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Marvelous Archetypes: Ultimate Edition

Marvelous Archetypes: Ultimate Edition


“One person can make the difference”. This is the mantra of a true hero, one who takes their power and commits themselves to making the world a better place. Heroes come in all shapes and sizes, fighting to protect the world from those who woul;d corrupt and destroy it. Some heroes are born with their powers, through bloodlines or mutations. Other have their power thrust upon them through circumstance,...   [click here for more]
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Eberronicon: A Pocket Guide to the World

Eberronicon: A Pocket Guide to the World


From the team that brought you the Convergence Manifesto,   Across Eberron presents the… This pocket guide for DMs, players, and content creators provides a concise overview of the fascinating world of Eberron. Within these pages, we've consolidated fifteen years of lore into one easy-to-read supplement. What’s inside? Quick reference. Highlights setting...   [click here for more]
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{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes

{WH} Rogues Gallery! A Collection of 10 Iconic Roguish Archetypes


Daring or dastardly, rogues are the epitome of skill and agility, stalking streets unseen, studying the mysterious and unknown, or preparing deadly ambushes for their foes. But not all rogues are alike! Indeed, rogues can have talents as varied as they are, and this supplement adds 10 new iconic rogues to your Dungeons and Dragons experience: The Corsair, a pirate of legend and infamy. The...   [click here for more]
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Archetypes of Eberron: 31 Subclasses

Archetypes of Eberron: 31 Subclasses


31 immersive subclasses created for the world of Eberron! This supplement is crafted with love by three bestselling Eberron designers, and features beautiful full-color art for each subclass by Olie Boldador, Juno Viinikka, and more. For the Fantasy Grounds conversion, click here. For a discounted bundle including both PDF and FG versions, click here. Artificer Crystal...   [click here for more]
Dungeon Masters Guild  $14.95 $11.21

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Mythic Eberron

Mythic Eberron


Disclaimer: No gears were harmed in the production of this book. In fact, none were even considered. What? No, those aren't gears on the page edges, they're cogwheels, entirely different we assure you. Anyways, beware of steam, as it can scal—what? What do you mean "what steam"? Of course there is steam. Why would there not be steam? This is Eberron after all. Beyond the comprehension of...   [click here for more]
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{WH} Expanded Artificer! New subclass and infusion options

{WH} Expanded Artificer! New subclass and infusion options


Artifice is the magic of creation, of imbuing material items with arcane intent, of achieving wonders impossible for lesser minds to comprehend. But rarely do two artificers practice their craft in exactly the same way. As ambitious and divided as they are, artificers work upon all angles of crafting, devising an endless string of new technomagical contraptions on a limitless quest of arcane discovery....   [click here for more]
Dungeon Masters Guild  $2.00 $1.50

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Time Domain: A Divine Domain for Clerics

Time Domain: A Divine Domain for Clerics


Time Domain A Divine Domain for Clerics July's Subclasses #8/31 Get the Time Domain, a new domain that alters the flow of time to punish enemies and hasten allies, and the eighth of thirty-one subclasses being released in July! This product also includes three new spells for clerics and non-clerics alike. Also available as part of the July's...   [click here for more]
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Brawler: A Subclass for Barbarians, Fighters, and Monks

Brawler: A Subclass for Barbarians, Fighters, and Monks


Brawler A Subclass for Barbarians, Fighters, and Monks July's Subclasses #3/31 Get the Brawler, a battlefield controller wielding improvised weaponry, and the third of thirty-one subclasses being released in July! It also includes an example Brawler NPC. Also available as part of the July's Subclasses Bundle ...   [click here for more]
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Calimport and the Skyfire Wastes: A Guide for Games in the Calim Desert

Calimport and the Skyfire Wastes: A Guide for Games in the Calim Desert


Explore an elementally-blasted wasteland formed from thousands of years of feuding genies. Discover ancient ruins and priceless relics lost to the sands of time. Embark on an adventure worthy of inclusion to the One Thousand and One Long Rests. Ally yourself with powerful Calishite pashas in a bid for the future of Calimport—City of Glory. Calimport and the Skyfire Wastes: A Guide...   [click here for more]
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The Queen With Burning Eyes

