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 Newest Community Created Titles in This Section
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Wizard Bonbon and The Castle of Sucre

Wizard Bonbon and The Castle of Sucre


This is a kid-friendly adventure created by Cameron Wright. I am providing this adventure for free. It should be suitable for kids of all ages that understand the rules of Dungeons and Dragons 5th edition. Any money that is donated will go into making future kid-friendly adventures as good as possible.  ...   [click here for more]
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What's Wrong in Rethlyn?

What's Wrong in Rethlyn?


People have gone missing.  Entire villages disappear in the night.  Search parties never return.  What's Wrong in Rethlyn?  Your party will explore the lands of Rethlyn and beyond seeking to solve these mysterious disappearances.  Is someone or some thing involved and how do you get these people back to their homes, assuming they are still alive. This adventure is designed for four to six characters...   [click here for more]
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Welcome to Eventide - Preview of Twilight at Eventide

Welcome to Eventide - Preview of Twilight at Eventide


This description of Eventide and its locations are featured in Twilight at Eventide, which has three tier 1 adventures set in that village. Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms...   [click here for more]
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Two Page Adventure - Pigmented Predicament

Two Page Adventure - Pigmented Predicament


Pigmented Predicament is a two page adventure that is balanced for four level 2 characters and will take approximately 3 hours to play (excluding random encounters) In this adventure the players will find a peculiar piglet, visit a pungent pigsty, meet some quirky characters and face off against a maniacal minotaur and his fervent fans. If you have any questions, you can leave a...   [click here for more]
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Two Page Adventure - Miniature Mariners

Two Page Adventure - Miniature Mariners


Miniature Mariners is a two page adventure that is balanced for four level 3 characters and will take approximately 3 hours to play (excluding random encounters) In this adventure, the party will stumble upon a tiny creature and his construct, shrink to a tiny size, travel to a small coral reef, meet colourful coral folk and might even take down a terrible seadragon.  If you have...   [click here for more]
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Trouble in Tallroot

Trouble in Tallroot


When heroes arrive in a small far away village, they are met with the news of a missing child. It is up to them to save the boy from the clutches of an "ancient and powerful fey". A 3-hour adventure for 1st-3rd level characters. ...   [click here for more]
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Torleth's Gold

Torleth's Gold


An extremely difficult literary puzzle for solo players or for enterprising adventuring groups.   Within a reclusive and eclectic mage's home, a hoard of magic treasure awaits, locked in the vault within.  However, only an intricate and involved ritual will open the vault door, and the magician is nowhere to be found.  By gathering the 28 out-of-order journal pages, you can piece together the...   [click here for more]
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The Untouchables of Sharn - Gli Intoccabili di Sharn

The Untouchables of Sharn - Gli Intoccabili di Sharn


This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,...   [click here for more]
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The Undertaker

The Undertaker


The Undertaker is a small introductory adventure to the atmosphere of Ravenloft for adventurers level 1 to 3. A small town is being harassed by the undead and the townspeople can only pray for help to arrive. ...   [click here for more]
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The Reliquary

The Reliquary


The Reliquary is a 2-4 hour dungeon for any level that will challenge your party's teamwork, compassion, and puzzle solving as they attempt to find the artifact hidden behind a challenge that only the truly good and heroic can best. Drawing from some of the best fantasy tropes, where great magic is hidden behind traps that only the selfless and good-of-heart can solve, the Reliquary will force your...   [click here for more]
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The Modron Maze

The Modron Maze


In a distant dimension of existence, a collective of Modrons run experimental tests to find the answer to one question: What draws adventurers to places known as "Dungeons"? Hijacking the travel of adventuring parties, these Modrons subject them to a series of tests in their artificially created dungeon. Deadly combat, logic puzzles, "moral" challenges, and a plot about a kidnapped "Maiden"...   [click here for more]
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The Mist of Horror

The Mist of Horror


Try out your first B.K.W. Adventure ... it's free! Visitors of the Neverdeath Graveyard in Never­winter have gone missing, and the graveyard gardener witnessed a dreadful mist flowing out of the main catacomb. The heroes investigate and are trapped with hordes of undead, led by an undead evil king. The king is opening a portal to Evernight, the Shadowfell counterpart of Neverwinter....   [click here for more]
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The Lost Adventurer

