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Claus for Concern: A Holiday One-Shot for Christmas

Claus for Concern: A Holiday One-Shot for Christmas


A MITHRAL Best Seller, top 1%! That's amazing. I can't believe it. You're all fantastic human beings! Thank you for the support! -- Oh, no! Santa has been bamboozled! Something is wrong in the toy factory, and the workshop is overrun with frosty foes, wintry wrongdoers, and North Pole ne'er-do-wells. A team of Santa's elves manages to escape the workshop warzone...   [click here for more]
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Death is Only the Beginning? - Level 3 Mini Adventure

Death is Only the Beginning? - Level 3 Mini Adventure


Death is Only the Beginning? is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 3rd-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a side quest to the Hunter’s Full Moon trilogy. It can also be used to bring back characters...   [click here for more]
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Rise of the Redscales

Rise of the Redscales


Two feuding kobold tribes have been left alone in their dragon queen's lair. Without supervision, surrounded by the wealth of nations and piles of magical artifacts. How long before things devolve into utter chaos? Rise of the Redscales is a one-shot adventure for an all-kobold party of 4th-level characters.  Set inside an enormous dragon's...   [click here for more]
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A Small Quest and Huge Adventure - Level 2 Mini Adventure

A Small Quest and Huge Adventure - Level 2 Mini Adventure


A Small Quest and Huge Adventure is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 2nd-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as part of the Hunter’s Full Moon Trilogy. It can also be used in any campaign that features...   [click here for more]
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A Very Goblin Holiday: Charitable  heist of the Wizard's tower

A Very Goblin Holiday: Charitable heist of the Wizard's tower


Embark on a festive journey to an old wizard’s tower to present him with a token of gratitude for saving your tribe years ago. This adventure, designed for 3rd level characters, should take approximately 3-4 hours to complete. This estimate holds true even for the most chaotic of players, including those who choose to communicate solely in “Goblin Mode!” (Like my player did) Drawing heavy...   [click here for more]
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Potions 11

Potions 11


From award-winning screenwriter Dale Zawada Potions 11 is a 4-5 hour one-shot adventure for five 4th-5th level characters. The adventurers will be tasked with planning and executing a magical heist. Will they be sneaky or use brute force? Probably a violent mix of the two. This adventure is perfect for DMs looking to fill a shorter session or injecting some light humor after an intense...   [click here for more]
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Serving the Squash

Serving the Squash


YOU ARE WONDERFUL! OVER $300 IS GOING TOWARDS EXTRA LIFE SO FAR! Bountiful harvest abound! Come to the wonderful town of Kukurbi and enjoy the festivities, as Highharvestide is upon us! But all seems too gourd to be true! We guarantee you there’s nothing odd or sinister in this mischievous mini adventure! You butternut wait and hubbard right in! Remember,...   [click here for more]
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Goblin Rodeo (One Page Encounter)

Goblin Rodeo (One Page Encounter)


The annual Goblin Rodeo is on the horizon, and the forest-filled Mirthwood Hollow is ablaze with anticipation. But wait! Chaos has erupted in the once joyful event. A cheeky spirit has thrown a wrench into the proceedings, unleashing the rodeo creatures ahead of time and causing pandemonium. The goblins are bewildered, and the rodeo is spiraling into hilarious disarray. Your players are roped into...   [click here for more]
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Stone Dwarves Can't Dunk - a Basketball rule set for D&D

Stone Dwarves Can't Dunk - a Basketball rule set for D&D


Do you want to try some combat without fighting? Have some friendly NPCs that you don't want getting hurt? Or maybe your players have said they want to try something a bit different? Then this might be what you're looking for, an adaptation of Basketball into D&D! It's not a 1:1 adaptation, since even a 10-minute Basketball game would be 100 rounds and D&D has some non-realistic parts, so instead,...   [click here for more]
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The Untitled One-Shot

The Untitled One-Shot


After a round of celebratory drinking at a quaint local tavern, our heroes awaken to find themselves trapped in a darkened room, where everyday objects seem oddly larger than they should. Force your players to think outside the bounds of their usual characters, and discover exactly how long it will take them to open a door without the use of opposable thumbs! Inspired by another popular game, how long...   [click here for more]
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The Dwarven Bachelor: PvP One-Shot

