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End of Economy: A 5e Horror One Sheet Adventure

End of Economy: A 5e Horror One Sheet Adventure


Your Money Won't Save You, Merchant End of Economy thrusts players into the role of traveling merchants who arrive at a rural village where something insidious has happened. After an unfortunate accident, the restless spirit of a fellow wandering vendor has returned to the village and implanted unchecked greed within many of its villagers. They are completely immune to mundane weaponry....   [click here for more]
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Bulette Storm - FREE Adventure

Bulette Storm - FREE Adventure


Loot The Room presents Bulette Storm 24,000+ downloaders can't be wrong! The Harvest Festival has come to Concord, but with it comes danger - a bulette and its calves are here, too, and the storm is coming! Bulette Storm is an adventure for 3rd-5th level parties. This adventure is provided free of charge thanks to the generosity of my supporters on Patreon. This free...   [click here for more]
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Gigantic Octopus Encounter (Tier 1)

Gigantic Octopus Encounter (Tier 1)


This PDF lays out how a DM can run an old school, multi-limb combat encounter with a gigantic, angry octopus, as it attacks and eats a boat tier one player characters are traveling on. ...   [click here for more]
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Thoughtful Encounters: Aarakocra

Thoughtful Encounters: Aarakocra


Birds of a feather fight together! Aarakocra are the friendly bird folk from the elemental plane of air. Sometimes the stars align and combat becomes inevitable. During those times they use their flight and allies with ruthless efficiency to rout their foes. They are truly a force to be reckoned with when they take flight and take fight. Featured   Two aarakocra...   [click here for more]
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The Parched Moss

The Parched Moss


Tired after a long journey, you are about to sit down for your well-deserved dinner, when a familiar face shows up at your table. You know why she asks you to do her a favor, but you wonder if you are ready for the task. “Since when does the prey chase the predator?” ***** Thanks to all who have downloaded the 1st adventure that I wrote (The Withered Rose). This...   [click here for more]
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Love's Labour Lost

Love's Labour Lost


The Lady Marinto’s father is embroiled in political turmoil in his home nation. So he spirited his daughter away and the PCs are asked to guard her for a time. But just who, or what, is after her…and why? A four-hour adventure for 4th level characters set in the Forgotten Realms, featuring elements from far-off Kara-tur. For 5th edition Dungeons and Dragons. ...   [click here for more]
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Liars Abound

Liars Abound


Liars' night approaches! The holiday of Mask and Leira, of liars and tricksters, beloved throughout the realms! The city of Waterdeep prepares a vast celebration, with feasts, jack-o-lanterns, tricks and pranks, and illusionists and stage magicians putting on performances. Adults replace the money in their pockets with candy and other treats for a tenday beforehand, and children, both skilled and unskilled,...   [click here for more]
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New Blood

New Blood


New Blood is the first module from Total Party Chill. Ideal for new players who want to experience a quick adventure that shows off the many play styles of D&D! Also great for new Dungeon Masters who want something to kick off their adventures with. The adventure has a nice balance of roleplay, combat, puzzles, and traps. For characters 1st-3rd level. This adventure explores...   [click here for more]
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Sea of Flames

Sea of Flames


Deep in the northern forests, a sacked castle lays in ruins. Abandoned for centuries, lost and forgotten. Children’s tales and old stories tell of a proud king who fell into a curse. A chance encounter led an opportunistic thief with a key to the secret of the castle. What riches lay hidden under the frozen ground, and what became of the cursed king? An 8-hour adventure for 5 characters of...   [click here for more]
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Storm Haven

Storm Haven


When a storm forces you to leave the path, and you find a haven for shelter, you think all will be well. But when strange occurrences begin escalating, you find you must venture to a dangerous place where many lives are on the line. Storm Haven is a D&D 5e, Sword Coast adventure for 3-4, level 4 Player-characters. ...   [click here for more]
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The Doom That Came to Secomber

