Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









Product Type
Adventures   Remove Search Term
1st Tier (Levels 1-4)   Remove Search Term
Advanced Search >

 
 Hottest 1st Tier (Levels 1-4)
 
 Hottest Community 1st Tier (Levels 1-4)
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Banquet of the Damned

Banquet of the Damned


"This was an amazing one-shot to DM." "This is a well written and well put together mystery, which is an absolute rarity for modules." "The writing and the art blend perfectly to set the right mood and there's a right blend of role-play and combat." Banquet of the Damned is a mystery adventure for a party of 4th level characters. It takes place in the village of Womford...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Tower of the Mad Mage - Adventure

Tower of the Mad Mage - Adventure


"This module was just great" "An excellent adventure, full of interesting encounters!" "I loved running this. It was an absolute blast" "Everyone loved the adventure... It's a steal at the current price - I'd have easily paid at least $5" The door slams open so hard that the wall shakes and the hinges groan. To everyone’s astonishment, a goblin staggers in. He is badly wounded, with...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Giantslayer - Adventure

Giantslayer - Adventure


"OMG! This is excellent!" "Very well done! A great adventure" Yegor Bonecruncher is the most ferocious hill giant in the land. When he begins terrorising the small village of Frickley, the inhabitants have only one hope - the legendary warrior, Jahia Giantslayer. The PCs undertake a dangerous trek through the High Forest to find her, battling wild fey magic...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Days of Blight: An Offering of Innocents

Days of Blight: An Offering of Innocents


An unceasing rain has settled over the hamlet of Holmford and with it a darkness has fallen. Minister Scrim is dead, livestock and crops wither and rot and now a child is missing. Whispers of an old hate returning feed fear and paranoia. All the while the Hornwood looms hiding it’s vile secret. Light must return to Holmford before history repeats and more innocents perish. Days of Blight...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Nerzugal's Dungeon Master Toolkit 2

Nerzugal's Dungeon Master Toolkit 2


Physical Copies Now Available in Hardcover and Softcover (Click Here!) After launching my first Toolkit about two years ago I have been blown away by the feedback I have received from the community. My first Toolkit has now reached 40,000 downloads and is still consistently a best-seller. I was completely blown away by its success and had no choice but to...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Blue Alley

Blue Alley


CAN YOU SURVIVE WATERDEEP'S MOST INFAMOUS DEATHTRAP? Blue Alley lies hidden in the heart of Waterdeep. Built by a secretive wizard, it is a magic maze full of tricks, traps, strange monsters, and rich treasure. Countless adventurers have ventured inside to test their bravery and skill, yet few have returned. And now it is your turn… Blue Alley is a 3-4 hour...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
A Friend in Need - a Waterdeep: Dragon Heist DM's Resource

A Friend in Need - a Waterdeep: Dragon Heist DM's Resource


A Friend in Need - a Waterdeep: Dragon Heist DM's Resource The goal of this document is to provide you, the Dungeon Master, with tools and thoughts that'll help you make Chapter 1 of Waterdeep: Dragon Heist more exciting for your players and easier for you to run. This download includes: Before We Begin - A discussion about choosing a villain, including a brief review...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
CCC-AETHER-01-01 The Heir of Orcus: Verse I

CCC-AETHER-01-01 The Heir of Orcus: Verse I


An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 2-4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you search for a lost Angel of Tyr, Ser Vindictus. Play like...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-AETHER-01-02 The Heir of Orcus: Verse II

CCC-AETHER-01-02 The Heir of Orcus: Verse II


An Adventurers League Con-Created Content Module. Levels 1-4 (Tier 1), 4 Hours. (Compatible with Homebrew games too!) May I have the next 100 words to convince you to purchase this adventure? **PITCH BEGINS!** This module features three ways to play: join the Knights of Holy Judgment, the Cult of Zariel, or the forces of Chaos as you face The Heir of Orcus! Play like it is 1990 and experience...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
B10 Night's Dark Terror (Basic)

B10 Night's Dark Terror (Basic)


Barely one day's march from Kelven, the uncharted tracts of the Dymrak forest conceal horrors enough to freeze the blood of civilized folk. Those who have ventured there tell how death comes quick to the unwary - for the woods at night are far worse than any dungeon. But you are adventurers, veterans of many battles, and the call of the will is strong. Will you answer the call, or are...   [click here for more]
Wizards of the Coast  $10.00 $4.99

