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The Beast Market is a famed destination for anyone seeking rare magical goods, but the Windswept Plains that surround it are filled with dangers. When a baby mouse wanders out of the market during a snowstorm, it’s up to an intrepid band of adventurers to find him.
Talking animals, enchanted pastries, and more populate this lighthearted, fully-illustrated winter adventure for level 3.
... [click here for more] |
Dungeon Masters Guild |
FREE
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Looking for a way to transport your players from one end of the world to another with an adventure in between? Flee a rebellion, jump on an airship, and travel to a mystical mountain monastery in this adventure! Learn the mysteries of Shangri-La and comtemplate the true meaning of neutrality This adventure combines elements of classic 1930's literature with a Dungeons and Dragons setting... [click here for more] |
Dungeon Masters Guild |
FREE
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Accursed Apple Twists
This One-Shot Adventure Module Contains:
The story for a single adventure, perfectly suited for new players
A map of a small burial-mound dungeon usable in virtual tabletops such as roll20
Two NPC stat-blocks
Stat block for a new deadly boss enemy
Several hand-drawn illustrations
The Story
Near the old dwarven road lies a tiny... [click here for more] |
Dungeon Masters Guild |
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With so many tiefling children who end up acting so similarly, it's as if they had to have learned how to be their best bad selves somewhere, right? Hellscouts is this place!
Based in the first layer of the Nine Hells, Hellscouts is a summer camp for all tiefling children (whose parents can pay, of course). Hellscouts provides a plethora of summer camp courses, and focuses on a scavenger hunt that... [click here for more] |
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Lost and Found is a Dungeons and Dragons 5th Edition adventure built with new GMs and players in mind. While it is recommended that you prospective GMs out there read the adventure in full before running, the encounters are laid out in such a way that the most important information for running the adventure can be gleaned by skimming the bullet points. As such, this adventure is also perfect... [click here for more] |
Dungeon Masters Guild |
FREE
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A combat free one shot adventure.
This story was created as a prequel to the Beyond the Witchlight Campaign but can be run for any number of occasions, mothers or fathers day, a birth announcement, or a side quest for a player with the orphan background.
Your Foster mother Olga, a cleric by calling, runs an orphanage. She is known far and wide for having a special talent to ‘handle the difficult... [click here for more] |
Dungeon Masters Guild |
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"Deep in the Kryptgarden Forest lies a forgotten temple. Are you brave enough to face the dangers within?"
Temple of the Nightwind is a short LVL 2 adventure designed for new players and new dungeon masters. My goal was to design a fun adventure that anyone can grab and play, without doing too much prep work. You can place the adventure in any setting and you do not need the Monster Manual or Dungeon... [click here for more] |
Dungeon Masters Guild |
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Teuflischer Apfelstrudel
Dieses One-Shot Abenteuer enthält:
Ein kurzes Abenteuer, perfekt für neue Spieler
Die Karte eines kleinen Verliesses (brauchbar in online tabletops wie Roll20)
Angaben für zwei NSC
Ein neues, tödliches Boss Monster
Mehrere handgezeichnete Illustrationen
Die Geschichte
Im Hügelland, östlich der alten Zwergenstraße liegt... [click here for more] |
Dungeon Masters Guild |
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I'm of the mind that the two most difficult things for players who are new to Dungeons & Dragons 5th Edition ("DnD 5E") are creating a character and learning the basic mechanics. This adventure addresses the latter. I like to run this tutorial for players who are brand new to DnD. The less familiarity your players have with DnD and role-playing games in general, the more valuable this tutorial... [click here for more] |
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Beneath the City of Splendors are a crime-fighting family that hide in the shadows, cleaning the streets of punks and villains. But the Foot clan is running amok, and their leader becoming a serious threat.
A 2 to 3-hour adventure for four 3rd level players, inspired by a certain 90s television phenomenon. (Character sheets included) ... [click here for more] |
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When heroes arrive in a small far away village, they are met with the news of a missing child. It is up to them to save the boy from the clutches of an "ancient and powerful fey".