The Doom That Came to Secomber


A Forgotten Realms adventure set in the Delimbyr Vale. A powerful warlock orders a group of adventurers to investigate the disappearance of her underling in the village of Secomber. The PCs discover a conspiracy orchestrated from the ruins underneath the village by a cult in the thralls of an Aboleth. An 6 hour adventure ideal for PCs of 1st level. ...   [click here for more]
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Oasis of the Ants

Oasis of the Ants


Introducing Giant Ants The caravans are late and no one has heard from Pugizmal’s oasis waystation in days. Can the adventurers dig into the problem and exterminate the threat? Giant ants are a staple both in fantasy literature and D&D. This module introduces them for 5th edition with a short side quest. A side adventure for 2nd-3rd level characters New Monsters...   [click here for more]
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A Short Term Contract

A Short Term Contract


A wounded stranger, with deep pockets enlists the services of the party to take on a simple and straight forward job. This cake walk however must be accomplished with no one knowing they were ever there. Who the stranger called Titanus? Who is his employer Mr. Meeks? This mysterious Tiefling from Waterdeep makes sure prophesy runs its "destined" course but for what purpose? More questions...   [click here for more]
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The Summer Intern, The Cabin Boy and The Ambassador- 3 Spies for Waterdeep: Dragon Heist

The Summer Intern, The Cabin Boy and The Ambassador- 3 Spies for Waterdeep: Dragon Heist


The Summer Intern, The Cabin Boy and The Ambassador- features three Bregan D'aerthe spies that can be added to your Waterdeep: Dragon Heist game. Each has suggested faction missions that will have characters interacting with the spy of your choice. There is also an equipment chart with suggested trinkets, gear, and magic items, that each spy may carry...   [click here for more]
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River of the Lost Princess

River of the Lost Princess


An ancient stone tablet has been translated revealing the location of a yuan-ti princess’s tomb. The subterranean river which swept her out to sea was carved into a mausoleum devoted to her memory. With the location discovered a band of adventurers is needed to navigate the challenging tidal caverns and recover the treasures within. The River of the lost Princess is an adventure for suitable...   [click here for more]
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Birchbud Adventure

Birchbud Adventure


Once sleepy Birchbud located near Featherdale waits you to stumble in. There you will meet an evil Wizard and his gang pressuring common man. Are you able to save the day by making a hero out of yourself? This module contains a short adventure for two to three 1st level characters. They should reach level two by the end of an adventure. ...   [click here for more]
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In the Serpent's Gaze

In the Serpent's Gaze


The outpost of Crooktree on the edge of the Verdant Jungle has had a rough start. While they have found plenty of resources with which to build, members of the expedition have been disappearing. On top that, lizardfolk from a nearby village have been testing the waters with brief raids. Can the adventurers deal with the lizardfolk threat and discover the truth about the disappearances? This adventure...   [click here for more]
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Burger Antics

Burger Antics


Welcome and thank you for your interest in Burger Antics. This is the very first adventure that Pen & Sword Adventures has produced. We are two best friends that share a love for Dungeons and Dragons and creating adventures together. One day while starting a new campaign, we had an epiphany. Level 1 adventures are not fun. They are an awkward way to start an adventure, and most times involve...   [click here for more]
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Assassination : Lord of The Arsenal

Assassination : Lord of The Arsenal


"Assasination : Lord or the arsenal" is the first instalment of "Assasination" series, created to aid dungeon masters set up adventures that revolves around taking out high profile targets. Directly or any creative means necessarys to finish the targets. Your players are recruited by a oragnization of secret police and must now take down a seeding threat before it blooms. How...   [click here for more]
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The Dragons Trove

The Dragons Trove


Your party have heard of a recent dragons tomb being unearthed in recent months and you are the first group to be allowed to explore it . Will you find riches or your untimely demise? A simple dungeon what can easyily fit in to any world. It is designed for characters of level 4/6 and is estimated to take 4 to 5 hours to complete. ...   [click here for more]
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Goblins of Grimmwall

