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A Band of Adventurers Argue over Treasure

A Band of Adventurers Argue over Treasure


As many poor commoners can attest, there can be nothing quite as destructive as a band of adventurers with no moral compass, except perhaps for a band of adventurers with no moral compass and no coordination. Alas, our intrepid heroes have fallen victim to one such band, and are sure to be in for a challenging fight, as soon as their captors have finished fighting among themselves. This is a short...   [click here for more]
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A Boy and his Modron

A Boy and his Modron


A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4. From Platinum selling author Anthony Lesink Updated 7/28/17 - New maps, handouts,...   [click here for more]
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A Chance Encounter

A Chance Encounter


A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through. This is the first adventure in a miniseries with the next adventure in the miniseries being The Mystic Circle. In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There is also a printerfriendly...   [click here for more]
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A Dark Design

A Dark Design


A Dark Design is the sequel to the Mud Creek trilogy and the first adventure of the Burning Valley trilogy were the players have decided to serve Saarith. This adventure is a low level adventure designed for a group of three to four players at 2nd or 3rd level, which lean towards an evil alignment. I should note that this adventure shares many elements from "A Source of Secrets" which...   [click here for more]
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A Dark Veil Falls

A Dark Veil Falls


A Dark Veil Falls is a classic, low level adventure designed for a group of 3 to 4 3rd level players. It should take about 3 to 6 hours to play through. This is the fourth and final adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printerfriendly...   [click here for more]
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A Goblin's Tale - a level 1-8 homebrew campaign

A Goblin's Tale - a level 1-8 homebrew campaign


You control a small tribe of goblins living on the outskirts of the forbidden realms. Can you lead them to glory and greatness or will the human menace prove too much. Build your dungeons, raze towns to the ground and make unlikely allies as you strive to become the greatest goblin tribe that ever lived. A short homebrew campaign for characters level 1-8 ...   [click here for more]
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A Night of Masks and Monsters (A Requiem of Wings #1)

A Night of Masks and Monsters (A Requiem of Wings #1)


An original one-shot adventure designed for 3-6 level 3 characters. A DMsGuild bestseller, downloaded more than 3,000 times and played by parties around the world. Newly redesigned and updated! Summary In the city of Ibrido, locals enjoy a life of splendor and frivolity. Every week, a lavish party is held at the Castel...   [click here for more]
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A Source of Secrets

A Source of Secrets


A Source of Secrets is the sequel to the Mud Creek trilogy and the first adventure in the Valley of Kyros trilogy. This adventure is followed by "The lights of Darkness" and then "The Purging flames". In this adventure our heroes set out to discover the secrets of Saarith. A lich they unwittingly released from a magical prison. This adventure is designed to be a low level adventure...   [click here for more]
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A Stop on the Road

A Stop on the Road


A short adventure for 3-5 players of level 1-3 The hamlet of Cartrest has grown up around the Wearied Wagon Inn beside a main road. Recently locals have seen strange lights around a set of ancient ruins nearby. Driven by a mix of fearful superstition and curiosity the locals have scraped together a small reward to encourage someone to investigate. ...   [click here for more]
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A Tomb To Plunder

A Tomb To Plunder


A Mini Adventure That Can Be Placed Anywhere And Played From Start To Finish Within A 3 Hr. Game Session...... (for 1st tier party levels) ...   [click here for more]
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Across the Battlefield

Across the Battlefield


This is a long encounter for characters level 4-5. The PCs must journey onto a battlefield at night, and the ghouls have come up from their burrows to feed on the dead. The idea of this was to give the DM tools to create horror and suspense: limited visibility, powerful enemies, and threatening environments. ...   [click here for more]
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An Introduction to D&D - The Wealthy Merchant

An Introduction to D&D - The Wealthy Merchant


This campaign was created as a response to comments from some friends of mine. Though they were avid board game players, they didn’t want to try D&D because it seemed like too much of a time commitment with too many rules to learn before getting started. This campaign uses stripped down characters and a simple campaign, and was made to give them a chance to try it for half an hour on a...   [click here for more]
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An Urgent Rescue

An Urgent Rescue


An Urgent Rescue is a classic, low level adventure designed for a group of 3 to 4 2nd level players. It should take about 2 to 3 hours to play through. This is the third adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. The final adventure in the miniseries is A Dark Veil Falls. In addition to the adventure, there are a few of maps of the adventure area as...   [click here for more]
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Before The Trolltide, sidequest for Waterdeep: Dragon Heist

Before The Trolltide, sidequest for Waterdeep: Dragon Heist


This adventure can be played as a side quest to your Waterdeep: Dragon Heist or used a oneshot session. Based on Trolltide at Waterdeep, you can embrace your player to feel one of waterdeep holiday~ ...   [click here for more]
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Behold and Behave