Add to Dungeon Masters Guild Order  
Red Hand of Doom (3e)

Red Hand of Doom (3e)


Who Can Stand Against the Son of the Dragon? The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. From the phalanx emerged a single champion. One by one the tribes fell silent as the warlord rose up, blue scales gleaming along his shoulders, horns swept back from his head. A hundred bright yellow banners stood beneath him, each marked with...   [click here for more]
Wizards of the Coast  $9.99

Add to Dungeon Masters Guild Order  
The Wild Sheep Chase - A Single-Session Adventure

The Wild Sheep Chase - A Single-Session Adventure


Do your players have the wool to survive? Adventure, danger and a decent dose of downright weirdness erupt when the party’s attempt to grab a rare afternoon of downtime is interrupted by a frantic sheep equipped with a Scroll of Speak to Animals. Soon they are dragged into a magical grudge match that will test their strength, courage and willingness to endure extremely baa’d puns....   [click here for more]
Dungeon Masters Guild   FREE 

Buy Now  
Fishing for Gods in Strade's Gallows

Fishing for Gods in Strade's Gallows


A medical shipment to the swampy town of Strade's Gallows takes a turn for the eccentric when the party happens across enigmatic shrimp-men who begin to worship them as gods. Can the party solve the mystery of Strade's Gallows' ailment, or will their new disciples botch it all up? "Fishing for Gods in Strade's Gallows" is a Dungeons and Dragons 5emodule designed for 3-5...   [click here for more]
Dungeon Masters Guild  $5.99

Add to Dungeon Masters Guild Order  
Adventure: Leomund's Misplaced Manor

Adventure: Leomund's Misplaced Manor


Leomund's Misplaced Manor is a D&D 5th Edition adventure intended to give players a classic dungeon crawl while they explore the confines of the titular Manor and unravel the mystery of its last owner. Uniquely, at the end of the adventure the location itself becomes the reward, along with any new allies the characters have made along the way and any treasure they find. This standalone...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Journey to the Summer City

Journey to the Summer City


The cool days of spring have given way to the warmth of summer, bringing the dwarves of Citadel Hoarfrost forth from their mountain home to buy and sell goods throughout the surrounding lands. On the Cold Road, one such party of young dwarves makes their way toward the summer city of Bildoobaris with a wagon of glacial mead for trade. It is a simple enough task, but sometimes it's the simple tasks...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Journey Through the Center of the Underdark

Journey Through the Center of the Underdark


"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/ Are your player's moving out of Velkenvelve? Enjoying a stroll...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
A Boy and his Modron

A Boy and his Modron


A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4. From Platinum selling author Anthony Lesink Updated 7/28/17 - New maps, handouts,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Shadows on the Long Road - Adventure

Shadows on the Long Road - Adventure


"A masterpiece" "Just ran this last night and it was brilliant" "I can't wait to run this... loved your adventures so far" "Five stars" "Great easy to read, easy to run adventure" Travellers are going missing on the Long Road, on the 100 mile stretch between Triboar and Longsaddle. Our heroes investigate and discover a haunted mansion with a dark history and a gruesome secret. Their quest...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
The House of the Midnight Violet

The House of the Midnight Violet


"This was a great adventure to drop into my ongoing campaign - it hits just the right kinds of horror notes, and has a really interesting story that unfolds at a nice pace." "A well-written adventure through a mansion filled with dark secrets." The House of the Midnight Violet is a 3+ hour standalone adventure designed for 5th Edition. The print version of the adventure...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
A Most Potent Brew - A Basic Rules Adventure

A Most Potent Brew - A Basic Rules Adventure


"Fantastic starter game for young and old players alike" "This was a wonderful first adventure" "All I can say is thank you for the fun our group had last night with this!" Enter the world of Dungeons & Dragons without spending a penny! This first-level adventure is designed to work with the free basic rules offered by Wizards of the...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Haven Cross: The Adventurers Guild

