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(5e, Lvl 1) Raids of the Gualdien Pass

(5e, Lvl 1) Raids of the Gualdien Pass


The Gualdien mountain pass has seen frequent wars between the human kingdom of Nesethor and the orc clan Jarg to the North. While an uneasy truce currently hangs over the region, rumours of another orcish warpath threaten to ravage the village and towns of Nesethor. The pass is controlled by a single watchtower, currently controlled by the Jarg clan. The local Nesethor military commander has requested...   [click here for more]
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(5e, Lvl. 4) The Knifehall Thieves of Dusken

(5e, Lvl. 4) The Knifehall Thieves of Dusken


This is a urban-based adventure for four adventures around Lvl. 4, which can be easily inserted into any campaign setting. It is a mix of roleplaying/combat, where adventurers will travel from seedy inns to thief hideouts and will battle Kenkus, halfling rogues, and half-orc barbarians.  Once a crown jewel of the Rueni empire, war, disease, and economic decay has weakened the city of Dusken, bloating...   [click here for more]
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1d6 Murder, a whodunnit one-shot

1d6 Murder, a whodunnit one-shot


A whodunnit one-shot to fit any campaign or as a stand-alone, built with random tables and improv. ...   [click here for more]
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200 Non-Combat Encounters

200 Non-Combat Encounters


"200 Non-Combat Encounters" is a detailed set of ideas in a 44-page book that are meant to be resolved without rolling initiative. The book contains 10 environmental themes, with 20 encounter ideas each. These are not simple rollable tables, most scenarios are ready for you to use without any preparation, and can help flavor a session in any ambience. Use this book to encourage role-play, peaceful...   [click here for more]
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30 to 50 feral hogs in 3 to 5 minutes

30 to 50 feral hogs in 3 to 5 minutes


The meme about pigs that took the internet by storm has become a 1 page adventure for Dungeons and Dragons 5th Edition. Battle your way through thirty to 50 feral hogs in three to five minutes to save Willy's small kids while they play. ...   [click here for more]
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3for5E - Bug Hunt

3for5E - Bug Hunt


Ankhegs terrorize the village of Dalmoor! When the blacksmith’s daughter gets taken by one of the monstrosities, the villagers depend on the characters to save the child. Deep down in the claustrophobic tunnels of the ankheg hive, the characters run into a secret mining operation and discover that, apparently, not everyone in town wants to see the insects gone. Looking for a short and fun...   [click here for more]
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3for5E - The Testudine Testament

3for5E - The Testudine Testament


Ruthless thugs assault the city's temples, stores and alchemist laboratories to rob all kinds of magical liquids. These thieves belong to The Testudine Testament, a cult based around the worship of a gigantic speaking turtle living beneath the city. What the cultists don’t know is that they’re being led on by a swarm of cranium rats pulling the strings to fuel its addiction to magic. A duped alchemist...   [click here for more]
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3for5E - Velsharoon's Gift

3for5E - Velsharoon's Gift


Walking dead roam the cold winter night! A horde of highly-infectious zombies have been released from a forgotten network of tombs. There’s no time to waste: the entrance to the catacombs must be blown up before more undead emerge from the depths. When the characters accidentally get involved, it’s up to no one else but them to avert the zombie apocalypse. Eager to find out what it’s...   [click here for more]
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5e - The Greater Good

5e - The Greater Good


Start in a tavern like all great adventures. Travelers going missing, dangers in the desert, and no right answer to be found. This is a module for 4 level 4 adventurers. "Tell me adventurer's; what is the greater good?"  This one-shot is filled with tough decisions and multiple endings possible. This module can be played again and again with different endings every time...   [click here for more]
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5e Adventure - Besiege!

5e Adventure - Besiege!


BESIEGE! The city is under attack, and this time YOU'RE the one attacking it! Break through the outer defences and fight through a stronghold's defences to complete your goal! Besiege! gives you eleven siege themed encounters, pitting your party of adventurers against the defences of a city or stronghold. Each encounter is a stand alone event set...   [click here for more]
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5e Conversion of Keep on the Shadowfell

5e Conversion of Keep on the Shadowfell


Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ...   [click here for more]
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5e Encounter - Break The Siege!

5e Encounter - Break The Siege!


