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Blackbriars - A Ravenloft Adventure

Blackbriars - A Ravenloft Adventure


Abandon hope. Embrace the Wood. The Trees are ancient. The Trees are hungry. The Trees cannot be stopped. These things are known to be true in Wayston. In the town's final days, the villagers huddle in their homes, waiting for the night when Blackbriars Wood will finally claim them for its own. Then, one cold and misty evening, strangers arrive in the desperate, doomed town....   [click here for more]
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DDAL4-01 Suits of the Mists (5e)

DDAL4-01 Suits of the Mists (5e)


Strange things are afoot in the Moonsea. The factions have called all those willing and able to investigate strange occurrences in the region surrounding Phlan. Dark whispers and unseen terrors lurk in the misty shadows between this world and someplace much more sinister. Unveil the horrors before it is too late! Part one of Misty Fortunes and Absent Hearts. Five, 1Hour MiniAdventures for 1st and...   [click here for more]
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DDAL04-02 The Beast (5e)

DDAL04-02 The Beast (5e)


Something strange is afoot within the Quivering Forest. So much so that even the elves of Greenhall have left their homes to seek out help from their newfound neighbors. But, their tales of a strange beast are not earning them any favors; especially among the Vistani, whom the elves suspect are to blame for their ills. Return once more to the Quivering Forest and learn the terrifying truth! Part Two...   [click here for more]
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The House of the Midnight Violet

The House of the Midnight Violet


"This was a great adventure to drop into my ongoing campaign - it hits just the right kinds of horror notes, and has a really interesting story that unfolds at a nice pace." "A well-written adventure through a mansion filled with dark secrets." The House of the Midnight Violet is a 3+ hour standalone adventure designed for 5th Edition. The print version of the adventure...   [click here for more]
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DDAL04-04 The Marionette (5e)

DDAL04-04 The Marionette (5e)


A Vistani fortuneteller has called you out by name during the Burgomaster’s private reading. She raved of an army of the dead, a delicate powderbox, and a beautiful yet dangerous woman. Now the Burgomaster wants to know why you’re more important than he is... Part Four of Misty Fortunes and Absent Hearts. A Four-Hour adventure for 1st-4th level characters Also included in...   [click here for more]
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Dragon's Breath Tavern - Adventure

Dragon's Breath Tavern - Adventure


"Once the action kicks off, the adventurers are in for a rough night." "A perfect mix of horror and fantasy, with some truly unexpected encounters!" It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting tavern. The smells of grilling meat and...   [click here for more]
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DDAL04-03 The Executioner (5e)

DDAL04-03 The Executioner (5e)


The locals are spreading rumors of the emergence of an age-old relic in a remote farming village. Surely you won’t be the only one to seek it, but can you afford to not be successful in this mission? And why haven’t they claimed it for themselves? Part Three of Misty Fortunes and Absent Hearts. A Two-Hour adventure for 1st-4th level characters ...   [click here for more]
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DDAL04‐06 The Ghost (5e)

DDAL04‐06 The Ghost (5e)


Old hatreds die hard, but sometimes it is necessary to set aside petty, personal disagreements for the greater good. The hag, Jeny Greenteeth, is wise and may prove instrumental in the troubles that lay ahead. Your task will not be easy, however; the dark forces of Barovia have agents everywhere, and eyes from beyond the grave no doubt watch your every move. Part Six of Misty Fortunes and Absent...   [click here for more]
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DDAL04-05 The Seer (5e)

DDAL04-05 The Seer (5e)


The time has come to venture beyond the village of Oranou and explore the realm of Barovia. However, in your travels, you happen across an unusual tribe of people--distrusted denizens of the Demiplane of Dread. Do the Vistani truly possess the ability to see the future, or is it simple parlor tricks and deceit? Part Five of Misty Fortunes and Absent Hearts. A Two-Hour adventure for 1st-4th level...   [click here for more]
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Horror at Havel's Cross - A Basic Rules Adventure

Horror at Havel's Cross - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew, this second-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM! Uncover ghoulish horrors...   [click here for more]
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The Witch of Underwillow

