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 Hottest Community 1st Tier (Levels 1-4), Mystery, Nonspecific/Any Setting
 
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Lost to Darkness

Lost to Darkness


This adventure is the third in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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A Quasi-Troubling Conundrum

A Quasi-Troubling Conundrum


This adventure is the fifth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Tower of Sacrifice

Tower of Sacrifice


A Tower requiring great sacrifices or clever play from adventurers. Meant as a non-combat session of D&D 5e, leading to a major artifiact or key plot point for your game. Scales to any level of play. Includes notes on the nearby town and the recommended artifact: the sword of the arclight. We thought it was a fun night. ...   [click here for more]
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Slay the Dragon Avalanche

Slay the Dragon Avalanche


This adventure is set up so that early adventurers have a way to take down a dragon. By solving a mystery for a local herbalist, they earn cold resistance potions and are ready to take on a young white dragon that is terrorizing a small mountain town. It is set up to tie into “The Lost Mines of Phandelver” or your own campaign, it will work well as a stand alone one shot also. This includes...   [click here for more]
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The Sins of Ashton: Part 1

The Sins of Ashton: Part 1


Fifty years after a massive war, a rapidly expanding village disappeared in a blanket of fog. No matter who went in, no one came out. One hundred years after the town of Ashton disappeared, a message was delivered from someone claiming to be the Viscount of the small village. It claimed the people were in great danger, and that the fog could be lifted only if the darkness can be stopped. He is asking...   [click here for more]
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The Anvilton Assassins

The Anvilton Assassins


While on a mission to act as Waterdeep's (or other city's) trade ambassadors to the Delimbiyr city of Anvilton, an assassination attempt is made on a local leader. Ironically, the evidence points to the adventurers, and they become criminals on the run. They must now try to clear their names and complete their diplomatic mission. Will they also learn who is behind the assassination? This multi-session...   [click here for more]
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End of Economy: A 5e Horror One Sheet Adventure

End of Economy: A 5e Horror One Sheet Adventure


Your Money Won't Save You, Merchant End of Economy thrusts players into the role of traveling merchants who arrive at a rural village where something insidious has happened. After an unfortunate accident, the restless spirit of a fellow wandering vendor has returned to the village and implanted unchecked greed within many of its villagers. They are completely immune to mundane weaponry....   [click here for more]
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The Snowbeasts of Crestfall - Adventure

The Snowbeasts of Crestfall - Adventure


A band of adventurers has been summoned to the northern city of Crestfall to investigate the mysterious disappearances of several fishermen. It seems that some ravenous beast has been picking them off one by one. The mayor of the town believes that yetis are to blame and has put a bounty on the heads of these reclusive beasts. This one-shot adventure for a group of 4-6 third-level characters is...   [click here for more]
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Constructed Criticism: Artificer's Intelligence

Constructed Criticism: Artificer's Intelligence


Constructed Criticism: Artificer’s Intelligence Something has been stomping through the local’s fields at night, ruining crops and damaging property, and the trail leads back to the abandoned wizard’s tower in the woods. The locals superstitiously believe they have angered the old wizard's spirit, but do spirits usually leave trails? An adventure for 3-4 1st - 5th level characters...   [click here for more]
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The Sunken Village of Little Corth

The Sunken Village of Little Corth


'The Sunken Village of Little Corth' is a 2nd level Dungeons and Dragons adventure centred on a time-paradox puzzle. The PCs travel across a necrotic marsh (the Grey Creeping) to a sunken village where, upon being transported back 2000 years into the past, they must prevent a necromancer freeing Orcus (demon prince of Undeath) from the imprisoning veils of the spirit plane. If only it was...   [click here for more]
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Goblins of Grimmwall

Goblins of Grimmwall


A short introductory adventure for 4 - 6 first level characters. ...   [click here for more]
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Shadows in the Stardust

Shadows in the Stardust


Several people have disappeared from a small mining village in a secluded valley. The ruling nobleman has issued a call for adventurers to help free the village from whatever it is that haunts it. Shadows in the Stardust is an original, setting-neutral adventure using the rules from the fifth edition of the Dungeons & Dragons tabletop roleplaying game. The adventure is intended...   [click here for more]
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Mysteries & Aqueducts (5e) (SoEW 2)

Mysteries & Aqueducts (5e) (SoEW 2)


A Featured Product in January 2019's Dungeon Masters Guild newsletter, Mysteries and Aqueducts is the second adventure in the Sands of Empty Wishes adventure path. This adventure for second and/or third level characters begins in the city of Almraiven, moves through the barren wilderness, and finishes in a cave system. Easy opportunities for combat, roleplaying, and investigation are all...   [click here for more]
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The Good The Bad and The Town of QuickRock

