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Dragonlance Classics: 15th Anniversary Edition (2e/SAGA)

Dragonlance Classics: 15th Anniversary Edition (2e/SAGA)


WHO DARES TO STAND IN THE PATH OF DARKNESS? Five years ago, a group of adventuring companions went in search of the gods who had left the world centuries before. Now these friends gather at the Inn of the Last Home for what they believe will be their final meeting... But what they face is instead a beginning. For the world of Krynn stands at a historic crossroads: Armies of darkness are sweeping...   [click here for more]
Wizards of the Coast  $9.99

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The Spider Queen

The Spider Queen


Is it late Saturday afternoon? Do you have a game tonight but haven't PREPPED A THING?? Let us do the prep! B&D Adventure Resources presents: No Prep Encounters A drop-in, multifacted, and entertaining encounter. Are your players tired of "dagger, dagger, dagger" combat? Try our encounters that attempt to add different layers to combat. The scenerio adds other options that players can pick from...   [click here for more]
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Christopher Grey's The Siege of Sundered Hold (Border Kingdoms Fallen 1.1)

Christopher Grey's The Siege of Sundered Hold (Border Kingdoms Fallen 1.1)


The stone walls are thin. The stone walls are thin. Shall they keep death out, shall they keep death in? —Calishite Proverb A four-hour adventure for 1st-2nd level characters, taking place in the Border Kingdoms of Forgotten Realms. The first part of a multi-tier story arc Border Kingdoms Fallen. On the frontier of south Faerûn, Sundered Hold stands alone above the...   [click here for more]
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Monster Hunts Weekly: Issue 8

Monster Hunts Weekly: Issue 8


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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DC-PoA-LIGA-01 The Forsaken Brewery

DC-PoA-LIGA-01 The Forsaken Brewery


This is a DungeonCraft Adventure legal, Season 10 Adventurers League play in Good Mead, Icewind Dale. Help the inhabitants of Good Mead to purify Mead Hall by discovering the secrets of the ancient brewery, preventing the recipe from being reproduced and returned to its place of origin. Four-hour Adventure for 1st to 4th level characters. Optimized for APL3. “If you drink, don't ride a sled.”...   [click here for more]
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Buck Wild! (WBW-DC-TMP-01)

Buck Wild! (WBW-DC-TMP-01)


The first in the Temporius trilogy. A stand-alone Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Are you ready to get Buck Wild? The Archfey Dyul went hunting and caught more than he bargained for. The villagers of Plentivale don't know what happened to their Archfey, and the domain is becoming more dangerous. Loud barking from the fog makes it hard to sleep. Strange...   [click here for more]
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Amnesia: Awakening

Amnesia: Awakening


A group of people stir. Hazy vision clears, and they find themselves in a crater of charred earth scorched by fire. As they contemplate their identity, Orcs peruse the wreckage and bodies for remaining survivors, and subsequently end their lives. What is going on? Who are these orcs? Is there a thicker, more sinister plot at stake?  ...   [click here for more]
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Forest in Twilight

Forest in Twilight


We knew something wicked was afoot when the brush came alive, uprooting itself to destroy the starling that had taken perch atop it. When the ivy crawling up the oak began to crawl its way back down, that was when I ran. But it was too late for the others. - Anders Coneguard, survivor of blight attack Somewhere in the Neverwinter Wood, a new evil has taken root. A group of druids...   [click here for more]
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Still Not There Yet - Encounter Collection Part 2 (5E)

Still Not There Yet - Encounter Collection Part 2 (5E)


Still Not There Yet? Is your adventuring party still trudging through the wilds of Faerun? Well here's another 15 unique and exciting encounters to help keep them distracted along their journey. Still Not There Yet is a collection of 15 new encounter ideas created to help make them long trips between quests more exciting and challenging. From bare-knuckle brawling to rampaging metal...   [click here for more]
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Essential Phandalin 004: Side Quests

Essential Phandalin 004: Side Quests


The Essential Phandalin series of modules is intended to play with the Essentials Box Set published by Wizards of the Coast and builds upon material found there to create a campaign.  This adventure expands on the Woodland Manse and Circle of Thunder quests and provides additional material for the Falcon's Hunting Lodge location.   A lot of each adventure is listing the monster statblocks...   [click here for more]
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Campfire Tales: In-Between Encounters