The Witch of Underwillow


Save a kidnapped child! The villagers fear the forest, and rightly so. When wolves drag a child into the forest, there is only one option: find brave adventurers to follow the wolves and save the child! However, are there things the villagers aren't telling the adventurers? What dark fate awaits them when they face the Witch of Underwillow? The Witch of Underwillow is...   [click here for more]
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Ravenloft Gazetteer: Odiare

Ravenloft Gazetteer: Odiare


DOMAIN: Odiare "Come Out and Play" Return to the Mists with the Ravenloft Gazetteer. This Ravenloft supplement revises and expands upon material from past editions, including module RM2 - "The Created", bringing the dark domain of Odiare into 5th edition, for a grim fairy tale that will make sure you never look at a teddy bear in the same way again. Best suited to characters...   [click here for more]
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Death in the Cornfields

Death in the Cornfields


A horror-themed side-trek! A scarecrow in a field can be a little unnerving, but what if the scarecrow is actually a young man close to death? Why has he been left to die, and what dark secrets do the farmlands hold? This short adventure for 4th-level characters is designed to be used as the party travel through any rural setting, or as a sidequest during Curse of Strahd. It...   [click here for more]
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The Hound of Cabell's Tomb - A Basic Rules Adventure

The Hound of Cabell's Tomb - A Basic Rules Adventure


Enter the world of Dungeons & Dragons without spending a penny! Following on from the best-selling A Most Potent Brew and Horror at Havel's Cross, this third-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can explore, battle and roleplay without having to buy anything other than snacks, drinks and maybe some pizza for the DM!...   [click here for more]
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Ravenloft Gazetteer: Wildlands

Ravenloft Gazetteer: Wildlands


DOMAIN: Wildlands "The Jungle Book" Return to the Mists with the Ravenloft Gazetteer. This Ravenloft supplement revises and expands upon material from past editions, including "Islands of Terror", bringing the dark domain of Wildlands into 5th edition, for a lethal walk on the wild side that is more than likely to kill everyone involved. If you thought Chult was bad, you...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival of...   [click here for more]
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The Tree of Blight

The Tree of Blight


A blood curdling SCREAM shatters our adventurers rest as they set up camp for the evening. Without warning the forest comes alive and a heroic struggle begins, as our adventurers battle to avoid becoming the forest's latest victims. Take your players deep into a cursed glade on a dark and stormy night to confront an evil Druidess, and a horrifically corrupt tree... This Adventure...   [click here for more]
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The Beast of Graenseskov: An Introductory Ravenloft Adventure

The Beast of Graenseskov: An Introductory Ravenloft Adventure


A simple hunt for a werewolf, or so we thought. Find its lair and slay the beast. No use for wolfsbane or other superstitions. Silver and magic would win the day. A worthy challenge, but nothing horrific, surely. Yet we never expected what we found in the Graenseskov, and our hubris cost us dearly... The Beast of Graenseskov is an 80-page bookmarked Ravenloft® adventure...   [click here for more]
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Christmas in Barovia

Christmas in Barovia


For the villagers of Barovia, the One Clear Day is an ill omen: the Twelve Nights have begun. The village of Barovia is in a stir, as villagers prepare themselves to face the Visitors, sinister bogeymen who will terrorize the town until only the obediant remain to receive Stradh's gift. Can you survive the Twelve Days of Christmas... in Barovia? This module is designed as challenge play for characters...   [click here for more]
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Ravenloft Encounters

Ravenloft Encounters


Ten random encounters set in Barovia. Designed to complement Curse of Strahd campaigns. Includes 10 encounters, 30 adventure hooks, and a new magic item. ...   [click here for more]
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Boros Uprising

Boros Uprising


A Boros Captain has recently taken over an outpost in Precinct Four. From the outpost, the captain has started to take aggressive action towards their own Boros and the other guilds. These aggressive actions have caught the attention of the guild leaders and a summit has been called in the Transguild Promenade. A 2-hour Ravnica adventure for 1st level characters Boros Uprising features something...   [click here for more]
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Adventure: The Creeping Horror

