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A Fair Row, a One Shot Sheet Adventure

A Fair Row, a One Shot Sheet Adventure


10/23/18 UPDATE: Grammar fixes, updated social media links, and minor graphic design improvements. Not every adventure requires 20 pages. One Shot Sheets are perfect for a DM or GM in a bit of a slump who needs a little help, last minute prep for a pickup game, or a surprise side trek in an ongoing campaign. One Shot Sheets aim to give you the meat and bones of an adventure without...   [click here for more]
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Guard Duty

Guard Duty


What happens to cultists when their evil plot is foiled? This adventure contains four gritty scenarios, optimized for a party of four 1st-level characters. Characters should reach second level by the end of the third scenario. The scenarios are based in Waterdeep and its surroundings, but can easily be moved to any large city. Burning Down the (Ware)House! begins this...   [click here for more]
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Fallen Angel (5e Conversion)

Fallen Angel (5e Conversion)


A fifth-edition conversion for the classic Eberron adventure, Fallen Angel. About this adventure: "The city of Sharn is one of the wonders of Khorvaire. Its towers seem to touch the sky, rising up more than a mile from the shores of the Dagger River. But it takes more than stone and steel to support the spires of Sharn: the area is suffused with mystical energy...   [click here for more]
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Greger's Grotto

Greger's Grotto


An Adventure for Levels 1 to 3. Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena. In this adventure, the players will need to: survive harsh prison conditions, including the rivalry between prisoner factions: human, orc,...   [click here for more]
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CCC-BMG-04 CORE 2-1 Tales of Good & Evil

CCC-BMG-04 CORE 2-1 Tales of Good & Evil


As the City of a Thousand Forges perseveres in the face of threats both internal and external, the effects of the planar portal continue to make everyone uneasy. When unusual individuals are drawn to the city because of the portal’s power, heroes are asked to keep the peace and ferret out anyone intending to bring harm to Melvaunt. A D&D Adventurers League adventure set in Melvaunt. A...   [click here for more]
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Lantern Hag

Lantern Hag


Skulking through the sunken swamp-lands, the Lantern Hag carries a magic lantern, which captures the souls of the unfortunate, storing them for later consumption. This release includes a new, atmospheric creature to haunt your marshland settings, along with her own mini-dungeon – the Lair of Granny Straylight. The Lantern Hag can be used to quickly flesh out...   [click here for more]
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Wedding Lights

Wedding Lights


Wedding Lights is a Dungeons & Dragons 5E adventure inspired by the Portuguese Legend of Princess Fatima, also known as Oureana’s Legend. The Festival of Lights is a major event in the town of Alcazar. People from all around the kingdom of Moour gather their most beloved and pray. This year’s festival is a special one. Princess Oriana, daughter to King Emir, will marry...   [click here for more]
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Midwinter Maleficence

Midwinter Maleficence


This adventure was written to run with my family during the festive period, it's been an exhausting and highly exciting journey. So I hope that by releasing this to the DM's Guild I can help out another DM who is searching for something to run with their friends and families during the holidays too! The adventurers are called to the village of Pinecrest where all but one of the children...   [click here for more]
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How the Prison was Fed

How the Prison was Fed


CCC-ALMOG-25 SALT01-05 A book found in the warden’s office gives clues on how to traverse the prison and how those that lived there were able to survive. Are there still survivors hidden in the Prison? A Two/Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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Kobold Hall (5e)

Kobold Hall (5e)


Kobold Hall A lower tier adventure for characters levels 1 to 4. Using a generic setting and easily slotted into most campaigns, take your players through a lair filled with kobolds. The locals have always considered the kobolds to be a nuisance, but recently caravans have been going missing on the road, something has changed, and the kobolds have become a dangerous...   [click here for more]
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Tatters of the Titan Scroll

Tatters of the Titan Scroll


Tatters of the Titan Scroll Tier 1 Eberron Adventure Sharn, City of Towers, hides secrets aplenty amidst its wonders and splendor, and sometimes those secrets crawl back to the surface. A strange summons sends a party of heroes on the search for remnants of a stone-like scroll broken up long ago, but others also seek the prize. Finding the Titan Scroll puts the characters in the path of danger, action,...   [click here for more]
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Whispers From The Sea