Haven Cross: The Adventurers Guild


The Village of Haven Cross is a great set-up to start a new campaign or to introduce Dungeons and Dragons to new players. It provides a fun environment both to players and DMs offering great flexibility and freedom, with the posibility of an immersive experience in between quests. Besides the Adventurer's Guild and the Village of Haven Cross I included one adventure for level 1 to 4 characters...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Into Ivy Mansion - Adventure

Into Ivy Mansion - Adventure


"...brilliantly designed and everyone had a blast. Highly recommended!" "...a lot of fun. My group and I really enjoyed it. Five stars!" Our heroes are approached by Tristan Harpell, an entitled young mage and heir to a suite of rooms in Ivy Mansion, the ancestral home of the Harpell wizard dynasty. His inheritance is “infested” with the wacky experiments of his dead great-uncle, Siegfried...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Magic Village for Sale - Adventure

Magic Village for Sale - Adventure


Tristan Harpell, a self-centered though likeable young mage, has bought a magic village! A month ago he sent his servant off to take possession of it, and he's heard nothing since. Our heroes are sent to investigate - and find an adventure unlike anything they've experienced before... Magic Village for Sale is a 3-4 hour adventure for characters of 4th-5th level. It features exploration, role-playing...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
The Night of the Rise - Adventure

The Night of the Rise - Adventure


"Simply put, this is one of the most unique adventures I've ever read." "...twists that turn the classic bandit clearing cliche on its head,..." The Night of the Rise is a unique adventure that offers the party an alternative to the "hack & slash" approach. The opportunity for role play is high and it is sure to tap into skills and abilities most of your characters never...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
The Dawn Chasers - Adventure

The Dawn Chasers - Adventure


"Wow! Nicely done!" "A great change of pace from traditional wilderness and dungeon crawls" "awesome... another winner" Ahoy, mateys! Join Captain Moonlight and her crew aboard the Dawn Chaser for swashbuckling adventures on the high seas. You'll fight pirates, tangle with storms, explore a ship wreck and confront an ancient power on a lost island! This...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Complete Adventures of M.T. Black Vol. I

Complete Adventures of M.T. Black Vol. I


This collection contains all of the M.T. Black adventures published in 2016. You get fourteen critically acclaimed and best selling adventures for a super low price! This represents nearly two hundred pages of content and many many hours of gameplay. I'm offering this bundle for just $9.95! Follow me on twitter @MTBlack2567. The following adventures are included in this collection...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Journeys Through the Center of the Underdark - the Bundle!

Journeys Through the Center of the Underdark - the Bundle!


Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price! "What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Quick Dungeons 1: The Hidden Tomb

Quick Dungeons 1: The Hidden Tomb


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Jungle Treks

Jungle Treks


Bring Your Jungle Campaign to Life! Six short adventures to supplement your exploration of the jungles of Chult! These six fun adventures feature interesting challenges highlighting the dangers of the jungle. Each scenario is easy to drop into Tomb of Annihilation or any wilderness campaign. Includes the following adventures: Tavern Trouble - With a mysterious curse upon...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Greger's Grotto

Greger's Grotto


An Adventure for Levels 1 to 3. Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena. In this adventure, the players will need to: survive harsh prison conditions, including the rivalry between prisoner factions: human, orc,...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Hey, Mister. Can You Help Me?

Hey, Mister. Can You Help Me?


HEY, MISTER. CAN YOU HELP ME? A series of short encounters and story hooks that may cause your party to never trust a child again… Designed for characters of all levels by ALAN TUCKER __________________________________ Follow me on Twitter: @TuckerAuthor Check out all my other products: ...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
The Midnight Revelry

The Midnight Revelry


An otherworldly adventure for characters levels 1-3 The village of Farleigh's Well is the target of a vindicative fey noble. The villagers have been seen parading through the Misty Forest, leaving their crops to rot in the field. The characters must contend with powerful fey creatures on their home plane in this action-packed adventure for levels 1 to 3. Acclaim For The...   [click here for more]
Dungeon Masters Guild  Pay What You Want

Add to Dungeon Masters Guild Order  
Tavern Brawl Builder

Tavern Brawl Builder


"Really, this is a stroke of genius. Jean has taken the oldest cliche in the book - the tavern, and the inevitable brawl therein - and turned it into absolute unadulterated, unfettered D&D fun"--Tony Petrecca, author of multiple best-selling titles on the DMs Guild (like Amazing Adventures). Review here. "Frankly, this is a work of genius. The idea of turning a barroom brawl into...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
CCC-WWC-02 Dark Waters of Hate

