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Archetypes of Eberron: 31 Subclasses

Archetypes of Eberron: 31 Subclasses


31 immersive subclasses created for the world of Eberron! This supplement is crafted with love by three bestselling Eberron designers, and features beautiful full-color art for each subclass by Olie Boldador, Juno Viinikka, and more. For the Fantasy Grounds conversion, click here. For a discounted bundle including both PDF and FG versions, click here. Artificer Crystal...   [click here for more]
Dungeon Masters Guild  $14.95

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{WH} Expanded Artificer! New subclass and infusion options

{WH} Expanded Artificer! New subclass and infusion options


Artifice is the magic of creation, of imbuing material items with arcane intent, of achieving wonders impossible for lesser minds to comprehend. But rarely do two artificers practice their craft in exactly the same way. As ambitious and divided as they are, artificers work upon all angles of crafting, devising an endless string of new technomagical contraptions on a limitless quest of arcane discovery....   [click here for more]
Dungeon Masters Guild  $2.00

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Last Stand: A Worthy Death

Last Stand: A Worthy Death


"Incredibly innovative and easy to plug into any campaign." -Benjamin Huffman "I think I actually cried manly tears while reading this." -Anthony T. "It was the most satisfying thing. What a great mechanic!" -GeekOutFreakOut If your campaign combines epic fantasy combat with high-stakes lethality, Last Stand: A Worthy Death is a set of rules and options to ensure...   [click here for more]
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A Guide to Candlekeep Mysteries

A Guide to Candlekeep Mysteries


Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron? Then A Guide to Candlekeep Mysteries has got your back! This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips...   [click here for more]
Dungeon Masters Guild  $6.99

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The Spelljammer's Cookbook (v2.0)

The Spelljammer's Cookbook (v2.0)


In a Jam... You gaze through the porthole at the vastness of space. The stars call to you - they always have, and their pull hasn't diminished even after years serving on your small spelljamming vessel. Your last job was a profitable one, allowing you to indulge in various foodstuffs for your voyages. The heat from the Thornbush Sambal spread on crusty bread is a welcome diversion from the cool...   [click here for more]
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Druid: Circle of the Cryptid

Druid: Circle of the Cryptid


Druids of the Circle of the Cryptid are most drawn to those aspects of nature that are hidden and largely unknown. In particular, they seek out lore on the character, habits, and abilities of strange beasts whose existence is attested only by hearsay. Most people view druids of this circle as eccentric, if not outright delusional, but their alternative perspective on the natural world allows them to...   [click here for more]
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Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")

Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")


Genies! Lovers! Monsters! Assassins! Fire! It's all here! "Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media "The best adventure I've played in years!"...   [click here for more]
Dungeon Masters Guild  $9.95

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Magic Sword: An Eberron Story Seed

Magic Sword: An Eberron Story Seed


The Magic Sword waits beyond space and time, waiting for those moments when a hero can shift the balance between light and darkness. It is tended by three immortals, who must choose those champions and guide them in their battles. What evil draws the Magic Sword to Eberron? Magic Sword: An Eberron Story Seed brings the story of the...   [click here for more]
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{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes

{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes


Daring or dastardly, rogues are the epitome of skill and agility, stalking streets unseen, studying the mysterious and unknown, or preparing deadly ambushes for their foes. But not all rogues are alike! Indeed, rogues can have talents as varied as they are, and this supplement adds 10 new iconic rogues to your Dungeons and Dragons experience: The Corsair, a pirate of legend and infamy. The...   [click here for more]
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Enforcer of Secrets

Enforcer of Secrets


The Enforcer of Secrets Kingdoms, Guilds, and Corporations all have secrets. When someone is spreading their secrets, they bring in the Enforcer of Secrets to put the cork back in the bottle. Needless to say, this should be considered a work of satire. An Accessory for Any Campaign Setting Product includes: Character Background: Does you PC have...   [click here for more]
Dungeon Masters Guild  $1.00

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Marvelous Archetypes: Ultimate Edition

Marvelous Archetypes: Ultimate Edition


“One person can make the difference”. This is the mantra of a true hero, one who takes their power and commits themselves to making the world a better place. Heroes come in all shapes and sizes, fighting to protect the world from those who woul;d corrupt and destroy it. Some heroes are born with their powers, through bloodlines or mutations. Other have their power thrust upon them through circumstance,...   [click here for more]
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Izzy's Fantasy Grounds and Maps for Airships!