Whispers From The Sea


A fantastic island of goblins awaits your party in this new adventure! In a bizarre turn of events, the party has found themselves cast away on an evil wizard's island. An enemy lurks nearby. Who are these strange goblins? Are they friend or foe? Complete with: * 4 maps * 6 NEW spells for goblins and players * New seige mechanics * 4 NEW goblin specializations...   [click here for more]
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A Crumb in Winter

A Crumb in Winter


The Beast Market is a famed destination for anyone seeking rare magical goods, but the Windswept Plains that surround it are filled with dangers. When a baby mouse wanders out of the market during a snowstorm, it’s up to an intrepid band of adventurers to find him. Talking animals, enchanted pastries, and more populate this lighthearted, fully-illustrated winter adventure for level 3. ...   [click here for more]
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CCC-ALMOG ESC03-01 Thoughts Lost

CCC-ALMOG ESC03-01 Thoughts Lost


Adventure Name: CCC-ALMOG ESC03-01 Thoughts Lost Adventure Series: An Unlikely Ally Description: Since the end of the red war in Mulmaster, the factions have been nursing their wounds. They no longer have the resources and pull to send large groups of adventures to retake a city or overthrow a government. Reduced to posting handbills the factions have located a secret...   [click here for more]
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Perils of the Web

Perils of the Web


A goblin raid at a nearby estate worries the residents of Raven's Lake. Such creatures have never been seen in this area before, and their well-coordinated attack suggests a motive more sinister than mere plundering. Where did they come from? What are they looking for? As adventurers-for-hire, your party must find answers, but beware! What you find could be more than you bargained for. An adventure...   [click here for more]
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Temple of the Wandering Companion

Temple of the Wandering Companion


Tucked away in a in a handmade complex just a few miles off the road is a temple being invaded by extradimensional monsters. Between cultists using an old drug smugglers hideout to summon creatures from the deepest parts of the Plane of Water, a group of Orcish hunters trapped with no way out, and a secret trial for a mage that might never arrive, what could go wrong? Defeat the Cult, rescue the hunters,...   [click here for more]
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The Island in the Mist

The Island in the Mist


This adventure is designed to serve as a route into the Ravenloft setting, as detailed in Curse of Strahd. While crossing a river on route to adventure, the mists of the Shadowfell envelope the party. Landing on the shore of an unexpected island, the adventurers must now contend with both a strange new land and the witches who lurk on the island. An adventure...   [click here for more]
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The magic Academy

The magic Academy


Only few selected students can access to the building of a prestigious school of magic. Between a class and a lecture, the young wizards will discover that something strange is happening; solving the mystery will be their duty. "The magic Academy" is and adventure for a team of spell-casters between 3rd and 4th level. It can cover up to ten hours of play and it...   [click here for more]
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Safety Guaranteed

Safety Guaranteed


The adventuring party arrives at Emerald Forest Adventure Con where attendees can get autographs and portraits with celebrity adventurers like Volo, Elminster, and Drizzt or wander the Merchant Hall for their adventuring needs. However, the big talk of the convention is “Actual Dungeon” — a live dungeon crawl experience with none of the risk. Unfortunately, when the characters decide...   [click here for more]
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Beneath The Ruins - A Basic Rules Adventure

Beneath The Ruins - A Basic Rules Adventure


An adventure for 4-5 characters of level 1. Designed for beginning Dungeon Masters This adventure is designed for beginning Dungeon Masters but can also be easily run by a more experienced DM. It is designed to be playable using only the Dungeons and Dragons 5th Edition Basic Rules which are available to download for free from the Wizards of the Coast website. For use at the table or using Fantasy...   [click here for more]
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Faction Missions for Young Adventurers

Faction Missions for Young Adventurers


Short faction missions for younger players. Features missions from Bregan D’aerthe, Emerald Enclave, and the Harpers. Rather than focus on character level, each mission is broken down into three categories 1- Use Real Life Skills This style may be most appealing with pre-school or 4-6 year old players. Here players use their fine and gross motor...   [click here for more]
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CCC-FXC-01 - Nothing Happens in Elmwood