The Lost Adventurer


A festival in a friendly town is interrupted by the disappearance of the guest of honor. Where could they be, and who is the culprit? Is it the shady necromancer that stopped by town the other day? The fire bandits that have been tormenting the town? Or something far more mysterious and sinister? That's up for you to discover. The Lost Adventurer is a quest for beginner D&D 5e players and DMs....   [click here for more]
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The Legend of the Ice Lady

The Legend of the Ice Lady


Explore the mysteries concealed in an icy mountain, including yetis, a magical castle floating over the clouds, and the legends of a powerful fey being that dwelt there in ancient times. This is an adventure that can be played as a standalone or as part of a wider campaign, leaving to the Dungeon Master a lot of freedom to curate details and create new lore! This adventure is meant to give a solid...   [click here for more]
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The Hourglass

The Hourglass


You find yourselves infront of a shattered hourglass. With no memory of how you got here. It is up to you to find out why. Throughout this module, 4 players will regain memories for their randomly assigned character. Secrety learning about their character's personality and ulterior motives. Giving each player their own secret objectives to complete throughout this dungeon crawl. ...   [click here for more]
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The Haunting of Sleepy Hollow

The Haunting of Sleepy Hollow


The village of Sleepy Hollow is in a state of deep distress and urgent need of aid! Crops have withered, animals have disappeared and a strange dark presence seems to shadow the townsfolk! The villagers are in desperate need of adventurers to uncover the mystery behind the sinister happenings and save the village of Sleepy Hollow from its impending doom! The Haunting of...   [click here for more]
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The Grafter's Gift

The Grafter's Gift


This adventure is intended for use with 5 2nd level characters who will reach 3rd level by the end of the adventure, which can be completed in 1 session but may take 2 or more depending on the pace of your party. If you have fewer than 5 characters, you can make use of the tavern patrons whom are all 2nd level sidekicks and can be levelled up using the sidekick rules present in Tasha’s Cauldron of...   [click here for more]
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The Gilded Isle

The Gilded Isle


The rumours of a treasure filled island have resurfaced after years of being nothing but whispers. Perhaps your party stumbles upon the treasure map, or maybe they're given it by a sea-faring individual. However it occurs, adventure awaits on the sea. This adventure is created with level 4 players in mind, but can be adapted for any range of levels. All maps work well with any VTT. Enjoy this aquatic...   [click here for more]
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The Fiendish Felon

The Fiendish Felon


This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book. This adventure should take 1-2...   [click here for more]
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The Feywild Exorcism

The Feywild Exorcism


Just in time for Halloween, we offer you a treat - a brief, compact quest that might transport your adventurers into the realm of trickery and deceit. Featuring the ever-known tropes of a cursed child, a scene of exorcism, the shady magics of the Feywild, a vengeful hag and, potentially, a band of drunken satyrs. This is a self-contained quest for all kinds of settings...   [click here for more]
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The Delivery

The Delivery


A beginner-level adventure designed for Levels 1-4. The cozy prospect of a rainy night in a warm tavern is shattered by the arrival of an archaeologist with a package marked for delivery: a strange, ornate amphora which seems to bring trouble and destruction wherever it goes. Pursued by forces human and supernatural, can the heroes traverse the fearsome woods and deliver...   [click here for more]
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The Case of the Vanishing Villagers

The Case of the Vanishing Villagers


This adventure is made for level 1 characters. In this adventure the players will team up and go sleuthing their way through the divided city of Triburg. In search for the three missing people, the players will encounter all kinds of weird and wonderful characters. From a dyslectic ex ranger to a Tabaxi (cat person) caught up in a pyramid scheme and from a singer that is like totally not jealous...   [click here for more]
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The Ammads Family

The Ammads Family


Inspired by Charles Addam’s fictional family. Players are invited into the home of a mysterious and creepy family, as newly adopted family members. A simple quest to meet their new siblings leads to uncovering a summoning ritual gone wrong. A 2-3 hour adventure for 2nd-3rd level characters. Uses an old Cluedo game board as a dungeon map. ...   [click here for more]
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Tales of Stormhaven - Whitecap Mill

Tales of Stormhaven - Whitecap Mill


One after another, the eastern kingdoms have been razed to the ground by an unstoppable undead army, led by a ruthless death knight, only known as the Black General. Now the city of Stormhaven stands as the last bastion of humanity. The seed of despair has been sown among the few thousands of survivors, as food and other essentials are rapidly running out and the mindless horde continues its unholy...   [click here for more]
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Sulphur: A Mystery-Horror One Shot

Sulphur: A Mystery-Horror One Shot


Take rest and make allies at The Stag Inn in this Horror Mystery one-shot adventure designed for 1st-level characters for the world's greatest roleplaying game. ...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival...   [click here for more]
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On Her Majesty’s Pest Control Service

On Her Majesty’s Pest Control Service


On Her Majesty's Pest Control Service This One Shot Adventure Module contains: The story for a single adventure Tips on how to run a introduction session for new TTRPG players Builds for several new monsters Build and Background for a NPC Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story Like most large...   [click here for more]
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Now that's a kick!

