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Rise of the Necromancer

Rise of the Necromancer


FINALLY  GOLD seller! And over 30,000 downloads - Holy avernus thank you all so much! Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful! Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique...   [click here for more]
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Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon usable in virtual tabletops such as roll20 Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish scholar...   [click here for more]
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The Reliquary

The Reliquary


The Reliquary is a 2-4 hour dungeon for any level that will challenge your party's teamwork, compassion, and puzzle solving as they attempt to find the artifact hidden behind a challenge that only the truly good and heroic can best. Drawing from some of the best fantasy tropes, where great magic is hidden behind traps that only the selfless and good-of-heart can solve, the Reliquary will force your...   [click here for more]
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Crypt of the Archmage (5e)

Crypt of the Archmage (5e)


The secret lies inside you all, with which to paint me on the wall. Forge a key of ruby-red, but what will be must then be dead. Crypt of the Archmage is an adventure for Dungeons and Dragons Fifth Edition, designed to mimic the style of Advanced Dungeons and Dragons modules from the 1970s! Enter the dungeonous crypt of the Archmage, battling puzzles, riddles,...   [click here for more]
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Temple Of The Nightwind

Temple Of The Nightwind


"Deep in the Kryptgarden Forest lies a forgotten temple. Are you brave enough to face the dangers within?" Temple of the Nightwind is a short LVL 2 adventure designed for new players and new dungeon masters. My goal was to design a fun adventure that anyone can grab and play, without doing too much prep work. You can place the adventure in any setting and you do not need the Monster Manual or Dungeon...   [click here for more]
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On Her Majesty’s Pest Control Service

On Her Majesty’s Pest Control Service


On Her Majesty's Pest Control Service This One Shot Adventure Module contains: The story for a single adventure Tips on how to run a introduction session for new TTRPG players Builds for several new monsters Build and Background for a NPC Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story Like most large...   [click here for more]
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Teuflischer Apfelstrudel

Teuflischer Apfelstrudel


Teuflischer Apfelstrudel Dieses One-Shot Abenteuer enthält: Ein kurzes Abenteuer, perfekt für neue Spieler Die Karte eines kleinen Verliesses (brauchbar in online tabletops wie Roll20) Angaben für zwei NSC Ein neues, tödliches Boss Monster Mehrere handgezeichnete Illustrationen Die Geschichte Im Hügelland, östlich der alten Zwergenstraße liegt...   [click here for more]
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The Cult of the Dragon

The Cult of the Dragon


I developed this side quest for my campaign of Dragon of Icespire Peak for level 3. My intention was to introduce the party to the Cult of the Dragon as I am intending on running a modified version of Hoard of the Dragon Queen and then Rise of Tiamat. Any feedback would be appreciated! ...   [click here for more]
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Don't Break your Pick

Don't Break your Pick


Don't break your Pick This One-Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters Detailed and high-resolution encounter maps (to be used e.g. in Roll20) A boss fight with unique lair actions Several hazards and ideas for a mining expedition The Story Far up in the cold North, nestled between two giant mountains, lies a mining city called Dandery....   [click here for more]
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The Modron Maze

The Modron Maze


In a distant dimension of existence, a collective of Modrons run experimental tests to find the answer to one question: What draws adventurers to places known as "Dungeons"? Hijacking the travel of adventuring parties, these Modrons subject them to a series of tests in their artificially created dungeon. Deadly combat, logic puzzles, "moral" challenges, and a plot about a kidnapped "Maiden"...   [click here for more]
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The Longest Dinner

The Longest Dinner


Surely, you've been to gatherings that lasted longer than they should have, but did they last 800,806 years?! You join the eclectic Traveller for a dinner and demonstration of his new invention. Surprisingly, the machine transports you far into the distant future, to see the eventual outcome of the human race. Will you survive the experience and live to tell the tale at your own dinner party? Join...   [click here for more]
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The Iron Road

The Iron Road


A simple night out at the tavern turns into a daring rescue mission in the depths of a Dwarven ruin full of insidious Kobolds and their deadly traps. A standalone adventure for a party of tier one characters, optimized for first level characters. Contains nearly 13,000 square feet of original maps of the uppermost regions of the Caverns of Flame....   [click here for more]
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Heart of a Hero

Heart of a Hero


Cullford’s acclaimed ranger has gone missing. Villagers blame the hag that lives in Rooks Wood, but the two had had a steady truce for years. All that remains is the ranger’s raven familiar, and it’s prepared to guide those willing towards its master’s last wish. A 3-hour adventure for 1st-4th level characters. ...   [click here for more]
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Bloodsworn of Cormyr

