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Have Wand—Will Travel
Join Eberron setting creator Keith Baker on a journey across the Western Frontier, the contested land that lies between the ancient kingdom of Breland and the rising nation of Droaam. Frontiers of Eberron: Quickstone takes a deep dive into this untamed region, exploring the towns and denizens of this dangerous land.
The Western... [click here for more] |
Dungeon Masters Guild |
$33.95
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From the team that brought you the Convergence Manifesto,
Across Eberron presents the…
This pocket guide for DMs, players, and content creators provides a concise overview of the fascinating world of Eberron. Within these pages, we've consolidated fifteen years of lore into one easy-to-read supplement.
What’s inside?
Quick reference. Highlights setting... [click here for more] |
Dungeon Masters Guild |
$12.99
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31 immersive subclasses created for the world of Eberron!
This supplement is crafted with love by three bestselling Eberron designers, and features beautiful full-color art for each subclass by Olie Boldador, Juno Viinikka, and more.
For the Fantasy Grounds conversion, click here.
For a discounted bundle including both PDF and FG versions, click here.
Artificer
Crystal... [click here for more] |
Dungeon Masters Guild |
$14.95
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Some barbarians give new meaning to the word; those who follow the Path of the Gentlekin prioritize honor and etiquette, and employ their rage only as a means to enforce those values and crush boorish bullies.
Inspired by the Kingsman franchise, Path of the Gentlekin features a "gentleman's" barbarian who remains calm, stylish, and refined even in the face of danger. This barbarian subclass... [click here for more] |
Dungeon Masters Guild |
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"Incredibly innovative and easy to plug into any campaign." -Benjamin Huffman
"I think I actually cried manly tears while reading this." -Anthony T.
"It was the most satisfying thing. What a great mechanic!" -GeekOutFreakOut
If your campaign combines epic fantasy combat with high-stakes lethality, Last Stand: A Worthy Death is a set of rules and options to ensure... [click here for more] |
Dungeon Masters Guild |
$2.00
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Disclaimer: No gears were harmed in the production of this book. In fact, none were even considered. What? No, those aren't gears on the page edges, they're cogwheels, entirely different we assure you. Anyways, beware of steam, as it can scal—what? What do you mean "what steam"? Of course there is steam. Why would there not be steam? This is Eberron after all.
Beyond the comprehension of... [click here for more] |
Dungeon Masters Guild |
$9.95
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Discover the rugged adventurers that make their way on the edges of civilization!
From lone wandslingers to disgraced ronin, this book features 14 subclasses and 12 backgrounds packed with as much Frontier flavor as we could safely cram into them, as well as alternate features for the Monk class and 10 martial arts feats to expand Monks' options or give other classes a dose of kung-fu.
Whether you... [click here for more] |
Dungeon Masters Guild |
$12.99
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Q’barra Like You’ve Never Seen It Before
NOW UPDATED TO v2 FOR MONSTERS OF THE MULTIVERSE
Welcome to Q’barra – an isolated jungle nation on the eastern edge of Khorvaire. While the soft skinned westerners are aware of New Galifar and Hope, many find the cultures and customs of the scales completely alien.
Scales of Q’barra collects and expands upon the lore of the dragonborn, lizardfolk,... [click here for more] |
Dungeon Masters Guild |
$9.99
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Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron?
Then A Guide to Candlekeep Mysteries has got your back!
This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips... [click here for more] |
Dungeon Masters Guild |
$6.99
|
Note: This is a PDF title. Check here for the Fantasy Grounds modules.
The Phlogiston Returns!
Large Luigi Presents: A Primer’s Primer to Spelljamming is an 80-page supplement that greatly fleshes out the Material Plane side of Wildspace and introduces the Phlogiston, an intermediary fluid within the Material Plane that separates Wildspace systems from each other without having to... [click here for more] |
Dungeon Masters Guild |
$10.00
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Druids of the Circle of the Cryptid are most drawn to those aspects of nature that are hidden and largely unknown. In particular, they seek out lore on the character, habits, and abilities of strange beasts whose existence is attested only by hearsay. Most people view druids of this circle as eccentric, if not outright delusional, but their alternative perspective on the natural world allows them to... [click here for more] |
Dungeon Masters Guild |
$1.99
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Genies! Lovers! Monsters! Assassins! Fire! It's all here!
"Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media
"The best adventure I've played in years!"... [click here for more] |
Dungeon Masters Guild |
$9.95
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The Magic Sword waits beyond space and time, waiting for those moments when a hero can shift the balance between light and darkness. It is tended by three immortals, who must choose those champions and guide them in their battles. What evil draws the Magic Sword to Eberron?