Izzy's Fantasy Grounds and Maps for Airships!


Izzy's Fantasy Grounds comes with a fully featured reference manual including all three of Izzy's Airships manuals in one module. Thats right! All THREE of the Izzy's books are available in Fantasy Grounds Format! Unique library links with functioning fantasy grounds objects for ease of use. Multiple airship NPC blocks and equipment table entries that can be instantly integrated into any 5th edition...   [click here for more]
Dungeon Masters Guild  $15.00

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Musical Subclasses: Horncaller Fighter

Musical Subclasses: Horncaller Fighter


“The horn, the horn, the lusty horn Is not a thing to laugh to scorn.” - William Shakespeare The Horncaller is a martial archetype for fighters that want to take control of the battlefield with the power of their lungs. Grab a warhorn and blast out powerful notes and patterns to communicate over great distances, give orders, rally allies, conjure walls...   [click here for more]
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Little Bag of Sand & Other Things

Little Bag of Sand & Other Things


What's Inside? 5 New Ancestry Options Levanesling: A chameleon race that can blend in with their environment, and hit things with their tongue. Mischieflēs: A rat-like race that uses radiation exposure to channel temporary mutagens. Otterfolk: An otter race that has four different styles, and is great with tools. Sanderige: A sand cat race that can mold earth, gain power from taking...   [click here for more]
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The Gambler: A Roguish Archetype

The Gambler: A Roguish Archetype


A new risk-taking roguish archetype! Why Play a Gambler? Thematically, the gambler is a new player option for risk-taking or thrill-seeking characters who always have an ace up their sleeve! Mechanically, the gambler provides players with a wide-ranging toolbox that always gives them an angle or chink in the armor to try and exploit. The cornerstone...   [click here for more]
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Codex Fantasia: Dominus Duodecim (Anime-Inspired Character Options)

Codex Fantasia: Dominus Duodecim (Anime-Inspired Character Options)


Inject over-the-top, anime-style action into your adventures with this collection of subclasses, spells, feats and maneuvers! Inspired by the aesthetics and tropes of anime, manga and video games, Codex Fantasia: Dominus Duodecim promises to enliven the gaming experience of players looking to better realise their anime-esque fantasies in more tangible and satisfying...   [click here for more]
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The Warpath - A Barbarian Path

The Warpath - A Barbarian Path


When someone needs a whole lot of people to be dead, they send you. Frequently put against odds that would be impossible for normal people to deal with, you thrive in the dens of beasts and your rampages are the stuff that legends are made of. You are a veritable one-person army, dealing death so swiftly and efficiently that it would make a Rogue blush, and no matter what may happen to you,...   [click here for more]
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Alashar's Compendium of Unusual Choices

Alashar's Compendium of Unusual Choices


Explore yet another set of options that players and Dungeon Masters certainly did not need, but ones which might render their games more interesting than before in this supplement for Dungeons & Dragons 5th Edition. Alashar's Compendium of Unusual Choices has options for both players and Dungeon Masters will find use for, which include: 12 Race Options: Beholderkin, Dhampyr,...   [click here for more]
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Cranium Rats: A Cultural Sourcebook

Cranium Rats: A Cultural Sourcebook


Meet the Rattus Experrectus, an inventive species of awakened cranium rats quickly spreading across the galaxy: - Discover a fun tiny-sized PC racial option with latent psionic abilities.  Combine the powers of four Cranium Rat Player Characters to form a Psionic Choir and gain the swarm's Psionic abilities! - Learn about Rattus Experrectus culture and society, revolving...   [click here for more]
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Arena of Champions - The Dagger Master: A Rogue Archetype

Arena of Champions - The Dagger Master: A Rogue Archetype


Pick your blade, any blade.  You have focused on the weapon of the trade for most rogues – the dagger. But while most rogues merely wield the dagger, you have mastered it. You have become especially adept at throwing these deadly weapons with pinpoint accuracy. Your bond to your daggers seems almost supernatural, as if they are a part of you rather than just tools. With Laura Renfrew's amzing...   [click here for more]
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Mixed Martial Arts Guide for 5e, Part 2, Striking (Feat Book and Unarmed Fighting Additions)

Mixed Martial Arts Guide for 5e, Part 2, Striking (Feat Book and Unarmed Fighting Additions)