CCC-WWC-02 Dark Waters of Hate


THE SECOND ADVENTURE IN THE TENETS OF BANE SERIES A devout priestess of Torm seeks one of three platinum discs once carried by a trio of Banite fanatics. To retrieve the item, the characters must sail the Moonsea, journey to its depths, and unravel the protective magic left behind by the archmage who originally hid the disc. A 2-hour adventure for 1st-4th level characters  ...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
CCC‐RPSG‐01 Ooze There

CCC‐RPSG‐01 Ooze There


As the City of Danger struggles to rebuild, a spate of unexplained disappearances in the Zhent Ghettos threatens to erupt into fresh chaos. The factions are hard pressed to investigate, and it falls upon you to uncover the truth behind this new menace. A 4-hour D&D Adventurers League Convention Created Content adventure for 1st – 4th Level Characters (optimized for 3rd level). ...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Curtain Call: A Sharn Adventure

Curtain Call: A Sharn Adventure


Curtain Call: A Sharn Adventure is an introductory Eberron adventure for 1st to 4th level characters. Written by Keith Baker (creator of Eberron), Robert Adducci (Guild Adept), Wayne Chang, this is a great adventure for new Dungeon Masters to Eberron and includes sidebars to help DMs and players get familiar with the world of Eberron. A paying job in Sharn to find out what happened to a missing...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
The Madhouse of Tasha's Kiss - Adventure

The Madhouse of Tasha's Kiss - Adventure


Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying? A small village, empty of villagers except for one boy found sitting and weeping next to a jester’s pageant wagon. The boy explains that the villagers, including his family, followed a jester into the wagon and never came out. A portal to a pocket dimension is found inside the wagon, leading to a brass door...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
The Priest, the Witch, and the Lost Temple: An Adventure

The Priest, the Witch, and the Lost Temple: An Adventure


Given the holiday season, I'm happy to offer 70% off ($2.95 $0.95) for a limited time only. "The story really captures your imagination and the layout is beautiful." - Neal S. "Wow!...I am super impressed, it is laid out beautifully, with detailed explanations and history." - Si. M "[I]t looks amazing! The art and format looks great and looks as professional...   [click here for more]
Dungeon Masters Guild  $0.95

Add to Dungeon Masters Guild Order  
DDEX2-10 Cloaks and Shadows (5e)

DDEX2-10 Cloaks and Shadows (5e)


Cloaks and Shadows The Cloaks of Mulmaster have taken an interest in your progress, and may be looking to sponsor adventurers for future work. You’ve been offered an interview with one of their ranking members at the Theater of the Stars, but you never know what to expect in the City of Danger. A four-hour adventure for 1st-4th level characters. DDEX2-10 5E...   [click here for more]
Wizards of the Coast  $3.99

Add to Dungeon Masters Guild Order  
DDEX3-12 Hillsfar Reclaimed (5e)

DDEX3-12 Hillsfar Reclaimed (5e)


The time has come to fight back against Hillsfar. Elanil Elassidil tasks you with uncovering valuable information to be used in a strike against the leader of Hillsfar, First Lord Torin Nomerthal himself. The only problem is that what you need is protected within the walls of the city. Part One of Six Knives for Torin Nomerthal. Designer: Cindy Moore Characters of Level 1-4 Playtime: 2 hours...   [click here for more]
Wizards of the Coast  $2.99

Add to Dungeon Masters Guild Order  
A Small Problem

A Small Problem


A cavern network about a quarter-mile to the south-west of the sargh village of Kernguarn has become the home of a group of psychotic, mutated kobolds. These kobolds have been twisted in body and mind by exposure to the demonic taint of Jubilex. As the maddened monsters stage raids on the sargh settlement, it falls to the party to bring an end to the kobold threat. A Small Problem...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Quick Dungeons 001: The Hidden Tomb (Fantasy Grounds)

Quick Dungeons 001: The Hidden Tomb (Fantasy Grounds)