Bloodsworn of Cormyr


The Bloodsworn Tribe of the Thunder Peaks mountains has thrived under the leadership of their undead goblin master, King Tharaktu – a winged vampire spawn! This dungeon lies within the Thunder Peaks mountains of eastern Cormyr, in the Forgotten Realms. It is presented as a location to be explored, rather than a quest to be completed. It is intended for first tier characters (levels 1-4) but threat...   [click here for more]
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Wizard Bonbon and The Castle of Sucre

Wizard Bonbon and The Castle of Sucre


This is a kid-friendly adventure created by Cameron Wright. I am providing this adventure for free. It should be suitable for kids of all ages that understand the rules of Dungeons and Dragons 5th edition. Any money that is donated will go into making future kid-friendly adventures as good as possible.  ...   [click here for more]
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HH-DJS01-01 Pest Extermination

HH-DJS01-01 Pest Extermination


A mining town in the Western Galena Mountains has had their mine taken over by kobolds. The kobolds are proving a problem to remove, so word has been sent to the nearby towns for anyone who is capable of removing these pests. Do you happen to be capable of such a task? A 4-Hour Adventure for 1st-4th Level Characters 1st Adventure of the Dark Journal Saga Dark Journal Saga features 12 adventures. There...   [click here for more]
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Cry of Fia

Cry of Fia


What could a little girl and an old ruin have in common? Maybe it is a traumatic past... While investigating reports of strange goings-on in a nearby forest, the party stumbles across a little girl crying in the woods. She's lost her mother to an unknown creature, and can point the way to a nearby ruin to get her back. But maybe not all is as it seems... A one-shot...   [click here for more]
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The Desert Wellspring

The Desert Wellspring


A two hour adventure for two Level 4 PCs. The Desert Wellspring is the first adventure to be featured on **One Shot Heroes**, a podcast where two players are thrust into the unknown for roughly an hour in pursuit of fame, fortune, and survival.  Find us today on Spotify, Apple Podcasts, Google Podcasts or www.oneshotheroes.com In the deserts of Anauroch, far from the pleasures...   [click here for more]
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The Fiendish Felon

The Fiendish Felon


This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book. This adventure should take 1-2...   [click here for more]
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HH-DJS01-02 The House Always Wins

HH-DJS01-02 The House Always Wins


The journal found in the Quartzwall mine is proving difficult to translate. The cleric in Mountainholm asks the adventurers to go to a lair nearby where supposedly a cipher can be found to translate the book. What the adventurers find at this lair leads to a bunch of challenges that puts their very puzzle solving skills to the test. Will they be able to survive The House? A Four-Hour Adventure for...   [click here for more]
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The temple of Aurora

The temple of Aurora


The temple of the dawn was once a jewel in the valley, said to be a place of miracles and wonders. Now it’s nothing more than a folk tale hidden in lullabies and tall tales of boastful hunters. But not everyone has lost faith in the Goddess of Dawn.  In this brief adventure, for 3-4 adventurers of level 3-5, Kendrick Rosenbud asks the players to retrive a gem belonging to his family from the temple...   [click here for more]
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The Goldscale Tribe

The Goldscale Tribe


Hired to escort an eccentric dwarf through the ruins of a Duergar prison complex, the party is trapped deep underground by a cave in and are aided by the Goldscale Kobolds. Deep in the ruins, they encounter fire elementals and must use their essence to recharge an arcane key which allows them to escape. A four hour adventure optimized for a party of five second level characters with guidelines for...   [click here for more]
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Welcome to Bradenwood

Welcome to Bradenwood


Welcome to Bradenwood, a festive and colorful city full of parties and happy celebrants!  You can think of nothing more pleasant as you walk among fire eaters, acrobatic gnomes, and wizards performing magic for awestruck children.  There are food vendors and sellers of fine clothing, a most wonderful place to be.  Indeed, you arrive during the Week of Tankards -  a week long celebration of Bradenwood's...   [click here for more]
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HH-DJS01-03 The Journal's Contents

HH-DJS01-03 The Journal's Contents


Deriel has finally finished translating the book you found. He has sent word for you to collect it to take it to Phlan. Arriving at Mountainholm, it is obvious something is wrong. A 4-Hour Adventure for 1st-4th Level Characters 3rd Adventure of the Dark Journal Saga The conclusion of the Tier 1 part of the Dark Journal Saga. This adventure hasn't been thoroughly playtested so expect changes...   [click here for more]
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The Hourglass

The Hourglass


You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why. Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ...   [click here for more]
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Il Genio Dell'Illusione