Now that's a kick!


Introduction: A group of adventurers meets up with Reder Dryselw, the townmaster of Pullum, whose wife Lyse Arcourt went missing. Reder suspects foul magic is at play. It is up to the adventurers to uncover the mystery behind Lyse's disappearance. The adventurers face a dungeon, a riddle, and an emotionally laden plot. This adventure has an emphasis on role, even though there are a couple of battles....   [click here for more]
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Murmur through the Cracks

Murmur through the Cracks


Murmur through the Cracks This One Shot Adventure Module contains: The story for a single adventure An intriguing mystery for your players to solve Builds for 4 new monsters Builds for multiple tough NPCs Detailed maps of the city of Samin and some key locations Ideas for special combat encounters and a final boss fight The Story Even a decade after...   [click here for more]
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Murder Mystery on the Lightning Rail

Murder Mystery on the Lightning Rail


A construct of silverware and other various knick knacks (Animated Armor Stats) commits a crime aboard the LightningRail and kills a man’s wife. Simple Whodunnit for the Lightning Rail. Note from the Author: This is more or less just a seed for thought on a small story arc. Could be a one shot. Could be incorporated into something else. If you want to just use portions of it thats totally cool. ...   [click here for more]
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Map Pack 02 - Lantern's Cross

Map Pack 02 - Lantern's Cross


A mapped region and starter town for you and your players to explore. regional map covering the town of Lantern's Cross and surrounding features. 2 full-color battle maps based around Lantern's Crossing and the nearby Druidic Standing Stones. 2 printer-friendly battle maps.   Grab the companion town supplement,...   [click here for more]
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Magic Items from Twilight at Eventide

Magic Items from Twilight at Eventide


These two magic items are featured in the adventure collection Twilight at Eventide. Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling...   [click here for more]
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Lantern's Cross

Lantern's Cross


Lantern's Cross: A Drag n' Drop D&D Town An idyllic trading town full of wonder and opportunities for adventure. [NOTE: This is not an adventure. Rather, this is a setting/backdrop with hooks on which to hang adventures.] Do you need a town to throw your wandering adventures into? Look no further than Lantern's Cross! Designed for easy readability and accessibility,...   [click here for more]
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Kobold Ambush

Kobold Ambush


D&D is generally about player characters walking into traps. So how about a role reversal where the players are better off laying traps than confronting enemies head on? This one-shot explores being a lowly pack of kobolds that work for an ancient dragon. Player characters have low health, artisan tools, and equipment for setting traps. 14 pregenerated kobold specialists. Enough notes, reminders,...   [click here for more]
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If only we could weave the bands connecting us

If only we could weave the bands connecting us


If only we could weave the Bands connecting us This One-Shot Adventure Module contains:  The story for a single adventure Build for a new monster Three builds for diverse NPC factions A complex social encounter puzzle for experienced players A simple sketched map of a nomad camp on the beach The Story Hidden by the wayside’s thicket, not appearing...   [click here for more]
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Hillside Cult 1

Hillside Cult 1


This small one-shot dungeon adventure made with level 3 characters in mind takes the players through a small dungeon of a local cult. Here you go through light combat, a bit of lore, and lots of loot! This is my first homebrew story so I hope you enjoy it and leave some feedback! The book was made with Homebrewery ...   [click here for more]
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Heart of a Hero

Heart of a Hero


Cullford’s acclaimed ranger has gone missing. Villagers blame the hag that lives in Rooks Wood, but the two had had a steady truce for years. All that remains is the ranger’s raven familiar, and it’s prepared to guide those willing towards its master’s last wish. A 3-hour adventure for 1st-4th level characters. ...   [click here for more]
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Harvest for Herfol

Harvest for Herfol


Harvest for Herfol This One-Shot Adventure Module contains:  The story of a cursed hidden village An encounter table for enchanted woodland adventures Builds for three new enemies / monsters Several high detail maps to be used in an online tabletop such as Roll20 The Story The small village of Herfol has been suffering from a severe crop shortfall....   [click here for more]
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Good Knight: A 1-Page Encounter