CCC-FXC-01 - Nothing Happens in Elmwood


All the priests in Melvaunt tell Lady Elsa Tillingwood that she needs a miracle to heal her. In the wake of Moander’s rampage through Elmwood, a child is born with miraculous healing powers. Lady Elsa has tasked you with investigating this divine coincidence... are you up for the challenge? Enjoy this investigative and combat focused 2-hour adventure for tier 1. ...   [click here for more]
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On Her Majesty’s Pest Control Service

On Her Majesty’s Pest Control Service


On Her Majesty's Pest Control Service This One Shot Adventure Module contains: The story for a single adventure Tips on how to run a introduction session for new TTRPG players Builds for several new monsters Build and Background for a NPC Puzzles and riddles for your party to solve Maps and ideas for special combat encounters The Story Like...   [click here for more]
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CCC-COTN-01-01-By The Seashore: A Red War Tale

CCC-COTN-01-01-By The Seashore: A Red War Tale


Chaotic magics torment the village of Stonedock, presenting opportunity to a devious grifter. Unknown to the scoundrel, a coveted trinket will soon bring with it the wrath of Thay! Who will help the village weather this storm? A Two-Hour Adventure for Tier One Characters. Optimized for APL 3. ...   [click here for more]
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In the Name of Love

In the Name of Love


There are star-crossed queer lovers who need to be reunited. There's a witch with an intelligent (and dangerous) talking soup, playful faerie dragons, singing spiders, and a powerful and capricious fey knight who'll let you have that sweet human back... if you're willing to trust him. A one-shot adventure set in the Feywild, In the Name of Love is an adventure for 4th-6th level characters with a...   [click here for more]
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Classic Modules Today: N4 Treasure Hunt (5e)

Classic Modules Today: N4 Treasure Hunt (5e)


In 1986, TSR published the module named “Treasure Hunt” with the module code “N4”. It was written by Aaron Allston, and illustrated by Jeff Easley and Stephen Fabian. It consisted of a 36 page booklet, 12 page interior booklet, and folding cover with maps. This module was unique in that it included a section for running characters at level 0. This conversion guide allows DMs...   [click here for more]
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Search for the Missing Cartographer

Search for the Missing Cartographer


The famed treasure-filled tomb of Darshan Hammerheart has been found... well, sort of. The cartographer sent to locate the hero's final resting place has gone missing and you are tasked with locating him - and the tomb! - before anyone else does. Designed as a quick game that can be played in just 1-2 hours Quick adventure for characters at Level 3. Ideal for newcomers to...   [click here for more]
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Stormcrows

Stormcrows


"You have ever been a herald of woe. Troubles follow you like crows, and ever the oftener the worse...news from afar is seldom sooth. Here you come again! And with you come evils worse than before, as might be expected. Why should I welcome you, Gandalf Stormcrow?" —J.R.R. Tolkien, The Two Towers Stormcrows is a dark fairy tale adventure for a group of 2nd level outcasts and...   [click here for more]
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Grammy's Country Apple Pie

Grammy's Country Apple Pie


A kid-friendly adventure for heroes of all ages and experience levels! When the ancient wizard Tyndareus develops a craving for a special treat from his childhood, he will stop at nothing to get his hands on the best apple pie in the whole world. He hires a group of adventurers to seek out the bakery that once produced the wonderful dessert – unfortunately for them, the bakery has long since...   [click here for more]
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The Mourning Outpost of Cyre

The Mourning Outpost of Cyre


Venture into the ruined ex-nation of Cyre and discover the fate of those left behind. The Mourning Outpost of Cyre is mini-dungeon in the Eberron campaign setting intended for 2-4 players level 3-5 with an average session time between 60-90 minutes. Run as a fun one-shot, or incorporate into your ognoing Eberron campaign! Did something really cool happen...   [click here for more]
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CCC-BMG-25 CORE 3-1 The Spectral Incursion

CCC-BMG-25 CORE 3-1 The Spectral Incursion


As Melvaunt rebuilds after the devastation wrought by the modron and orc attacks, the planar portal outside the city walls continues to worry everyone in the City of a Thousand Forges. A closer examination of the portal is needed, and brave adventurers are asked to help be part of the reconnaissance team. A four-hour adventure Adventurers League legal CCC adventure from Baldman Games for 1st - 4th...   [click here for more]
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The Dessarin Collection - Adventure Pack

