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Dragonskull

Dragonskull


Welcome to Dragonskull - A boomtown mining settlement based on the American Old West, intended to be used as a starting area and home base for low-level players. 22 detailed locations including an inn, two taverns, and numerous shops and support buildings and places of interest. A dozen detailed and storied NPC's and one new magic item. In-depth information about...   [click here for more]
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The Undertaker's Garden of Destruction

The Undertaker's Garden of Destruction


A short adventure for low-level characters. Play-tested by precocious 8 year-olds. The players are tasked with finding a missing person. Will they find him in time? What perils will they run in to? ...   [click here for more]
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Deadwinter Disaster

Deadwinter Disaster


The party have been invited to spend Deadwinter day with an acquainted family in Neverwinter. Expecting a time of peace and introspection the party are flung head first into chaos as another force is planning to use the Holiday for their own nefarious purposes. A 2-hour adventure balanced for four 3rd level characters ...   [click here for more]
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Way of the Wild

Way of the Wild


A 2-4 hour adventure for 3rd to 5th level characters Deep within the Watchwoods a group of hunters search for the terrifying beast that attacked their town, but for those who delve deeper all is not as it first seems. The Way of the Wild is an adventure for five level two to four players designed to be easily inserted into any campaign. After meeting a group of hunters from a nearby village the...   [click here for more]
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Grunch & The Missing Dragon

Grunch & The Missing Dragon


The adventure takes place in the small fishing village of Freshport. The villagers are on edge as Grunch the Ogre has been routinely harassing the village over the past week and could appear at any moment. Grunch has wrongly assumed that the villagers have stolen his pet dragon Snappy and demands that the players put things right or he’ll destroy the entire village. ...   [click here for more]
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The Temple of Adhara

The Temple of Adhara


In a ruined temple of a god of magic, the headless ghost of a priestess shuffles around in anguish. A dark wizard has used the ruins as a laboratory for his foul experiments, attracting monsters and transforming the priestess’s remains into an undead creature. Only by venturing into the temple’s basement and destroying a dark wizard’s creation can the priestess’s ghost be put...   [click here for more]
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The Budding Snowdrop

The Budding Snowdrop


As soon as you arrive at the northern town, you find it attacked by monsters. As you rush forward to its defense, you wonder, “What secret does this well-defended town hold, that the monsters are willing to attack it, despite being outnumbered?” ***** Thanks to all who have downloaded the 1st adventure (The Withered Rose) and the 2nd adventure (The Parched Moss)...   [click here for more]
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Arogan the Arcane - part 1

Arogan the Arcane - part 1


Visit my Patreon page at www.patreon.com/silentglyph Arogan the Arcane has a book coming out. It’s rather lengthy, and almost incomprehensible to anyone without a higher degree in transmutation magic, but he is convinced it will change the world. Its title? Lex Monstrorum: A Practical Guide to the Identification and Subjugation of Beasts, Aberrations and Other Fantastical...   [click here for more]
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Fast as Fire Spreads: A Nightmarish Adventure

Fast as Fire Spreads: A Nightmarish Adventure


Hunt a devil and explore a wide open region on horseback in this D&D 5th edition adventure built for 3rd-level characters. A Waking Nightmare A tribe of centaurs have called the Yornstead plains their home for over twenty years, but now they flee. Forest fires burn orange at the horizon. Magma erupts in fountains from underneath the salt flats. Shockwaves collapse halflings hovels and...   [click here for more]
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Ants Around Ansberg

Ants Around Ansberg


The party arrives in the quiet frontier town of Ansberg to find it under siege by giant ants. With the guards fully occupied depending the town, it is up to the party to follow the ants back to their nest and put an end to the threat. This adventure has a focus on combat, with some skill checks and traps, and can be used with any setting. Includes overview maps for the DM sized for easy printing,...   [click here for more]
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The Spider - Mags McOffins' Ready-Made Dungeons

The Spider - Mags McOffins' Ready-Made Dungeons


A ready-to-use dungeon map, with 10 areas, 6 combat encounters, and several other deadly surprises. Perfect for impromptu dungeon delves, side quests, or to inspire new adventures. Check out these other products from Mighty Goose Gaming: Ability Score Worksheet Gem Dragonborn Greenest Raider's Loot Table Volo's Pregenerated Characters ...   [click here for more]
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Tales of a lone Adventurer 01.