The Queen With Burning Eyes


The Queen with Burning Eyes - a classic Dungeon magazine delve warped for 5th Edition Eberron The Queen with Burning Eyes is a Dungeons and Dragons adventure set in Sharn, the City of Towers, as detailed in Eberron: Rising from the Last War. A rash of disappearances near the bridge to The City of the Dead has the population on edge and the Deathsgate...   [click here for more]
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Racketeer: A Roguish Archetype for Rogues

Racketeer: A Roguish Archetype for Rogues


Racketeer A Roguish Archetype for Rogues July's Subclasses #22/31 Get the Racketeer, a mafioso-inspired subclass for rogues, and the twenty-second of thirty-one subclasses being released in July! Also available as part of the July's Subclasses Bundle ...   [click here for more]
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Last Stand: A Worthy Death

Last Stand: A Worthy Death


Shouldn't a game that combines epic fantasy combat with high-stakes lethality have some set of rules and options to ensure a dying player character goes out on their shield? Last Stand: A Worthy Death is a character option supplement that answers that question with a resounding "YOU'RE DAMN RIGHT IT SHOULD!" YOU CAN GET THIS TITLE FOR FREE! Simply copy this link...   [click here for more]
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A Guide to Candlekeep Mysteries

A Guide to Candlekeep Mysteries


Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron? Then A Guide to Candlekeep Mysteries has got your back! This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips...   [click here for more]
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The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]

The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)]


The Way of the Force Monastic Tradition for Monks [D&D 5e (2020)] The Way of the Force teaches its students that magic is all around us, flows through every living creature, and connects everything together. Monks of this tradition are taught that magic is a living energy and part of a larger source called the Force. Its followers train their bodies to harness the power of magic...   [click here for more]
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Musical Subclasses: Horncaller Fighter

Musical Subclasses: Horncaller Fighter


“The horn, the horn, the lusty horn Is not a thing to laugh to scorn.” - William Shakespeare The Horncaller is a martial archetype for fighters that want to take control of the battlefield with the power of their lungs. Grab a warhorn and blast out powerful notes and patterns to communicate over great distances, give orders, rally allies, conjure walls...   [click here for more]
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Scales of Q'barra

Scales of Q'barra


Q’barra Like You’ve Never Seen It Before Welcome to Q’barra – an isolated jungle nation on the eastern edge of Khorvaire. While the soft skinned westerners are aware of New Galifar and Hope, many find the cultures and customs of the scales completely alien. Scales of Q’barra collects and expands upon the lore of the dragonborn, lizardfolk, kobolds, and others. Game masters will...   [click here for more]
Dungeon Masters Guild  $9.99 $8.49

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Dragon Relics

Dragon Relics


The Devourer Awakens A 5th edition Dungeons & Dragons campaign for characters from 1st to 12th level When a cloud giant castle comes tumbling from the sky right into the characters’ path, they are confronted with the horrifying realisation that an ancient blue dragon named Rah-Ziel the Devourer has woken from his centuries of slumber, and is making his presence...   [click here for more]
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Copperline Bank & Loan: a Bank Heist Adventure

Copperline Bank & Loan: a Bank Heist Adventure


Test Your Skills as a Master Thief! The Copperline Bank & Loan is a short adventure for 4-6 players levels 2-5, and features everything your party needs to prove they are master criminals, from the hour-to-hour schedules of the bank executives to the NPC’s who can help bypass the bank’s security. Does your crew want to run through the front door with their...   [click here for more]
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Eberron - Crossroads of Destiny: Starilaskur

Eberron - Crossroads of Destiny: Starilaskur


A bustling crossroads that sits like a thrumming heart at the center of a network of roads, rivers, and conductor stones. A factory town that rings with song as the influence of an industrious archfey spills over into the mortal world. A tense borderland where contrasts grind up against one another, resulting in sparks that would put the lightning rail to shame. Starilaskur is all of this and more....   [click here for more]
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Arena of Champions - The Dagger Master: A Rogue Archetype