BREAK THE SIEGE! The city is under attack, and the local guard overwhelmed! The city needs bold volunteers to join the defence and save the people from the coming invaders! Break The Siege! gives you eleven siege themed encounters, set in a city entirely surrounded and under constant attack, requiring a brave party to save the day. Each encounter is a stand alone...   [click here for more]
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5e Encounter - Rudolph's Revenge

5e Encounter - Rudolph's Revenge


A cold festive night, a party find themselves enjoying the warm fireside of a remote tavern when an old man persued by malicious festive beings falls through the door, beggint for help. From there, the party find thsmelves besieged and forced to defend themselves as the tavern comes under attack from dreaded Noel Were-Reindeer! Rudolph's Revenge is a simple combat-themed one-shot...   [click here for more]
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5e Encounter - The Behemoth Strikes

5e Encounter - The Behemoth Strikes


A quiet night of revelry is broken by a piercing cry across the city. And then then devestation begins. A mighty titan storms into the city, destroying everything in its sight. This is not something which can be fought. This is a city falling down around you. This is a fight for survival. The Behemoth Strikes is not a combat encounter,...   [click here for more]
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5e Encounter - The Legend of Cinderstrike

5e Encounter - The Legend of Cinderstrike


THE LEGEND OF CINDERSTRIKE Behold the stallion of glory! Steed of divine might! Lord and king of all horses! The Legend of Cinderstrike is a 1st-level introductory adventure suitable for new players and experienced one, giving players new information on the legend of the most splendid of all horses, and the goal of finding the prized stallion that his lbessing...   [click here for more]
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5e Puzzle - The Tesselating Tomb

5e Puzzle - The Tesselating Tomb


The design of a forgotten wizard - a tomb built in a liquid stone hex grid with a magical podium allowing a party to create their own path, so long as they can find the right keys! The Tessellating Tomb offers a cryptic challenge for a party of adventurers that can be used independently or inserted into any published or homebrewed adventure of your choice. Rules are provided to balance...   [click here for more]
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5E The Tower of Frozen Storm

5E The Tower of Frozen Storm


5E The Tower of Frozen Storm (1.5) A short combat based adventure for 4 players with level 5 characters. "Dawn did not come this morning. The sun blotted out by dark clouds. Then came the winds.   Freezing Cold winds, then Snow, then Hail, then Ice rained from the sky. An ice storm has descended. The people of the town ran for shelter from the elemental fury of the blizzard. A...   [click here for more]
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A Bit of Blood

A Bit of Blood


The wizard Curinax needs a few drops of fey blood for crafting a wand. But what seems to be a simple task turns into a tale of love, devotion, and some remarkably pesky foes. A single session adventure for four to five 1st level PCs set in a generic fantasy setting. For 5th edition Dungeons and Dragons. ...   [click here for more]
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A Blight at Blue Foot Farms

A Blight at Blue Foot Farms


Sitting at the top of a hill in the countryside is a small farm that is famous for the mushrooms, yeasts, and antitoxins that it produces. Blue Foot Farms is  as prosperous as it is picturesque. A few weeks ago, a newcomer arrived at the farm and since then, things have changed for the worse. The crops have become blighted, harvests are no longer leaving the farm, and nobody has seen the farmer or...   [click here for more]
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A Book by Its Cover

A Book by Its Cover


Many adventurers come to the settlement of Bucklehold in hopes of gleaning untold knowledge from Harless Bogg's journal, but the town's library holds other secrets. This encounter was written for Storytelling Collective's Write Your First Encounter course in May 2021 and is intended for a party of 1st-4th characters. This adventure is also available in Collective Encounters Vol....   [click here for more]
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A Breathless Night

A Breathless Night


The Grand Inquisitor is all that stands in the way of peace between the two kingdoms and an opportunity to get rid of him has become available. Sharpen your blade for it is up to you to crash the gathering and assassinate him. A one shot adventure for 2nd-5th level characters This Adventure is an open to interpretation adventure, feel free to change anything...   [click here for more]
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A Chance Encounter

A Chance Encounter


A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through. This is the first adventure in a miniseries with the following adventures being: The Mystic Circle An Urgent Rescue A Dark Veil Falls In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There...   [click here for more]
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A Cocktail of Confidence

A Cocktail of Confidence


In the bustling city of Havenbrook, a tale of deceit, romance, and corporate intrigue unfolds as a charming but dim-witted kobold named Smudge finds himself entangled in a web of lies. Smudge, once a low-level criminal is trying to go straight, has been hired as the new accountant for a successful soft drinks company in competition with another business ran by a criminal organisation. Unbeknownst to...   [click here for more]
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A Cold Brew

A Cold Brew


Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16! Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way....   [click here for more]
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A Dangerous Hand

A Dangerous Hand


An dangerous dungeon delve for a party of 4-5 characters of 3rd-4th level. Players explore ruins in search of a it's history and find quite a few disembodied hands! They search for the truth and also come across something much more dangerouns... the Deck of Many Things! Enjoy the danger and humor in this one-off dungeon that can be inserted into almost any setting. Version History 2-25-2017: Version...   [click here for more]
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A Dark Design

