it produces. Blue Foot Farms is  as prosperous as it is picturesque. A few weeks ago, a newcomer arrived at the farm and since then, things have changed for the worse. The crops have become blighted, harvests are no longer leaving the farm, and nobody has seen the farmer or...   [click here for more]
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A Keye Without A Locke

A Keye Without A Locke


“Never steal from a Boromar, unless you’re eager to see what’s beneath Sharn’s clouds.” “A Keye without a Locke” is an adventure for 5th-level characters that takes place in the dramatic world of Eberron. This adventure can focus on roleplaying, problem-solving, or combat: depending on how they want to try and save Locke.  This adventure was made possible by the 2020...   [click here for more]
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Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon usable in virtual tabletops such as roll20 Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny...   [click here for more]
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Basilisk Isle

Basilisk Isle


300 is a magical number – just ask the Spartans!  In celebration of hitting 300 downloads on my free adventure, Basilisk Isle, I’m discounting all my other adventures to just 300 pennies. Try out a new adventure and save some money too. Thanks for your support. Summary:Basilisk Isle is a tension-filled, pulp adventure with some classic noir intrigue. PCs aboard a ship...   [click here for more]
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Bounty Hunt - Gnasher (5e)

Bounty Hunt - Gnasher (5e)


An adventure created to compliment any current town or city your group are in. This bounty hunt is a simple three to four hour adventure. The group will be incentivised to bring the bounty in alive, but the scenario is open ended enough that each time I have run it, each group has approached each part differently. ...   [click here for more]
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Breaking Waves

Breaking Waves


Breaking waves This One Shot Adventure Module contains: The story for a single maritime adventure - ideal for introducing D&D 5e to new players Builds for 2 new monsters and 1 new boss monster Builds for multiple tough NPCs A simple treasure riddle Detailed Maps of the mysterious ship called the "Selandia" A loot table for plundering a passenger ship Multiple social,...   [click here for more]
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Camisado! The City of the Undead

Camisado! The City of the Undead


A beautiful island city. A simple bodyguard job. A missing group of actors. Their audience? Turned into undead, along with the rest of the city. Trek through an apocolyptic and chaotic urban environment ravaged by the undead and desperate survivors. Survive, escape, find the actors, and discover why this is all happening. A 4 to 6 hour survival-horror adventure. Optimized for 2 or 3 players at 3rd...   [click here for more]
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Captain Drake's Revenge

Captain Drake's Revenge


A short adventure for a party of 3rd level heroes, set on board a House Lyrandar airship! En route to Fairhaven, the Summer Squall is accosted by pirates led by the vengeful Captain Drake. Can the heroes hold on long enough to prevent a fiery airship crash? Includes maps. ...   [click here for more]
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CCC-DPIP-01 The Toils And Troubles of Minauros

CCC-DPIP-01 The Toils And Troubles of Minauros


Not your typical Tier1 adventure! Filled with 66 pages of exciting encounters where characters will face extraplanar threats, moral delimmas, and more! This module has been designed in such a way to help you breathe more character into your NPCs and more adaptability into your player-driven world, while also helping the players feel as if their character is useful by rewarding proficiencies of all...   [click here for more]
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CCC‐ODFC03‐01 A Momentary Lapse of Reason

CCC‐ODFC03‐01 A Momentary Lapse of Reason


With the fall of Mulmaster during the Red War, the Moonsea region has never been so depressed. The churches of Milil and Lliira think they have a solution – a festival of music culminating in an epic, Battle of the Bards. Can you help raise the spirits of the people? Do you have what it takes to rock the people of Mulmaster with music, not elemental devastation? Part 1 of the Return of Revelry...   [click here for more]
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Cult of the Pit God!

Cult of the Pit God!


In the desert wastes of Tamoa sits the city of Xionen, the Ivory Jewel. This city of thieves and miscreants is ruled by the immortal sorcerer kings, while corrupt politians and merchant princes fight for whatever crumbs of power remain, turning to horrible rituals and dark magics to achieve their goals. Approached by the daughter of the powerful merchant prince Sathul, the party are charged with stealing...   [click here for more]
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Desecration at Silver Fire Abbey

Desecration at Silver Fire Abbey


Silverfire Abbey contains a secret long forgotten, but dark forces have arrived to reveal them and get revenge. Established as a center of art and music and worship of beauty, something has drawn the attention of great darkness, Mennreh brings tiding from his fiendish master and threatens to destroy the place once and for all. Desecration at Silverfire Abbey is an adventure for four to six characters...   [click here for more]
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Eberron - A Town on the Edge