Tales of a lone Adventurer 01.


01.Disturbance in Longsaddle Introduction: While in the town of Longsaddle after completing a simple job, you find yourself in the midst of a disturbance occurring in the usually quiet town. What would you do? Help the town? Or maybe make a few coins at the town expenses? It’s up to you to decide An adventure for a single 1st level character that takes you up to 3rd...   [click here for more]
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The oathbreakers Relic

The oathbreakers Relic


A great warrior of Torm, a mighty paladin, has been accussed of the most heinous of acts. He has been declared an oathbreaker, to have betrayed his god and the lords followers. The party must set out on a quest to find his tomb and recover a relic, but all is not as it seems. This adventure sets up very well for a wider campaign of religious intrigue and politics, while also being short enough...   [click here for more]
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Heroes of Grandalton 1: A Bone to Pick

Heroes of Grandalton 1: A Bone to Pick


A one-shot campaign I wrote to be played in Dungeons & Dragons 5th Edition. Adventurer Errol Snomé has hired a party to help him investigate reports of a necromancer secretly controlling the pioneer setllement of Grandalton. Locate and defeat undead forces and discover the hidden identity of the necromancer during the hubbub of the town's Three Year Grandalversary celebration. Estimated...   [click here for more]
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The Valley of Kyros - Campaign Setting

The Valley of Kyros - Campaign Setting


The Valley of Kyros is a campaign setting which can be introduced to various locations of the Sword Coast. It contains - a map of the valley, Mud Creek which is it's main village and the Ruins of Kyros. - 4 major NPC's with background and stats. - A summary of the valley, it's inhabitants and main areas of interest. This is also the campaign setting for the following six low level adventures...   [click here for more]
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Delve Into Darkness (Level 1-3 Module for Four)

Delve Into Darkness (Level 1-3 Module for Four)


Welcome to another Benjamin Brew module, one that takes you through natural caves beneath the village of Nane, into a drawven mining outpost that's mysteriously deserted, and through deep trenches that extend far into the earth. Come experience the mystery and intrigue as a village built around a chaotic wizard mansion fear for their safety after a violent earthquake; leaving the town encased in...   [click here for more]
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The Old Port of Nov

The Old Port of Nov


A 1-3 session adventure for characters levels 1-5. The Old Port of Nov used to be a flourishing coastal city, until the sahuagin attacks became too much of a cost. Now, it lies deserted, home only to vile creatures and abandonded memories. Lenore Veshna's family had to move away when the city was evacuated, leaving everything behind. Now, Lenore needs the contents of a vault her husband used to...   [click here for more]
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A Sticky Ordeal

A Sticky Ordeal


This product is designed for level 4 characters and uses monster stat blocks from the Monster Manual and Volo's Guide to Monsters Many generations ago, the once prosperous Forest of Grull suddenly became a land of death and disease due to an unknown cause. This event is known to historians as Terra Shorn, or the Unhollowing to locals. In the present day, few dare to travel into the Mire. The swamplands...   [click here for more]
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Doresain Cult's Undeground

Doresain Cult's Undeground


This side-adventure can be used as a continuation to Horror at Havel’s Cross (by Winghorn Press) if your PCs fall to Calador. This adventure is designed for a large party (6+) of second-level adventurers. After finding Calador in the Bone Chamber and triggering a combat, the adventurers fell to the evil elf and his powerful artifact. As the last adventurer drops unconscious, Calador...   [click here for more]
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Master Bakar's Tower