A Dark Design


A Dark Design is the sequel to the Mud Creek trilogy and the first adventure of the Burning Valley trilogy were the players have decided to serve Saarith. This adventure is a low level adventure designed for a group of three to four players at 2nd or 3rd level, which lean towards an evil alignment. I should note that this adventure shares many elements from "A Source of Secrets" which is the sequel...   [click here for more]
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A Dark Veil Falls

A Dark Veil Falls


A Dark Veil Falls is a classic, low level adventure designed for a group of 3 to 4 3rd level players. It should take about 3 to 6 hours to play through. This is the fourth and final adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printerfriendly...   [click here for more]
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A Deal with Nadir

A Deal with Nadir


While performing what should be a simple task on behalf of some village elders, the adventurers encounter a powerful Vampire. The Vampire wants to strike a deal with the village elders. Will the Heroes be the brokers of such a deal or find a way to rid the village of the Undead menace? ...   [click here for more]
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A Death In Dreamland

A Death In Dreamland


This module is designed for 4 level 3 characters, and should take around 4 hours. It is written as a one-shot but can be modified as a resurrection quest in the case of a party wipe. "a scattering of recently deceased adventurers are offered a deal by a devil: do his bidding and be resurrected. The devil sends party to the plane of dreams after a cache of counterfeit soul coins. The party finds themselves...   [click here for more]
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A Demon's Dance

A Demon's Dance


This is a D&D 5E title for a one shot adventure that could be worked into an ongoing campaign or used for a one-off session. It is designed for four to five 3rd-4th level players. I designed this adventure for a Halloween session in my campaign, but it can be placed into any setting with an old, large forest. This title is detailing the slow and deadly demonic takeover of the forest at the...   [click here for more]
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A Disturbed Breakfast

A Disturbed Breakfast


A distrubed breakfast is a classic short adventure for three to four 1st level characters that takes about 1 to 2 hours to play through. This adventure is the first of the Mud Creek trilogy. A set of adventures for low level characters which takes them from 1st level to 3rd level and sets them on a path to glory or infamy. The following adventures are: Chasing the Green The Quarrelsome Quarry Version...   [click here for more]
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A Drunken Path

A Drunken Path


A Drunken Path is a Dungeons and Dragons 5e one shot adventure for 3-5 4th-6th level players.  A humorous one shot about recovering an amulet that was lost during a drunken night out. Easy to add into any campaign or use as a standalone one shot experience. Guide your players as they follow the haphazard and often strange steps of their “employer” through his night of rough carousing.  Comes...   [click here for more]
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A Fair Row, a One Shot Sheet Adventure

A Fair Row, a One Shot Sheet Adventure


10/23/18 UPDATE: Grammar fixes, updated social media links, and minor graphic design improvements. Not every adventure requires 20 pages. One Shot Sheets are perfect for a DM or GM in a bit of a slump who needs a little help, last minute prep for a pickup game, or a surprise side trek in an ongoing campaign. One Shot Sheets aim to give you the meat and bones of an adventure without...   [click here for more]
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A Fey's Anger - Side Trek Encounter

A Fey's Anger - Side Trek Encounter


A gnome tinker summons the heroes to his workshop, but before he can explain his request a vengeful fey creature arrives and disrupts the meeting. Estimated play time - 1 hour.  This product contains a combat encounter designed for 4th level PCs, an extensive backstory, detailed NPC descriptions, new monsters and new magic items. Easily adaptable to almost any campaign setting....   [click here for more]
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A fight over blood

A fight over blood


Fight over blood is designed for 3-5 level 4-6 players but can be adjusted for higher or lower level players. The story goes on in the two adjacent cities, eastern wood land and western wood land. It has some encounters but the adventure’s focus is on human interactions. ...   [click here for more]
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A Figure in the Shadows

A Figure in the Shadows


Strange things are happening... Atrocities from all over the continent of Drysigil are occurring. And they all somehow seem... connected. Unravel the mystery in this Dungeons and Dragon's 5th edition campaign, A Figure in the Shadows. This campaign was written for a party of 3 player characters but may be edited to make it playable for more or less characters. The adventure...   [click here for more]
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A Final Task

A Final Task


An uneventful trek through the wild country between quests is disrupted by three kobolds requiring aid. Their master has died, and his final wish to his servants is that they return his ashes to his ancestral land. They have been promised a posthumous reward for conducting this final task. Question is, can they be trusted? And why do the locals seem to want to hinder them at every turn? An...   [click here for more]
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A Helping Hand in Hilp