Eberron - A Town on the Edge


Vathirond was once a major trading hub between Breland and Cyre and was regularly fought over during the Last War. Now, lying in the shadow of the Mournland, much of that business has dried up. What little business remains is mostly focused on supporting the House Cannith owned mine, or catering to the steady stream of veterans and adventurers who have come seeking adventure or to pay their respects....   [click here for more]
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Evil & Lesser Evil

Evil & Lesser Evil


EVIL & LESSER EVIL Fast and Exciting adventure for group of 2 - 5 adventurers level 1 - 7 (customizable). For 2-5 game hours. This adventure can be easily integrated into your current campaign or played as a one-shot. The module is designed to give players an interesting role-playing experience with a moral dilemma at the end of the adventure. Translation from Russian...   [click here for more]
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Exciting Tales of Adventure #2: The Charlatan's Loss

Exciting Tales of Adventure #2: The Charlatan's Loss


Featuring a new author!  Summary: A meeting of chance races into the woods! After a chance encounter with a huckster, they find that an amulet has gone missing.  Can the players recover the missing amulet or is it lost for all eternity? This adventure module can be used as the end of your Session 0 to introduce the characters after they've been created.  This short adventure is...   [click here for more]
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Follies of Summoning

Follies of Summoning


QUEST TO STOP THE HIDDEN MENACE AND SAVE A VILLAGE FROM INFERNAL DAMNATION! Presenting Follies of Summoning, a one to two session adventure, scaled for characters of 1st, 5th, and 10th levels and easily adaptable to other levels.  Suitable for stand-alone play or insertion in to an existing campaign of nearly any setting!  Follies of Summoning is an action-packed...   [click here for more]
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Free Men of the Bow

Free Men of the Bow


Robin Hood, Marian, and the Merry Men rob from the rich, give to the poor, and take on the Sheriff of Nottingham in this classically inspired adventure. Plan raids in Sherwood, participate in the archery tournament, and assault the castle. All in a day’s work for the Free Men of the Bow. A 3-hour one-shot adventure for 4th level characters; includes 5 pre-generated merry men and women. ...   [click here for more]
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Freeing Sparklegem Delve (A level 4-6 adventure featuring the Behir)

Freeing Sparklegem Delve (A level 4-6 adventure featuring the Behir)


A vole comes up to the party carrying a note and a map. It is a message from a group of gnomish miners trapped in the Sparklegem Delve mine by a Behir. They beg the party's help in escaping the creature's siege, but first, those trapped in the mine's deepest tunnels must be rescued. Note that this adventure benefits a party with a focus on non-combat skills and problem solving. It will be extremely...   [click here for more]
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Home Sweet Home

Home Sweet Home


     A short adventure meant to last about 3 hours for a group of tier one characters. Since this adventure focuses on roleplay, exploration, and introducing the Eberron setting it can easily be adjusted for any level! Includes two original maps for an Adventurer Guild and Forest Home!      This adventure begins with the Player Characters being hired to evict an old woman from her property just...   [click here for more]
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Isle of the Bone Eaters

Isle of the Bone Eaters


Pirate treasure awaits anyone bold enough to sail to the Isle of the Bone Eaters. Your party of 3rd level adventurs will join Nim, an escaped galley slave, on his quest for Silian pirate gold. Pit yourself against Kopthian slavers and island wilderness in this oneshot module. This adventure is set in the Dark World of Ur, a pay what you want campaign setting available on DMs Guild. It can easily...   [click here for more]
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Jardenia's Conundrum

Jardenia's Conundrum


When the PCs roll into a quiet fishing village to get a rest they are surprised to find the town empty and desolate with the exception of a young girl named Jardenia. They then must help her uncover what happened to her town and figure out how to bring the townsfolk back safely.   This trippy mystery one shot includes puzzles, problem solving, and combat. This is a one page adventure (double...   [click here for more]
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Khyber’s Harvest: 5e conversion

Khyber’s Harvest: 5e conversion


This is a conversion guide to the Khyber's Harvest, a 4e adventure created by Keith Baker for Free RPG Day 2009. This document allows DMs to run the original module with 5th Edition rules. This document contains: Conversion notes for each of 11 encounters Keith's Baker commentary, clarifying the original design intent and lore implications Statblocks for cultists and more. Statblocks for items...   [click here for more]
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Lair of the Demon Lord