Master Bakar's Tower


A local tower, once inhabited by a very paranoid wizard named Master Bakar, was suddenly rocked by a huge explosion. Nobody has seen or heard from him since, but there are people who would like answers. A standalone short adventure for level 2-3 characters. ...   [click here for more]
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The Lair of Famax

The Lair of Famax


A band of higher-level adventurers slew a beholder called Famax. Now something else has taken up residence in its former lair, calling for a new band of adventurers to delve its depths and remove the nuisance. A 4-hour adventure for 1st level characters   ...   [click here for more]
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Ooey Gooey House Guests - Crystal of Juiblex part 3

Ooey Gooey House Guests - Crystal of Juiblex part 3


This adventure if for 4-5 3rd level players, and can be adapted to any game. The players seek out the other shards of the Crystal of Juiblex. They journey through the wilderness to the homes of Brinda and Dastrix, who have each suffered the consequences of the Crystal's call in their own way. The players will battle with oozes, struggle through an Ettercap trap, and battle an insane sorcerer to begin...   [click here for more]
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LHoR - Kiss of the Viper Preview

LHoR - Kiss of the Viper Preview


The first two chapters of The Laughing Horde of Ruin: Kiss of the Viper campaign book, including the custom monsters and items required to run it. Chapter 1 - When a relative of someone close to the characters goes missing from a nearby village, the players are asked to investigate. The party has to recover stolen goods from a thief before setting out from the City of Ravens Bluff....   [click here for more]
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The Winter Festival in Esmouth

The Winter Festival in Esmouth


After a years worth of adventures, the party finds themselves at a chilly tavern within the icy mountains Oxto, to enjoy the Winter’s Festival when a woman walks into the tavern with news of her lost husband after he went to go get a tree. The Dungeon Master will lead the party through the expedition to discover the missing mans fate, the reason behind his disappearance, and the source of frigid...   [click here for more]
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Blood and Sand Part 2 - Into the Sand

Blood and Sand Part 2 - Into the Sand


Part 2 of the Blood and Sand campaign in the harrowing deserts of Calimshan. The party has been sent to an inn in Manshaka, where they recieve instructions to wait for their mysterious benefactor, VF. Who are they? What do they want with the party? Finding answers may only lead to more questions. This adventure is designed to take a 4 character party of 2nd level adventurers to 3rd level by the end....   [click here for more]
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Hero maker school HM011

Hero maker school HM011


Lord Nevermber wanting more heroes in his army has desided to make a School to train heroes like the old Neverwinter Academy during the wailing death. But he wants to start it small and let it grow from there. Your party is one of the lucky ones to have been accepted. This is a short adventure 1hour long. it includes pre generated characters at level 1. good for people who want to have a quick...   [click here for more]
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The Heirloom

The Heirloom


Before he died, Kendra Ostaram’s father had grown a little senile and was convinced that his estate was going broke. To keep up appearances, he began quietly selling off his family’s treasures, using the gold to support his family’s aristocratic lifestyle. Now that Kendra has taken over the family’s affairs, she is determined to retrieve them all, starting with Ostaram’s...   [click here for more]
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That Business in the Aldani Basin

That Business in the Aldani Basin


Chult has always been a dangerous place but with the Death Curse in full effect it has only become more deadly for your adventurers! Low level characters are especially suseptible to sucumbing to the hazards of the jungle and more than likely you'll need to find creative ways to introduce new characters into the story. That's where "That Business in the Aldani Basin" comes in. This adventure is...   [click here for more]
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The Dragon Staff

The Dragon Staff


This is an epic (by epic, I mean really long) campaign for characters Level 2+, suggested group size is 6-8 for 2nd level Characters, 3-5 for 3rd Level characters. It is broken into 4 seperate sub-adventures. It uses information from the Standard Core Rule books 5th Edition ...   [click here for more]
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Winter's Spark