Arena of Champions - The Dagger Master: A Rogue Archetype


Pick your blade, any blade.  You have focused on the weapon of the trade for most rogues – the dagger. But while most rogues merely wield the dagger, you have mastered it. You have become especially adept at throwing these deadly weapons with pinpoint accuracy. Your bond to your daggers seems almost supernatural, as if they are a part of you rather than just tools. With Laura Renfrew's amzing...   [click here for more]
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Artificer: Bombmaker

Artificer: Bombmaker


Ready to blow some stuff up?  Get it done this explosive new artificer subclass! Put your arcane and mechanical knowledge to good use making bombs and tossing them at your enemies.  Creating a spell bomb lets your vary the attack type of spells, so go ahead and throw that shocking grasp at an unsuspecting villain!  Be sure to add a personalized signature to every bomb - perhaps a sing-o-gram?...   [click here for more]
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The Wayfinder Foundation's Register of Extraordinary Individuals

The Wayfinder Foundation's Register of Extraordinary Individuals


This product is a PDF—if Fantasy Grounds is more your speed, here you go! If you want to rock both a PDF and the FG version—check out this discounted bundle!     The Wayfinder Foundation was founded by Lord Boroman ir’Dayne as a philanthropic trust—but it is essentially a professional networking service for adventurers. As such,...   [click here for more]
Dungeon Masters Guild  $9.95 $7.46

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Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")

Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")


Genies! Lovers! Monsters! Assassins! Fire! It's all here! "Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media "The best adventure I've played in years!"...   [click here for more]
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8 Unique Magic Item Sets for your DnD5e Experience

8 Unique Magic Item Sets for your DnD5e Experience


Fear those who own the Undead Regalia, their unholy fortitude and deep insight into the condition of the deathless makes them terrible adversaries! Tremble before the mighty implements of the Giant Armament. Items crafted by Giants for the smaller folk (that means you) for impressive ends! Shun those who amass the Powers of the Blood...   [click here for more]
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Magic Sword: An Eberron Story Seed

Magic Sword: An Eberron Story Seed


The Magic Sword waits beyond space and time, waiting for those moments when a hero can shift the balance between light and darkness. It is tended by three immortals, who must choose those champions and guide them in their battles. What evil draws the Magic Sword to Eberron? Magic Sword: An Eberron Story Seed brings the story of the...   [click here for more]
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{WH} Codex of Technomancy, additional spells that blend science with the arcane!

{WH} Codex of Technomancy, additional spells that blend science with the arcane!


Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels. But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it. What happens, then, when magic and...   [click here for more]
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Sh'Boom! One Incendiary Subclass, Twenty Explosive Items

Sh'Boom! One Incendiary Subclass, Twenty Explosive Items


With this explosive supplement from NeverernoDM you can play as a Grenadier, a powerful artificer that specializies in creating a wide varity of magical explosives! Construct your very own grenade launcher and send gravity grenades to restrain your enemies, smoke grenades to provide cover, and shrapnal grenades just to blow something the hell up!  And bring even more explosive energy to the table...   [click here for more]
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Wizards of Eberron: Five Arcane Traditions

Wizards of Eberron: Five Arcane Traditions


Eberron is a world built on magic, but even in a world full of artificers and magewrights, wizards still reign supreme in their mastery of arcane forces. Here, we examine five unique arcane traditions that are deeply tied into the setting and lore of Eberron. Elemental Binder Primarily hailing from the secretive nation of Zilargo—and the even more reclusive realms of the Sulatar...   [click here for more]
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Heist on Cassalanter Villa

Heist on Cassalanter Villa


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit. Heist on Cassalanter Villa A one-shot conversion for Waterdeep: Dragon Heist The Black Viper is recruiting a team of thieves for her greatest heist yet: emptying the Cassalanter vault right under its owners'...   [click here for more]
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The Gambler: A Roguish Archetype

The Gambler: A Roguish Archetype


A new risk-taking roguish archetype! Why Play a Gambler? Thematically, the gambler is a new player option for risk-taking or thrill-seeking characters who always have an ace up their sleeve! Mechanically, the gambler provides players with a wide-ranging toolbox that always gives them an angle or chink in the armor to try and exploit. The cornerstone...   [click here for more]
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Alashar's Compendium of Unusual Choices