Behold and Behave


This adventure is designed for a party of 4th level characters. It is set in the Forgotten Realms. A hidden vault awaits daring adventurers, with puzzles, traps, and even a few treasures, under the watchful gaze of a diligent beholder overseer. This is the forth adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay What You Want:...   [click here for more]
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Birchbud Adventure

Birchbud Adventure


Once sleepy Birchbud located near Featherdale waits you to stumble in. There you will meet an evil Wizard and his gang pressuring common man. Are you able to save the day by making a hero out of yourself? This module contains a short adventure for two to three 1st level characters. They should reach level two by the end of an adventure. ...   [click here for more]
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Bloodsworn of Cormyr

Bloodsworn of Cormyr


The Bloodsworn Tribe of the Thunder Peaks mountains has thrived under the leadership of their undead goblin master, King Tharaktu – a winged vampire spawn! This dungeon lies within the Thunder Peaks mountains of eastern Cormyr, in the Forgotten Realms. It is presented as a location to be explored, rather than a quest to be completed. It is intended for first tier characters (levels 1-4) but...   [click here for more]
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Bulette Storm - FREE Adventure

Bulette Storm - FREE Adventure


Loot The Room presents Bulette Storm 14,000+ downloaders can't be wrong! The Harvest Festival has come to Concord, but with it comes danger - a bulette and its calves are here, too, and the storm is coming! Bulette Storm is an adventure for 3rd-5th level parties. This adventure is provided free of charge thanks to the generosity of my supporters on Patreon. This free...   [click here for more]
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Cadaver mansion

Cadaver mansion


A 2nd to 3rd level adventure, for 3 to 5 players. As you wake up you expect to smell the burnt wood of your campfire and the amber skies of a new day. But instead, you see a grey craggy room, with wall paper peeling off the walls, and a slight eggy smell. This Is not where you set up camp. You will need the following books to play this adventure: Player's Handbook Dungeon Master's...   [click here for more]
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Can We Keep Him?

Can We Keep Him?


CAN WE KEEP HIM? A handful of short encounters and story hooks that may cause your party to question their desire to have pets… Designed for characters of all levels by Alan Tucker Edited by Linda May, Art by Alan Tucker and the fine folks of the DMsGuild Also includes a brand new monster, the Black Rose Bush! __________________________________...   [click here for more]
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Caverns of The Dirty Hag

Caverns of The Dirty Hag


A free adventure with a map. Enjoy! :) It's made for four level 3's. It has a marked map inside the download. ...   [click here for more]
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Chasing the Green

Chasing the Green


Chasing the Green is a 2 - 3 hour adventure for three to four 1st level characters, but can easily be adjusted for 2nd level characters by adding to the encounters. This adventure is the second of the Mud Creek trilogy. A set of adventures for low level characters which takes them from 1st level to 3rd level and sets them on a path to glory or infamy. In this adventure the players meet for the first...   [click here for more]
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Crypt

Crypt


A Straight Forward Hack-N-Slash Mini-Adventure For A 1st Tier/2nd Tier Party Depending On How Powerful They Are. ...   [click here for more]
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Dargeth's Sanctuary

Dargeth's Sanctuary


*note: this is just a preview version and only has the first two rooms. A secret cult performing blood rituals and a long forgotten god, once thought dead by all, bides his time deep within this temple. Will our heroes silence the cultist’s prayers to Dargeth? Or will they embrace the dark god and satiate his appetite for blood and souls? COMING SOON! ...   [click here for more]
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Daughter of the man dragon elf 018

Daughter of the man dragon elf 018


It's been almost a decade since Nim-Aer fought Mono and the Tarrasque in Ravenloft. Some say he died others say he is preparing for another battle. In reality only a few beings really know what has happened to him. One of them is a little girl? But word to some local bandits have put a price on her head will the heroes help her? good for a one shot adventue or start of a campagn ic018 Adventure...   [click here for more]
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DDIA05 Storm King's Thunder: A Great Upheaveal (5e)

DDIA05 Storm King's Thunder: A Great Upheaveal (5e)


An Introductory Adventure for Storm King's Thunder. Characters of Level 1-5 As evening approaches, you spot a wooden signpost next to a trail that heads north into the hills. Nailed to the post are three arrow-shaped signs. The two marked “Waterdeep” and “Daggerford” follow the High Road but point in opposite directions. The third, marked “Nightstone,” beckons...   [click here for more]
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Death House Revisited

Death House Revisited


Welcome to the realm of Ravenloft! This set of ideas has been put together to help make a more terror-filled experience in the Curse of Strahd bonus feature, the Death House. Every bone chilling addition written here was used in my campaign to much success. Enjoy the screams of your victims...I mean players. Disclaimer: This work is an add-on to the published adventure Curse of Strahd and the Death...   [click here for more]
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Delve Into Darkness (Level 1-3 Module for Four)

