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DM's Kit: Well Dressed Minotaur

DM's Kit: Well Dressed Minotaur


NOW ONLY 99 CENTS DM’s Kit: Well Dressed Minotaur It’s been ten years since Ransom Krawlity began dabbling in the worship of the worm god Kyuss and disappeared from his Baldur Gate’s mansion of Krawlity House. The PCs have been asked to investigate his former associates — and see if they have information on the famed occultist’s...   [click here for more]
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DMG001: The Shrine of St. Aleena

DMG001: The Shrine of St. Aleena


Ages ago, in a much simpler time, a young boy embarked upon his very first epic adventure. A dungeon was entered, a friend was made, monsters were fought, and a friend was lost. This is that boy's tribute to the memory of his long forgotten friend. . . The Shrine of St. Aleena The Shrine of St. Aleena is a Dungeons & Dragons™ 5e adventure designed for 3-6...   [click here for more]
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DMJAM #1 Arrival of Empty Ships

DMJAM #1 Arrival of Empty Ships


During the first 2 weeks of March contestants from all over the world joined the first Dungeon Master Jam. An adventure design contest, the theme of the contest was 'Arrival of an empty ship'. This bundle is the result of that competition. 60 pages of wonder and adventure for you to enjoy. ...   [click here for more]
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DMJAM #2 Weddings Gone Wrong

DMJAM #2 Weddings Gone Wrong


During the first 2 weeks of June contestants from all over the world joined the second Dungeon Master Jam. An adventure design contest, the theme of the contest was 'Wedding Gone Wrong'. This bundle is the result of that competition. 8 adventures (129 pages) for you to enjoy. Something Blue Retired adventurers Rozalina Grovz and Samira Melune are finally ready to get married! But the components...   [click here for more]
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Domain of Kraed

Domain of Kraed


The demi-plane of dread holds many domains both charted and mysterious. Kraed is a new domain to explore within the campaign setting of Ravenloft for 5e D&D;. This document details information on localities of the domain and its darklord. The domain is intended to have a flavor inspired by Scotland and Ireland. Included in the pamphlet: 1. Details on the domain and inhabitants. 2. 25 adventure...   [click here for more]
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Double the Treasure

Double the Treasure


Double the Treasure Roll the Dice presents another adventure, Double the Treasure, for players between level 4 and 5, where they have to face an Ettin protecting a hidden treasure, will the players be able to fight the giant and recover the loot? Every quest comes with eight pages (A3 size), full color, with tiles and furniture for all these quests, and also a PNG map file of the...   [click here for more]
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Double-Crossed

Double-Crossed


The thirteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Down the Hole!

Down the Hole!


"Great art and production values. ... A tight and short dungeon crawl [...] with plenty of atmosphere to make the adventure fun. ... I definitely recommend picking up this adventure especially if you are a new group." –ENWorld The trendy Orcs! Orcs! Orcs! tavern franchise has made it to Waterdeep, and opening night is tomorrow! The band is hired and the barrels are tapped, but there's...   [click here for more]
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Dragon Heist: Forgotten Tales

Dragon Heist: Forgotten Tales


Welcome back to Waterdeep! Dragon Heist: Forgotten Tales is a supplement that expands the replayability of Waterdeep: Dragon Heist by providing new content for the adventure. The multiple villains and seasons in Waterdeep: Dragon Heist make it an adventure that must be played multiple times to experience all the content. Dragon Heist: Forgotten Tales provides new challenges...   [click here for more]
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Dragon Heist: The Haunting at Trollskull Manor

Dragon Heist: The Haunting at Trollskull Manor


We’re all privy to the dark secret of Trollskull Manor—and soon your adventurers will be too. Alas, Waterdeep: Dragon Heist comes up short on providing an adequate haunting—it merely informs you of the presence of the poltergeist, and provides two brief descriptions of what can be done with him. That's it. No antics provided, no scenes. The Haunting at Trollskull Manor...   [click here for more]
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Dragon on the Mount - Tier 1 Adventure

Dragon on the Mount - Tier 1 Adventure


A group of adventurers must stop an evil Red Dragon and a group of Kobolds from destroying a small farming village. A 5th Edition One-Shot! Includes monsters from the Monster Manual and Volo's Guide to Monsters. This Adventure is best played with a group of 4-5 characters of level 3-4. ...   [click here for more]
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Dragon's Breath Tavern - Adventure

Dragon's Breath Tavern - Adventure


"Once the action kicks off, the adventurers are in for a rough night." "A perfect mix of horror and fantasy, with some truly unexpected encounters!" It’s been a long few days of travel and the adventurers are tired of eating rations and sleeping on the ground. The road opens to a small town with an inviting tavern. The smells of grilling meat and...   [click here for more]
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Dragonborn of Mallowlea