Magic Sword: An Eberron Story Seed brings the story of the... [click here for more] |
Dungeon Masters Guild |
$1.99
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Free entertainment during pandemic times.
In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit.
Heist on Cassalanter Villa
A one-shot conversion for Waterdeep: Dragon Heist
The Black Viper is recruiting a team of thieves for her greatest heist yet: emptying the Cassalanter vault right under its owners' noses,... [click here for more] |
Dungeon Masters Guild |
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The Devourer Awakens A 5th edition Dungeons & Dragons campaign for characters from 1st to 12th level
When a cloud giant castle comes tumbling from the sky right into the characters’ path, they are confronted with the horrifying realisation that an ancient blue dragon named Rah-Ziel the Devourer has woken from his centuries of slumber, and is making his presence... [click here for more] |
Dungeon Masters Guild |
$34.95
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Izzy's Fantasy Grounds comes with a fully featured reference manual including all three of Izzy's Airships manuals in one module.
Thats right! All THREE of the Izzy's books are available in Fantasy Grounds Format!
Unique library links with functioning fantasy grounds objects for ease of use.
Multiple airship NPC blocks and equipment table entries that can be instantly integrated into any 5th edition... [click here for more] |
Dungeon Masters Guild |
$15.00
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“One person can make the difference”. This is the mantra of a true hero, one who takes their power and commits themselves to making the world a better place. Heroes come in all shapes and sizes, fighting to protect the world from those who woul;d corrupt and destroy it. Some heroes are born with their powers, through bloodlines or mutations. Other have their power thrust upon them through circumstance,... [click here for more] |
Dungeon Masters Guild |
$14.95
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The Enforcer of Secrets
Kingdoms, Guilds, and Corporations all have secrets. When someone is spreading their secrets, they bring in the Enforcer of Secrets to put the cork back in the bottle. Needless to say, this should be considered a work of satire.
An Accessory for Any Campaign Setting
Product includes:
Character Background: Does you PC have... [click here for more] |
Dungeon Masters Guild |
$1.00
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Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure as the DM sees fit.
Within this volume includes:
A two-hour adventure for levels 1-4
An exploration of the Myconic Labyrinth of Xoriat
The goblinoids of the Kech Hashrach
NPCs of Eberron
All new player options including:
Racial feats
Backgrounds
School of Wandcrafting
New Ranger... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A brand new Spelljammer supplement from the author of silver-selling rules expansion Large Luigi Presents: A Primer’s Primer to Spelljamming.
The Astral Sea is a vast and alien place and full of Astral Dominions. These cities and strongholds of the gods are uncharted and the denizens uncatalogued—until now! This 125-page guide focuses on the realm of thought and stars, the... [click here for more] |
Dungeon Masters Guild |
$15.00
|
“The horn, the horn, the lusty horn
Is not a thing to laugh to scorn.”
- William Shakespeare
The Horncaller is a martial archetype for fighters that want to take control of the battlefield with the power of their lungs. Grab a warhorn and blast out powerful notes and patterns to communicate over great distances, give orders, rally allies, conjure walls... [click here for more] |
Dungeon Masters Guild |
$1.98
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Within this volume includes:
Re-explore the creatures known as the Festlings
Notable Liches of Eberron
Encounters with Old and New Monsters
Monsters, monsters, and more monsters!
Suggested products available on the DM's Guild:
If you enjoy this adventure, please check out other DM's Guild titles by the Mount Ogden Gaming Company, and please share your opinion with a rating... [click here for more] |
Dungeon Masters Guild |
$4.95
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Scribed by Tasker d'Sivis from the dictation of a Deneith blademark who wishes to remain anonymous. This guide provides an inside look at some of the various types of men and women, various types of soldiers that the blademark encountered on the battlefields of the Last War, both as allies and as enemies.
Each page is chock-full of information for players to use to create characters in tune with the... [click here for more] |
Dungeon Masters Guild |
$9.99
|
$5.00 Discount Link Below!
The Breath of the Progenitor dragons fills the world of Eberron with Light, Dark, and the balance between. Now the discovery of Dragonshards resonating with the Breath of the Progenitors has the Dragonmarked Houses racing to control these powerful artifacts. As the Houses strike back in the war for these shards, the Breath awakens in heroes across the realm.
Will... [click here for more] |
Dungeon Masters Guild |
$19.95
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Expand your Eberron Characters with compelling backstories, dynamic background characters and direct links to existing lore!
The Pulp Chronicles of Eberron is an adaptation and expansion of the Heroic Chronicle System from the Explorer’s Guide to Wildemount for the Eberron Campaign Setting optimized for the setting’s Pulp-Noir storytelling.... [click here for more] |
Dungeon Masters Guild |
$4.95
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What's Inside?