The Dwarven Bachelor: PvP One-Shot


Lord Melmund Stonebrow needs to get married, and he’s taken the logical step of finding his partner through a “reality show”. The most eligible contestants from across a casting call have come to meet him at a rented mansion to vie for his love…and his clan’s sizable fortune. This is a comedy PvP one-shot where each player takes on the role of a contestant on a reality show similar to "The...   [click here for more]
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The Bachelorcette

The Bachelorcette


All’s fair in love and war. And this may be a little bit of both.  Gather your strength, your wits, and all the romantic one-liners you kept in your middle-school diary...for Hanneas Brown, the daughter of the Lord of Brown Town and heiress to the Brown mansion and fortune, is this year’s most eligible lady. Players can choose to compete against each other and several NPCs for Hanneas’s affection...   [click here for more]
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Gnomengarde: The Underlevel

Gnomengarde: The Underlevel


A 2-hour adventure of quirky clockwork horror for four to six 3rd–4th level characters, set near Phandalin in the Forgotten Realms. Sealed beneath the halls of Gnomengarde, the long-abandoned laboratory of the gnomish colony’s founder has lain untouched for centuries. Can the heroes who freed Gnomengarde from a lurking predator also brave the ancient Underlevel to uncover the secrets of the...   [click here for more]
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The Core Problem

The Core Problem


Has someone ever told you that if you swallow fruit seeds, a tree will grow in your stomach? Has it ever happened to you? The Core Problem concerns a wealthy young man who picked and ate an apple from an enchanted orchard. His stomach is a wreck, and the only thing that can help him is a group of adventurers brave enough to enter his body and uproot his illness at the source. It's a good...   [click here for more]
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The Spookiest Night Ever - A Halloween Adventure

The Spookiest Night Ever - A Halloween Adventure


What are your plans for Halloween? What happens when a group of intoxicated adventurers find themselves in the domains of dread? "The Spookiest Night Ever" may offer a possible answer for that: a new domain will accommodate your players as they try to remember what happened the previous night. "An adventurer always pays their debts." said no one ever....   [click here for more]
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The Beermarket of Weirgarde

The Beermarket of Weirgarde


Our third setting, The Beermarket of Weirgarde is focused on two things: a cosy, snow-covered town and its inhabitants, and the eponymous Beermarket, a richly detailed fair of wholesome drunkenness and joy. You are welcome to use them together, or separate the two for better inclusion in your adventures. When writing this setting, we put particular focus on its appeal to new players and DM’s. We...   [click here for more]
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The Longest Night Ever

The Longest Night Ever


What happens when adventurers drink too much? Saint Patrick's Day is over: it's time to take a big breath and start preparing your next D&D session - kings getting assassinated, conspiracies, worlds exploding and the like. But if you'd rather opt for a humorous change of pace, The Longest Night Ever may be for you: over 20 pages will help you understand...   [click here for more]
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Tymora Festival

Tymora Festival


 A 3-5 hours adventure designed for 1th level characters The party participates in the Tymora Festival to break the curse of bad luck that weighs on the community. Games with a touch of chance, unlucky incidents and crises await adventurers in a festival that only wants to regains its luck.  Double or Nothing Skills and creativity are necessary to achieve victory, but sometimes...   [click here for more]
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Chilling Confrontations in Cold Climates

Chilling Confrontations in Cold Climates


Amaze your players with 10 ready-to-use winter themed encounters and 5 fully-illustrated maps! Discover amazing new places, interesting characters, strange twists and tricky obstacles for your characters to overcome! Count Corric Breggard, a soon-to-become famous gnome adventurer, will tell you stories that could not have been dreamt up by a Beholder! ...   [click here for more]
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Hunt for Pirate Treasure

Hunt for Pirate Treasure


Ahoy! This hour-long pirate-themed adventure for young players is non-violent, funny, and perfect for remote play. It contains pre-generated character sheets, a letter in Pirate Code, and a treasure map to print or email to your players. It works best for a group of four children, aged 4-8, but could be played with fewer or more players and is fun for all ages. This adventure uses the simplified DUNGEONS...   [click here for more]
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The Show Must Go On