Dragonborn of Mallowlea


This is an one on one adventure. It is designed for one player and a DM. It could be scaled for multiple players. ...   [click here for more]
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Dragons Now

Dragons Now


Do you like dragons? Do you like dragons to be more than just monster stat blocks? Dragons Now is a collection of unique dragons to be used right away in any adventure. Here are dragons for dungeon, wilderness and urban settings, evil dragons and good, ancients and wyrmlings, living and undead. All true dragon types in the Monster Manual are covered, including the shadow dragon and...   [click here for more]
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Dragons' Gambit

Dragons' Gambit


Merchant ships are being pulled out of the sea by dragons and flown away to an unknown location in the Draillo swamps. Towns have been overrun with undead. The weather is out of control. An entire border region is destablised, and war could be on the horizon. The PCs travel to the area and with the support and leadership of powerful NPC wizard Mohratz, unravel the various rumours and mysteries...   [click here for more]
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Dreamweaver  DW016

Dreamweaver DW016


DW016 Dreamweaver . An adventure for 5th- level character to intoduce them to each other as a starting point. In The Dream lands there is a place that houses artifacts. a wizard family has stolen some of the artifacts. in a act of desperation the guardian of said artfacts asks the party for help in their dreams. ...   [click here for more]
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Drop-in Dungeons Tier 1

Drop-in Dungeons Tier 1


This module features 5 locations ready to be put in any D&D 5e game. Buying this module also grants a Royalty Free license to use the maps and/or descriptions in your own Dungeon Master's guild products. Drop-in dungeons Tier 1 features these 5 locations: - An old warehouse (lvl 1) An old building occupied by a gang of Kenkus that are trying to build a mechanical...   [click here for more]
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Dungeon Module J1 The Children of Somerset

Dungeon Module J1 The Children of Somerset


This is a very short adventure. Children from the village of Somerset have been taken by the green hag. You as adventurers must save the children and slay the hag. This adventure is designed to be quick and simple. This module contains slight background information, referee’s notes, and a complete map. THE CHILDREN OF SOMERSET is from the Just Because(”J”)...   [click here for more]
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Dungeon Module J4: The Mind Merchant

Dungeon Module J4: The Mind Merchant


Three adventuring parties have been hired to rescue the daughter of a wealthy noble. If they are to succeed in their quest they must tackle deadly traps, brain-teasing puzzles, and fearsome foes. Nevertheless, these trials are merely a taste of what lies ahead from the sinister MIND MERCHANT. This module contains background information, Dungeon Master notes, and a complete map level. THE...   [click here for more]
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Dungeon Module LD1: Haunted Castle

Dungeon Module LD1: Haunted Castle


Lazy Dungeon (LD): The Lazy Dungeon series has no adventure hooks, no story, and no required starting level. They are a dungeon that could last for a single night or several nights. Many of the encounters are from past adventures I’ve written or what you can find in the core D&D books. In short, this is a simple dungeon crawl where the DM is free to do what they want with...   [click here for more]
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Dungeon Tales #2

Dungeon Tales #2


A wonderful collection of adventures from some of the finest storytellers on the DMs Guild! Edited by M.T. Black and Travis Legge. The Amulet of Shavaka by P.B. Publishing The amulet was last seen many years ago disappearing into an ancient tomb deep within the desert around the neck of a daring adventurer in search of the wealth of a long-dead king. It and its wearer were never...   [click here for more]
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Eastbrook

Eastbrook


Completely Updated! New Content & Map! Every campaign needs a starting point. Eastbrook is the quintessential starting point: a village on the edge of the wilderness. Not only is the wilderness full of danger and adventure, the town itself presents personalities with goals and drives of their own. Eastbrook gives you a fully-developed village in which to...   [click here for more]
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Eastbrook Bundle

Eastbrook Bundle


Are you a new DM? An experienced DM without a lot of time? Get this bundle and take the hassle out of starting a new campaign! The Eastbrook Adventures Bundle includes Eastbrook, the essential starting point for a fantasy game – a village on the edge of the wilderness. The Eastbrook sourcebook contains everything you need to begin a campaign, from fully-fledged...   [click here for more]
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El Escondite del Goblin

El Escondite del Goblin


Esta es una aventura para 4 o 5 personajes de Nivel 1, 3 o 6. Revisitamos un clasico de caravana del 2017 -Nueva portada -Nuevo layout -Más niveles -nivel 1 -nivel 3 -nivel 6 Una caravana se divisa en el horizonte Traducciones ...   [click here for more]
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Elephants in the Wind

Elephants in the Wind


The Second part of the Shaundakul's Legacy Triology set in the Dalelands. Elephants in the Wind continues the characters adventure following the Windride. In an adventure suited to 3rd level characters, a nearby land owner has found his estate over-run by animals. The local druid has gone missing and the town's resident sage is acting suspiciously. The module...   [click here for more]
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Elf-bane

