This product is Adventurers League legal! Code: DDHC-TOA-4
Something evil is devouring the souls of the living in Chult, but before the characters take on the horrors in Tomb of Annihilation, they must first uncover the death curse’s origin by braving a lich’s tower in the Cloakwood. This introductory adventure is designed for a party of four to six 1st-level characters, who should... [click here for more]
This is a Fantasy Grounds VTT Module! It makes extensive use of Fantasy Grounds's random table features, and comes complete with encounters, items, NPCs, and custom tokens. For the PDF version instead, click here.
5e Solo Gamebooks presents Tables Of Doom, a new kind of solo adventuring system, containing 2 exciting solo quests! Unlike our previously published gamebooks (Death Knight’s Squire... [click here for more]
*This product is the Fantasy Grounds version of the best "silver" selling adventure bundle, The Hoarfrost Journeys.
Have you always wanted to try your hand at being a Dungeon Master with Fantasy Grounds? If so, this bundle is for you. Each of the included adventures plays in about two hours, making the Hoarfrost Journeys a great place to start your Fantasy Grounds DMing... [click here for more]
JUST UPDATED!All maps fully pinned with links to encounters and items. Fantasy Grounds version 3.2.3 campatible!
Thirty two years ago, Zelligar the Unknown and Rogahn the Fearless led a mercenary army into the Maerthwatch Mountains to crush their hated enemies - the barbaric Orgahn Tribes - never to be heard from again. It is said that a great treasure is hidden... [click here for more]
A complete set of digital maps (72 DPI) of the ten dungeon levels of the iconic adventure B4 - The Lost City.
Ideal for use with virtual tabletops
Both with and without-grid versions included
Moving map features included in separate files so that sliding walls and rotating halls can be moved about on the maps
Examples of the 10 maps included:
... [click here for more]
*This product is the Fantasy Grounds version of the best "silver" selling adventure, Hand of the Wychlaran.
The goblins of the Nanraak tribe are disappearing. Can you learn the reason behind their mysterious departure?
Hand of the Wychlaran is a 5 to 6-hour Fantasy Grounds adventure for characters of 3rd level. The adventure takes place in the High Country of Rashemen... [click here for more]
Periwinkle Vale, a bastion of peace in a troubled world. At least, it was. When a meteorite lands in the woods south of the farming hamlet of Whitecourt, that peace is shattered by violence, horror and things best left unspoken of. ... [click here for more]
The adventurers find a strange constructed lift. Where does it lead? Is it the only means of egress? Use this as the second portion to the Pit of Sorrow module or as a stand-alone event. ... [click here for more]