A 3-hour adventure for 1st-3rd level characters. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Cabbagy Commotion is a two page adventure that is balanced for four level 1 players and will take approximately 3 hours to play (excluding random encounters). In this adventure the players will find a half-forgotten farmstead, race some fiendish fey, meet some quirky characters and face off against a hare raising foe. Thanks to Jasper (Krog), Teun (Wolf†), Ronnie (Oti), Dirk (Ollie)... [click here for more] |
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This is a kid-friendly adventure created by Cameron Wright. I am providing this adventure for free. It should be suitable for kids of all ages that understand the rules of Dungeons and Dragons 5th edition. Any money that is donated will go into making future kid-friendly adventures as good as possible. ... [click here for more] |
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Ever wanted to introduce D&D to a loved one? With this adventure you introduce both dungeons and dragons in the form of a love adventure where the party is sent to a cave ruled by the goblin Valentine to rescue a captured fairy dragon. This adventure also contains valentine specials, sections to help you make valentine more memorable. ... [click here for more] |
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An all-ages adventure for players of all experience levels!
The townsfolk celebrate when a healer with legendary abilities comes to town. The wonderful Merric Lighthands can heal even the most extreme and permanent injuries and illnesses. Unfortunately for them, a visitor from Merric’s past arrives to tell the truth.
Includes six pregenerated characters, NPC stat block, and a brand new magic item!... [click here for more] |
Dungeon Masters Guild |
$0.99
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A Magical Journey into the Feywild is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 2nd-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a side quest to the Hunter’s Full Moon trilogy. It can also be used in any campaign... [click here for more] |
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A Small Quest and Huge Adventure is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 2nd-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as part of the Hunter’s Full Moon Trilogy. It can also be used in any campaign that features... [click here for more] |
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Adventures in the Night is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 1st-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a prequel to the Hunter’s Full Moon trilogy. It can also be used in any campaign that features... [click here for more] |
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A group of troublesome adventurers has infiltrated your Kobold warren, sent by a local business tycoon to steal a sacred artifact known as the 'Pickaxe of Plenty.' This enchanted pickaxe yields twice the amount of ore compared to a regular one and is highly revered by your tribe of kobolds. To make matters worse, the adventurers have also kidnapped a young kobold, intending to raise it as some sort... [click here for more] |
Dungeon Masters Guild |
$0.99
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Dungeons and Deliciousness is a beginner’s collection of quests meant to be silly, fun and, quite literally delicious. Each adventure under this series will include a recipe that the party can enjoy after they quest for ingredients.
Cookie Classic sends the players on a simple retrieval mission that is a good introduction for new players to the basics of Dungeons & Dragons, and can be placed... [click here for more] |
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The village of Thistlebrine is in crisis! The local hero has gone missing and the chief's son speaks of a God in the Well. Will the characters be able to solve the mystery, or will they too fall victim to the God in the Well?
God in the Well is a 2 or 3 hour adventure suitable for 1st of 2nd level characters. It can be used as a side quest on a longer adventure, or as an introductory... [click here for more] |
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A kid-friendly adventure for heroes of all ages and experience levels!
When the ancient wizard Tyndareus develops a craving for a special treat from his childhood, he will stop at nothing to get his hands on the best apple pie in the whole world. He hires a group of adventurers to seek out the bakery that once produced the wonderful dessert – unfortunately for them, the bakery has long since... [click here for more] |
Dungeon Masters Guild |
$0.99
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In the deep, dark woods, not everything is as it seems. A mystifying curse has been placed on the protectors of the forest, the treants, and a call for help goes out from an unlikely source. Can the adventurers solve the mystery and restore the treants before it’s too late?
“There's nothing wrong with having a tree as a friend.” – Bob Ross
This adventure is inspired by American painter... [click here for more] |
Dungeon Masters Guild |
$0.99
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Ahoy! This hour-long pirate-themed adventure for young players is non-violent, funny, and perfect for remote play. It contains pre-generated character sheets, a letter in Pirate Code, and a treasure map to print or email to your players. It works best for a group of four children, aged 4-8, but could be played with fewer or more players and is fun for all ages.
This adventure uses the simplified DUNGEONS... [click here for more] |
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An all-ages adventure for heroes of all experience levels!
One of the great fears of any sailing ship is the danger of stormy weather. Fortunately, the steady, ever-lasting lighthouses are always there to shed their light on any hazards that might be lurking in deep waters and on rocky shores. But what happens when maddened kuo-toa take over a lighthouse and extinguish the flame – with a storm on... [click here for more] |
Dungeon Masters Guild |
$0.99
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Maid in Waterdeep, featured in the Uncaged anthology, is a retelling of a classic fairytale with a twist. This three-hour adventure for level one characters is great for both new players and new dungeon masters! Printable map for players included.
Created specifically for new D&D players and DMs!