Don’t let the name fool you! Quick Dungeons are complete dungeons filled with monsters and other encounters such as traps and puzzles. While they are not exactly complete adventures, the dungeon comes with a Player map, a DM map and a Map Key with numbered encounters, descriptions and even boxed text. A short backstory is also included to help you give your players a quick...   [click here for more]
Dungeon Masters Guild  $1.50

Add to Dungeon Masters Guild Order  
D&D Solo Adventure: The Death Knight's Squire (Fantasy Grounds)

D&D Solo Adventure: The Death Knight's Squire (Fantasy Grounds)


This is a Fantasy Grounds VTT Module! For the PDF version click here. 5e Solo Gamebooks presents The Death Knight’s Squire, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and it is a great way to scratch your D&D itch between regular adventures with your DM....   [click here for more]
Dungeon Masters Guild  $14.95

Add to Dungeon Masters Guild Order  
HHQ3 Thief's Challenge (2e)

HHQ3 Thief's Challenge (2e)


For years, trade and travel along the river Thadysh have been peaceful. Suddenly a masked renegade, known only as the Gullwing Bandit, has turned the waters of Thadysh into a pirate stream. Who is this bandit? What nefarious plot is he weaving? Not even the local thieve's guild has been able to unveil the truth. "Thief's Challenge" is a special ADVANCED DUNGEONS & DRAGONS...   [click here for more]
Wizards of the Coast  $6.95 $4.99

Add to Dungeon Masters Guild Order  
Dreams of the Red Wizards: Scourge of the Sword Coast (D&D Next)

Dreams of the Red Wizards: Scourge of the Sword Coast (D&D Next)


Dreams of the Red Wizards Ghosts of Dragonspear Castle chronicled the efforts of the Red Wizards to unlock the power of elemental nodes located in an abandoned temple dedicated to the Princes of Elemental Evil. A gate to the Nine Hells lay open for some time, spewing devils and smoke. The heroes who closed the gate could not know it then, but amid the chaos of battle, another threat emerged....   [click here for more]
Wizards of the Coast  $14.99

Add to Dungeon Masters Guild Order  
The Five Temples of the Earthmother Part 1: Life and Moon

The Five Temples of the Earthmother Part 1: Life and Moon


Welcome to Alaron and the quest to re-awaken the temples of an ancient god... The Five Temples of the Earthmother is a series of short adventures for Dungeons and Dragons 5th edition. Broken into chapters, which take place on the Island of Alaron in the Moonshae Isles of the Forgotten Realms, each chapter in the series details a different adventure site. Each site is a lost temple...   [click here for more]
Dungeon Masters Guild  $4.95

Add to Dungeon Masters Guild Order  
Journey to the Buried Vale

Journey to the Buried Vale


With the snows of winter receding, the scouts of Citadel Hoarfrost have spotted an unexplored cave nearby in the Buried Vale. As their first assignment, a group of young dwarven adventurers has been selected to journey to the vale and delve the recent discovery. But is their assignment all that it seems, and what dangers await them in the Buried Vale? Journey to the Buried Vale is a 2-hour...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Adamantine Chef: Supreme Challenge

Adamantine Chef: Supreme Challenge


Martial Arts! Food! Dangerous Beasts! Cooking! Each year the Emperor holds a competition to select a new Adamantine Chef. When a challenger emerges from outside Kara-Tur, the current Adamantine Chef aims to win before the first dish is served. The challenger turns to heroes in this desperate hour! This 3-4 hour adventure pairs action with humor. The menu includes high-flying martial arts action,...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Cottage on the Long Road

Cottage on the Long Road


This is the PDF & POD version. If you are looking for the module for the Fantasy Grounds VTT by the EXTREMELY talented Rob Twohy - click here! Also available in Spanish here! While traveling along the Long Road, just northeast of Waterdeep, the characters stop at a roadside inn. As they prepare to rest for the night, the party encounters a Tiefling shepherd who claims she is...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Journey on the Long Road

Journey on the Long Road


With winter fast approaching, the dwarves of Citadel Hoarfrost make their way back to their mountain home, ending their trading season. On the Long Road, one such party of young dwarves makes the return journey from Damara through the Giantspire Mountains, but the late season weather threatens to grind their progress to a halt. Will they reach Citadel Hoarfrost before the winter snow flies, or...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 1519 items) Result Pages:  1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Select Page Number