The Show Must Go On


The Show Must Go On is a skill challenge one-shot centered around a split party scenario, based on skill choice, role play, and creativity. It can be run with a single DM and player, or a larger party of any level, and it can be modified for any setting. Adventure Background Shifting scenes, genres, and backdrops mark the highlight of this adventure, as your party tries...   [click here for more]
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The Mayor of Mayville

The Mayor of Mayville


The party comes across Mayville, a city on a hill that is inhabited by naive-but-happy folk. They are preparing “We Love the Mayor Day” to honor their beloved mayor. As the party learns more, they learn Mayor Chad Fantastic is the leader of a group known as the Pilfersons and they’ve been taking advantage of the town for years. A humorous one session game, appropriate for any group. This one...   [click here for more]
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In the Dead of Night

In the Dead of Night


Ah, the autumn has finally arrived. The cosy time of falling leaves, sparkling campfires and the dead rising from their graves... wait... what? In the Dead of Night, your adventurers are given one simple mission – guard the graveyard during the most dangerous night of the year. As the mystical energies of this hallowed eve converge, all things dread and undead become increasingly active....   [click here for more]
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Fantasy Murder Mystery Escape Extravaganza

Fantasy Murder Mystery Escape Extravaganza


Invited to an extravagant dinner party under mysterious circumstances, our guests must puzzle their way out of their dining room confinement to uncover who their unlikely host is and astonishingly, WHO KILLED THEM? A 4-hour adventure for 3rd-4th level characters ...   [click here for more]
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Summer at Crystal Lake

Summer at Crystal Lake


It’s summer in the small town of Clearwater Springs, and the town’s kids are headed up to Crystal Lake for two weeks at Camp Ista Isse. However, the campers aren’t the only ones spending summer at the lake - something lurks in the woods nearby, looking to terrorize the kids. Can our adventurers uncover the evil forces at work and stop them before it’s too late? Or will some campers not be...   [click here for more]
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Museum of Monsters

Museum of Monsters


In a bout of pity, Marlen, owner of Marlen's Marvelous Museum of Monsters bought a strange rabbit-eared creature from a travelling merchant. How could he not have saved the poor creature from the brute merchant? Having looked into the beast's eyes Marlen saw that much like him, the creature was ill-treated and downtrodden. Looking deeper, Marlen also saw a perfect money making opportunity....   [click here for more]
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Random Roads: A Bone to Pick

Random Roads: A Bone to Pick


Random Roads is an answer to an age-old question for dungeon masters, How do I make 2d4 goblins busting out of the forest interesting. Travel is such a common part of Dungeons and Dragon but it can be a divisive issue. Some players love having the chance to break out the dice and have just some combat without the wight of the plot dragging it around. Other players would rather the dungeon...   [click here for more]
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The Missing Minstrel

The Missing Minstrel


The Missing Minstrel is a free, first-level one-shot/quest that follows the party as they try to find a local bard named Songood. This adventure includes: 3 PNG maps (different sizes) The adventure PDF with new stat blocks for the encounters Any feedback is greatly appreciated.  *If you're looking for magic items to add to your game, check out my free magic item pack, "Porter's Free Magic Items...   [click here for more]
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CCC‐ODFC03‐01 A Momentary Lapse of Reason

CCC‐ODFC03‐01 A Momentary Lapse of Reason


With the fall of Mulmaster during the Red War, the Moonsea region has never been so depressed. The churches of Milil and Lliira think they have a solution – a festival of music culminating in an epic, Battle of the Bards. Can you help raise the spirits of the people? Do you have what it takes to rock the people of Mulmaster with music, not elemental devastation? Part 1 of the Return of Revelry...   [click here for more]
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All That Glitters - A level 1 Module

All That Glitters - A level 1 Module


*** CURRENTLY IN PLAYTEST *** There is a quiet village that exists on no maps. The village is not what it seems. In the middle of the town stands a large golden statue of a dwarven miner, his foot resting upon a great treasure chest. Beside him stands a robed figure whose face cannot be seen, holding a large golden egg. In front of the two, a goblin with two golden daggers...   [click here for more]
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DC-PoA-JCDC-01 Honey... Where's The Money?