This is a feat book designed to make the art of striking and unarmed fighting compare and compete well with other character options at higher levels in D&D 5e. It contains new additions, move-sets, and techniques for characters using the 5th Edition unarmed fighting system. It provides an accurate look at authentic Striking styles and gives great incentives for being an unarmed combatant, Monk,...   [click here for more]
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Chronomancer: A New Option for Sorcerers in D&D 5e

Chronomancer: A New Option for Sorcerers in D&D 5e


A man out of time. A traveler through the timestream. A controller of destiny. Do these sound like you? The Chronomancer is a brand new bloodline for Sorcerers, who specialize in controlling the speed and flow of time, including the flow of the battlefield itself. Initiative and reactions are mere toys to a skilled Chronomancer, and a true master of time may be able to use the enemy's own Time Magic...   [click here for more]
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Calls to Adventure

Calls to Adventure


Your character has a class and a background. Your background is what you did before you became an adventurer, and your class is what you are now. What happened to make you go from a simple farmer to a heroic fighter, from an ambitious student to a mighty warlock? This supplement seeks to fill that gap with a Call to Adventure, that grant you mechanical effects based on whatever caused you to take up...   [click here for more]
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Dancing in the Moonlight: Feats of Lycanthropy

Dancing in the Moonlight: Feats of Lycanthropy


Now any character can have lycanthropy as a class feature! Lycanthropy as feats instead uses a familiar, established game mechanic, and makes the transformation a path to power rather than a diversion or a setback. Not every werewolf story is about a curse.  In mythology from all over time and all over the world, transforming into a wolf was a deliberate and often beneficial power. History is...   [click here for more]
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The Complete History of Runic Arms

The Complete History of Runic Arms


OVER 50 NEW MAGICAL WEAPONS AND ITEMS!! FULLY COMPATIBLE WITH MATTHEW MERCER'S GUNSLINGER ARCHETYPE!! Update Note: Based on feedback, I have added an unformatted three-page addendum, included with purchase but downloadable as a separate file to the main text. This addendum addresses possible solutions for reducing the burden of reloading runearms, especially the more esoteric models...   [click here for more]
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Artificer: Bombmaker

Artificer: Bombmaker


Ready to blow some stuff up?  Get it done this explosive new artificer subclass! Put your arcane and mechanical knowledge to good use making bombs and tossing them at your enemies.  Creating a spell bomb lets your vary the attack type of spells, so go ahead and throw that shocking grasp at an unsuspecting villain!  Be sure to add a personalized signature to every bomb - perhaps a sing-o-gram?...   [click here for more]
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Brawler: A Subclass for Barbarians, Fighters, and Monks

Brawler: A Subclass for Barbarians, Fighters, and Monks


Brawler A Subclass for Barbarians, Fighters, and Monks July's Subclasses #3/31 Get the Brawler, a battlefield controller wielding improvised weaponry, and the third of thirty-one subclasses being released in July! It also includes an example Brawler NPC. Also available as part of the July's Subclasses Bundle ...   [click here for more]
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Archetypes of Eberron (Fantasy Grounds)

Archetypes of Eberron (Fantasy Grounds)


This product is for the Fantasy Grounds VTT. For the PDF version of the #1-bestselling Archetypes of Eberron, click here. For a discounted bundle including both PDF and FG versions, click here. 31 immersive subclasses created for the world of Eberron! This supplement is crafted with love by three bestselling Eberron...   [click here for more]
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Barbarian Path of the Reaver

Barbarian Path of the Reaver


A Silver Best Seller! The Path of the Reaver is a Barbarian subclass focused on death, blood, and violence. You are a master of fear whose power grows as you become injured. No matter -- death is your ally! Nothing gets your adrenaline pumping like a fresh kill.  Excellent for players who want to play a Carrion Tribe barbarian from Eberron's Demon Wastes! Please check out...   [click here for more]
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Time Domain: A Divine Domain for Clerics

Time Domain: A Divine Domain for Clerics


Time Domain A Divine Domain for Clerics July's Subclasses #8/31 Get the Time Domain, a new domain that alters the flow of time to punish enemies and hasten allies, and the eighth of thirty-one subclasses being released in July! This product also includes three new spells for clerics and non-clerics alike. Also available as part of the July's...   [click here for more]
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Circle of the Omnix: A New Druid Circle