Il Genio Dell'Illusione


IL GENIO DELL’ILLUSIONE è un’avventura Gdr in stile Fantasy/Medievale scritta ed illustrata da Matteo Valenti. La storia è basata sulle regole d20, per il sistema di gioco DUNGEONS & DRAGONS 5.0 edition, ed adattabile a qualsiasi altra edizione. L'avventura è stata scritta per un gruppo di 3/4 giocatori di 3°/4°...   [click here for more]
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The Obsidian Crown

The Obsidian Crown


A plea for help! After centuries of prosperity, the mining town of Dorune has fallen into hardship. The majority of the local mines once full of precious gems and minerals have grown barren. Only a few stubborn locals remain to run the town and the last remaining mine. A new crisis comes to the village as a torrent of earthquakes and rockslides threaten the remaining population. As they suffer constant...   [click here for more]
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The Bunker and the Girl of Halves

The Bunker and the Girl of Halves


A hidden bunker. A family secret. Will the adventurers curiosity compel them to explore? How will they react to what they find? This is a one-shot adventure (~3 hours) of 4-6 adventurers of level 3-4. Adjust DCs and encounters as needed. ...   [click here for more]
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D&D5e Il cacciatore di goblin Roll20 (Mappe e Token)

D&D5e Il cacciatore di goblin Roll20 (Mappe e Token)


D&D5e Il cacciatore di goblin Roll20 (Mappe e Token) Mappe per Roll20 e token relativi all'avventura "D&D5e Il cacciatore di goblin" ...   [click here for more]
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The Flood of Fiends

The Flood of Fiends


This Adventure was designed so the only required resources are the players handbook and the D&D 5e system reference document (which you can find for free online). This is also a continuation of a previous adventure (link below). However it is not neccesary to play that first. This adventure should take about 1 hour to complete, and can be done with a group of 2nd level characters ranging...   [click here for more]
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Endless Ages: The Maw of Winter Chapter 1

Endless Ages: The Maw of Winter Chapter 1


Mercenaries, sell swords and adventurers from far and wide have answered the call of the merchant guilds of Avaros to venture to the town of Stonebridge the last outpost of civilization deep past the wilds of the Northern Great Forest, through the treacherous mountain passes of the Tin Hills to the borders of the mysterious White Wood. The people and the trade that flows through this last outpost must...   [click here for more]
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Wiwernia Grań - Rozszerzenie

Wiwernia Grań - Rozszerzenie


Rozszerzenie mające za zadanie zmienić Wiwernią Grań w mały dungeon. Idealne dla 3 poziomowych postaci, którym brakuje chodzenia po lochach, a GM urwał się z sesji Eye of the Beholder! ...   [click here for more]
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Koboldzie wzgórze, przygoda dla nowych graczy oraz mistrzów podziemi

Koboldzie wzgórze, przygoda dla nowych graczy oraz mistrzów podziemi


Koboldzie wzgórze, to pierwsza z przygód, które mam zamiar stworzyć w ramach projektu polegającego na projektowaniu na żywo podczas streamu. Jest to przygoda zaprojektowana jako punkt startowy dla osób, które chcą rozpocząć swoją przygodę z systemem Dungeons&Dragons 5e lub nawet w ogóle z grami typu tabletop RPG. Zachęcam do obejrzenia nagrania ze streamu, które można znaleźć...   [click here for more]
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Scarlet Beasts of Loviatar

Scarlet Beasts of Loviatar


The town of Fairbank is being terrorized by monsters of a sanguine color while a sinister cult enacts its cruel plans. Unless brave heroes step forward there will be nothing to stop the scarlet beasts of Loviatar. This adventure includes a large dungeon with traps, secrets, puzzles, and thrilling combat. ...   [click here for more]
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Grohls Hammer

Grohls Hammer


The rain sprinkles down on the hero’s traveling by caravan.  The closed in tree's provide some shelter.  The wagon ride is rough, bouncing off the rocks of the rarely traveled road.   They share their ride with a rugged and tough looking female who wont stop talking about how she's going to earn the job in Myle town.  Their driver, a halfing who keeps to himself.<o:p></o:p> There's...   [click here for more]
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A Baleful Awakening

A Baleful Awakening


A Baleful Awakening is a play tested adventure with elements of survival horror. Challenge four, level 1 adventurers to survive by scavenging for equipment as they have woken in a forbidding tomb full of undead. Maybe they will begin to unravel the plot that placed them there, but simply surviving is pretty nice to. This story was designed with the intent of being a campaign starter, but will...   [click here for more]
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A Band of Adventurers Argue over Treasure