Campfire Tales: In-Between Encounters


Settling down as the sky turns black with rest, you gather by the heated campfire and swap stories to pass the night. You hear tales of wonder and worry, descriptions of distant lands, plants, and beasts.   Exchanged this night are stories of thieving travellers, worried giants, and godly squabbles.      Ever wanted small stories to...   [click here for more]
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Werewolf Chase - an Introduction to Curse of Strahd

Werewolf Chase - an Introduction to Curse of Strahd


This bite-sized booklet contains an alternate version of the Curse of Strahd introduction, Werewolves in the Mist! Here, your players race through the woods on the backs of wooden carts, chased by the werewolf Ivaylo and his vicious pack of wolves! Werewolf Chase is designed for a party of 4-6 level 2 players, and it's expected that the players become level 3 after it, setting them...   [click here for more]
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Phandalin 025 The Naga's Tomb

Phandalin 025 The Naga's Tomb


This adventure is the 5th in a new campaign arc that started with Phandalin: The Missing Miners that deals with a threat from serpentfolk out of the south.  The arc follows the initial modules Phandalin: Return to Phandalin which takes place the year following the events found in the boxed set.  This module concludes the serpentfolk threat and brings the PCs...   [click here for more]
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Quick Encounter #1 - Stirge Nest

Quick Encounter #1 - Stirge Nest


"Stirge Nest" is a 1-page, quick to set up encounter for D&D 5th Edition. One Sentence Summary The wild seashore hosts rat sized mosquitoes, and the things that birth them - they are dangerous and attack whatever decides to approach.    Good to Know Contents of the download package include the map, and the 1 page PDF. If you enjoy the adventure,...   [click here for more]
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Secrets of Greenest

Secrets of Greenest


With the cult of the dragon descending on the previously quiet town of Greenest, several unexpected and unusual discoveries have been made. A selection of short side quests for adventurers to explore in the town of Greenest. Designed to fit alongside, or before, Chapter 1 of The Hoard of the Dragon Queen, but suitable for any small town or village setting. Includes rules for allowing players...   [click here for more]
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CCC-RCC-01-02 The King of Thar

CCC-RCC-01-02 The King of Thar


Rumors have surfaced of the return of Vorbyx, legendary King of Thar. The characters are hired to travel from Melvaunt deep into the humanoid-infested wastelands of Thar to ascertain the validity of the rumors and deal with the threat. A 2-hour standalone adventure for 1st-4th level characters Also included in the purchase of this adventure is a version specially converted for use...   [click here for more]
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Where the Dead Speak

Where the Dead Speak


“Within the cave waits an ancient obelisk that can give voice to the dead.” -Olchelga, former Walker of Bones   Written for a party of 3rd to 5th level characters “Where the Dead Speak” is a follow up to K1 “A Trip to Town.” This adventure is focused primarily on combat, but there are opportunities for role-playing and storytelling. A Walker of Bones who has chosen the traditions of...   [click here for more]
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The Falkovnian Campaign

The Falkovnian Campaign


The Falkovnian Campaign As war rages across the Falkovnian countryside, the Dementlieuse advance force encroaches on the town of Scharnbach. The player characters have the opportunity to determine the fate of the beleaguered border town as well as explore the local ruins in this adventure for the Ravenloft campaign setting. A compact 6-8 hour adventure for a party of 3rd-4th level characters, the...   [click here for more]
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Operation: Pry Bar

Operation: Pry Bar


Operation: Pry Bar is a fourth level adventure made to be run during Chapter 4 of Dragonlance: Shadow of the Dragon Queen as one of the missions given to the heroes before they go to Wheelwatch Outpost. Mission Brief: The hamlet of Fryeburg isn’t much, a couple of houses and an inn for merchants bound for Kalaman on foot. Its built around the Lygard, a smaller tributary...   [click here for more]
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The Evil in Dromyre Keep

The Evil in Dromyre Keep


The noble family of Drom is respected and loved within the coastal town of Dunmoss Bay. But the family has a sinister past, a dark secret that is buried in old tomes and books. The daughter of the Baron Drom was recently married to a heroic Paladin. Shortly after the marriage, the newlyweds disappeared. No trace of the couple, their guards nor servants has been found. Now dark things prowl the woods...   [click here for more]
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The Drowning Woods