Adventure: The Creeping Horror


The Creeping Horror is a Lovecraftian-style adventure designed for four 1st level characters and taking them into 2nd level. It is set in the Forgotten Realms and transports the heroes to the nightmare realm of Ravenloft. The hamlet of Darklund is not as it first appears. It is cursed. Its people live the same events over and over. The adventure has substantial role-play and investigation aspects with...   [click here for more]
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Night of the Malignant Dead

Night of the Malignant Dead


Happy Halloween! It's the time of year to get really spooky! Welcome to Night of the Malignant Dead! A tropey horror adventure that plays like your favorite old horror movie on repeat. Inside you'll find a lightly framed adventure designed to be replayable. The NPC's are variable and the ending can be whatever you want it to be! The adventure includes everything you need for a fun Halloween adventure...   [click here for more]
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Grim Grinning Gauntlet

Grim Grinning Gauntlet


A 4-6 hour adventure for characters of 4th (or 5th) level, Grim Grinning Gauntlet transports the heroes from a spooky abandoned tavern to a unique domain of dread, presided over by a Ghostly Host who has been dying to meet you. Once they enter the Host's domain, they must battle their way through a gruelling series of encounters and out the other side, else their own souls will become...   [click here for more]
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Gnightmare on Gnome Street

Gnightmare on Gnome Street


“All people want to see nowadays is men running around in ski masks, hacking up young virgins.” — Peter Vincent, Fright Night (1985) Unlucky teenagers enter a haunted house on a dare, hoping for a peaceful night’s sleep. It soon becomes apparent, however, that the world is not so merciful. In a disturbing Gnightmare sequence, a mysterious killer works to...   [click here for more]
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The Banshee of Barovia

The Banshee of Barovia


The Banshee of Barovia is an adventure for four or five characters of 3ed level. The party, already stuck in the demiplane of Barovia, stumble upon the small town of Nolinsky. Quickly - as people start to die - they find out that the mists will not let them leave until they have solved the mystery and put the banshee that is haunting the town to rest. The adventure is broken into three acts starting...   [click here for more]
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Oddities & Odysseys: The Night Fiend of Ravenloft

Oddities & Odysseys: The Night Fiend of Ravenloft


A 2 hour Dungeons & Dragons adventure for 3rd-4th level characters! Village children are disappearing in the dead of night. Are the characters willing to risk their very souls to stop the Night Fiend? This adventure is a short side quest designed for the Dungeons & Dragons Ravenloft setting and easily merged into Curse of Strahd by Wizards...   [click here for more]
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Ravenloft: Dreams of Dust

Ravenloft: Dreams of Dust


Obsessive love turned toxic, love that covers everything, love that stick to you forever, love that forgets everything else. This is a tale of such a love affair. You are the next ones to be embroiled in this one-sided love affair that could only take place beyond the Mists. This 9-15 hours adventure set in Ravenloft is best played with a group of 4-6 characters of level 4-6 (optimized for level...   [click here for more]
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Tales From the Tome - Five Tome of Foes Adventures

Tales From the Tome - Five Tome of Foes Adventures


A Trove of Foes to Face From haunted towers to battles with a certain Archwizard, this 60-page book takes you and your party on five adventures shaped by ‘Mordenkainen’s Tome of Foes’. These trips into the weird and wonderful range from level one all the way to level sixteen, ensuring that you always have something to choose from. Heart of Stone When some wannabe adventurers...   [click here for more]
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Adventure: Carnival of Synn

Adventure: Carnival of Synn


NOT EVERY TIEFLING IS WICKED... BUT THIS ONE IS! Use this adventure to introduce Curse of Strahd to your players or transport them to the realm of Ravenloft. #Map of Barovia included# Carnival of Synn is a 3rd level adventure designed for 4 to 6 players. The adventurers are traveling The Long Road, between Triboar and Longsaddle, when they come across...   [click here for more]
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Heart of Stone - A Tome of Foes Adventure