A Band of Adventurers Argue over Treasure


As many poor commoners can attest, there can be nothing quite as destructive as a band of adventurers with no moral compass, except perhaps for a band of adventurers with no moral compass and no coordination. Alas, our intrepid heroes have fallen victim to one such band, and are sure to be in for a challenging fight, as soon as their captors have finished fighting among themselves. This is a short...   [click here for more]
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A Gem for your Troubles and other tales - Preview of Twilight at Eventide

A Gem for your Troubles and other tales - Preview of Twilight at Eventide


This is a free preview copy of Twilight at Eventide.  Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling elder...   [click here for more]
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DC-PoA-EPO-2 The Lighthouse of Graybill

DC-PoA-EPO-2 The Lighthouse of Graybill


Temperatures are rising in Termalaine and winter is no more! But the sudden heat could mean trouble for the town. Can you figure out whats going on before its too late? A 4 hour adventure for Tier 1 Characters This adventure starts off in Termalaine, one of the Ten-Towns in Icewind dale and is based on the The Warmest Day hook from the Dungeoncraft...   [click here for more]
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DC-PoA-ROG-2 The Cold Eyes of Terror

DC-PoA-ROG-2 The Cold Eyes of Terror


The Cold Eyes of Terror An encounter with an insane kobold leads the adventurers into a deep mystery concealed within dark caverns. Can the adventurers unravel the clues to understand what horrors await them? This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers League Season 10). The adventure is for characters level 1 - 4 (Tier 1) and is set at APL 3. The adventure...   [click here for more]
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Distortion (Fantasy Grounds Unity)

Distortion (Fantasy Grounds Unity)


This product is now free. There are no plans to update the module with Fantasy Grounds Unity lighting at this time. A TIME TRAVEL SANDBOX CAMPAIGN Have you ever thought about using time travel in your campaign?  There’s so much to do, but so little time. The past has been severed from the present, and the threads of time are twisted tightly together. A stream of cataclysmic events looms on the...   [click here for more]
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Haggle Rock: A Sour Sixteen

Haggle Rock: A Sour Sixteen


The population of women in the impoverished town of Koorset is quickly dwindling, as families trade away their daughters to hags to support the rest of their family. A young girl reaches out because her sixteenth birthday is approaching- when she will undergo foul new magics and become a hag. Does your party have what it takes to face a coven within their own dastardly mountain lair- Haggle Rock? Haggle...   [click here for more]
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Heart of the Dragon's Stone

Heart of the Dragon's Stone


Crops have failed, conscription has begun, armies are preparing to march: confronting Skullack Rackskull the dragon is underway. You and your companions, with the possible help of others, calculate that while armies battle the dragon, else kills or wounds it, you can sneak in and plunder its treasures. It's a simple and easy plan, if you exclude the details and the dangers, which will become evident,...   [click here for more]
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Magic Items from Twilight at Eventide

Magic Items from Twilight at Eventide


These two magic items are featured in the adventure collection Twilight at Eventide. Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling...   [click here for more]
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Mike's Free Encounter #15: Dwarven Guard Post

Mike's Free Encounter #15: Dwarven Guard Post


This is the 15th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs have the chance to receive aid from friendly dwarves or, if they prefer, murder them. The encounter includes: History/Background for the encounter. New Monsters Encounter guide. Color Maps The companion ZIP file contains: JPEG and Campaign Cartographer versions of the...   [click here for more]
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Mike's Free Encounter #45: Serutani Tomb

Mike's Free Encounter #45: Serutani Tomb


This is the 45th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Will the bold heroes be defeated by the brass guardian or gain access to a dungeon from another reality?  It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file...   [click here for more]
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Mike's Free Encounter #49: Quillbones

Mike's Free Encounter #49: Quillbones


This is the 49tth in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The heroes find part of a dungeon complex, still guarded by the undead quillbones and bone pedestals designed by the necromancer Zelek-Teth. Will they be boned or triumph?    It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions...   [click here for more]
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Mike's Free Encounter #4: Kobold Emissary

Mike's Free Encounter #4: Kobold Emissary


This is the fourth in an ongoing series aimed to provide the overworked DM with ready-to run encounters. A tribe of kobolds is seeking to forge alliances with other tribes, to combine their resources and increase their chances of survival under the threat of stronger creatures. A blue priest of the Blue Lightning tribe is serving as the emissary and is undertaking the dangerous task of travelling...   [click here for more]
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Mike's Free Encounter #50: Bonerunners

Mike's Free Encounter #50: Bonerunners


This is the 50th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. A neighborhood has been plagued with mysterious murders. Will the PCs solve the murders with more murder or will they be murdered?  It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), a...   [click here for more]
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