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The design of a forgotten wizard - a tomb built in a liquid stone hex grid with a magical podium allowing a party to create their own path, so long as they can find the right keys!
The Tessellating Tomb offers a cryptic challenge for a party of adventurers that can be used independently or inserted into any published or homebrewed adventure of your choice.
Rules are provided to balance... [click here for more] |
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The party arrives in a dwarven stronghold deep in the mountains after a call for help. When they arrive they find that the king’s beard is missing, and he remains stricken. A ransom note has been delivered, demanding half of the gold in the stronghold in exchange for the safe return of the king’s beard. Can the adventurers find out who is responsible? Or will the king remain shamefully beardless?... [click here for more] |
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A Mini Adventure That Can Be Placed Anywhere And Played From Start To Finish Within A 3 Hr. Game Session...... Only The Monster Manual Page Numbers Are Given For Monster Stats..... (for 1st tier party levels) ... [click here for more] |
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Haggofik the dwarven prospector has a nose for ore. And he believes he's found a vein of rare metal up in the mountains. The only problem is that this territory is claimed by a tribe of birdmen.
A two-hour adventure for 3rd level characters.
For 5th edition Dungeons and Dragons.
Includes the 5th edition writeup of the thoqqua. ... [click here for more] |
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Elven Tower presents Adventure Ideas #1
This is not a full fledged adventure or even an encounter or group of them. It is my belief we already have a great deal of them; and far better writers than I am, to create them.
I am an illustrator of fantastic locations. My intention is to create evocative images that unravel adventures just by looking at them. They make... [click here for more] |
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The Warden Is Waiting
For years the Wheelhouse was nothing more than a simple mill. The same family owned it for generations, passing it down father-to-son over and over again.
Around sixty years ago the owners of the mill fell in to debt. Despite their best efforts, when the time came to pay up they could not. Their lands and property... [click here for more] |
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The party arrives in the quiet frontier town of Ansberg to find it under siege by giant ants. With the guards fully occupied depending the town, it is up to the party to follow the ants back to their nest and put an end to the threat.
This adventure has a focus on combat, with some skill checks and traps, and can be used with any setting. Includes overview maps for the DM sized for easy printing,... [click here for more] |
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Big Trouble with Little Goblins is a short campaign that is meant for 5 players at level 3. It is designed to be completed in one or two sessions, giving the players a little taste of both role playing and battle mechanics. The campaign is set in a custom universe but can be modified to fit into any existing campaign setting.
The story begins with the party finding out about a stronghold that was... [click here for more] |
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The land remembers the evils committed upon it, even when the people are gone. Blood seeps deeply into the soil, and there it festers until unearthed. The Zhentarim Merchant Company has decided to pay people to settle the Border Forest. The company sees it as a great opportunity to build itself into a country, and the people see it as a new life opportunity. Yet, no one knows what predators... [click here for more] |
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A free adventure with a map. Enjoy! :) It's made for four level 3's. It has a marked map inside the download.
... [click here for more] |
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Cult of the Horned King
A 4 player, 3rd to 5th level one/two-shot adventure for D&D 5e
Introduction
This adventure is written for the Dungeon Master. It contains a one shot adventure for players running D&D 5e, as well as references to monsters and items from the Player's Handbook (PHB), Monster Manual (MM), Dungeon Master's Guide (DMG), Volos Guide to Monsters (VGM), Mordenkainen’s... [click here for more] |
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The party finds a secret chamber in a cavern, which was used as a gnoll hideout years ago before being cleared out by other adventurers. The secret chamber features a shrine to the demon lord Yeenoghu. If a PC puts their blood in the bowl of the shrine, they will slowly begin to transform into a gnoll.
This quick side quest can be dropped in any adventure, and can be used at any level. The first... [click here for more] |
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Dead of Donnar Sonn is the first adventure published from RPG Daily.
Designed for 1st level player characters, the adventure takes the party deep underneatch a region afflicted with undead assailants to locate Bruebuk Goldgrip, a prospector who is also the only family Ednas Bruebuk has left.