The Dessarin Collection - Adventure Pack


Four critically acclaimed, best-selling adventures - 60% off! These adventures are all DMs Guild bestsellers and have achieved high ratings from many reviewers. Set in and around the Dessarin Valley, these exciting and magical stories will take your characters from level 1 right through to level 5. They serve as the perfect prelude to "Storm King's Thunder"! Up to 20 hours of play...   [click here for more]
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CCC-BMG-05 CORE 2-2 Songs of Law & Chaos

CCC-BMG-05 CORE 2-2 Songs of Law & Chaos


Omens speak of an old and forgotten power located within a played-out diamond mine in the foothills of Thar, and some believe that might be a solution to the current problems facing Melvaunt—or possibly the cause of them. With danger closing in, someone has to investigate. A four-hour adventure for 1st - 4th level characters ...   [click here for more]
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Missing in the Olde Marsh - Adventure for levels 3-4

Missing in the Olde Marsh - Adventure for levels 3-4


Missing in the Olde Marsh – An adventure for 4 or 5 characters of level 3 or 4! Need a quick adventure to hook your players into the region? Are the PCs about to travel by boat? In this adventure, the characters find themselves washed up on a desolate shoreline after their ship sank in a magical storm. Will they find their way back to civilization? What dark forces are creating these undead...   [click here for more]
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Tremors in the Sand - Tier 1 desert adventure

Tremors in the Sand - Tier 1 desert adventure


Adventure Anthology - NOW AVAILABLE!!!: CLICK HERE TO GET YOUR COPY TODAY! Over 200 pages of usable content 4 of DMsGuild's best-selling authors: Phil Beckwith, JVC Parry, Roland Morgen and Chris Bissette! 85 various external map images in high definition quality (great for your online play or large print-outs) Printer-friendly...   [click here for more]
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RAVNICA: Crypt of Horrors

RAVNICA: Crypt of Horrors


A fast, combat-oriented adventure for four 4th-level Boros, Azorius and Selesnya characters! Take your sword, spell or bow and help the Azorius Senate to stop the wicked plans of Lyzolda, Blood Witch of the Cult of Rakdos! Tactical map included! ...   [click here for more]
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The Zombie Orb

The Zombie Orb


In the small town of Loudwater far from the large, bustling cities like Waterdeep, people try to lead quiet lives caring for friends, family and community. At the Shrine to Oghma, the priests of the Order of Endless Life do this by researching ways to extend lifespans on Faerûn. Recently their chief priest returned from a journey to The High Moor with an artifact in hand. Trying to unlock the...   [click here for more]
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CCC-PRETZ-PLA02 A Mine of Their Own

CCC-PRETZ-PLA02 A Mine of Their Own


The Yellow Tooth goblin tribe living in the old copper mine have starting showing signs of a sickness. Some terrible corruption has welled up from the depths. Can the source of corruption be found so that the peaceful goblins may stay in a Mine of Their Own? A Two to Four Hour Adventure for Tier 1 Characters. Optimized for APL 3 CCC-PRETZ-PLA02 premiered at Pretzcon in April 2019 ...   [click here for more]
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CCC-ELO-01 For the Kids!

CCC-ELO-01 For the Kids!


A mysterious illness cripples the children of the realm. No one has found the cure. Will you pass the tests and save the children of Faerûn? This adventure was written for a convention known as Extra Life Omaha, where gamers come together over 2 days to raise money for Extra Life. All proceeds from the sales of this adventure go towards Extra Life, Children's Miracle Network, and Children's...   [click here for more]
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The Return Of The Crown

The Return Of The Crown


A mysterious package, a forgotten guild, a lost heir, and an undergoing conspiracy. Unfold Neverwinter’s dark past in this urban-intrigue D&D 5th edition adventure. The characters are called to guard a mysterious package that arrives the city at night. A well-planned robbery and the fact that this package was ordered by Lord Dagult Neverember himself alerts them that, this is not going to...   [click here for more]
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Magnum Opus