Heart of Stone - A Tome of Foes Adventure


A Tower of Secrets... Something strange lurks within the stony confines of an abandoned wizard’s tower. The sole surviving member of a forlorn adventuring party is desperate to find out what happened to his friends and is willing to provide a generous reward to anybody willing to launch a second expedition. Will the heroes uncover the secrets of the tower, or will they...   [click here for more]
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Still Not There Yet - Encounter Collection Part 2 (5E)

Still Not There Yet - Encounter Collection Part 2 (5E)


Still Not There Yet? Is your adventuring party still trudging through the wilds of Faerun? Well here's another 15 unique and exciting encounters to help keep them distracted along their journey. Still Not There Yet is a collection of 15 new encounter ideas created to help make them long trips between quests more exciting and challenging. From bare-knuckle brawling to rampaging metal...   [click here for more]
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Roadside Robbery: A 2nd-Level Side Trek

Roadside Robbery: A 2nd-Level Side Trek


A wilderness side trek for characters of 2nd level. What happens when a character falls asleep on watch? Often, nothing good! Use this quick adventure any time the party makes camp in a wilderness environment. Complete with monster stat blocks and printable battle maps! ...   [click here for more]
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The House of Usher

The House of Usher


Explore The House of Usher in a classic horror D&D adventure! Our adventure begins in the city of Tamerland, where we will meet Edgar and the mysterious plague that curse the village. An expedition should be sent to the Usher mansion, from where the mysterious mist seems to be coming from. Full colored PDF ebook containing 4-6 hours adventure for 1st-4th Level characters Decipher...   [click here for more]
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A Lake Full of Mystery

A Lake Full of Mystery


Just a quick 1-2 hour adventure for 4-6 2nd level adventurers. This adventure comes with full text boxes for a new DM that isnt very great at roleplay, a new monster, and a table of seaworthy encounters for hearty sailors. ...   [click here for more]
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Dragon's Breath Tavern - Fantasy Grounds

Dragon's Breath Tavern - Fantasy Grounds


*This verison requires the use of the Fantasy Grounds virtual tabletop* Click here for the PDF version! It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting...   [click here for more]
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Getting to Barovia

Getting to Barovia


The creeping fog scenario is one of my favourite adventure hooks for Curse of Strahd becuase of it's simplicity - however, some people might find it hard to place it in a setting. This is a one page adventure hook that expands on the "Creeping fog" scenario a little more, giving the players and yourself a good footing to get the adventure started. ...   [click here for more]
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Gregorio’s Traveling Emporium and Menagerie

Gregorio’s Traveling Emporium and Menagerie


Gregorio is a traveling merchant, with a "magnificent" menagerie and a dark secret. Gregorio's Traveling Emporium and Menagerie is a short encounter (hopefully no more than 30-45 minutes) for second level characters set in Ravenloft, Forgotten Realms or your homebrew campaign. Hello! We really like writing (and drawing) D&D stuff, but a lot of success on this site...   [click here for more]
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The Weeping Revenant

The Weeping Revenant


For generations the Marescu family governed the towns and villages of the northern Svalich Woods with justice and integrity. A single night of terrible evil caused it all to crumble. Today the once formidable Marescu Keep lies in ruins deep in the Svalich Woods and an undead horror stalks the shores of Lake Zarovich. The townspeople of Riciu have learned to fear the dark shores of Lake Zarovich on...   [click here for more]
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Cursed in Barovia

Cursed in Barovia


An expedition from Neverwinter takes a deadly turn when the Mists of Ravenloft ensnare the adventurers! Now trapped, the heroes must undo a change to the fabric of the demiplane itself... and hope their allies can do the same. If any fail, then all will be forever imprisoned in Barovia! This 3 to 4 hour adventure for 1st-level characters was designed as an in-store launch event for the Curse of Strahd...   [click here for more]
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The Old Curiosity Shop

The Old Curiosity Shop


A string of inexplicable accidents has plagued the Dock Ward for several days, accompanied by a rash of bad luck and several gruesome deaths. When the owner of a local curio shop asks for help in solving a mystery, the characters discover a disturbing connection between their patron and the neighborhood’s recent bout of misfortune. A malevolent power has cast its gaze over the City of Splendors,...   [click here for more]
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Castles Forlorn (2e)