5 New Ancestry Options
Levanesling: A chameleon race that can blend in with their environment, and hit things with their tongue.
Mischieflēs: A rat-like race that uses radiation exposure to channel temporary mutagens.
Otterfolk: An otter race that has four different styles, and is great with tools.
Sanderige: A sand cat race that can mold earth, gain power from taking... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Smite a path through the Demon Wastes with this 5th-Edition expansion for the Eberron campaign setting. Ghaash'kala: Paladins of the Wastes is a comprehensive guide to the demon-slaying warriors, their culture, and the role they play in adventures in a realm of ancient evil. Fight back against demonic champions, delve into the Labyrinth and reclaim ancient treasures... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Changes: 1.5
Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier.
Fixed a few typos.
Adjusted some language to better reflect the verbiage in the PHB.
NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE!
GUN MAGE
The G.U.N Mage is a sorcerous origin, an archetype... [click here for more] |
Dungeon Masters Guild |
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A bustling crossroads that sits like a thrumming heart at the center of a network of roads, rivers, and conductor stones. A factory town that rings with song as the influence of an industrious archfey spills over into the mortal world. A tense borderland where contrasts grind up against one another, resulting in sparks that would put the lightning rail to shame. Starilaskur is all of this and more.... [click here for more] |
Dungeon Masters Guild |
$2.99
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Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies.
With their unorthodox fighting style, Scrappers strike fear into... [click here for more] |
Dungeon Masters Guild |
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Explore yet another set of options that players and Dungeon Masters certainly did not need, but ones which might render their games more interesting than before in this supplement for Dungeons & Dragons 5th Edition. Alashar's Compendium of Unusual Choices has options for both players and Dungeon Masters will find use for, which include:
12 Race Options: Beholderkin, Dhampyr,... [click here for more] |
Dungeon Masters Guild |
$4.95
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Inject over-the-top, anime-style action into your adventures with this collection of subclasses, spells, feats and maneuvers!
Inspired by the aesthetics and tropes of anime, manga and video games, Codex Fantasia: Dominus Duodecim promises to enliven the gaming experience of players looking to better realise their anime-esque fantasies in more tangible and satisfying... [click here for more] |
Dungeon Masters Guild |
$6.99
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Monks of the Way of Survival are masters of staying alive, having studied the toughest of animals, plants, and old ladies. They have devloped the abilty to harness additional Ki while making others Ki their own.
Mechanically you can use some of your monk abilities without expending Ki and you can recover your Ki quickly. At later levels you can lash back at opponents and steal their Ki, use your Ki... [click here for more] |
Dungeon Masters Guild |
$0.99
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Explore an elementally-blasted wasteland formed from thousands of years of feuding genies. Discover ancient ruins and priceless relics lost to the sands of time. Embark on an adventure worthy of inclusion to the One Thousand and One Long Rests. Ally yourself with powerful Calishite pashas in a bid for the future of Calimport—City of Glory.
Calimport and the Skyfire Wastes: A Guide... [click here for more] |
Dungeon Masters Guild |
$14.95
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Paladins of the Oath of Destruction commit endless acts of destruction dedicated to the cause of removing whatever may cross their path. Some narrow their desructive tendicies to one group or location but many run rampant more like a force of nature than an individual.
Mechanically you get a spell list and some channel divinity options that can fuel your destruction. At later levels you have an aura... [click here for more] |
Dungeon Masters Guild |
$0.99
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Meet the Rattus Experrectus, an inventive species of awakened cranium rats quickly spreading across the galaxy:
- Discover a fun tiny-sized PC racial option with latent psionic abilities.
Combine the powers of four Cranium Rat Player Characters to form a Psionic Choir and gain the swarm's Psionic abilities!
- Learn about Rattus Experrectus culture and society, revolving... [click here for more] |
Dungeon Masters Guild |
$0.99
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Pick your blade, any blade.
You have focused on the weapon of the trade for most rogues – the dagger. But while most rogues merely wield the dagger, you have mastered it. You have become especially adept at throwing these deadly weapons with pinpoint accuracy. Your bond to your daggers seems almost supernatural, as if they are a part of you rather than just tools.