DC-PoA-JCDC-01 Honey... Where's The Money?


A pair of very attractive elves may have just swindled a mead bottler out of an entire shipment of fine craft mead meant for the rowdiest tavern in Easthaven. To make matters worse, his wife is the one who books all the shipping. She is furious! A Four-Hour Adventure for Tier 1, Level 1-4 Characters. Optimized for Average Party Level 3. This product includes the following: PDF file...   [click here for more]
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Hamster Caper

Hamster Caper


The wizard Fabulo is known for his harmless schemes for profit. This time, however, his plans have unintended consequences as the town's vegetables, stored for the long winter, start getting up and running away! The culprit? Fabulo's magical hamsters! Can a few green adventurers put things right without turning green themselves? Find out in Hamster Caper, a one-shot adventure...   [click here for more]
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WBW-DC-DCAF02 Harengon Harana

WBW-DC-DCAF02 Harengon Harana


A young harengon boy wants to use music to compete for the archfey’s attention. But he needs the perfect guitar to do so. Can you help build the ultimate instrument? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure takes place in Maykanta, a Domain of Delight. ...   [click here for more]
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Deadly Breadscapades

Deadly Breadscapades


'Deadly Breadscapes, Or: Who builds a bakery next to an alchemist's anyway?' is a ridiculous adventure for a 3rd/4th level party. Pit your party against petrifying pastries, brutal bread and deadly dough in this short one-shot that comes complete with the following: An adventure you knead to read to believe. Five unique and utterly delicious bread-based monsters. Three...   [click here for more]
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Hellscouts - Tiefling Summer Camp

Hellscouts - Tiefling Summer Camp


With so many tiefling children who end up acting so similarly, it's as if they had to have learned how to be their best bad selves somewhere, right? Hellscouts is this place! Based in the first layer of the Nine Hells, Hellscouts is a summer camp for all tiefling children (whose parents can pay, of course). Hellscouts provides a plethora of summer camp courses, and focuses on a scavenger hunt that...   [click here for more]
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30 to 50 feral hogs in 3 to 5 minutes

30 to 50 feral hogs in 3 to 5 minutes


The meme about pigs that took the internet by storm has become a 1 page adventure for Dungeons and Dragons 5th Edition. Battle your way through thirty to 50 feral hogs in three to five minutes to save Willy's small kids while they play. ...   [click here for more]
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A Drunken Path

A Drunken Path


A Drunken Path is a Dungeons and Dragons 5e one shot adventure for 3-5 4th-6th level players.  A humorous one shot about recovering an amulet that was lost during a drunken night out. Easy to add into any campaign or use as a standalone one shot experience. Guide your players as they follow the haphazard and often strange steps of their “employer” through his night of rough carousing.  Comes...   [click here for more]
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Wizard Bonbon and The Castle of Sucre

Wizard Bonbon and The Castle of Sucre


This is a kid-friendly adventure created by Cameron Wright. I am providing this adventure for free. It should be suitable for kids of all ages that understand the rules of Dungeons and Dragons 5th edition. Any money that is donated will go into making future kid-friendly adventures as good as possible.  ...   [click here for more]
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The Harvest Festival

The Harvest Festival


The Harvest Festival is a short adventure for four to five characters with Character Level 1.  This scenario is designed to be played as a standalone adventure in any D&D setting, and it provides hooks for DMs to use it as a starting point of a larger campaign. About the Adventure Dreznya is a small town nestled in a narrow valley and overlooked...   [click here for more]
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Tome of Horrible Horrors I

Tome of Horrible Horrors I


Need something to help with your planned session? Presented is an encounter that you can drop into your game. It is more than a random encounter. It offers roleplaying, combat, and original content. The heroes encounter animated served heads on pikes. The heads beg the heroes to help them. It is for a 4 PC of 3rd level. Check out my site: Darkeaglegames.com ...   [click here for more]
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Contest for the Crown