This adventure will make the party work together facing undead horrors, dangerous denizens of the darkness... [click here for more] |
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Periwinkle Vale, a bastion of peace in a troubled world. At least, it was. When a meteorite lands in the woods south of the farming hamlet of Whitecourt, that peace is shattered by violence, horror and things best left unspoken of. ... [click here for more] |
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A parcel delivery takes a dark turn and the recipients are left desperate trying to rescue the parcel. To alleviate this complication, the characters will look for the package and the first adventurers hired to deliver it. A likely quest for a group of heroes, but something feels strange. Why is this parcel so valuable? Why did these recipients insist that the parcel be delivered to them intact and... [click here for more] |
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From the pages of The Lonely Scroll Adventure Contest: Saltmarsh, Matthew Bannock brings you this adventure of pleasing (or poisoning!) a dragon with your culinary skills!
Embark on a deadly dungeon crawl through the delirious Brain Crypts!
Harvest mushrooms while hounded by horrors!
Feed Sengerus the Black Dragon, for better or worse!
Written and designed by Matthew Bannock... [click here for more] |
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Green Bird RPGS returns with the frozen adventure of Dûnan’s Forge, set in the icy lands around Icewind Dale. In this mystery you’re tasked with exploring the aftermath of a magical battle at Dûnan’s Forge, where a reclusive artisan was crafted his masterpiece.
Brave snow, shadowy mages, somewhat-sentient golems and even The Kraken Society... [click here for more] |
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What happens when two groups of adventurers are forced to race for their lives?
After interrupting a cranky old wizard, two groups of adventurers find themselves racing through a dungeon. With a note that ends, "The first team who touches the golden pig gets to live."
Can the teams make it to find the golden pig? ... [click here for more] |
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An interesting new monster to use in gem-filled caverns, demonic temples, hag-filled lairs, or the Shadowfell. A Crystal Blood Ooze can change between solid and liquid states as part of its instinctual tactics to devour intelligent life. Includes sample encounter with map. ... [click here for more] |
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Hearken back to the olden days of yore when Dungeons & Dragons was new and you had just purchased the latest B Series module for you and your friends to play one Friday night with pizza rolls and root beers. Episodic Adventures Season 1 seeks to recreate the spirit of those one-shot adventures for your 5e players.
The adventure takes place in an active mine. The party had been offered a tour... [click here for more] |
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For centuries, the volcano now called Mount Zulgar was the battlefield of a conflict between red dragons and frost giants. The final battle saw the extinction of the dragons and only a handful of living giants. The dwarves of the Frostblood clan used this opportunity to drive out the giants and take the mountain as their own for its rich deposits of gold.
100 years have passed,... [click here for more] |
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A vole comes up to the party carrying a note and a map. It is a message from a group of gnomish miners trapped in the Sparklegem Delve mine by a Behir. They beg the party's help in escaping the creature's siege, but first, those trapped in the mine's deepest tunnels must be rescued.
Note that this adventure benefits a party with a focus on non-combat skills and problem solving. It will be extremely... [click here for more] |
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Drops of inky black rain fall over Gemflame Mountain. Tortured weeping can be heard echoing in the night. Invasive orc tribes are spreading throughout the region, clashing with local humans and dwarves. Adventurers will be drawn to Oremoor, the dwarven mining settlement within the mountain, central to the unnatural phenomena and orc threat.
This adventure module is designed to guide one or more third-level... [click here for more] |
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A simple entry level mini adventure with the straight forward goal of eliminating a local goblin threat. Only the monster manual page numbers are given for the monster stats to keep the file size small. (for 1st tier party levels) ... [click here for more] |
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Goblins and goiblinoid monsters, all inspired in the goblin slayer series. A total of 7 low challenge rating goblins with deadly tactics to take down even the most experienced players. Wainting to see more episodes of the serie to create the goblin lord and a few more. ... [click here for more] |
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Grave of The Pack is a deadly horror adventure for Fifth Edition D&D, to be played with a party of 4 to 6 level 3 characters. The players take on the role of Twigjacks, young wilderness scouts in the forests of The Weyrd Wood, sent on a mission to repair The Easternmost Temple of Spretz The Warden after a storm leaves the building in shambles with only a single aging keeper left. This lazy country... [click here for more] |
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An Adventure for Levels 1 to 3.
Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena.
In this adventure, the players will need to:
survive harsh prison conditions, including the rivalry between prisoner factions: human, orc, goblin and... [click here for more] |
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This is a one-shot adventure for levels 3 to 5 designed specifically to allow the DM to end the story at any time.
A quite night on the trail turns into an ordeal of survival as the party finds itself pulled to the lands of evil.
The adventurers will be pulled to a demiplane of undead evil and forced to track down and destroy the forces that summoned them. ... [click here for more] |
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Journey to the Crystal Keep is an adventure module made for 3-5 1st level characters. It is designed to last a few sessions, roughly 6-8 hours of play. This module is designed with Old-School gaming in mind, plenty of dungeon crawling, dangerous hazards and enemies, as well as puzzles and social encounters that new players and veterans alike will appreciate. This module contains the three... [click here for more] |
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This is a conversion guide to the Khyber's Harvest, a 4e adventure created by Keith Baker for Free RPG Day 2009. This document allows DMs to run the original module with 5th Edition rules. This document contains:
Conversion notes for each of 11 encounters
Keith's Baker commentary, clarifying the original design intent and lore implications
Statblocks for cultists and more.
Statblocks for items... [click here for more] |
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This is the 17th supplement to the module, Leilon: City of Adventure. This also ties into the previous two adventures Leilon: The Noble Reception and Leilon: The Kobold Necromancer, but these are not needed to run this adventure. The adventure was designed for 3rd level PCs to be 4th level before the end of the module. It is 30 pages long... [click here for more] |
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Leilon: The Kobold Necromancer is the 16th Leilon adventure following up on the last adventure, Leilon: The Noble Reception. This module sends the PCs back to the hills outside the town to deal with the threat of the kobolds from the old mines. The PCs discover what is behind the kobold's ability to control undead. They also get the first look at the next adventure Leilon: The Demon Mines, which... [click here for more] |
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The third adventure in the Uprising Saga. It would take a lot to force the PCs to ally with the very orcs that have been causing them so much trouble recently. But what have those damnable orcs stirred up in the abandoned copper mines?
A four hour adventure for 4th level player characters.
For 5th edition Dungeons and Dragons. ... [click here for more] |
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A break-in at the mausoleum of the ancient God-Emperor Shummanla-shamash brings the party face-to-face with undead Yuan-ti raised to rob the tomb. The burial mask that held a spark of the god-emperor’s divine essence has been stolen, and the ghost of the god-emperor himself asks the party to return it to the tomb before the thief can steal its divine power for themselves. The party’s investigation... [click here for more] |
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Mine of Mischief is a D&D 5th Edition adventure built for a party of Level 1 Heroes.
Included in this bundle is the PDF and battlemaps.
Synopsis: Unearth the secrets hidden within the radiant depths of Stonehaven Mine in "Mine of Mischief," a Dungeons & Dragons 5th Edition module for Level 1 characters.
Delve into the foothills of towering mountains,... [click here for more] |
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Scaling info and tips from levels 4 all the way up to 12!
New fixed and random encounters, plus additional tactics for the githyanki!
Monsters from alternate sources like Volo's, Mordenkainen's, or even Monsters of the Guild!
This TOTALLY FREE enhancement provides additional ideas, tips, tricks, encounters, tables, and more to help make Modrons, Mephits &... [click here for more] |
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Welcome to the Monstrous Uprising! A Lizardfolk King, a Trollsblood Lizard, and a Red Half-Dragon await you on the cliffs of the Sword Coast.
This adventure expands upon a plot hook given in the “Additional Encounters" section of The Rise of Tiamat, but can also be easily adapted for play in a campaign set outside of the Tyranny of Dragons questline. Within, the heroes face off against... [click here for more] |
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An entry level mini adventure that can be used with the Goblin Bandit Camp mini adventure or by itself. Only the monster manual page numbers are given for their stats to keep the file size to a minimum. (for 1st tier party levels) ... [click here for more] |
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A one-shot adventure that has the party starting out at a small seaside town.