Elf-bane


Legends tell of a ruined orcish temple wherein lies buried Thrugg the Unyielding, a brutal warlord of yore. Entombed with him, it is told, was “the scourge of the fey-folk” — the feared weapon the orcs named Elf-bane. Now that the temple ruins have been found, it is up to our heroes to ensure that the weapon does not fall into the orcs’ evil grasp. An...   [click here for more]
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Encounters in Port Nyanzaru

Encounters in Port Nyanzaru


This product is Adventurers League legal and made for Tier 1. Code: DDHC-TOA-5 Thirteen new encounters in the port city of Chult that can be added to any Tomb of Annihilation campaign! Combat, danger, intrigue, and pulp are all yours in this exciting supplement! Welcome to Port Nyanzaru, a port city on the edge of Chult’s jungle that promises untold adventure, fortune, and danger!...   [click here for more]
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Encounters in Sharn

Encounters in Sharn


Welcome to the City of Towers! This premiere Eberron supplement from the Guild Adepts brings you 12 mini-adventures for 5th edition D&D set in Sharn. The mini-adventures are made for characters of levels 1 - 10 and focus on the intrigue, excitement, and noir of Sharn! This supplement is meant to be used with the Wayfinder's Guide to Eberron! The encouters: The Callestan...   [click here for more]
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Encounters in the Infinite Planes Vol 01 Plane of Fire

Encounters in the Infinite Planes Vol 01 Plane of Fire


Encounters in the Infinite Planes Volume 1: Plane of Fire Adventure and excitement across the scorching Plane of Fire! The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down based on the...   [click here for more]
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Encounters in the Infinite Planes Vol 02 Plane of Water

Encounters in the Infinite Planes Vol 02 Plane of Water


Encounters in the Infinite Planes Volume 2: Plane of Water Adventure and excitement across the limitless depths of the Plane of Water! The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down...   [click here for more]
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Enter The shadowfell ES004

Enter The shadowfell ES004


/product/176461/Enter-the-shadowfell-intro-004?term=enter+&filters=45469_0_0_45356_0_0 for the free intro. In Enter the shadowfell The party is forced into the shadowfell in the Evernight part of of the shadowfell. It is quickly established to survive they must seek allies. Now after choosing who they side with will they try to gain power through their friends or find a way home? This is...   [click here for more]
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Escape From the Farfield Chambers

Escape From the Farfield Chambers


An insane wizard has captured the party and is forcing them to solve puzzles and defeat his minions in order to prove themselves as worthy adventurers. Or maybe they just want to get out? Recommended for 4-5 players of around 3rd level. ...   [click here for more]
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Escape from the Forge of Dumathoin

Escape from the Forge of Dumathoin


Action and Intrigue Under Mt. Hotenow in the Forgotten Realms! Awakening in a dark and dirty cell with a mysterious cellmate, your band of adventurers must escape their confinement and fight their way to freedom, but how? Their weapons and equipment confiscated by their captors, the adventurers must use their wits and cunning to free themselves, plotting escape strategies, improvising weapons and...   [click here for more]
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Escape from the Fortress of Memories

Escape from the Fortress of Memories


In the bustling town of Phandalin, a young girl goes missing one night. The adventuring party is drawn into a strange dreamlike world by the whims of the Raven Queen. In order to escape, they must help the girl fight the very things that spawn from her imagination. A two-hour adventure for 1st-4th level characters. Escape from the Fortress of Memories was originally performed by the D&D...   [click here for more]
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Escape from Wheloon

Escape from Wheloon


The walled city of Wheloon holds the criminal population of Cormyr. The residents of that place are bound to it forever and cut off from the outside world. Inside, plans are made and malcontents pool their resources – and outside, forces influence the innocent to ensure that a dire plot can be realized without interference from the knights and mages that...   [click here for more]
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Evils stirs in Ormpetarr

Evils stirs in Ormpetarr


Evil stirs in Ormpetarr is designed for 4-6 1st level PCs and of a non-evil alignment. It takes place in the Forgotten Realms, in the city Ormpetarr, south of Vilhoun Reach. The module can be run using any urban setting. All encounters can easily be modified to fit either a larger or a smaller party. When the wife of the famous tailor, Hiliar U’lar, is kidnapped by the infamous gang Iron...   [click here for more]
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Expedition to Chult: Trouble in Greyharbor

Expedition to Chult: Trouble in Greyharbor


The Porpoise is a supply ship that makes the run between Baldur's Gate and Fort Beluarian. It wasn't due back for nearly two weeks, but this morning rumors began circulating about it being shipwrecked on the rocks west of Greyharbor. Unable to spare the men to investigate, the Flaming Fist has decided to recurit a group of adventurers to take the risk, and gain whatever possible reward awaits. ...   [click here for more]
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Extinguish the Flame (Adventure)