The Drowning Woods


CCC-ALMOG-28 DAGON01-03<o:p></o:p> When Dagon’s Curse falls over an island in the Moonsea, his influence threatens to stretch far beyond its shores and engulf the world beyond. Will you be able to stop its spread in time, or will Faerûn become the newest layer of the Abyss? A Two to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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Monster Squad

Monster Squad


Monster Squad is a short scenario designed for a party of four characters of level 2 or 3. The characters are hired to protect a noble’s wilderness holdings.  His holdings have been under attack by monsters that are not normally found in this region.  In Act One, the characters have been hired and are travelling from Waterdeep to the noble’s walled compound on the edge of the Westwood forest. ...   [click here for more]
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Icewind Curses: Hunger

Icewind Curses: Hunger


Bring the bone-chilling Hags of Hoarfrost to your table, with this four-hour adventure for characters leveled 1st-4th! Enjoy optimized resources for online play! When a harsh winter turns uneasy neighbors into bitter rivals, or worse, Granny Grimsicle sees an opportunity to spread her unique brand of horror in Hrokstead. Short on food themselves and exhausted from their adventures,...   [click here for more]
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Arrogo's Tomb

Arrogo's Tomb


The wizard Arrogo, a student of the infamous mage Kelok, achieved minor fame developing original spells, some of which were extremely dangerous to the caster. While his supporters claim he developed spells still used today, unbiased experts claim his original spells have been lost. His detractors claim that this is a good thing, at least for wizards who prefer not to be imploded by their own magic....   [click here for more]
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Cove of Fallen Souls

Cove of Fallen Souls


CCC-ALMOG-27 DAGON01-02 When a demon lord rises beneath the town of Bellview, adventurers must delve through lost sea caves and depths unknown to track this monster’s descent. Will they arrive in time to save its latest victims or be consumed by the Lord of the Deep himself? A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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CCC-GARY-04: The Darkness of the Mountains

CCC-GARY-04: The Darkness of the Mountains


In the shadow of the Galena Mountains, outside the Glumpen forest, the scars of the ancient war with the kingdom of the Witch King still lay fresh and exposed to the night air. A trade route between the regions of Vaasa and Damara have, through the years, created a crossroads at Aetherglen. The people who live there have an abiding honor for their dead, and the graveyards are shrines to their forebears....   [click here for more]
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The King's Plague - Chapter Two

The King's Plague - Chapter Two


The King's Plague Adventure for a party of four 2nd level PCs - D&D 5E Chapter Two - Timber Harvest The King’s Plague has descended upon the land. For more than a generation, venturing out into the wilderness or simply leaving sight of town means never being seen again. Times are getting tough for the people of Waves’ End, but a young group of adventurers just might be able to save the town!...   [click here for more]
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The Party in a Box (WBW-DC-LSN-02)

The Party in a Box (WBW-DC-LSN-02)


A 4-Hour adventure set in the Land of Sweet Nothings (the creator’s Feywild domain); Legal for D&D Adventurers League Forgotten Realms characters levels 1-4. An elven woman, desperate for the return of her kidnapped daughter, coerces unsuspecting adventurers into a deceptive corner of the Feywild known as The Land of Sweet Nothings. In this, the second of the Sweet Nothings...   [click here for more]
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One-Shot Tutorial for Beginners

One-Shot Tutorial for Beginners


This is the first installment of a 4-part tutorial series covering Session 0 and Levels 1-5.   This is a simple one-shot tutorial desgined to detail the basic mechanics of a Session 0 and a single combat encounter for both Dungeon Masters and players.  Scenario includes tutorial on basic roleplaying, exploration, and combat.  This tutorial also include advice and guidance specifically for a new...   [click here for more]
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The Goblins of Duskwood

The Goblins of Duskwood


The Duskwood, usually a safe patch of wood a few days into the wilds, has grown dangerous. The mission is simple: bring warning to a reclusive soldier living in the woods, but the mission quickly becomes complicated as the characters walk into the battlefield between unknown soldiers and goblin wolfriders. The Goblins of Duskwood is a Dungeons and Dragons adventure for beginning characters....   [click here for more]
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The Stoneheart Ruin