Circle of the Omnix: A New Druid Circle


It started when a symbiotic being crashed from above, It latched itself upon yon druid with all the souls it held, Now they are bruiser, magus, sneak, They're every size and class, Omnix!  Circle of the Omnix! Across the multiverse there stand a collection of interstellar scientists called the Om, and one in particular called Graymalkin....   [click here for more]
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Hivemaster Ranger Archetype (5e)

Hivemaster Ranger Archetype (5e)


Feel that prickle on your skin? The buzz of wings in your ear? That itch scuttling across your foot? What if you were the master of that feeling? What if you were the ruler of the hive, and had the power to send a cloud of loyal insects to overwhelm your enemies?  There exist a conclave of rangers - Beastmasters, technically, but ones who have claimed dominion over a separate animal kingdom - who...   [click here for more]
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Artificer Specialization: The Toymaster

Artificer Specialization: The Toymaster


Artificer Specialization: The Toymaster " Come one and all and watch my amazing toy constructs perform!" Izzy Coppercoil, Gnome Toymaster The Toymaster is an artificer that creates clockwork toy constructs for entertainment & espionage. In this subclass you will find artwork by Allen Childers. ...   [click here for more]
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Untold Subclasses - Magebreeder

Untold Subclasses - Magebreeder


What do I get? 1 new playable Artificer Specialist Subclass: The Magebreeder. 5 additional magebreeder infusion enhancements (based on the mutations table in Eberron: Rising From The Last War page 200). 1 NPC statblock for a Stealthy Magebreeder - for DM's to drop straight into their encounters. 3 Magebred Beast statblocks, and the necessary rules framework to create more. Notes on integrating magebreeders...   [click here for more]
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Twisted Mithral: Cart Combat (5e)

Twisted Mithral: Cart Combat (5e)


"Twisted Mithral" is a comprehensive guide to cart combat. This 45-page illustrated title leads you through building your own carts, smashing cart combat, as well as providing a variety of feats, spells, subclasses, and magic items for your vehicular campaigns. Includes: Pages of rules governing vehicular combat Guides to building, repairing, modifying, buying, and selling carts 64 unique cart components,...   [click here for more]
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Untold Subclasses - Path of the Hooligan (An Urban Barbarian)

Untold Subclasses - Path of the Hooligan (An Urban Barbarian)


What Do I Get? 1 New Urban Barbarian Path - The Hooligan 3 New Optional Feats 1 NPC Statblock for a Young Hooligan Not all barbarians are at the gates. In some cities an uncultured hooligan underclass roams in the night, partying, brawling and destroying the property of their more refined compatriots. For these urban barbarians, tribal loyalties are formed, not by blood, but by the bonds of shared...   [click here for more]
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The Inquisitor

The Inquisitor


The Inquisitor A new class for Dungeons & Dragons 5th Edition: The Inquisitor! These holy warriors are empowered to use any and all means necessary to pursue the enemies of their faith. The class is part spell caster, part martial force, and part skill monkey, able to adapt to any situation through their training and divine Judgement abilities. This supplement includes... The...   [click here for more]
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The Expeditionary - An Original Class

The Expeditionary - An Original Class


Time to Embark The world is vast, expansive, and uncharted. Sure, adventurers might be easy to hire: throw a map and some coin at them with a promise of fame and fortune, and that is usually enough to get the job done. However, there are those who devote their whole lives to being explorers, discoverers of the hidden truths of the place in which they live, and archivists of it all. These are expeditionaries,...   [click here for more]
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Gunslinger (5e Class)

Gunslinger (5e Class)


This title introduces a new class, the Gunslinger––a martial specialist with a powerful ranged weapon that they can customize as they journey and level up. Their "Duel at High Noon" feature allows them to enter a state of enhanced focus, akin to a Barbarian's "Rage", granting them advantage on Dexterity checks and saving throws, and allowing them to make attacks in retaliation to other attackers....   [click here for more]
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Way of Overwhelming Force: Monk Subclass (5e)

Way of Overwhelming Force: Monk Subclass (5e)


To bend like the willow is all well and good, but when push comes to shove, would you not rather stand like a mountain? Would you not rather crush like a boulder? The Way of Overwhelming Force is a new Monk tradition for 5th Edition Dungeons and Dragons that allows you to put the full power of your entire body into your strikes, allows you to break stone and steel with ease, and hardens your skin...   [click here for more]
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Paladin-Oath of the Damned

