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Publisher |
Price ▲ |
Tired of your barbarian being a mindless rage machine? Here is a barbarian path that highlights leadership ability, battlefield tactics, and leading your teammates to victory! ... [click here for more] |
Dungeon Masters Guild |
$0.99
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The High Sinner is a warrior class that wields massive alchemically engineered weapons called Sinner's Gear against foes. They begin their career with access to all of these huge weapons and will learn powerful Drive Attacks as well as pursue an Engineering Focus to somehow improve their Prototype Gears.
High Sinners eventually learn to craft unique expendable items like the Auto-Grapple, Compass... [click here for more] |
Dungeon Masters Guild |
$0.99
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The College of Hexes is for bards who wish to dable in necromancy, and play in the shadowy realm of curses and other dark magics. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Someone's got to be the first through the door. Someone has to find those booby traps. Someone's got to hold the line so the rogue can get into flanking position. And the Vanguard will be damned if they let anyone else take that risk.
The Vanguard is the fighter who has trained to be the tip of the spear. They are medieval special forces; they go in first, break the enemy fast, and hold out... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Silver Best Seller!
The Path of the Reaver is a Barbarian subclass focused on death, blood, and violence. You are a master of fear whose power grows as you become injured. No matter -- death is your ally! Nothing gets your adrenaline pumping like a fresh kill.
Excellent for players who want to play a Carrion Tribe barbarian from Eberron's Demon Wastes!
Please check out... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Feel that prickle on your skin? The buzz of wings in your ear? That itch scuttling across your foot? What if you were the master of that feeling? What if you were the ruler of the hive, and had the power to send a cloud of loyal insects to overwhelm your enemies?
There exist a conclave of rangers - Beastmasters, technically, but ones who have claimed dominion over a separate animal kingdom - who... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Priests, Clerics, and other holy leaders have many duties within their holy work. Clerics have long been shepherds of the dead, protectors of the faithful, or keepers of godly knowledge. However, there is one very important function which has been long neglected.
The Revelry Cleric is jolly, in love with life, drink, and always up for a good party. They are the adherents of Gods and Goddesses of the... [click here for more] |
Dungeon Masters Guild |
$1.00
|
To bend like the willow is all well and good, but when push comes to shove, would you not rather stand like a mountain? Would you not rather crush like a boulder?
The Way of Overwhelming Force is a new Monk tradition for 5th Edition Dungeons and Dragons that allows you to put the full power of your entire body into your strikes, allows you to break stone and steel with ease, and hardens your skin... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This title introduces a new class, the Gunslinger––a martial specialist with a powerful ranged weapon that they can customize as they journey and level up. Their "Duel at High Noon" feature allows them to enter a state of enhanced focus, akin to a Barbarian's "Rage", granting them advantage on Dexterity checks and saving throws, and allowing them to make attacks in retaliation to other attackers.... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Guns are versatile weapons, and they can be wielded in any manner of way. A careful marksman that takes out their target without them ever knowing they're there. A scrappy gunfighter who can make the best out of a bad situation by the application of hot lead. A frenzied avatar of death who spews buckshot like water from a fountain.
So many ways to use a gun, indeed.
Sniper Conclave: A Ranger... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Artifice is the magic of creation, of imbuing material items with arcane intent, of achieving wonders impossible for lesser minds to comprehend.
But rarely do two artificers practice their craft in exactly the same way. As ambitious and divided as they are, artificers work upon all angles of crafting, devising an endless string of new technomagical contraptions on a limitless quest of arcane discovery.... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The War Sorcerer is a homebrewed subclass, designed and tested to be used in any D&D setting at your table that uses 5th edition. The War Sorcerer answers the question of what happenes when your Glass Cannon becomes a Molotov, thrown into the heart of combat as well as raining down distruction from a distance. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Lhazaar’s Truth
The year is 998 YK, and the world is one of action and intrigue. In the lawless pirate archipelago of the Lhazaar Principalities, a gargoyle lays out a deal before a group of brave adventurers, to enter a wizard’s tomb on the storied isle of Trebaz Sinara and retrieve a priceless artifact called Lhazaar’s Truth. The adventurers must contend with wild spirits, wild beasts,... [click here for more] |
Dungeon Masters Guild |
$4.49
|
Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure as the DM sees fit.
Within this volume includes:
A two-hour adventure for levels 1-4
An exploration of the Myconic Labyrinth of Xoriat
The goblinoids of the Kech Hashrach
NPCs of Eberron
All new player options including:
Racial feats
Backgrounds
School of Wandcrafting
New Ranger... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Genies! Lovers! Monsters! Assassins! Fire! It's all here!
"Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media
"The best adventure I've played in years!"... [click here for more] |
Dungeon Masters Guild |
$9.95
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