The Stoneheart Ruin


What elder evils lurk in the depths of the freezing mountain ruins? Find out in The Stoneheart Ruin! The adventure features: A 4-hour adventure for 2nd-4th level characters set in a desolate, wintry mountain landscape.  16 pages full of intrigue and mystery, containing full color maps, plus 2 unique monster stat blocks.  Provides a great introduction to Mind...   [click here for more]
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CCC-ALMOG-01 TALES01-01 What Lies Beneath

CCC-ALMOG-01 TALES01-01 What Lies Beneath


The SALT Consortium has been unable to protect Zor Celis Helrehd’s caravans traveling through Hawksroost as more of them go missing each day. Zor Celis Helrehd has had enough and has taken out a bounty for adventurers to find out What Lies Beneath. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered by Wizards...   [click here for more]
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The Blighted Forest

The Blighted Forest


The Blighted Forest is a D&D 5th Edition adventure built for a party of Level 4 heroes.  Included in this bundle are the PDF and four battlemaps that can be used for this adventure (or any adventure!).  Synopsis: The forest known as Flora'Nemor is known across the land as being vast, mighty, and ancient. Massive trees and dense foliage is...   [click here for more]
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WBW-DC-LIGA01 - Breath on the Run

WBW-DC-LIGA01 - Breath on the Run


Breath on the Run  A Meeting of Two Worlds Adventure   A whimsical festival was organized by the Council of High Elders of the Elven Realm of Evereska to compensate for the absence of the coming Witchlight Carnival that comes to Faerûn every eight years. However, one of the guests is not comfortable. Her time is short, and her appointment is hurried. Only true adventurers would abandon...   [click here for more]
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THE WHITEFAIRE ADVENTURERS GUIDE: A PLAYER AND DM SUPPLEMENT

THE WHITEFAIRE ADVENTURERS GUIDE: A PLAYER AND DM SUPPLEMENT


"...The Dark Peaks team has done an excellent job of creating a unique region that has its own distinct flavor while still holding to that traditional D&D feel.... Whitefaire Adventurer’s Guide has all of the information you would need to carry out a full campaign, or more, in another region of the Faerun. It’s elegantly written with an extensive history and a dash of humor...."   ...   [click here for more]
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1/2 Dollar Quest #1 (Lv 1)

1/2 Dollar Quest #1 (Lv 1)


1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now. This Time is a lvl 1 short adventure (2-4 hours) with some adventuring, exploring and some fights, it can be usefull as an introductory adventure. ...   [click here for more]
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CCC-MMT 01-02: A Little Competition Never Hurt Anyone

CCC-MMT 01-02: A Little Competition Never Hurt Anyone


The festival of Greengrass is fast approaching, and a scavenger hunt has been scheduled to take place that day in the town of Lighthouse, organized by a noble in nearby Hillsfar. Something more seems to be going on here though. Between a missing aide and overly competitive rival teams, this doesn’t seem to be your standard entertainment. But it’s only a game. Or is it? A Two-Hour Adventure...   [click here for more]
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WBW-DC-Rook-1-3 The Rookery: City of the Dead

WBW-DC-Rook-1-3 The Rookery: City of the Dead


A 4-hour Tier 1 adventure in a Feywild Domain of Delight News of a metropolis to the west spawns a mission to investigate. The last known reports of the city are from a sailing crew that has been missing for 75 years. The Rookery is a magical tome containing a feywild demiplane dedicated to the preservation and rehabilitation of endangered species. The land inside consists of several...   [click here for more]
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The Menace of Merric

The Menace of Merric


An adventure designed for 4-7 characters of 1st through 3rd level. This module is the first of a series of High Forest adventures. It includes a description of the village of Merric, including detailed NPC's and approximately 8 hours of play content. Merric has always been at risk of raids by the local Gnolls, but now word has come that the Orcs of the Greypeak mountains are massing to invade High...   [click here for more]
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SPA3: Crypt of the Elven King

SPA3: Crypt of the Elven King


Delve into the depths of the tomb of the long forgotten elven king to bring the eternal peace onto its disturbed dwellers. A 4-hour adventure for two 4th level characters. Small Party Adventure: Though the party size of 3–5 characters is considered optimal in D&D, there are times when you can only gather one or two players at most. This adventure is designed exactly for such...   [click here for more]
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The Hero of Ahun - I Walk Alone Ep. #1

