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Presenting The Mines of Chult! This Savage Encounters adventure supplement features nine mini adventures from three best-selling DMs Guild authors. Featuring adventures for character levels 1 through 16, your PCs will challenge several new monsters, discover fascinating new magic items, and interact with some wickedly fun NPCs. Though designed with Tomb of Annihilation... [click here for more] |
Dungeon Masters Guild |
$14.95
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et in the action with this critically acclaimed dungeon crawl!
The temple known as the Necromanteion is under attack by demons and fate has brought you in as its saviors!
People from all over the world travel to the oracle of the dead, the Necromanteion, to commune with the spirits of the dead. Following a ritualistic preparation of the body and the mind, a "Seeker", as they are... [click here for more] |
Dungeon Masters Guild |
$1.95
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"The story really captures your imagination and the layout is beautiful." - Neal S.
"Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M
"[I]t looks amazing! The art and format looks great and looks as professional as an official campaign book." - Steven E.
"The writing is both captivating and near perfect, flowing from the pages in a succinct,... [click here for more] |
Dungeon Masters Guild |
$5.95
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What stories will unfold while exploring the forgotten ruins?
A one-shot adventure for characters at 1st or 2nd level.
A Mythical Romance
A local legend speaks of a hidden ruin beneath a shrine to Selune, just outside the city of Waterdeep. What starts as a standard archeological dig becomes a rescue mission when you encounter a distraught half-elf and her partner searching for a loved one in... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Our heroes are sent to find a missing band of rangers. After discovering the source of the attack on the rangers' camp our heroes brave a climb into the mountains, battling foes and nature alike, and find the lair of the Thing in the Glen. Can the adventurers overcome these obstacles and avenge the rangers?
A 3-hour adventure for characters of second or third level.
This adventure includes:
- A... [click here for more] |
Dungeon Masters Guild |
$1.00
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A 3rd-level adventure for heroes with minds as strong as their muscles!
An unassuming monk is on the hunt for a party with both the strength and the smarts needed to investigate the fabled Tomb of Crossed Words - a secret shrine that was once dedicated to the study of language and writing, long since lost to shadow.
When they explore the long-forgotten temple they are met with a terrifying array of... [click here for more] |
Dungeon Masters Guild |
$2.00
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The Witchfire Curse
Three months ago the township of Durgon’s Rest exiled Elia Fenfrost for practicing witchcraft. Now as the first harvest approaches there are signs that something is amiss. The crops are failing, local farm animals are becoming sick with disease, and all of the food stores have gone foul. The town’s folk suspect that the accursed blight is the work... [click here for more] |
Dungeon Masters Guild |
$9.00
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Hundreds of years ago a giant declared himself the Jarl of one of the tribes of Icewind Dale. Unbeknownst to them, the soul of a long forgotten dragon corrupted them and what they called home would soon be called a tomb.
Many years later a group of dwarves found the Tomb of the Mountain Splitter, after they paid their price on those halls, the map to the tomb and it's treasures were lost.
However... [click here for more] |
Dungeon Masters Guild |
$3.99
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A mysterious tower beckons. Recently a strange tower hidden in the forest was rediscovered, but only one scout returned to tell the tale, but a strange tale of cults, bandits and ghosts it was. Dare our heroes explore this forgotten place?
An adventure for 2nd-4th level adventurers.
Originally from the Danish convention Fastaval as part of the living campaign, Hinterlandet. Now presented here... [click here for more] |
Dungeon Masters Guild |
$1.95
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The idyllic town of Mosstone is a pastoral trading post for merchants to peddle their wares as their caravans make the stop along the trade road. Other than the daily activities of the townsfolk, nothing ever really happens in Mosstone.... until a bandit army suddenly assaults the village one evening, resulting in a mysterious murder and the theft of a holy relic. The brave adventurers are asked to... [click here for more] |
Dungeon Masters Guild |
$2.99
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This room is a prison in the shape of a throne room. It holds two would-be monarchs that failed to uphold their demonic contract and have been cursed to undeath by their demon "ally" while being imprisoned by the Mad Mage as punishment for their demonic pact.
This product includes a fully detailed location and full color maps, both for VTT or digital use as well as a print ready battle map.
This... [click here for more] |
Dungeon Masters Guild |
$1.00
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Undermountain: the Lost Chambers is a collection of 11 adventure locations designed to be dropped in to Dungeon of the Mad Mage or any other Undermountain/dungeon crawl experience.
Crafted by 7 of the guild's best authors, the compilation features strange environments, bizzarre creatures, epic villains, ancient secrets, and the dreaded Undermountain Water Purification... [click here for more] |
Dungeon Masters Guild |
$9.99
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Waterdeep's Notice Boards - A collection of 42 quest seeds in Waterdeep and Skullport. Pit your players against criminal masterminds, monsters from the deep, or seemingly unsolvable mysteries. Waterdeep! Come for the adventure, stay for the outstanding payment.
Get Ready for Waterdeep!
Waterdeep is a bustling metropolis and adventure lurks behind every corner. To spare you some of the... [click here for more] |
Dungeon Masters Guild |
$4.95
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*Full Preview option shows grayscale/printer-friendly version.
You wake up in a pitch-dark cavern...
The stench of bodies fills your nostrils. The crack of bone and the sound of teeth rending flesh are the only sound you hear. Something is feeding nearby...something you can't see.
We Eat in the Dark is a deadly adventure for 3rd... [click here for more] |
Dungeon Masters Guild |
$1.95
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A seemingly mundane excursion to the local weapon shop turns into an unexpected adventure involving a long-forgotten menace, foul sorcery and ancient power. Can the party solve the mystery of the weapon on the wall? A low-level adventure that can be used in nearly any campaign. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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The desert village of Sakha has prospered for centuries, but now a terrible plague befouls its sacred oasis. Have the gods turned their backs on the village? Or are more sinister forces at play? The answers await a team of brave adventurers, but only if they are prepared to face what lurks in the oasis.
This adventure of about four hours presents a party of 2nd to 3rd level characters with an exotic... [click here for more] |
Dungeon Masters Guild |
$3.95
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Wild Locations: These are large-scale encounter areas usable by DMs for their campaigns. Essentially, these are expanded monster lairs set out in complete detail, but with no specific scenario attached to it, so that a DM can insert the location into his or her own campaign, whether as the focus of a scenario or as an in-depth random encounter. Goblin Lair is the second of my Wild Locations products.... [click here for more] |
Dungeon Masters Guild |
$1.00
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"Fun, charming & later on 'heart felt'"
"This adventure is superb"
"If you're looking for a fun, short adventure this one will fit the bill"
A retired adventurer approaches our heroes with a mission - help find a former comrade, a talented young wizard who went missing twenty years ago. The quest takes them into a magical underground lair, where every room reveals something as remarkable as... [click here for more] |
Dungeon Masters Guild |
$1.95
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JUST UPDATED!
All maps fully pinned with links to encounters and items. Fantasy Grounds version 3.2.3 campatible!
Thirty two years ago, Zelligar the Unknown and Rogahn the Fearless led a mercenary army into the Maerthwatch Mountains to crush their hated enemies - the barbaric Orgahn Tribes - never to be heard from again. It is said that a great treasure is hidden... [click here for more] |
Dungeon Masters Guild |
$5.99
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