Paladin-Oath of the Damned


This Paladin subclass was inspired by a metal song about an anime, so that should tell you what your getting. Paladins of the Oath of the Damned swear by no high ideals or divine mission. They seek only slaughter and death becoming an unstoppable wirlwind of destruction. Mechanically you gain a suitable spell list and two new Channel Divinity options. One lets you offer up your life force for advantage...   [click here for more]
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Edgeslinger - Roguish Archetype

Edgeslinger - Roguish Archetype


In the crowded taverns and narrow alleys of a city, there is no room to draw a sword or knock an arrow when danger strikes. Which it frequently does in the urban arena. So, it is the wise ruffian who trusts their life to a dagger. Silent, swift, and most notably, cheap, it is the ideal weapon for metropolitan combat. Some rogues take their mastery of the dagger to greater heights—and distances....   [click here for more]
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Paladin-Oath of the Dragon

Paladin-Oath of the Dragon


This paladin subclass was inspired by the great wyrms themselves and a game my buddy played that let you become a dragon. Oath of the Dragon Paladins have sworn their allegience to one of the great dragon gods which does effect how their abilities work on the small scale. Mechanically you can sharpen your visison and exhale a breath weapon with your Channel Divinity. Have a changing Aura of elemental...   [click here for more]
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PRIMAL - Neanderthal: A Race Option for Dungeons and Dragons 5E

PRIMAL - Neanderthal: A Race Option for Dungeons and Dragons 5E


THE NEANDERTHAL: A brute-race of tribals, hardy and strong. These ancient and mighty people have survived since olden-times, hunting and fighting their enemies with all the ferocity of cave-bear! Welcome to PRIMAL! A series of race options for D&D 5E that entail the mighty heroes and ancient evils of the distant past. In this series, you can take control of heroic...   [click here for more]
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Paladin-Oath of the West

Paladin-Oath of the West


This subclass was inspired by the Old West or at least the movies. What makes this subclass different is that I worked with my grandfather for ideas rather than searching the internet. Paladins of the Oath of the West are Wandering warriors that never leave a wrong un-righted. They are masters of ranged combat and have an unparrelled bond with their steed. Mechanically the Oath of the West is a gunslinger...   [click here for more]
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The Spellbow Class

The Spellbow Class


Quiver Of Incantations An elf squints, sweating beads as he aims at the sun. The dragon hides in the light, hoping to evade his bow, but he closes his eyes, feeling the wind and the warmth. He hears a roar and looses his arrow; as it flies down the open gullet, inscribed symbols glow and an explosion of radiance pops the monster like a waterskin. This class includes:...   [click here for more]
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Untold Subclasses - Empowering Cult

Untold Subclasses - Empowering Cult


What do I get? One new Warlock Patron Subclass: The Empowering Cult. One new Warlock Pact: Pact of the Chalice - Featuring four new pact specific Invocations. Three new Spells themed around occult rituals and the gifting of power. One new NPC statblock for a Cult Warlock. Suggestions on how to use these materials to create adventure hooks and help the DM improve the dynamics between Warlock Patrons...   [click here for more]
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Untold Subclasses - Escapologist

Untold Subclasses - Escapologist


What Do I Get? 1 New Rogue Archetype - The Escapologist. 3 Optional roguish feats.  1 NPC Statblock for a Dazzling Escapologist. We think this subclass as written is a great twist on your standard rogue, but then we would say that wouldn’t we? What use is a criminal who can be easily trapped/restrained? The escapologist rogue specializes in getting out of places, rather than into them. Jailbreaks...   [click here for more]
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Paladin-Oath of the Sky

Paladin-Oath of the Sky


This paladin subclass was inspired by looking out the window. Paladins of the Oath of the Sky are free moving, adventure loving, wanderers. They travel the winds looking for problems to solve but always seeing things from a higher perspective. Mechanically you gain some new channel divinity options that let you blast people with wind or see the next horizan. At later levels you ignore difficult terrain,...   [click here for more]
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Warden-A New 5e Class

Warden-A New 5e Class


The Warden was inspired by a book series. Wardens are full casters designed to be combat wizards, able to thrive both in the utility capacity and on the battlefield without needing to worry as much as a caster with fewer hit points or armour options. They also specialize in countering and shrugging off hostile magic. The can bolster their spells with Battle Magic and at higher levels they can master...   [click here for more]
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