Maid in Waterdeep, que aparece en la antología Uncaged, es un recuento de un... [click here for more] |
Dungeon Masters Guild |
$0.99
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Do you want to try some combat without fighting? Have some friendly NPCs that you don't want getting hurt? Or maybe your players have said they want to try something a bit different? Then this might be what you're looking for, an adaptation of Basketball into D&D! It's not a 1:1 adaptation, since even a 10-minute Basketball game would be 100 rounds and D&D has some non-realistic parts, so instead,... [click here for more] |
Dungeon Masters Guild |
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An all-ages adventure for heroes of all experience levels!
Potion-makers have highly sought-after skills, but sometimes the ingredients they need aren’t easy to get. That’s what they need adventurers for. In this adventure, the local apothecary hires the party to find an assortment of potent fungi. The only catch is, these mushrooms only grow in the fey queen’s own circle and it’ll be no small... [click here for more] |
Dungeon Masters Guild |
$0.99
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Timmy is a little boy who grows up in the sleepy hamlet of Blue Creek on the Lake Silence. One day, the devilish rooster steals his favorite toy. But thank the gods, shortly after, a group of brave adventurers come along the way in search of a cheap place to sleep and a warm meal, fearing neither death nor the devil (nor the rooster).
You know the problem. Enjoyable hours have been spent... [click here for more] |
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A kid-friendly adventure for heroes of all ages and experience levels!
When a well-intentioned but foolish apprentice pours a truth potion into the town well, things can quickly go awry. Can your heroes help the town sort out what’s happened, soothe the frustrated and perhaps too-honest townsfolk, and figure out how to fix it? And can they do it without jeopardizing the relationships and livelihoods... [click here for more] |
Dungeon Masters Guild |
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The goblin, King Tatter-roo, and his tribe are plagued by an unseen hunter. They have placed an unusual plea to anyone who will listen. The promises of goblin wealth and peace amongst the free people is attainable for a limited time only. All King Tatter-roo requires is an inquisitive mind and a sharpened blade.
This short adventure is designed for play over a single session with a party of 3-7 players.... [click here for more] |
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The purpose of this module is to introduce a new player, or players, and a Dungeon Master (DM), to the process of creating a Dungeons and Dragons 5th edition character. For adventuring parties that have already created their characters, you can skip to Module 1. In this module, we’ll build up each character through role-playing, storytelling, and the use of targeted questions by the DM. At the end... [click here for more] |
Dungeon Masters Guild |
$0.99
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Ten adventure hooks for use in school and library D&D clubs.
Each printable page includes everything a fledgling DM needs to create and run their own one-shot. Each page includes an adventure hook, some questions to help the DM generate their own creative scenario, and pre-selected monsters to suit the scenario. Great for giving to young players wanting to take the next step into... [click here for more] |
Dungeon Masters Guild |
$1.00
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In this level 1-5 adventure for 3-5 players the party is tasked with the rpg standard mission a.k.a. catching rats in a cellar, only in this case they are not rats but guinea pigs. However this is all a big ruse to get some test subjects together, because the mage who gave them the job actually wants to start a gameshow. People from around the world can compete here for prizes in... [click here for more] |
Dungeon Masters Guild |
$1.00
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Do you have a friend who is interested in playing Dungeons & Dragons but intimidated at the thought of joining an established group?
Have you tried and tried to get your significant other to play but they don't want to commit to a 3+ hour session?
Crimson Hood was written for these moments. This a bite sized introduction to Dungeons & Dragons, clocking in at just over an hour of play time... [click here for more] |
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A simple early-level adventure for beginning DMs and players alike. Meant to be played as a one-shot, though a further story can potentially be drawn out from this.
The party journeys across a dark forest with a caravan, hoping to make it to the other side safely. As heavy rain falls down in the midst of their passage, something precious goes missing... and ominous tracks lead off into a dark,... [click here for more] |
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Can the adventurers discover the Realm of Squeaks?
Will they master the Masks of Mini Beasts to solve the puzzles?
Most importantly, can they work as a true team?
Mask of the Mini Beasts is the first short adventure in the Fable & Families series. This is a short adventure designed for all ages. A perfect game for young families and friends. Ideal for level... [click here for more] |
Dungeon Masters Guild |
$1.00
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This adventure takes place in just one, small room. It's about to feel a lot bigger...
The job is simple. Jemyma Firesky, a powerful wizard, needs a mystery item collected from a chest in her laboratory, but she is too busy to go herself. The adventurers must travel to her lab, collect the item and return for a reward.
There is, one ‘small’ problem. A thief has broken into the... [click here for more] |
Dungeon Masters Guild |
$1.00
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The Burglar has hit a bit of a snag.