Goblins of Grimmwall


A short introductory adventure for 4 - 6 first level characters. ...   [click here for more]
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Brains of the Operation - Part 3

Brains of the Operation - Part 3


The last of a three part adventure for characters level 1-3. This adventure is designed for novice players, but may be used for experienced players with new characters. The scenario is set in the Feywild and could also be used as the basis for a chase though the feywild in other campaigns. The adventure can be used as a stand-alone chase or as a finale to Brains of the Operation part 2. This is...   [click here for more]
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At The Edge of The Forest

At The Edge of The Forest


The people of Karow are dying, and are in desperate need of a solution. This adventure as written is designed for about five 4-6th level characters to run in 3 to 4 hours, but is easily adjustable to any level. It can be played as a stand-alone adventure, or easily added as a sidequest to an ongoing campaign. ...   [click here for more]
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Save the Wagons! (Free)

Save the Wagons! (Free)


Now what? The adventurers are traveling to another location and they took a left when they should have taken a right? Or, you just don't have the next piece of your campaign complete and you need a 'filler' piece. Well...this encounter may help! Save the Wagons! is an encounter designed for a party of four to five characters of levels 1st thru 3rd and it can be used while your adventurers travel...   [click here for more]
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The Port Regan Lighthouse

The Port Regan Lighthouse


The city of Port Regan maintains a lighthouse on a small island in the Picaroon Sea, approximately twelve miles south of Port Regan. The lighthouse is essential to preventing trading ships from running aground on treacherous shoals in the bay, but two nights ago, the lighthouse’s light went unexpectly dark. In two weeks, the prominent merchant Yvonne Voclain will be coming into port with her...   [click here for more]
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In Search of Star Fissure Crystal

In Search of Star Fissure Crystal


The party is hired to procure a small sample of a rare crystal. But in order to find their mark, they’ll need to form new partnerships and travel into forbidden territory, beyond the town of Gemstone. In the ruins of a long-shuttered mine, the party will need to explore their surroundings to find a key hiding in plain sight. Deep in the earth, the party won’t find gems and minerals alone;...   [click here for more]
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Stone Dwarves Can't Dunk - a Basketball rule set for D&D

Stone Dwarves Can't Dunk - a Basketball rule set for D&D


Do you want to try some combat without fighting? Have some friendly NPCs that you don't want getting hurt? Or maybe your players have said they want to try something a bit different? Then this might be what you're looking for, an adaptation of Basketball into D&D! It's not a 1:1 adaptation, since even a 10-minute Basketball game would be 100 rounds and D&D has some non-realistic parts, so instead,...   [click here for more]
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A Deal with Nadir

A Deal with Nadir


While performing what should be a simple task on behalf of some village elders, the adventurers encounter a powerful Vampire. The Vampire wants to strike a deal with the village elders. Will the Heroes be the brokers of such a deal or find a way to rid the village of the Undead menace? ...   [click here for more]
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Beneath the Surface - Revised Edition 2.02 (with Supplements)

Beneath the Surface - Revised Edition 2.02 (with Supplements)


The fate of Velen’s Reach is in your hands! Located in the south of the Sword Coast, a small town was built to serve as a research outpost in order to procure and analyze the rumored magical artifacts buried in the numerous islands in the Nelanther Isles. However, in the town of Velen’s Reach, nothing is as it seems. Between rumors of corruption within the council,...   [click here for more]
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Dinosaurs vs. Zombies

Dinosaurs vs. Zombies


In this 5th edition adventure for 3rd-level characters, players are sucked into a wizard's tower unannounced and must traverse it to escape. Along their way, they learn of a necromantic force that's commandeered the tower and has begun shaping the tower to its will. To survive, the players will need to solve puzzles, make some unexpected allies and face undead minions before the final conflict to reclaim...   [click here for more]
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A fight over blood

A fight over blood


Fight over blood is designed for 3-5 level 4-6 players but can be adjusted for higher or lower level players. The story goes on in the two adjacent cities, eastern wood land and western wood land. It has some encounters but the adventure’s focus is on human interactions. ...   [click here for more]
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Make Neverwinter Great Again