Lair of the Demon Lord


A short adventure for 3-5 players of levels 3-5. Face a fiend of the demon lord Graz'zt in his own lair. Evil things are brewing in the Sword Coast, and more fiendish creatures are to come. Hope you enjoy this mini adventure! Brought to you by GDR Games in collaboration with GM's Bible ...   [click here for more]
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Off the Rails: A 5e Pulp Fantasy One Sheet

Off the Rails: A 5e Pulp Fantasy One Sheet


A Shadow Soars Above Off the Rails thrusts adventurers into a sudden and unexpected conflict when the board a lightning rail train system. Part of the way through their journey a magical airship flies overhead and pirates burst into the luxury train. They are after a powerful magical artifact being transported to a distant museum and will stop at nothing to obtain it. Can the adventurers...   [click here for more]
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One Night at the Manticore's Maw!

One Night at the Manticore's Maw!


After stumbling into a strange portal, a novice band of adventurers found themselves lost in Sigil, the City of Doors. With no way home and hopelessly outgunned these clueless primies fell on hard times and took up work in hospitality at the quaint tavern, the Manticore’s Maw. But when their boss, the arcanaloth Mister Parmenides, leaves on urgent matters, the characters are left in charge for one...   [click here for more]
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Race for the Blue November

Race for the Blue November


In the pirate island city of Dredge, a chaotic race for treasure and glory is about to begin. The most dangerous pirates on the open seas have been given an offer they cannot refuse: 10,000 gold pieces for whoever retrieves the Blue November gemstone from the rediscovered Shrine of the Whispered One on Clandestine Island. As members of Captain Susanna's crew on the Screaming Siren, players race against...   [click here for more]
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Random Roads: The Defense of Steadholt

Random Roads: The Defense of Steadholt


Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging it down. Other players would rather...   [click here for more]
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Rolling the Die Hard - a Vaguely Christmas One-Shot

Rolling the Die Hard - a Vaguely Christmas One-Shot


Festive D&D Fifth Edition One-Shot for 3rd-Level Characters This winter solstice, the elite of the sprawling city of Baldur’s Gate are throwing a soiree at the gleaming trade spire, Platomi Nakaza. Sure, dark forces are in motion, but aren’t they always? As a weary adventurer returning from the wilds, you’re just looking forward to an evening of posh nibbles, corporate luxury and chitchat....   [click here for more]
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Secrets of the Subterranean Mansion

Secrets of the Subterranean Mansion


A mysterious old building has been rediscovered. Rumors of treasure, magic, and monsters abound. But who will be brave enough to uncover the Secrets of the Subterranean Mansion? This adventure is a dungeon crawl featuring a large amount of exploration and combat with relatively few social encounters. The adventure itself barely has a story, but it does have the potential for a climatic...   [click here for more]
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Sunwarped Peaks: An Elemental 5e Adventure

Sunwarped Peaks: An Elemental 5e Adventure


Try to Find Some Shade Sunwarped Peaks places a group of adventures in the path of a dangerous warlock who does the bidding of a deadly Patron known as the Prime Star. Duergan, the warlock in question, has begun a complex ritual in the mountains bordering the small village of Jartan's Shade. Massive mirrors and lenses twist light into unnatural portals that have created a gateway...   [click here for more]
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Sweet Bloody Mary

Sweet Bloody Mary


A one session pirate themed adventure for PC's levels 4-5 Involving a foggy island with waring harpy tribes, a trapped money pit and a bunch of singing pirate shadows. Great to use if your Pc's find a pirate treasure map during your Ghosts of Saltmarsh campaign. ...   [click here for more]
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The Beard and the Brow

The Beard and the Brow


The Shadesteel Sepulchers Prologue is a session zero guidebook with detailed adventure hooks, quick encounters, and two maps for 1st-level characters using the Basic Rules with character options from Eberron: Rising From the Last War. Summary: Using this toolkit, bring characters together as part of a new expedition...   [click here for more]
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The Burglars of Grouse's Grove

The Burglars of Grouse's Grove


Following a winding path through the maze-like streets of the Seatower district in Baldur's Gate, the party find themselves at The Butchered Sow Inn - across the table of one of the most reputable disreputables in all of the Lower City. From behind his metal mask, he utters a coarse whisper: "It's a serious job for serious professionals. Are ya in or not?" THE BURGLARS OF GROUSE'S...   [click here for more]
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The Dragon's Nest

The Dragon's Nest


The Adventurers have been told of a trove of treasure left behind by a long dead pirate queen. They have gone to the Lanky Lass Tavern and Inn to find her final living crew member who is supposed to have a map to her treasure. The adventurers have no idea what this man looks like, except for a telltale tattoo on his wrist. Finding the right man is the easy part however, as they must then adventure...   [click here for more]
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The Eleventh Day

