Handouts I'm using for my Ghosts of Saltmarsh campaign. Someone else may find them useful. I have made these purposely crude as they were in the original module.
Attention Saltmarsh Adventurers!
If you are running Ghosts of Saltmarsh as a campaign, you may be interested in Tendrils of Saltmarsh, These modules are designed to help fill the gaps in the published material.
Tendrils... [click here for more]
Include these Lore Books in your Forgotten Realms campaign to add depth and authenticity to your game! Each is designed to provide key details about their subject matter through the words of their authors; fictional voices derived from their appropriate time and place in the Forgotten Realms setting. The events described within each book have been fully researched to ensure accuracy to the canon lore.... [click here for more]
This is a character sheet that is simple and easy to use. We have been using it for abour 7 months in our home campaign. several folks on chat sites have seen it in the background of gaming pictures and have asked to have it. so here you go. ... [click here for more]
Brath was a lone adventurer to perish in Acererak’s Tomb of the Nine Gods but was able to write down a few tips and notes on how to survive most of the tomb’s dangers. This one-page Tomb of Annihilation suppliment is an easy-to-print handout for you players to find in the Tomb of the Nine Gods and warn them of danger ahead. ... [click here for more]
A full tram-styled transport system for you to use for your adventures in Waterdeep. This 12 page module is a great way to help memorize the areas of the city and to help create and inpire scenario's for you to use in your games. From train heists to daring chases, add a bit of flare to your campaign setting with this module. The Module includes;
- Full system map with 7 lines and over 40 stops... [click here for more]