Alashar's Compendium of Unusual Choices


Explore yet another set of options that players and Dungeon Masters certainly did not need, but ones which might render their games more interesting than before in this supplement for Dungeons & Dragons 5th Edition. Alashar's Compendium of Unusual Choices has options for both players and Dungeon Masters will find use for, which include: 12 Race Options: Beholderkin, Dhampyr,...   [click here for more]
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Khyber Khronicle Volume #03

Khyber Khronicle Volume #03


Welcome to The Khyber Khronicle; a collection of encounters and DM tools that can be used to enhance any adventure as the DM sees fit. Within this volume includes: A two-hour adventure for levels 1-4 An exploration of the Myconic Labyrinth of Xoriat The goblinoids of the Kech Hashrach NPCs of Eberron All new player options including: Racial feats Backgrounds School of Wandcrafting New...   [click here for more]
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SHARD WARS

SHARD WARS


$5.00 Discount Link Below! The Breath of the Progenitor dragons fills the world of Eberron with Light, Dark, and the balance between. Now the discovery of Dragonshards resonating with the Breath of the Progenitors has the Dragonmarked Houses racing to control these powerful artifacts. As the Houses strike back in the war for these shards, the Breath awakens in heroes across the realm. Will...   [click here for more]
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Codex Fantasia: Dominus Duodecim (Anime-Inspired Character Options)

Codex Fantasia: Dominus Duodecim (Anime-Inspired Character Options)


Inject over-the-top, anime-style action into your adventures with this collection of subclasses, spells, feats and maneuvers! Inspired by the aesthetics and tropes of anime, manga and video games, Codex Fantasia: Dominus Duodecim promises to enliven the gaming experience of players looking to better realise their anime-esque fantasies in more tangible and satisfying...   [click here for more]
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Khyber Khronicle Volume #07

Khyber Khronicle Volume #07


Within this volume includes: Re-explore the creatures known as the Festlings Notable Liches of Eberron Encounters with Old and New Monsters Monsters, monsters, and more monsters! Suggested products available on the DM's Guild: If you enjoy this adventure, please check out other DM's Guild titles by the Mount Ogden Gaming Company, and please share your opinion...   [click here for more]
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Pulp Chronicles of Eberron

Pulp Chronicles of Eberron


Expand your Eberron Characters with compelling backstories, dynamic background characters and direct links to existing lore!  The Pulp Chronicles of Eberron is an adaptation and expansion of the Heroic Chronicle System from the Explorer’s Guide to Wildemount for the Eberron Campaign Setting optimized for the setting’s Pulp-Noir storytelling....   [click here for more]
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Artificers of Ravnica

Artificers of Ravnica


Within Artificers of Ravnica, you shall find two new artificer specialisations for artificers. Whilst these subclasses were flavorfully created with the ecumenopolis of Ravnica in mind, they are setting-agnostic. Looking for the Fantasy Grounds version? Click here. ...   [click here for more]
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{WH} The Augmented, a character class of technological self-improvement

{WH} The Augmented, a character class of technological self-improvement


You were not strong enough. Not capable enough. Your body, as it was, could only do so much. So you improved your form. Added pieces of forgotten arcane technology, building yourself into something new. Something better. Something neither mortal, nor machine. You became an augmented, a powerful technological half-caster able to adapt your body to any situation, installing augments into your body...   [click here for more]
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GUN Mage A Sorcerous Origin

GUN Mage A Sorcerous Origin


Changes: 1.5 Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier. Fixed a few typos. Adjusted some language to better reflect the verbiage in the PHB. NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE! GUN MAGE The G.U.N Mage is a sorcerous origin, an archetype...   [click here for more]
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Izzy's Fantasy Grounds and Maps for Airships!

Izzy's Fantasy Grounds and Maps for Airships!