The Good The Bad and The Town of QuickRock


In the town of Quickrock tensions run high between the townsfolk and the local Orc tribe. A murder has been committed and a young Orc is the main suspect. A group of adventurers wander in to town and have 48 hours to find the real killer before a war breaks out. A 2-3 hour adventure for groups of 3rd level characters. Play as a one-shot or drop into your homebrew campaign. This adventure has been...   [click here for more]
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The Lost Lord

The Lost Lord


The local lord was always a bit odd. When his young son died he became a recluse. Years have passed and most of the lord’s manor staff have been laid off. He stopped accepting visitors, and now nobody has seen him in months. What’s going on up at the manor and who can the town call upon in their time of need? ...   [click here for more]
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The Hourglass

The Hourglass


You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why. Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ...   [click here for more]
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A Tale Of Gnolls And Giants

A Tale Of Gnolls And Giants


An Adventure of differing length: The town of Brine-Spell has, for a long time, had a trade deal with the fierce Frost Giants of the western mountains. But on this occasion, they have failed to arrive! It is up to a group of adventurers to travel into the Western Mountains and unravel the mystery. Along the way battling fierce monsters and ravaging beasts. The Giants have disappeared! The Gnolls...   [click here for more]
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Cooped In

Cooped In


Old man Milliken needs your help. Every night someone or something is stealing chickens from his barn, putting the local egg supply under threat. Keep watch and discover the truth in this 1-2-hour quest. ...   [click here for more]
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Day of the Vengeful Cherub

Day of the Vengeful Cherub


Day of the Vengeful Cherub The town of Briarcrest was once a bustling settlement quickly approaching the size of a city until the noble houses began feuding. Since then the town has been locked in a melancholy stasis. Rumors abound about the cause of the change and bitterness of the nobles. Some claim a winged creature cursed the town while others lay blame directly on the noble houses. Can you find...   [click here for more]
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Pino's Portentous Pizza

Pino's Portentous Pizza


Pino's Portentous Pizza takes place in the small town of Benecia in the wake of a gruesome murder. The players will be called to investigate and work out what happened: was Pino - the gratest pizzaiolo - killed by Pignazza - his main competitor - or is something else going on? A life hangs in the balance and it's up to the party to save the day. This adventure is divided in three...   [click here for more]
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The Undertaker's Garden of Destruction

The Undertaker's Garden of Destruction


A short adventure for low-level characters. Play-tested by precocious 8 year-olds. The players are tasked with finding a missing person. Will they find him in time? What perils will they run in to? ...   [click here for more]
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Under the Moon

Under the Moon


Under the Moon “You arrive at a small cluster of houses by the roadside, where you were going on your journey, the streets are abandoned, completely empty, something strange hangs in the air..." The "Under the Moon" adventure, included in March Roll for Treasure subscription Box, it comes with the adventure and an A3 sized map of the adventure. ...   [click here for more]
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And Then the Ground Shook (5e) (SoEW 3)

And Then the Ground Shook (5e) (SoEW 3)


And Then the Ground Shook is the 3rd adventure in the Sands of Empty Wishes adventure path. This is a nontraditional, downtime adventure for 3rd and/or 4th level characters. As a downtime adventure, it provides PCs with a chance to spend approximately three weeks pursuing activities chosen from among 19 possible options. While the Sands of Empty Wishes...   [click here for more]
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The Lost Monastery of Thalius Dorn

The Lost Monastery of Thalius Dorn


Tall tales tell of the Monastery of Thalius Dorn, lost to the Ogre wars and rumoured to have disappeared before the invading hordes. Many seek its riches, but first, they’d have to find it. The Lost Monastery of Thalius Dorn is a Tier 1 adventure for characters of about levels 1-2 and tasks the players with sorting out a little disagreement between a group of devils and the...   [click here for more]
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A Baleful Awakening

A Baleful Awakening


A Baleful Awakening is a play tested adventure with elements of survival horror. Challenge four, level 1 adventurers to survive by scavenging for equipment as they have woken in a forbidding tomb full of undead. Maybe they will begin to unravel the plot that placed them there, but simply surviving is pretty nice to. This story was designed with the intent of being a campaign starter, but will...   [click here for more]
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Balduran's Stronghold Adventures [BUNDLE]

Balduran's Stronghold Adventures [BUNDLE]


This special bundle product contains the following titles. Balduran's Abbey Adventure: Slaad in the Sacristy Regular price: $2.95 Bundle price: $2.00 Format: PDF The abbey gardener comes running. The abbess is missing, some monks are sick, others have been torn apart! A One-Shot Stonghold Adventure for 7th- to 9th-Level Characters! This is the first...   [click here for more]
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Dark Tunnels