A Helping Hand in Hilp


This 10 hour mini campaign was the first 5e campaign I ran for my group. It takes the players through level 1,2 and 3. It consists of three linked adventures. The first adventure takes place near a small town fighting kobolds. The second adventure takes place in a pyramid full of undead. The third adventure takes place in the jungles of chult fighting lizardfolk. ...   [click here for more]
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A Humble Treasure

A Humble Treasure


What value do heroes place on a single Potion of Healing? Is it something they’re willing to die for? Is it something they’re willing to kill for? The latest PWYW adventure from Winghorn Press Suitible for level 1-20 While travelling through the village of Oakbridge, the PCs find themselves tangled up in local politics. Bandits have stolen a treasure from the tavern, but not everybody wants fancy,...   [click here for more]
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A Keye Without A Locke

A Keye Without A Locke


“Never steal from a Boromar, unless you’re eager to see what’s beneath Sharn’s clouds.” “A Keye without a Locke” is an adventure for 5th-level characters that takes place in the dramatic world of Eberron. This adventure can focus on roleplaying, problem-solving, or combat: depending on how they want to try and save Locke.  This adventure was made possible by the 2020...   [click here for more]
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A kobold group of adventurers

A kobold group of adventurers


A group of kobolds are thrown into an unwanted adventure when their temple is seemingly raided by a group of adventurers called "the five of the quarter" a group of knights send from Birel castle to steal the kobold's one and only treasure, the blue mask of Tiamat. ...   [click here for more]
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A Kobolds Guide to Awesome Ores

A Kobolds Guide to Awesome Ores


The purpose of this supplement is simple: it adds 20 new metals and ores that you can use to enhance and improve both basic non-magical weapons and also their magical variants. Each of the metals listed here can be used as weapon and armour variants in the same way as you would use something like the hellfire weapon variant or the Mithral armour variant. Each metal/ore has one trait associated with...   [click here for more]
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A Leper Cannot Change Its Skin

A Leper Cannot Change Its Skin


A colony of Lepers have been stealing vegetables from local farms, and the people are not happy - the council want them moved on.  Now a sheep has gone missing, and the thief was seen skulking away into the night. A short, but challenging 1st level scenario for 5E D&D, designed to be played in 2-3 hours. ...   [click here for more]
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A Magical Journey into the Feywild - Level 2 Mini Adventure

A Magical Journey into the Feywild - Level 2 Mini Adventure


A Magical Journey into the Feywild is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 2nd-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a side quest to the Hunter’s Full Moon trilogy. It can also be used in any campaign...   [click here for more]
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A Midsummer Night

A Midsummer Night


Oh, Midsummer! The time of singing, dancing, rejoicing and beer! The time of pagan rituals and druidic rites, the time where the summer reaches its peak, and borders between the realm of men and fey grow weaker... Midsummer is a widely celebrated holiday in Northern Europe. People gather in the countryside, enjoying bonfires, dances, cultural and historic rituals,...   [click here for more]
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A Most Potent Brew - A Basic Rules Adventure

A Most Potent Brew - A Basic Rules Adventure


"Fantastic starter game for young and old players alike" "This was a wonderful first adventure" "All I can say is thank you for the fun our group had last night with this!" Enter the world of Dungeons & Dragons without spending a penny! This first-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can...   [click here for more]
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A Most Unexpected Zombie Invasion - Level 4 Mini Adventure

A Most Unexpected Zombie Invasion - Level 4 Mini Adventure


A Most Unexpected Zombie Invasion is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 4th-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or an alternative ending to the adventure An Unexpected Wedding Invitation. It can...   [click here for more]
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A Night at Gallo House

A Night at Gallo House


You take shelter from the dark, stormy night in an abandoned house you happened to come across. You hear a young girl say "Have you come to play with Dolly? We'll have fun together forever and ever!" A Night at Gallo House is a horror themed adventure for 4 characters of 1st level. ...   [click here for more]
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A NIMBY on Elf Street

A NIMBY on Elf Street


In this adventure for small parties of all levels, your players will be faced with the following moral quandaries: Is it ok to take someone’s money to “de-ghost” a house, when it’s not really haunted? Should you defend the rich real estate barron who is trying to make a buck by ‘gentrifying’ a poor neighborhood? What’s the right thing to do with all the undocumented refugees who’ve...   [click here for more]
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A Poisonous Clover - A D&D Murder Mystery

A Poisonous Clover - A D&D Murder Mystery


It’s 2am in the Grand Souk and for once, it’s quiet. Only a few stock-takers roam the empty alleys of the marketplace alongside a couple of drunkards finally leaving the only tavern there. As players drunkenly stumble into a nearby shop, they are shocked to find a dead body of a prominent businessman, Tifter Valeure. This adventure set in Port Nyanzaru takes players deep into the city’s...   [click here for more]
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