Delve Into Darkness (Level 1-3 Module for Four)


Welcome to another Benjamin Brew module, one that takes you through natural caves beneath the village of Nane, into a drawven mining outpost that's mysteriously deserted, and through deep trenches that extend far into the earth. Come experience the mystery and intrigue as a village built around a chaotic wizard mansion fear for their safety after a violent earthquake; leaving the town encased in...   [click here for more]
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Devil's Rest: A Hand of the Wychlaran Side Trek

Devil's Rest: A Hand of the Wychlaran Side Trek


A Hand of the Wychlaran side trek for characters of 3rd level. Hundreds of binding stones that were long ago used to trap fiends exist throughout the nearby lands, and many have failed over the centuries. Devil’s Rest still holds the soul of its captive, but its magic is slowly fading. If left unattended, it will fail, releasing its prisoner back into the world. Can the PCs help, or will...   [click here for more]
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Dungeon Race #1 - Race for the Golden Pig

Dungeon Race #1 - Race for the Golden Pig


What happens when two groups of adventurers are forced to race for their lives? After interrupting a cranky old wizard, two groups of adventurers find themselves racing through a dungeon. With a note that ends, "The first team who touches the golden pig gets to live." Can the teams make it to find the golden pig? ...   [click here for more]
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Enter the shadowfell intro 004

Enter the shadowfell intro 004


Here is the intro for the Enter the Shadowfell saga. will upload others in the saga when they become avalible. an adventure made for 4 first level adventurers that lasts about 1-2 hours. a way to introduce the shadowfell to a campaign. reviews would be greatly appreciated (both for improvemen, criticism, and what you liked or how it played out for your group). Note never got a chance to test product...   [click here for more]
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Environmental Protection

Environmental Protection


A local coven of druids claims that the mining town is disrupting balance of nature in the area, and are trying to move the entire town away from the area – by any means necessary. A short adventure for 3rd level characters. ...   [click here for more]
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Faceless Hunger

Faceless Hunger


The unconfined, viscous mass of demon lord bleeds corruption into the dark corners of nearly every plane in the multiverse. Its alien machinations that began in an embryonal Abyss ever churn toward uncertain ends. In the secluded hamlet of Rathburrow, the players will come face-to-face with Juiblex’s will made manifest. In addition to the core rulebooks (the Dungeon Master’s Guide,...   [click here for more]
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Fast as Fire Spreads: A Nightmarish Adventure

Fast as Fire Spreads: A Nightmarish Adventure


Hunt a devil and explore a wide open region on horseback in this D&D 5th edition adventure built for 3rd-level characters. A Waking Nightmare A tribe of centaurs have called the Yornstead plains their home for over twenty years, but now they flee. Forest fires burn orange at the horizon. Magma erupts in fountains from underneath the salt flats. Shockwaves collapse halflings hovels and...   [click here for more]
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Fauci su Forte Nebuloso

Fauci su Forte Nebuloso


Halloween Adventure in Italian. A volere la costruzione di Forte Nebuloso fu il Conte Viktor Bram di Rumelia, che in quei tempi aveva necessità di una vedetta fortificata per proteggere i suoi possedimenti boschivi. I Picchi Acri furono fin da subito visti come il luogo ideale per costruirvi una rocca, sia grazie ai giacimenti di marmo e granito che contenevano,...   [click here for more]
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Flindbar's Treasure

Flindbar's Treasure


This adventure is designed for a party of 2nd level characters. It is set in the Forgotten Realms. In a remote stretch of the Sea of Swords, the mysterious Gnoll Island awaits daring adventurers, with perils and plunder aplenty. This is the second adventure in the Seldom Spring series. It can be played independently or as part of that series. Pay What You Want: If you're unsure...   [click here for more]
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For the Sake of Shaleigh

For the Sake of Shaleigh


For the Sake of Shaleigh is a difficult D&D adventure module for 3-5 2nd level characters or a moderate module for 3-5 3rd level characters in a single session of play. The characters will help Shaleigh battle the evil cleric Scissorgrip. Module contains the complete Shaleigh and Scissorgrip (stats, spells, magic items etc.) characters, the adventure itself and a map for the final battle against...   [click here for more]
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Goblin Bandit Camp

Goblin Bandit Camp


A simple entry level mini adventure with the straight forward goal of eliminating a local goblin threat. Only the monster manual page numbers are given for the monster stats to keep the file size small. (for 1st tier party levels) ...   [click here for more]
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Goblins of Grelov's Grove