Extinguish the Flame (Adventure)


The town of Wyndale is slowly falling into the hands of a criminal organization. Do you have what it takes to stop their spread of power and free the citizens of Wyndale from the corruption? This adventure for 5e is recommended for parties of 3 to 4 players at levels 1 to 4. ...   [click here for more]
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Farm Rustlings

Farm Rustlings


The eighteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Favor for Gond: A piece of Lantan found

Favor for Gond: A piece of Lantan found


The Spellplague of 1385 DR set the world into motion, and the maps had to be redrawn. Many areas suffered, but few suffered as Lantan. The Gondsman of the Islands of Lantan and their great works of technology were washed away in tsunamis. Almost everything that they had developed was lost, but a little bit remains in distant places that were far from the islands. The module is designed to be run...   [click here for more]
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Festival of the Myconid

Festival of the Myconid


The Adventure Itself "A festival is being thrown in the reaches of the Underdark where races of various walks of life have gathered. A small section has been covered in tents with various foods, drinks and other activities. The myconids from all over the Underdark also gather here to commune with other colonies of Myconids and enter their shared dream states together. However, not...   [click here for more]
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Fetch the Rucksack Howlers

Fetch the Rucksack Howlers


Gnolls and humans living together? Such an event was deemed impossible until Simon Rucksack, a halfling kennelmaster, domesticated the Cragteeth Warband. But can the gnolls truly learn civilized kinship, or will their natural killer instinct come slavering back? “Fetch the Rucksack Howlers” is a Dungeons and Dragons 5th Edition module designed for 3-5 players...   [click here for more]
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Fierce

Fierce


'Fierce' was written for the annual release of Fierce, a tasty Berliner Weisse, at Off Color Brewery in Chicago, Illinois. It's a one-shot intended for both beginner players and DM's, with the space for personal flair to be added or to be run as-is. ...   [click here for more]
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Fire at the Festival

Fire at the Festival


An adventuring party arrives in the halfling village of Millbog on the evening of the Last Cranberry Festival, just in time to enjoy the cranberry wine and numerous festival games. This year, to make the celebration extra-special, the halfling organizers purchased a collection of magical fireworks from a travelling hedge wizard in exchange for a few cases of wine. Unfortunately, the shabby spellcaster...   [click here for more]
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Fishing for Gods in Strade's Gallows

Fishing for Gods in Strade's Gallows


A medical shipment to the swampy town of Strade's Gallows takes a turn for the eccentric when the party happens across enigmatic shrimp-men who begin to worship them as gods. Can the party solve the mystery of Strade's Gallows' ailment, or will their new disciples botch it all up? "Fishing for Gods in Strade's Gallows" is a Dungeons and Dragons 5emodule designed for 3-5...   [click here for more]
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Fizzleblimp's Sugarland

Fizzleblimp's Sugarland


This adventure takes place in the Forgotten Realms setting in the city of Waterdeep inside a massive factory known as Fizzleblimp's Sugarland which is ran by the eccentric, goblin Walton Fizzleblimp. Fizzleblimp is one of the most well known manufacturers of sweets across The Forgotten Realms but is also...   [click here for more]
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Flames of a Burdened Soul (5e Scenario)

Flames of a Burdened Soul (5e Scenario)


A one-shot adventure for 3rd-4th level characters The party has been invited for a little R&R with an old friend when they notice smoke billowing from the forest to the north. A dryad emerges from the woods seeking help to save the woods from a mysterious beast, but the party's investigation leads them to into the dark history of these woods and their newly found lady...   [click here for more]
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Fog Over Blackpool - A Level 1 Adventure & Starter Village

Fog Over Blackpool - A Level 1 Adventure & Starter Village


Welcome to Blackpool. The once-prosperous village has been overcome by an oppressive fog that's lasted seven years. With the fog came death and devastation. To make matters worse, young girls from the village have been disappearing. In an adventure that's full of action, intrigue and roleplay, can you solve the mystery of the fog and save Blackpool?    About...   [click here for more]
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Formaggio's Font

Formaggio's Font


Can an ancient, smashed relic be put back together? Your employer thinks it can, and sends you to find some of the fragments. A colorful town, detective work, interesting NPCs, a new race, and a challenging trip to the dump await you. The surrounding region inspires additional adventures. Formaggio’s Font offers: 26 pages of A fresh setting Detailed, color...   [click here for more]
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Free Men of the Bow

Free Men of the Bow


Jack Green, Lady Mirabelle, and their band of misfit outlaws rob from the rich, give to the poor, and take on the Duke of Dunharrow in this classically inspired adventure. Plan raids in the Deep Forest, participate in an archery tournament, and assault the Castle Dunharrow itself. All in a day’s work for the Free Men of the Bow. A 3-hour one-shot adventure for 4th level characters. ...   [click here for more]
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