Magnum Opus


Magnum Opus is a Tier 1 one-shot adventure intended for 4-6 characters of 3rd level. You should be able to play it from start to finish in 3-5 hours. Adventure Summary The Maestro of Neverwinter, Hasir Dhile, vanished hundreds of years ago, taken by a powerful music loving unseelie Archfey to amuse and delight his court. During his captivity, he had uncovered the key to...   [click here for more]
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Call From the Depths - Adventure

Call From the Depths - Adventure


AN AMPHIBIOUS ADVENTURE, WITH A LOVECRAFTIAN MYSTERY! The characters are brought to a remote island village called Lobster Cove. There is something fishy about the mist-shrouded village, and it’s not just the smell of those awkward, unfriendly villagers! A steampunk treasure-ship is stranded in the nearby harbor with its captain missing and its crew on alert. Can the characters uncover the...   [click here for more]
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Vault of the Dracolich (D&D Next)

Vault of the Dracolich (D&D Next)


Deep in the forest of Cormanthor lies the hoard of the dracolich Dretchroyaster, the prize of which is a diamond staff rumored to unlock the secrets of an ancient elven kingdom. The sage Imani is seeking dozens of adventurers to launch an all-out assault on the undead dragon's lair. The dracolich is a powerful foe - too great for even several parties to conquer - so it's going to take all of the heroes'...   [click here for more]
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Ire of the Wilds

Ire of the Wilds


Ire of the Wilds An Adventure for a party of 3rd to 5th level characters Ire of the Wilds is an adventure that pits players against a powerful being whose corrupting influence is affecting the nearby town of Rothcairn. They will fight monstrosities, the undead, and even nature itself. Not everything is quite as it seems, in fact there is more...   [click here for more]
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Lair of the Kobold Queen

Lair of the Kobold Queen


This three part adventure will take the players from fleeing a quarantined city to doing battle with the henchman of a shadowy organization bent on murder and destruction. The players will have to use every ounce of their guile and wit to survive the traps and ambushes of a well armed clan of Kobolds. Be prepared for deadly sneak attacks, insane traps, and bizarre conversations. This adventure...   [click here for more]
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Potions 11

Potions 11


From award-winning screenwriter Dale Zawada Potions 11 is a 4-5 hour one-shot adventure for five 4th-5th level characters. The adventurers will be tasked with planning and executing a magical heist. Will they be sneaky or use brute force? Probably a violent mix of the two. This adventure is perfect for DMs looking to fill a shorter session or injecting some light humor after an...   [click here for more]
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CCC-APL-01-01 It's Not Easy Being Gene

CCC-APL-01-01 It's Not Easy Being Gene


The Applebottom Brothers may have just arrived in the bustling city of Thentia, but novelty draws rumor, lighting imaginations with whispers of miraculous creations in development. Now comes an open invitation to capable adventurers willing to assist them in securing information, rare components, and political favors—before rivals can snatch them up. A light-hearted 4-Hour...   [click here for more]
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Dinos of Darkness (Chult) - Dino-Wars vol 2

Dinos of Darkness (Chult) - Dino-Wars vol 2


Dinos of Darkness A Dino-Wars adventure - vol 2 Written by Ashley Warren (DMs Guild Adept) and Phil Beckwith (P.B. Publishing) Survive the jungle, protect the ride dinosaurs into battle against evil dino-riding pirate, & save the three tribes of the Island of Selu from volcanic disaster! A survival based, 6-8 hour Dinosaur & Pirate themed adventure, designed for characters...   [click here for more]
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So, You Want To Be A Goblin

So, You Want To Be A Goblin


*UPDATED VERSION* Long have goblins been 'just another monster' - no longer. Now there is an adventure for goblins, by goblins. This module includes: a three hour adventure where goblin squibs must find components to build their masks (This adventure is able to be played in any setting.) the new Gnaalbec goblin Race Details six pregenerated Gnaalbec goblin characters. Gnaalbec Goblin...   [click here for more]
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Mirrored Thrones

Mirrored Thrones


A group of disparate heroes have been brought together to decide the fate of the city of Neverwinter. This is a tale of battle and intrigue. The heroes must learn who they can trust as they stir events that will bring the city to a turning point. Who is the new Lord Protector of Neverwinter? Are the tales of deception, corruption, and assassination true? As for the rebels that toil against the Lord...   [click here for more]
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