Goblins of Grelov's Grove


In the small town of Felmore, a rumor is spreading. Travelers claim that there is an outcropping in the woods if you stray from the trade route. They say that they've seen the riches stolen from merchants being carried into a fortified structure by a lake. The amount of loot they speak of seems like an obvious tale. ...   [click here for more]
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Greger's Grotto

Greger's Grotto


An Adventure for Levels 1 to 3. Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena. In this adventure, the players will need to: survive harsh prison conditions, including the rivalry between prisoner factions: human, orc,...   [click here for more]
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Grunch & The Missing Dragon

Grunch & The Missing Dragon


The adventure takes place in the small fishing village of Freshport. The villagers are on edge as Grunch the Ogre has been routinely harassing the village over the past week and could appear at any moment. Grunch has wrongly assumed that the villagers have stolen his pet dragon Snappy and demands that the players put things right or he’ll destroy the entire village. ...   [click here for more]
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H1 Keep on the Shadowfell & Quick-Start Rules (4e)

H1 Keep on the Shadowfell & Quick-Start Rules (4e)


An Introductory 4th Edition D&D Adventure for Characters of Levels 1st-3rd. The town of Winterhaven stands watch over a ruined keep that was once a bastion of good in the realm. This keep overlooks the Shadow Rift, a dark scar in the world that was once a gateway to the Shadowfell but has been dormant for many years. Now, an evil cleric of Orcus, Demon Lord of the Undead, seeks to...   [click here for more]
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HH-DJS01-01 Pest Extermination

HH-DJS01-01 Pest Extermination


A mining town in the Western Galena Mountains has had their mine taken over by kobolds. The kobolds are proving a problem to remove, so word has been sent to the nearby towns for anyone who is capable of removing these pests. Do you happen to be capable of such a task? A 4-Hour Adventure for 1st-4th Level Characters 1st Adventure of the Dark Journal Saga Dark Journal Saga features 12 adventures....   [click here for more]
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HH-DJS01-02 The House Always Wins

HH-DJS01-02 The House Always Wins


The journal found in the Quartzwall mine is proving difficult to translate. The cleric in Mountainholm asks the adventurers to go to a lair nearby where supposedly a cipher can be found to translate the book. What the adventurers find at this lair leads to a bunch of challenges that puts their very puzzle solving skills to the test. Will they be able to survive The House? A Four-Hour Adventure for...   [click here for more]
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HH-DJS01-03 The Journal's Contents

HH-DJS01-03 The Journal's Contents


Deriel has finally finished translating the book you found. He has sent word for you to collect it to take it to Phlan. Arriving at Mountainholm, it is obvious something is wrong. A 4-Hour Adventure for 1st-4th Level Characters 3rd Adventure of the Dark Journal Saga The conclusion of the Tier 1 part of the Dark Journal Saga. This adventure hasn't been thoroughly playtested so...   [click here for more]
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House of Horrors

House of Horrors


Growing up as a kid, I loved the Tomb of Horrors module. The dungeon was more the character than the boss at the end. I gave myself the creative restriction of taking the core of that experience and making it more accessible and lean for newer players, without sacrificing what made it special. While there is a villain who clearly wants to take center stage if the DM allows it (remove the optional plaques...   [click here for more]
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Igor's Challenge

Igor's Challenge


Igor's Challenge is a 3-4 hour, non-lethal, funhouse style dungeon. It is a self-contained adventure that should fit into any campaign or serve as a one-shot adventure for any group. The adventure can fit a party of any level and size with only minor adjustments. Igor is an eccentric gnome inventor and retired adventurer renowned around the world. He has sent out invitations...   [click here for more]
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Invasion of House Tor

Invasion of House Tor


Invasion of House Tor is an adventure for four characters. It is designed as an event based one-off which will take your party to level two. Since level one is so deadly in D&D 5e, this adventure does not focus on heavy combat and has more emphasis on exploring the play style of D&D. The party has been contracted by House Tor to provide 'extra security' during a ball. Unbeknownst to the...   [click here for more]
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Journey to the High Country

Journey to the High Country


High Thane Urrim Stonepick of Citadel Hoarfrost seeks to strengthen relations and open trade between his stronghold and the nation of Rashemen. In an effort to gain favor with the Wychlaran, the masked witches who guide the nation, the High Thane has selected several groups of young dwarves to travel to Rashemen as emissaries of goodwill. Will these young dwarves find a way to impress the enigmatic...   [click here for more]
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Kai Dynasty

Kai Dynasty


Kai Dynasty is a D&D 5th Edition adventure designed as a stand-alone adventure for the Forgotten Realms campaign setting. Kai Dynasty takes the players into the Anauroch to attend a royal elven wedding, only to discover that a plot has been set in motion to aid or stop a powerful lich. Only the players can ensure...   [click here for more]
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