Winter's Spark


Winter's Spark provides additional encounters and information to run the heartwarming adventure, DDAL00-04 Winter's Flame by Ryan Wheaton as a full one-shot adventure for players new to the game of Dungeons & Dragons. Added encounters include a basic combat at the beginning of the adventure, and Master Yutun's laboratory near the end of the adventure to expose players...   [click here for more]
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Trouble at Hayton v2

Trouble at Hayton v2


A small adventure for starting adventurers. They arrive in the small town of Hayton, known for it friendly demeanor and good woodcarvings. Arriving there it is apparent that something is amiss. Can they solve the problems, fight the bad guys and save Hayton? Trouble at Hayton is a adventure module designed for level one characters. It includes a map of the town, custom encounters with maps and several...   [click here for more]
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The Crypt of Opravius

The Crypt of Opravius


A wonderfully short adventure about constructs, cultists and crypts. The Crypt of Opravius is a 5th Edition adventure. The aim of this adventure is to serve as a way to introduce people new to Dungeons and Dragons 5th Edition. This is my first attempt at writing an adventure, any and all feedback would be greatly appreciated. ...   [click here for more]
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Escape From the Colosseum

Escape From the Colosseum


An introductory adventure for new players. Can be the start of a new campaign or adaptable for use in the middle of an ongoing campaign. This adventure is dynamic, but balanced for a party of 4, at level 3. ...   [click here for more]
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Save the Wagons! (Free)

Save the Wagons! (Free)


Now what? The adventurers are traveling to another location and they took a left when they should have taken a right? Or, you just don't have the next piece of your campaign complete and you need a 'filler' piece. Well...this encounter may help! Save the Wagons! is an encounter designed for a party of four to five characters of levels 1st thru 3rd and it can be used while your adventurers travel...   [click here for more]
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Den of Horrors

Den of Horrors


What once was a popular zoo outside a humble town has turned into a warzone. Terrifying monsters have taken up residency in the abandoned cages, picking off townsfolk one by one. A 4-hour adventure for 1st-4th level characters ...   [click here for more]
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On Thin Ice

On Thin Ice


The second adventure in the epic quest series Return from Adventure. This module takes the players across the frozen over Great Ice Sea by dog sled to the ruined stronghold of Winterkeep along the sea's western coast. ...   [click here for more]
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Single Encounter - The Inner Sanctum

Single Encounter - The Inner Sanctum


This is a single encounter that can be placed inside any adventure. It is intended for 4-6 characters of roughly levels 4-5. You've reached the "Inner Sanctum" and engaged the enemy within. But this is no ordinary fight and it only takes a couple rounds to know it is most definitely not going the way you had envisioned. The enemy doesn't seem to die and your party members are being pushed...   [click here for more]
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Goblins, An Ogre, and Too Many Pixies

Goblins, An Ogre, and Too Many Pixies


Can a group of fledgling adventurers help a local wizard with a few problems? Goblin raiders, unwanted pixies, and a troublemaking ogre makes appearances in this short low-level adventure. A six-hour adventure for 2nd to 3rd level characters ...   [click here for more]
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The Blooming Thyme

The Blooming Thyme


Having said your farewell to those who serve your place of birth together with you, you check your equipment one more time, as you prepare yourselves for the trip to free your companion’s father. As you make your way to the door of the inn, seemingly random questions pop into your minds, “Are you carrying everything you need, or will you ever be sufficiently prepared for what is...   [click here for more]
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The Dune Sea

The Dune Sea


Something is happening in the Anauroch. An extraplanar settlement has come back to the prime material, and the lord's advisor has a hunch that could spell disaster. Investigate Jupitus for your factions and try to solve the mystery of the mirage that wasnt. A 2-hour adventure for a party of five evel one characters, this module sets up the story for the rest of the trilogy. ...   [click here for more]
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Barkaf and Balancing Point