Good Knight: A 1-Page Encounter


June's 1-Page Encounter title, Good Knight, lets players engage in a game of cat and mouse across a city. Every night, starting at sundown, a figure has been breaking into homes, raiding taverns, and confronting the denizens of Slumberton and putting them to sleep. To date, nothing has been reported stolen but the winter months approach and they townfolk have things to do! You can find other fine...   [click here for more]
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Ghosts of Ayeeye

Ghosts of Ayeeye


The children are missing from the town of Ayeeye nestled beneath a majestic mountain in the middle of the land. Your party's mission is to decypher the clues and solve the mystery. Mysterious priests, wandering ghosts and deathly guards are waiting. ...   [click here for more]
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Follow the Lights

Follow the Lights


Follow the Lights This One Shot Adventure Module contains: The story for a single adventure Builds for a new monster Build and Background for a NPCs Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story While many know legends or stories about mythical artefacts granting immortality, the gnomish scholar...   [click here for more]
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Endless Ages: The Maw of Winter Chapter 1

Endless Ages: The Maw of Winter Chapter 1


Mercenaries, sell swords and adventurers from far and wide have answered the call of the merchant guilds of Avaros to venture to the town of Stonebridge the last outpost of civilization deep past the wilds of the Northern Great Forest, through the treacherous mountain passes of the Tin Hills to the borders of the mysterious White Wood. The people and the trade that flows through this last outpost must...   [click here for more]
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Don't Break your Pick

Don't Break your Pick


Don't break your Pick This One-Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters Detailed and high-resolution encounter maps (to be used e.g. in Roll20) A boss fight with unique lair actions Several hazards and ideas for a mining expedition The Story Far up in the cold North, nestled between two giant mountains, lies a mining city called Dandery....   [click here for more]
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DHM1 - Murder at The Rampant Rooster

DHM1 - Murder at The Rampant Rooster


A merchant hires the party to escort him from Waterdeep to Neverwinter, but the secrets he knows gets him killed and the party finds itself investigating the murder of their employer to prevent an innocent woman from being framed. ...   [click here for more]
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Deadly Music Box

Deadly Music Box


Deadly music box is a 2-4 hour investigation one-shot for any level and number of players. Nevertheless, the adventure was developed with smaller parties in mind and is especially suitable for one player and one DM (DnD duet). The story revolves around a murder in a secluded gnomish community of crafters and creators. Players need to interview community members, uncover their secrets and discover...   [click here for more]
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Curious Case of Danvers Carew

Curious Case of Danvers Carew


A short adventure to solve the brutal killing of respected official Danvers Carew.  Explore an early gothic classic in this murder mystery. This adventure is based on the 1886 novella "Strange Case of Dr Jekyll and Mr Hyde" by Robert Louis Stevenson.  Untangle the mystery of the murder of Danvers Carew, trace the clues back to Doctor Jekyll, and confront the duo of Jekyll and Hyde in their laboratory...   [click here for more]
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Beware the Moonless Night

Beware the Moonless Night


In the last few weeks, seven children have vanished from the ranching village of Hillsend.  Townsfolk are reacting with a mix of anger, fear, and willful denial. The adults in town are rapidly converging on a consensus: A band of orcs has been spotted skirting the fields of Hillsend, and the townsfolk believe they intend to use or sell the children as slaves. But the local children have a darker suspicion....   [click here for more]
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Be seen by Nobody

Be seen by Nobody


Be seen by Nobody This One Shot Adventure Module Contains: The story for a single adventure Builds for 3 new monsters A rule set for fighting giant monsters for D&D 5e Inspiration for an action-puzzle boss encounter A rough map of an island The Story Far-off from any trade routes, in the middle of the ocean, lies a small island named “Isstic”....   [click here for more]
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Back To The Sea

Back To The Sea


When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone... Back to the sea is a 3-5 hour one shot, recommended for Level 1-4 adventurers. It offers a refreshing and different look at Ghosts in D&D. Setting neutral, easy to slide into any campaign, especially settings with ports...   [click here for more]
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Azorius 99

Azorius 99


 A cop caper set in the world of Ravnica. Officers in the Azorius Senate must find the culprit of a murder in order to keep the peace. Inspired by the police comedy television series set in Brooklyn, NY. ...   [click here for more]
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