Dark Tunnels


This is an adventure for a party of 4-6 players at level 3-4. When played it usually takes between 3-4 hours. The party is tasked to retrieve a stolen locket from a noble. This adventure guides the players through the investigation and into the waiting arms of their reward. However the person behind the theft may have other plans in mind. They are given the opportunity to explore an the city...   [click here for more]
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Devils in Stilben

Devils in Stilben


The city of Stilben is getting ready to enjoy the Artisan's faire in 3 days. But a hellish creature has slain citizens in a tavern and escaped! It is up to a daring group of adventurers to find this monster and the party responsible and deal with them before the faire! This adventure takes place in Stilben, on the continent of Tal'dorei in the world of Exandria created by Matt Mercer. It is a fairly...   [click here for more]
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Eternal Night

Eternal Night


When the party discover that the sun has suddenly vanished, they must unravel a conspiracy to continue the day and night cycle, or risk the world falling to its knees in chaos! Eternal Night is a 4-8 hour Dungeons & Dragons 5th Edition adventure for characters from 1st - 3rd level. This is intended to be a freeform, setting-free adventure, to be placed...   [click here for more]
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Fauci su Forte Nebuloso

Fauci su Forte Nebuloso


Halloween Adventure in Italian. A volere la costruzione di Forte Nebuloso fu il Conte Viktor Bram di Rumelia, che in quei tempi aveva necessità di una vedetta fortificata per proteggere i suoi possedimenti boschivi. I Picchi Acri furono fin da subito visti come il luogo ideale per costruirvi una rocca, sia grazie ai giacimenti di marmo e granito che contenevano,...   [click here for more]
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Kobold Ambush

Kobold Ambush


D&D is generally about player characters walking into traps. So how about a role reversal where the players are better off laying traps than confronting enemies head on? This one-shot explores being a lowly pack of kobolds that work for an ancient dragon. Player characters have low health, artisan tools, and equipment for setting traps. 14 pregenerated kobold specialists. Enough notes, reminders,...   [click here for more]
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Night Terrors

Night Terrors


The peaceful town you’ve just arrived in has been troubled by an inexplicable illness as of late. In the midst of day people fall asleep without warning, terrible nightmares plague the usually lively town, and no one is safe. Listlessness, sorrow and depression are spreading like a wildfire. No one seems to be able to determine the cause of this malady. Is it man-made? A curse? The gods' punishment?...   [click here for more]
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Not A Christmas Bundle [BUNDLE]

Not A Christmas Bundle [BUNDLE]


This special bundle product contains the following titles. Cirria's Gambit Regular price: $5.95 Bundle price: $5.95 Format: PDF GET THIS ADVENTURE AS PART OF THE "NOT A CHRISTMAS BUNDLE" 55% OFF MEANS JUST $7.95 FOR FOUR BESTSELLING AND TOP RATED ADVENTURES WHAT TIES THESE TOGETHER? THEY HAVE NOTHING TO DO WITH CHRISTMAS! So glad you could make it, welcome...   [click here for more]
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The Modron Maze

The Modron Maze


In a distant dimension of existence, a collective of Modrons run experimental tests to find the answer to one question: What draws adventurers to places known as "Dungeons"? Hijacking the travel of adventuring parties, these Modrons subject them to a series of tests in their artificially created dungeon. Deadly combat, logic puzzles, "moral" challenges, and a plot about a kidnapped "Maiden"...   [click here for more]
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The Taking of Entenest (A level 4-6 adventure)

The Taking of Entenest (A level 4-6 adventure)


The party is called to help Breton, a wealthy farmer in the village of Entenest. His farm has been plagued by ankhegs stealing his crops and attacking his farm hands. As they arrive, the ankhegs are attacking other villagers in strange ways. The truth is that a Night Hag, Granny Birchwood, came and granted 5 wishes to 5 villagers 5 years ago. She said the wishes would last 5 years and now has returned...   [click here for more]
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The Thing In The Basement

The Thing In The Basement


"Danger is closer to home than you think." The Thing In The Basement is a 3-4 hour mystery adventure for Level 1 -2 characters. Perfect for introducing a new batch of heroes to your table, or new players to the world of D&D! This adventure is very role-play heavy with a smattering of combat. The kitchen help working...   [click here for more]
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The Toecap Trilogy [BUNDLE]

The Toecap Trilogy [BUNDLE]


This special bundle product contains the following titles. Return to the Puzzle House Regular price: $2.00 Bundle price: $2.24 Format: PDF A soul lays trapped in a self-inflicted magic puzzle. With a little help from the puzzle's designer, they might be freed, or the whole thing might just explode... Can the players survive the Puzzle House's designer's pinball...   [click here for more]
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Trouble in Tallroot

Trouble in Tallroot


When heroes arrive in a small far away village, they are met with the news of a missing child. It is up to them to save the boy from the clutches of an "ancient and powerful fey". A 3-hour adventure for 1st-3rd level characters. ...   [click here for more]
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