Barkaf and Balancing Point


In a world where adventurerers are fairly common, services specifically catering to them would exist. Enter: Balancing Point, a dungeon built by Modrons for the Orderly Conduct Company. It's an intentionally safe dungeon where kiddie adventurers can try finding secret doors, kill mobs, and fight a boss spellcaster. But not die, because that would be bad for business. Before a group of adventurers visit...   [click here for more]
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The Crypt of Ro

The Crypt of Ro


"It's been three days." Aaron Ro, a skinny boy no older than thirteen, punctuates the beginning of his tale with tears streaming down his cheeks. "Dad talked about the crypt for weeks, but it's a long ride. He finally left three days ago. The others are scared to check it out, and momma says I'm too little, but I’ve been trained to handle a sword.” He glares at the family mansion....   [click here for more]
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The Orc Invasion of Wildefay

The Orc Invasion of Wildefay


Wildefay is an Elf town hidden away in a dense forest. A group of adventurers have stopped to visit the town to rest and stock up on supplies, when they discover that the town is currently under invasion by a group of Orcs. It's up to our heroes to free the town from its oppressors and save the citizens! This is a 2-3 hour adventure for groups of 1st to 4th level characters. ...   [click here for more]
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Small time Crooks LB015

Small time Crooks LB015


LBB015. Sometimes a group might not want to be the heroes who saves the day. Maybe they want to rule a town or steal the treasure of others. Maybe they want to kick puppies, use children as meat shields, or just play some not Nice characters. This is the start of the Let's be bad Adventures or an idea if you want to start with an evil D&D. The party gets called upon by a Local Crime Boss to...   [click here for more]
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The Goblins and the Snot Frog: Zorobolo's Brew

The Goblins and the Snot Frog: Zorobolo's Brew


Lazrak and his brother Jortak, aka "Deadeye Dave," aspire to become the first paladins of Zorobolo, the god of an extinct clan of goblin seafarers. They need your help to recover Zorobolo's lost Whiskey of Prophecy and Jubilation, guarded by a cursed pirate crew in the caverns of the Underdark! You will set sail from town, enter the caverns, and search for the lost relic. Along the way, you may befriend...   [click here for more]
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Return from Adventure

Return from Adventure


Return From Adventure RFA-01 takes place in the campaign setting Forgotten Realms but can easily adapt to any fantasy medieval world. It is the first module in a campaign in which the player characters traverse a wide and dangerous landscape on their return home to the Sword Coast after having found adventure in the eastern lands of Kara Tur. In this adventure the players find refuge from cold winter...   [click here for more]
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The music box saga: The Red

The music box saga: The Red


A small town has unknowingly found an ancient evil in the form of a odd red music box..... What does this mean for the small town? And what effects will it have on unwary visitors? A D&D 5TH ed adventure for four characters of 1st level Cover art by Free! Fantasy Stock Art by Daniel F. Walthall is licensed under the Creative Commons Attribution 4.0 International License. (CC BY 4.0) ...   [click here for more]
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Got Wood?

Got Wood?


Hardwood The lumber mill has ground to a halt in the wake of some unnameable catastrophe. Your small 2nd-level party has been sent to unearth the dark secret within its rotting walls. Wood You Rather Fight off dangerous, ugly creatures under the thrall of an unfeeling, inhuman monstrosity with only one goal: propogate its spores across the land. I Wood if I Could...   [click here for more]
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The Blood Moon Hallowed Ground

The Blood Moon Hallowed Ground


A small adventure made for 3PC, please enjoy and feel free to edit this for your own campaign ...   [click here for more]
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Bass and Trouble

Bass and Trouble


At one point or another almost every adventuring party goes up against nature's punching bag, the Kobolds. This encounter is much the same except for one small thing: the Kobolds don't want your money or your life, they just want you to listen to the song they wrote. Whether you're a Dungeon Master looking for an old trope with a new twist, or just need something to spice up your game, this mini-adventure...   [click here for more]
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