Make Neverwinter Great Again


The recent Giant attacks in the Savage North have caused a political upheaval in Neverwinter. The people fear that Lord Neverember is unsuitable to protect the city, and an election has been called. A party of heroes must investigate matters to assist an influential member of the city with choosing which candidate to back. ...   [click here for more]
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Ogre My Dead Body

Ogre My Dead Body


In Ogre My Dead Body, you investigate an ogre problem on the farm of two troubled families. This short adventure features a mystery about a zombified ogre and his two sons who want to bring him back to life. It's All Ogre Now This adventure can be run as a straight combat encounter, but it offers an entirely different experience for players who prefer to avoid fights through roleplay. The...   [click here for more]
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Binding Arbitration

Binding Arbitration


Two wizards are engaged in a long-running feud. When the player characters rescue one of the spell hurlers, he asks them to help him finish the conflict once and for all. But do the player characters really want to get in the middle of two very angry wizards? An adventure for four 4th level characters. For 5th edition Dungeons ans Dragons. Features the 5th edition versions of the dread, huptzeen,...   [click here for more]
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Sword Coast Side Quests Volume 2: The Laboratory of Raoul Footpad

Sword Coast Side Quests Volume 2: The Laboratory of Raoul Footpad


This adventure module is meant to assist the DM with providing content to their players. This adventure is intended to run in the Forgotten Realms Campaign Setting, but it can be compatible with any campaign setting, especially Ravenloft. This adventure also features a new creature: The Greater Nothic! Need to get your player characters to a higher level before beginning your next adventure? ...   [click here for more]
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Lost Civilisations

Lost Civilisations


Ruins and reminders of who came before help fill your world with history that makes it feel more real. Maybe your adventurer’s quest didn’t just start last Tuesday, but they’re following the events of something that happened three centuries ago that’s only now causing problems. Here’s what you get in this one: The history of three ideas for long...   [click here for more]
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Grubboonch!: Hill Giants are Bad Kings

Grubboonch!: Hill Giants are Bad Kings


Grubboonch is a stupid gluttounous, foul, demented monster, even by the standards of hill giants. He has taken over a small town, and it is up to the PCs to deal with him somehow, before he finishes all the cows and starts eating people. This is a short adventure for 3-5 PCs level 3-4. It is meant to serve as a companion piece to Storm Kings Thunder. In it, there are opportunities...   [click here for more]
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The Lost Lord

The Lost Lord


The local lord was always a bit odd. When his young son died he became a recluse. Years have passed and most of the lord’s manor staff have been laid off. He stopped accepting visitors, and now nobody has seen him in months. What’s going on up at the manor and who can the town call upon in their time of need? ...   [click here for more]
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Mildew's Revenge

Mildew's Revenge


This Dungeons and Dragons 5e adventure is designed for four first-level characters. It can be completed in around four to five hours, and so can be played in a single sitting. There has never been a bard quite like Manic Mildew. Whether commoners, nobles, or farm animals, folks of every size, shape, and flavor flocked to Mildew’s performances in staggering numbers. His untimely death...   [click here for more]
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The Call of the Crystal - Crystal of Juiblex pt2

The Call of the Crystal - Crystal of Juiblex pt2


This adventure is a sequel to Kobold Tea Party. The kobolds have temporarily found a new home in an abandoned Drow crypt and embalming center. Unfortunately for the kobolds, the area is fraught with danger and they are being pursued by the intrepid players. Little do both parties know, but the true danger lies in the crystal pilfered from Onson's manor. The Call of the Crystal is the second part of...   [click here for more]
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Halftime Madness

Halftime Madness


The local polo championships are in full swing, and you're invited! Explore the game grounds, play fair games, wrangle exotic mounts, place bets, get your fortune told, and experience an enthralling halftime show by the bard troupe The Dandy Highwaymen! But don't get too wrapped-up in the show... you might miss out on something. Halftime Madness is a lighthearted adventure designed for...   [click here for more]
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The Ring of Truth