Izzy's Fantasy Grounds comes with a fully featured reference manual including all three of Izzy's Airships manuals in one module. Thats right! All THREE of the Izzy's books are available in Fantasy Grounds Format! Unique library links with functioning fantasy grounds objects for ease of use. Multiple airship NPC blocks and equipment table entries that can be instantly integrated into any 5th...   [click here for more]
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Chronomancer: A New Option for Sorcerers in D&D 5e

Chronomancer: A New Option for Sorcerers in D&D 5e


A man out of time. A traveler through the timestream. A controller of destiny. Do these sound like you? The Chronomancer is a brand new bloodline for Sorcerers, who specialize in controlling the speed and flow of time, including the flow of the battlefield itself. Initiative and reactions are mere toys to a skilled Chronomancer, and a true master of time may be able to use the enemy's own Time Magic...   [click here for more]
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Martial Archetype - Bowmaster

Martial Archetype - Bowmaster


"Those who are truly able to master the bow blur the line between weapon and art form. Their precise skill and aim are the envy of many across the land. These adept fighters need no magic nor luck to aid them, as they are dependent only on their bow and their own skill. They possess a variety of skills and tactics, each of which could find use in a variety of widely differing situations." Hello everyone!...   [click here for more]
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The Cryptborn

The Cryptborn


The Cryptborn is a new player-race option for 5E, centered around undead and the concept of a failed resurrection. ...   [click here for more]
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Eberron Backgrounds

Eberron Backgrounds


Jump-start your Eberron character with three new backgrounds! In this product you'll find three backgrounds: The dragonshard prospector, a knowledgeable and adventurous type who dives headfirst into dragonshard lore and lode alike. The manifest scion, born in a planar manifest zone and carrying a mysterious set of inherited traits as a result. The Mourning...   [click here for more]
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The Complete History of Runic Arms

The Complete History of Runic Arms


OVER 50 NEW MAGICAL WEAPONS AND ITEMS!! FULLY COMPATIBLE WITH MATTHEW MERCER'S GUNSLINGER ARCHETYPE!! Update Note: Based on feedback, I have added an unformatted three-page addendum, included with purchase but downloadable as a separate file to the main text. This addendum addresses possible solutions for reducing the burden of reloading runearms, especially the more esoteric models...   [click here for more]
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The Hive of the Thri-Kreen: A New Race for 5e

The Hive of the Thri-Kreen: A New Race for 5e


Who dares to enter the Hive of the Thri-kreen? Written and Edited by Cameron Day Published by Daylight Publications Original Art by Eduardo Comettant Graphic Design and Layout by Gordon McAlpin Taking the classic race and species from the deserts and reinventing them, these new thri-kreen with five subspecies are inspired by ants,...   [click here for more]
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Artificers of Ravnica (Fantasy Grounds)

Artificers of Ravnica (Fantasy Grounds)


Now Available for Fantasy Grounds Classic and Unity! Within Artificers of Ravnica, you shall find two new artificer specialisations for artificers. Whilst these subclasses were flavorfully created with the ecumenopolis of Ravnica in mind, they are setting-agnostic. Looking for the PDF version? Click here. ...   [click here for more]
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Calls to Adventure

Calls to Adventure


Your character has a class and a background. Your background is what you did before you became an adventurer, and your class is what you are now. What happened to make you go from a simple farmer to a heroic fighter, from an ambitious student to a mighty warlock? This supplement seeks to fill that gap with a Call to Adventure, that grant you mechanical effects based on whatever caused you to take up...   [click here for more]
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The Witch: An Intelligence Casting Class for the Odd Arcane Practitioner

The Witch: An Intelligence Casting Class for the Odd Arcane Practitioner


Sybils of the moon, the witch changes as nature does. Practitioners of harmony, witches seek and use their knowledge much differently than traditional wizards of the arcane. On the cusp of both the druidic and cleric natures, these intelligent and awesome folk listen to the world around them, and respond in kind. Origins One of my players wanted to play a witch for Curse of Strahd, and I...   [click here for more]
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The Expeditionary - An Original Class

The Expeditionary - An Original Class


Time to Embark The world is vast, expansive, and uncharted. Sure, adventurers might be easy to hire: throw a map and some coin at them with a promise of fame and fortune, and that is usually enough to get the job done. However, there are those who devote their whole lives to being explorers, discoverers of the hidden truths of the place in which they live, and archivists of it all. These are expeditionaries,...   [click here for more]
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