The Hero of Ahun - I Walk Alone Ep. #1


A lone figure arrives from the desert. A desert hamlet that is no stranger to adventurers stricken by raiders seeking easy prey. Can one stand against many and become a hero of Ahun? An adventure designed for a single player with a DM. This is intended to be the first episode of an ongoing series. This module includes: 1. Color Maps 2. A pre-generated hero for quick play 3. New...   [click here for more]
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Crypt of the First Homunculus: A Starter Adventure

Crypt of the First Homunculus: A Starter Adventure


The Sage of Oakvale is Missing! And now the town is being attacked by gnarled monsters made of human skin. Can the heroes get to the bottom of things before more townsfolk disappear? This adventure is designed to get 3-5 players who are new to the game playing tonight. It is crafted to be easy to prep, easy to run, and introduce...   [click here for more]
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Giantslayer | Roll20

Giantslayer | Roll20


The Platinum best selling adventure from MT Black and Ricahrd Jansen-Parkes is now playable on Roll20! Includes a brand new map! Own the PDF? Click here for a discount with the bundle! Yegor Bonecruncher is the most ferocious hill giant in the land. When he begins terrorising the small village of Frickley, the inhabitants have only one hope - the legendary warrior, Jahia Giantslayer....   [click here for more]
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A Town Called Mud: The Haunted Mine

A Town Called Mud: The Haunted Mine


A Six-guns & Sorcery Adventure for 4th level characters. If you're tired of the standard fantasy tropes, come on down and grab a sarsaparilla at the White Skink Saloon. Whet your whistle, play a game of cards, win a haunted mine! A detailed review can be found here! This short adventure of around 8-10 hours takes the player characters from the Town of Mud, out into the...   [click here for more]
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Essential Phandalin 003: Second Quests

Essential Phandalin 003: Second Quests


Essential Phandalin 003: Second Quests is a continuum on the adventures using the pre-published box set; Dragon of Icespire Peak, published by Wizards of the Coast.  This module helps to detail and expand upon the Butterskull Ranch, Loggers' Camp, and Mountain's Toe Gold Mine quests.  The box set is required to play this adventure. Each quest features some leeway on how...   [click here for more]
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Mordenkainen’s Mediocre Mansion

Mordenkainen’s Mediocre Mansion


Someone is killing the crops of the local villages.  You must find who it is and stop them, but an early wizard experiment may make this harder than it first looks. A short adventure designed to be run in a single night for 3-5 characters between level 1 and level 3.  The adventure includes graded encounters to cater for different group sizes and levels as well as summary creature blocks to aid...   [click here for more]
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DC-POA-LEGIT-SV-01 The Coldlight Star

DC-POA-LEGIT-SV-01 The Coldlight Star


A day of unusual warmth slices through the everlasting rime, giving the town of Termalaine a ray of hope. But only a fool would think breaking Auril's hold would be easy. Can you weather what mortal hubris has wrought? Or will Termalaine be undone by... The Coldlight Star. A 4 hour adventure for 1st through 4th level Characters. This adventure takes place in Icewind Dale...   [click here for more]
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DMJAM #1 Arrival of Empty Ships

DMJAM #1 Arrival of Empty Ships


During the first 2 weeks of March contestants from all over the world joined the first Dungeon Master Jam. An adventure design contest, the theme of the contest was 'Arrival of an empty ship'. This bundle is the result of that competition. 60 pages of wonder and adventure for you to enjoy. ...   [click here for more]
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Dragon in a Toy Shop

Dragon in a Toy Shop


Can you save Christmas Timsgiving when Santa Tim goes missing just days before the holiday? With only a few days until the annual winter gift-giving festival of Timsgiving, Tim the toy maker has gone missing without a word. Something mischievious is afoot. Can the party save the town of Spining from missing a holiday? Dragon in a Toy Shop is a 3-6 hour adventure...   [click here for more]
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Til Demons Do Us Part

Til Demons Do Us Part


A young boy in the small halfling hamlet of Heron Glen has fallen mysteriously ill. Are the hushed rumors of demonic possession true? Brave heroes must venture into the forested swamp to find the truth about the boy’s condition—and about Heron Glen itself. ’Til Demons Do Us Part is a 4-hour standalone adventure for 1st-4th level characters. The adventure...   [click here for more]
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