The Ring of Truth


All the PCs did was help a dwarf recover his magic ring. So how did they end up in the middle of a tragic love triangle? The Ring of Truth is a short adventure for 2nd level PCs. For 5th edition Dungeons and Dragons. Includes a 5th edition version of the necrophidius, a classic monster from the 3rd edition Fiend Folio. ...   [click here for more]
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Escape from the Underdark (5e)

Escape from the Underdark (5e)


This is an adventure I wrote to play with my son, who is 4. This isn't so much an adventure as it is a campaign hook. Detailed inside I will explain what brought me to get my son interested in D&D. Also, what it took to slowly build his interest in the game. The scenes from this adventure are very dangerous and were meant for a DM to push the neew characters through. rather than allow them to do...   [click here for more]
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The Lake King's Wrath

The Lake King's Wrath


The long-standing trade agreement between the merchant Augustine Casby and the ruler of the local Mer-Folk King Loech Kelpflower is being dashed on the rocks when the king finds that the death of one of his daughters is due to the reckless romantic advances of Merchant Casby's only son. Merchant Casby has no idea that the reason all his vessels are being attacked at Lake are from the deal bartered...   [click here for more]
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Scraps of Divinity: Book 1 The Festival of Light

Scraps of Divinity: Book 1 The Festival of Light


People come from all over the Forgotten Realms to view the Light of Two Forks; a miraculous window into another plane. Among this crush of revelers are princes and paupers, sinners and saints, warriors and pacifists all looking to the sky in wonder. From the light comes a storm. After a massive explosion above showers the world with fire and death, a brave few must rise up as Heros. in order to...   [click here for more]
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Curse of the Gnoll: Drop-In Side Quest for Any Level

Curse of the Gnoll: Drop-In Side Quest for Any Level


The party finds a secret chamber in a cavern, which was used as a gnoll hideout years ago before being cleared out by other adventurers. The secret chamber features a shrine to the demon lord Yeenoghu. If a PC puts their blood in the bowl of the shrine, they will slowly begin to transform into a gnoll. This quick side quest can be dropped in any adventure, and can be used at any level. The first...   [click here for more]
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Rise of the Kenku Thieves

Rise of the Kenku Thieves


5th Edition Adventure The small town of Alterdale has enlisted the services of the Rishclaw guild. Rishclaws provide expendable captives who are forced to work for the guild members, dispatching them to do their task they've been hired for. Unforunately not everyone in Alterdale agrees. The task they've been hired is to survive a trek to a lake to provide the town fresh spring...   [click here for more]
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Lurkers in the Dark

Lurkers in the Dark


Since last winter an uneasy pall has hung over the ancient mound overlooking the Village of Wynneth. The air hangs crisp and all vegetation on the hill is withered as if by frost. Visitors to the cemetery feel ill at ease, unable to shake the feeling they are being watched. Even the gravedigger, a hearty fellow who fears nothing, refuses to go alone... Lurkers in the Dark is a classic dungeon...   [click here for more]
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Delia's Doppelganger Dilemma

Delia's Doppelganger Dilemma


Emma, the young daughter of the wizard Delia, has been kidnapped. The kidnapper was quite odd, however, as she looked like a battle-hardened version of Delia herself! Who is this mysterious warrior, why does she look like Delia, and why has she kidnapped Emma? PHOTOGRAPHIC BATTLE MAPS– Scripted encounters have grid-overlaid photographed battle maps of modeled terrain to be printed...   [click here for more]
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The Temple of Adhara

The Temple of Adhara


In a ruined temple of a god of magic, the headless ghost of a priestess shuffles around in anguish. A dark wizard has used the ruins as a laboratory for his foul experiments, attracting monsters and transforming the priestess’s remains into an undead creature. Only by venturing into the temple’s basement and destroying a dark wizard’s creation can the priestess’s ghost be put...   [click here for more]
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