The Eleventh Day


The Red Foot kobold clan faces terrible danger - a group of vile and greedy adventurers is approaching their warren to steal, destroy and kill all they hold dear. The leader of the clan, a powerful and mysterious Sniv the Destroyer, calls the smartest, strongest and quickest of her kin and tasks them with defending their home. This one-shot adventure puts the players in the shoes of ridiculous...   [click here for more]
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The Galley of Death

The Galley of Death


The Galley of Death This One-Shot Adventure Module contains:  The story for a single adventure Builds for three different enemies / monsters Builds for two kinds of friendly NPCs A table for rolling events for a ship caught in a storm A simple sketched map of a ship Several high detail maps to be used in an online tabletop such as Roll20 The Story The...   [click here for more]
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The Longest Dinner

The Longest Dinner


Surely, you've been to gatherings that lasted longer than they should have, but did they last 800,806 years?! You join the eclectic Traveller for a dinner and demonstration of his new invention. Surprisingly, the machine transports you far into the distant future, to see the eventual outcome of the human race. Will you survive the experience and live to tell the tale at your own dinner party? Join...   [click here for more]
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The Mokron Toch Gladiators

The Mokron Toch Gladiators


ARE YOU READY TO FIGHT? Darguun is a dangerous land, led by monsters who celebrate violence in all its forms. The Twelve Skulls arena - the infamous Mokron Toch - opens the cruel games of Midsummer. And you are there! TO FIGHT FOR YOUR LIFE! Defeat any enemy that stands before you or die to the delight of the crowd. This adventure, set in Eberron, is...   [click here for more]
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The Monastery of Connacht Downs

The Monastery of Connacht Downs


A warband of orc sea raiders has just made landfall, threatening the monastery and village of Connacht Downs. This adventure is designed as a fast and easy introduction for players new to D&D. ...   [click here for more]
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The Morblud Den

The Morblud Den


an Eberron Adventure for 2-4 level 1 adventurers. ...   [click here for more]
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The Sorcerer, The Village and the witch's spell

The Sorcerer, The Village and the witch's spell


The Sorcerer, The Village and the witch's spell Fast and Exciting adventure for group of 1 - 5 adventurers level 1 - 5 (customizable). For 2-5 game hours. This adventure can be easily integrated into your current campaign or played as a one-shot. The module is designed to give players an interesting role-playing experience with a moral dilemma at the end of the adventure. The adventure is written...   [click here for more]
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The temple of Dawn

The temple of Dawn


The temple of dawn was once a place of miracles and wonders, the jewel of its valley. Now it’s nothing more than a folk tale hidden in lullabies and tall tales of boastful hunters. But not everyone has lost faith in the Goddess of Dawn. In this brief adventure, for 3-4 adventurers of level 3-5, Kendrick Rosenbud asks the players to retrive a gem belonging to his family from the temple of Aurora....   [click here for more]
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The Untouchables of Sharn - Gli Intoccabili di Sharn

The Untouchables of Sharn - Gli Intoccabili di Sharn


This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,...   [click here for more]
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Trapped on Bulette Rock (A level 3-4 adventure featuring Bulettes)

Trapped on Bulette Rock (A level 3-4 adventure featuring Bulettes)


The party leads a wagon train of settlers and their herd of bison across a desert waste. In the distance is a rocky mesa when the group is attacked by a pair of bulettes. The herd scatters and the settlers run for the rock, where the party must figure out how to survive and eventually escape from the burrowing terrors that stalk them. This is the fourteenth in the A to Z One-Page series, featuring...   [click here for more]
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Tutorial Adventure - The Dike is Breaking

Tutorial Adventure - The Dike is Breaking


It’s simple. Before you’re willing to drop hard cash for the Starter Set or Player’s Handbook, you need to know if you and your friends will enjoy playing D&D. That’s what The Dike is Breaking is made for. It’s a 2-hour romp of an adventure that walks players through Mad Mel's private town and tomb, teaching them just enough of D&D’s basic...   [click here for more]
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Twilight Over the Golden Sea

Twilight Over the Golden Sea


Welcome to the first Wizards Council adventure. In our podcast we shared what we’ve learned while playing and running D&D, and other RPGs, for three collective decades.   Here, we’ve put those lessons into practice and bring you this adventure as the start of many yet to come. In this desert spanning adventure you’ll find nods to classic pulp themes, movies, and tropes...   [click here for more]
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