Castles Forlorn (2e)


Time Is Meaningless in Castle Tristenoira Forlorn has long remained hidden in the shadows of notorious Barovia and Kartakass, yet the tiniest domain in the lands of the core is nearly as old as Ravenloft itself. This land is sick with evil, a twisted mockery of the place it once was. It is filled with creatures of despair who were drawn into the demiplane of dread.... Within Castle Tristenoira lies...   [click here for more]
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Dark Legacy of Evard - A D&D 5th Edition Conversion

Dark Legacy of Evard - A D&D 5th Edition Conversion


Journey back into the Shadowfell with this thrilling adventure! Originally meant for the D&D Encounters program, The Dark Legacy of Evard was the 5th season out of many. The original module detailed a sinister ghost story in the gothic-ridden little town of Duponde. Players unravel the mystery of a deadly rivalry while pushing back against the Shadows' creeping tendrils. While this book does...   [click here for more]
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Dead By Dawn Adventure Conversion Guide (5e)

Dead By Dawn Adventure Conversion Guide (5e)


Please note: This is not the full adventure text. This is a conversion guide that allows one to run the Dead By Dawn adverture as it appears in Dungeon Magazine, issue #176 using D&D 5th Edition rules. Dead By Dawn is a horror-themed adventure written by Aeryn Rudel for Dungeons & Dragons 4th Edition and published in March 2010 in Dungeon magazine. The PCs hole up...   [click here for more]
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RR2 Book of Crypts (2e)

RR2 Book of Crypts (2e)


Enter the world of the unknown? the land of dark mysteries, the realm of inexplicable terror. Adventure in a land where nothing is as it seems, where the innocent are evil in disguise. And watch your back ? no one can be trusted in Ravenloft! Book of Crypts is 96 pages of the finest in twisted horror. Nine short adventures await you, promising new, hideous villains and spine-chilling stories do...   [click here for more]
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The Charred Rose

The Charred Rose


The Charred Rose is a 5e adventure set in the realm of Sithicus in the Ravenloft D&D setting. The adventure is suitable for 3-4 PCs of 4th level and should last 4-6 hours. Lord Daralion of Maldev’s bard is required for the upcoming Rose Festival but the bard has not returned from his mother’s funeral in the nearby village of Kardan. Lord Daralion looks for the PCs to...   [click here for more]
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Catalogue of Calamity

Catalogue of Calamity


Catalogue of Calamity is a collection of adventures for Dungeons & Dragons 5th Edition by writer Travis Legge. Within this collection, you will find four previously released adventures, reformatted & remastered for consistency. This compendium also contains printer friendly versions with no background texture on the pages (though the included maps will still...   [click here for more]
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RQ1 Night of the Walking Dead (2e)

RQ1 Night of the Walking Dead (2e)


In a rain-soaked graveyard, a small group of men stands round a coffin bound with heavy chains. "We are here to mourn the passing of Jean de Cardeau," intones the village priest. " Let us pray that his rest is eternal, and that he never returns." As the pallbearers lift the coffin, something scrapes on the wood from inside. Quickly and without emotion, the attendants slide the...   [click here for more]
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Travelers Welcome

Travelers Welcome


This product is designed to be a simple one-off adventure for low level adventurers in the Ravenloft 5e setting. It focuses on telling a short tale of the Deski family cursed by the Vistani to suffer cannibalistic cravings. The adventure takes place in Barovia along the Old Svalich Road, but could be adapted to fill in along any lonely pathway in the Land of Mists. It could also be used to lead-in...   [click here for more]
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The Weary Boar

The Weary Boar


Just as a storm hits Barovia the PCs stumble upon a cozy and welcoming inn, The Weary Boar. As the storm rages and the night falls, the PCs and the other guests soon become aware of that everything is not as it seemed and that there’s more to the Weary Boar than meets the eye and something terrible happened there. Will the PCs survive the night? The Weary Boar is designed for 4-6 level...   [click here for more]
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