Ideal for 3rd-4th level characters.
Includes hand-drawn maps for DM and Players, with a jpeg format file to upload to your favourite virtual tabletop game.
This is a revised version of Night Raider previously posted ... [click here for more] |
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What This Is. A journey through the belly of the earth, written by nine different authors. You'll find great ideas, friends, foes, any maybe a tragic end. This collection of short stories was born from of a quick idea: Hand an author a short sentence about the characters’ location and recent exploits, and let them go wild. In the end, I hoped, something interesting would emerge.... [click here for more] |
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A 4-6 hour Dungeons & Dragons adventure for 1st-2nd level characters!
A new threat preys on the local trade road. Rumored to have ties to the legendary undead wizards, Vecna and Acererak, Geoff the Dread Tailor has awakened to garner his revenge on the living. A group of stalwart heroes must arise to put an end to the Dread Tailor’s depravations or all will be lost.... [click here for more] |
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This encounter is designed to be a versatile tool for Dungeon Masters. Whether you are looking for a variation of the "meet in a tavern" trope, a good campaign hook, or a side quest in a town or city, this encounter adds drama and flavor to any party's adventure.
In the encounter, player characters receive an invitation to an exclusive opening night at an underground tavern. Hidden in a secret location,... [click here for more] |
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The Ruined Abbey is the 2nd module in a new campaign arc dealing with the town of Phandalin and the surrounding area. The module uses information on the updated town found in Phandalin: Return to Phandalin, but that module is not needed to complete the adventure.
In this adventure, the PCs are asked to investigate a problem with missing farmers trying... [click here for more] |
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Phandalin- Return of the Redbrands is the 3rd adventure in the new series that started with the module The missing Miners. The adventure builds upon the updated town described in the adventure Return to Phandlain, which details an updated town several months after the starter set Lost Mines of Phandelver. Neither adventure is necessary to... [click here for more] |
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QUEEN OF THE DROWNED ONES
PART 1: DRIFTWOOD & DROWNING-PITS
Introduction: The disturbing discovery of the first corpse adrift close to Waterdeep had provoked quite an impact when brought to port. On the pier was lying the bloated body of a man tied to a crude driftwood raft, a man who had been branded with a red-hot iron, ritually sacrificed to Umberlee... [click here for more] |
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A newly erupted volcano exposes an ancient temple to a world that has forgotten it. Race to the Depths will pit players against other groups of adventurers and treasure seekers to recover plunder from this crumbling edifice.
Race to the Depths is a fun, flexible, and accesible adventure for new players and veterans alike. While it is designed for 4th level characters, there are sugestions within for... [click here for more] |
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Random Paths: One page encounters to help spice up travel from points a to b. These are written as a kind of warm up as I work on other products and are set up to challenge myself to come up with a creative encounter while limited to only one page.
A Setting of Mimics: Mimics are often solatiry creatures which makes one wonder what a family of them... [click here for more] |
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Random Paths: One page encounters to help spice up travel from points a to b. Use these to spice up travel and make it more involed than just 2d4 wolves. These are written as a kind of warm up as I work on other products and are set up to challenge myself to come up with a creative encounter while limited to only one page.
Camp of the Chainmaker: A Drow slaver and his crew... [click here for more] |
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A short delve into the dungeon/temple of a long forgotten aboleth, PCs of 3rd-4th level face off against dangerous foes. Enjoy this high risk, high reward side trek meant to be used with the Out of the Abyss adventure.
I will eventually merge the map file into the PDF but cannot do so at this time, so for now there are two files for this.
Version History:
2-16-2017... [click here for more] |
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Two feuding kobold tribes have been left alone in their dragon queen's lair. Without supervision, surrounded by the wealth of nations and piles of magical artifacts. How long before things devolve into utter chaos?
Rise of the Redscales is a one-shot adventure for an all-kobold party of 4th-level characters.
Set inside an enormous dragon's... [click here for more] |
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