Contest for the Crown


King Edmund of the Thaitus Kingdom is gravely ill and, with no family or heirs to speak of, the fate of the kingdom has been cause for question for many months. That is… until today. In this level 1 one-shot, a festival will be held over the course of three days where, at the end, a new ruler will be crowned and a new court elected. Will your party be the winners? Or will they find...   [click here for more]
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The Case of the Vanishing Villagers

The Case of the Vanishing Villagers


This adventure is made for level 1 characters. In this adventure the players will team up and go sleuthing their way through the divided city of Triburg. In search for the three missing people, the players will encounter all kinds of weird and wonderful characters. From a dyslectic ex ranger to a Tabaxi (cat person) caught up in a pyramid scheme and from a singer that is like totally not jealous...   [click here for more]
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Tiny Dragons Make Big Messes

Tiny Dragons Make Big Messes


Gather your adventurers to help the villagers of Greenbrook in their time of need. Kobolds have been raiding this small forest community and stealing their most precious resource; their pigs. In this adventure, players get to fight boar-riding kobolds, track them through a forest riddled with traps, explore their hideout, and find out the truth behind their leader known as Blightrender. Tiny Dragons...   [click here for more]
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Devil's Food Cake

Devil's Food Cake


Venture into a remote village home to the famed Devil's Food Cake bakery, and, of course, the other nearby denizens of Meijo Village. Summoned by accident, a potent Conjuration spell and some jam, the party are now faced with strange taskmasters - two bakers with a somewhat odd list of demands. Will the party help in exchange for transport home or look for another way out?  An adventure for 2-6 Level...   [click here for more]
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The Last Bite: A Cereal Based Adventure

The Last Bite: A Cereal Based Adventure


Part of a Well-balanced Adventure "A strange curse fell last cold winter night A bad omen for certain so start this day right Gather your rations, wipe the frost from your plate You must perform well, not good, but great Your true form is hidden, your new skin it belies To undo all this, the golden box holds the prize Your belly of breakfast must last till the night For when the moon rises you'll...   [click here for more]
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The Curse of The Haunted Stronghold

The Curse of The Haunted Stronghold


This module is intended for four Tier one characters however levels 3 or 4 would be more survivable.  With a found treasure map in hand, you set off for adventure expecting riches beyond your imagining. What you find instead is a story of betrayal and death, but not only from this world, the dead themselves stand in your way to glory. You must battle your way thought the undead inhabitants of a...   [click here for more]
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Party Crashers

Party Crashers


Imagine, you're sitting down to have your favorite lager and some goblin takes your beer! As a well armed adventurer you know someone's going to get stabbed. Party Crashers is an adventure for levels 1-4. It is the perfect introductory gambit for your players with lots of fun, interesting and goofy situations to get new player into the spirit of your game, pun definanetly intended. The plot is simple,...   [click here for more]
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The Old Hearth

The Old Hearth


Mintal Keep and the quaint village below used to be associated with peaceful times and good folk. Now, the valley is cloaked in darkness with undead prowling through the ghostly mists. Long abandoned, one now looks upon it with hopes of reclaiming a long lost home. Are any brave enough to face the horrors roaming within? The Old Hearth is a 3-6 hour adventure of medium difficulty designed for 4 level...   [click here for more]
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Myth of the Lost Shrine

Myth of the Lost Shrine


Legends speak of a mysterious temple in the depths of the nearby jungle. The temple is said to house a priceless artifact but each expedition that has gone out in search of the temple has gone missing. Most recently, your contact Firk Kogg has established a base camp a few miles into the jungle in order to finally rediscover the temple. You have been recruited to join Firk’s expedition and find the...   [click here for more]
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HH-DJS01-02 The House Always Wins

HH-DJS01-02 The House Always Wins


The journal found in the Quartzwall mine is proving difficult to translate. The cleric in Mountainholm asks the adventurers to go to a lair nearby where supposedly a cipher can be found to translate the book. What the adventurers find at this lair leads to a bunch of challenges that puts their very puzzle solving skills to the test. Will they be able to survive The House? A Four-Hour Adventure for...   [click here for more]
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