With Laura Renfrew's amzing... [click here for more] |
Dungeon Masters Guild |
$2.00
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Get ready for an EPIC adventure from the smallest of creatures. Enter a land where kobolds, goblins, gnolls, orcs, and every other "little guy" monster comes together for a yearly festival full of music, games, and food. Lead by three mysterious leaders, the festival has opened it's doors to the village of Bell Glade. Something is amiss, will YOU find the mystery? Will YOU win the carnival games? Will... [click here for more] |
Dungeon Masters Guild |
$3.00
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A man out of time. A traveler through the timestream. A controller of destiny. Do these sound like you? The Chronomancer is a brand new bloodline for Sorcerers, who specialize in controlling the speed and flow of time, including the flow of the battlefield itself. Initiative and reactions are mere toys to a skilled Chronomancer, and a true master of time may be able to use the enemy's own Time Magic... [click here for more] |
Dungeon Masters Guild |
$1.00
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This is a feat book designed to make the art of striking and unarmed fighting compare and compete well with other character options at higher levels in D&D 5e. It contains new additions, move-sets, and techniques for characters using the 5th Edition unarmed fighting system. It provides an accurate look at authentic Striking styles and gives great incentives for being an unarmed combatant, Monk,... [click here for more] |
Dungeon Masters Guild |
$3.00
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Jump-start your Eberron character with three new backgrounds!
In this product you'll find three backgrounds:
The dragonshard prospector, a knowledgeable and adventurous type who dives headfirst into dragonshard lore and lode alike.
The manifest scion, born in a planar manifest zone and carrying a mysterious set of inherited traits as a result.
The Mourning... [click here for more] |
Dungeon Masters Guild |
$1.00
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Psst, looking for some guns and bombs to drop in your games? Look no further!
Guns and Gunners contains expanded rules for firearm combat within the framework of Dungeons & Dragons 5th Edition. Within this book you will find statistics for more than 50 types of firearms and explosives, rules for more tactical firearm combat, and 12 new gunslinging subclasses,... [click here for more] |
Dungeon Masters Guild |
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Your character has a class and a background. Your background is what you did before you became an adventurer, and your class is what you are now. What happened to make you go from a simple farmer to a heroic fighter, from an ambitious student to a mighty warlock? This supplement seeks to fill that gap with a Call to Adventure, that grant you mechanical effects based on whatever caused you to take up... [click here for more] |
Dungeon Masters Guild |
$1.00
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Soaring above the battlefield and choosing who lives and who dies, Valkyrie fighters are are blessed by the gods to be the guides and guardians of the dead. They wield a knowledge of death unmatched by others and can steer the fates of other creatures either away or over the edge of death.
Mechanically you can grant advantage or disadvantage to a creatures rolls. At later levels you can learn a creatures... [click here for more] |
Dungeon Masters Guild |
$0.99
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The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily... [click here for more] |
Dungeon Masters Guild |
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5 Minute Workday Presents: Artificer Expanded
An assortment of new subclasses, magic items, and infusions by “Jester” David Gibson
A complete and total revision of the original.
Inside this product are four SIX new artificer specialists:
Augment your allies' attacks as an imbuer
Consume body-altering chemicals as the mutagenist
Use paper... [click here for more] |
Dungeon Masters Guild |
$1.50
|
PRICE DROP (was $2.99) - Save 17%!
The Giff Like You've Never Seen Them!
Giff have been a beloved part of D&D’s Spelljammer setting since 2nd Edition, but they’ve been sort of a one-note species. If the giff ancestors left their place of origin so many generations ago that their world, culture, and even their gods have been forgotten, how then is it that giff are known as a species with... [click here for more] |
Dungeon Masters Guild |
$2.49
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The sequel of a five-star rated product! Now focused on Artificer infusions!
Guildmasters’ Guide to Ravnica revealed that each Guild has a list of signature spells. Another secret is hidden among the intrigues of the City: Guilds artificers developed also secret infusions, known only to the members of the organizations which rule Ravnica. Those amazing techniques... [click here for more] |
Dungeon Masters Guild |
$1.00
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Want to enjoy playing as a Giff, but firearms aren't on the table? Set your space hippo's arms on fire with their own explosive sweat!
Sweating Bullets: Origins For Giff Gunpowder
featuring:
~ Short and Sweaty Lore ~ ~ New Sweaty Giff Feat ~ ~ New Sweaty Giff Race Rules ~ ~ Some Sweaty Giff Background Guidance ~... [click here for more] |
Dungeon Masters Guild |
$0.99
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Are you wondering what Bond motivated your newest player character to explore the depths of wildspace? Are you a DM looking for Ideals for your latest batch of NPCs? Finding Yourself in Wildspace is here to help! This product is tailor-made for spacefaring adventures and includes:
100 character traits
30 compelling ideals
40 bonds
30 detrimental flaws
All of these have the potential to create... [click here for more] |
Dungeon Masters Guild |
$0.99
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