He recently stole a book from a wizard’s laboratory. The book began to speak to him. It began to convince The Burglar that he could become a powerful mage ‘with guidance’. The Burglar, under the charm of this strange tome, began to fortify his new mansion with all sorts of traps and puzzles to keep out anyone that might steal this book from him.
It is the... [click here for more] |
Dungeon Masters Guild |
$1.00
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There was once a Jester from Cormyr, Whose humour was without peer, But with age he did sour, discovered dark magic power, And the laughter turned into fear.
Sometimes the adventure chooses the adventurer. The Mad Jester is looking for souls to ‘entertain’ in his demiplane, which he has inaccurately named the ‘Halls of Hilarity’. Once... [click here for more] |
Dungeon Masters Guild |
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Short faction missions for younger players. Features missions from Bregan D’aerthe, Emerald Enclave, and the Harpers. Rather than focus on character level, each mission is broken down into three categories
1- Use Real Life Skills
This style may be most appealing with pre-school or 4-6 year old players.
Here players use their fine and gross motor... [click here for more] |
Dungeon Masters Guild |
$1.00
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What happens when the Adventure ends?
Festivals and Fisticuffs is a Dungeons & Dragons resource using the 5th Edition rules. This second guide features another 20 different games for characters to enjoy as downtime activites. This guide includes all the rules, descriptions, outcomes and some variant rules.
'Downtime' isn't just about reading books and training. Sometimes an adventurer comes... [click here for more] |
Dungeon Masters Guild |
$1.00
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Equinis Edwards, a cursed talking horse, has run afoul of a forest witch. He requires the aid of adventurers to convince the witch to reverse his curse and restore him to his original state, a unicorn!
This adventure is:
- setting agnostic
- designed with combat-optional scenarios for younger players
- all conflicts can be resolved with roleplay and creative thinking
- written for a party... [click here for more] |
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Once upon a time there was a town named Jittery, known far and wide for the quality of the coffee beans they sell. And just as they are preparing to send a shipment of 100 bags of their finest beans to the big city, they discover their beans have gone missing. The call goes out for adventurers who can solve this mystery.
Where have Jittery's beans disappeared to? And what is up with that giant chicken-legged... [click here for more] |
Dungeon Masters Guild |
$1.00
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If your heroes have saved the town, let the town throw them a festival! Or have them gate-crash the party!
Carnival Games
Town Quick Generator
Name Generator
Four Combat Encounters
The carnival games are balanced for players of levels 1-4. For higher levels, increase the DC by +2. Each section offers a tropical, political, gratitude, and spooky option.
If cost is stopping you from using this... [click here for more] |
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Here's a quick little level 1 adventure that has your players face off with everyone's favorite punching bags... goblins! This adventure is designed to get players from level 1 to 2 and introduce them to some of the more basic concepts of the game such as roleplaying, ability checks, saving throws, and tactical combat. As always, there is a compelling hook to get the players involved and a cliffhanger... [click here for more] |
Dungeon Masters Guild |
$1.00
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New to running D&D? Start here.
Introducing the first in a new line of high-quality one-page adventures, suited for social distancing, your next social ZoomTM call or hours of fun you can bring to a bar once this whole thing blows over.
Carbuncle Quest: An abandoned dwarven keep known as Morn Brakk holds the key to unlocking a priceless gem from the head of a... [click here for more] |
Dungeon Masters Guild |
$1.00
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Beccan Morcom is the village leader of Coniston, a small mountain farming community tucked within a lush valley. She has put out a call for hunters and adventurers to clear the surrounding area of owlbears that have grown aggressive of late, killing the village goats and attacking Talwyn as she hunted for healing plants at the ruins outside of town.
Our adventurers are late to answer Beccan’s... [click here for more] |
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Supplement to convert Spectacle at Shrineholt into a multi-table adventure. Please note that the multi-table version is not legal for Adventurer's League play, but we hope might be of interest to those playing home campaigns or hosting an event with friends.
This product contains:
- 4-page pdf with adjustment suggestions to enable multi-table interactions
PLEASE NOTE - Requires core adventure to... [click here for more] |
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Deep in the backwoods of a peacful country lies the sleepy town of Murkwell. The town is a known way point for travelers and makes most of its business hosting them. Long ago the area was home to great manors, the ruins of which, can be found scattered throught the lands surroundong Murkwell.
This adventure is designed to introduce a new party to the concepts of the game (D&D 5e). It... [click here for more] |
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