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Barbarian-Path of Explosions

Barbarian-Path of Explosions


I only have one questions for you EXPLOSIONS!!! Do you like explosions, do you want level mountains and the dragons that lie within while emiting enogh thunderous noise the old peoeple four cities over will complain. Then this is the subclass for you; harness your rage into an explosive fury that none can withstand. Mechanically you cn cause thunder damage around you while you rage. At later levels...   [click here for more]
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Artificer-Spirit Breaker

Artificer-Spirit Breaker


This Artificer subclass was inspired by a movie about busting ghosts. Spirit Breaker Artificers use the bledding edge of technology to face down the supernatural and send them back to their respective otherworldly plain of existence. Mechanically you can use a new specialized weapon that is extra effective against undead and acts a spell casting focus. At later levels you Aren't Afraid of No Ghost...   [click here for more]
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PRIMAL - Lizardfolk: A Race Option for Dungeons and Dragons 5E

PRIMAL - Lizardfolk: A Race Option for Dungeons and Dragons 5E


THE LIZARDFOLK: A savage race of reptillian people that once ruled the ancient realm for untold eons across the vast primordial world, until a fateful cataclysmic event ages ago decimated their once-mighty civilization, leaving only a nation of brutal tribal warriors and blood-thirsty hunters.   Welcome to PRIMAL! A series of race options for D&D 5E that entail...   [click here for more]
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Arena of Champions - The Oath of Slaughter: A New Paladin Oath

Arena of Champions - The Oath of Slaughter: A New Paladin Oath


Strength Above All! Those paladins who take this oath bask in battle, reveling in open war and seeking single combat. They live for violence, for the clash and scream of armed conflict. Some channel this into becoming renowned gladiators or efficient mercenaries while others become vicious warlords or ruthless raiders. Mercilessness. The weak are undeserving of mercy and the defeated...   [click here for more]
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The Duelist (Class)

The Duelist (Class)


Introducing the Duelist - a new, playable class for characters in 5th Edition Dungeons & Dragons The Duelist expansion introduces the Duelist class, a martial class which focuses on dexterity and intelligence, wielding finesse weapons with deadly grace. The Duelist class is inspired by the Swashbuckler class and Duelist prestige class...   [click here for more]
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Paths of Ravnica: Boros Reckoner Fighter

Paths of Ravnica: Boros Reckoner Fighter


Join the Boros Legion and become the ultimate frontline charger. With Paths of Ravnica: Reckoner Fighter you become a deadly weapon, storing damage you incur as an electric charge that you may expend using a number of powerful abilities. Let your potential erupt as a bolt of lightning, cover you like a shield, or flow into your weapon... just don't hold it for too long or you might...   [click here for more]
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Paladin-Oath of Fury

Paladin-Oath of Fury


This paladin subclass was inspired by rage. Paladin's of the Oath of Fury are fueled by a righteousfury that drives them to hunt and destroy the evil beings of this world. Mechanically you gain a way to frieghten creatures or buff yourself from you channel divinity. At later levels you gain the ability to gain stacks of rage to hit harder and take bigger hits. Your final ability is a super form where...   [click here for more]
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Eternal hunter - Ranger Archetype

Eternal hunter - Ranger Archetype


Eternal Hunter Be ready to play a new ranger subclass. Created from Halo VI, the subclass of the 'eternal hunter merges the various myths of the wild hunt and unites them into one, also uses you a tool to summon fallen comrades from past wars. Highlights - Being able to choose which comrade to summon from 4 possible types. ...   [click here for more]
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Ranger-Trophy Hunter

Ranger-Trophy Hunter


This Ranger subclass is based around the idea of taking trophies from your fallen foes. Trophy Hunter rangers are always on the look out for a new kill and a new story to brag about. Mechanically the Trophy Hunter can take trophies from from fallen foes and gain powers based on what type of creature the trophy was taken from. Later abilities allow you to defeat the creature you have trophies of more...   [click here for more]
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Paladin-Oath of Metal

Paladin-Oath of Metal


The Oath of Metal was inspired by the greatest music genre of all time. Paladins of the Oath of Metal are united by a bond of brotherhood and a love of a good fight, drink, and song preferable at the same time. Mechanically you can shout your foes to death summon up the mosh pit to restraine enemies that come to close and become resistant or immune to the primary elements of the genre Thunder, Fire...   [click here for more]
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Report: Magic in Mourning

Report: Magic in Mourning


Report: Magic in Mourning is the result of several expeditions funded by Prince Oargev ir'Wynarn of New Cyre. The research was extensive, studying magical spells and items, the Mournland's effect on the planes, and the new (and sometimes hostile) inhabitants of the ruins of Cyre. And while the report addresses many questions, there is only one it answers outright. For the displaced Cyrans,...   [click here for more]
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Arena of Champions - The Oath of the Eclipse: A New Paladin Oath

Arena of Champions - The Oath of the Eclipse: A New Paladin Oath


Where There Is Sun, There Is Moon.  The Oath of the Eclipse, inspired by spiritual sisters of two warring tribes, represents not only something that is often common in mythology, but also in mortal psyche: the constant balance of aggression and passivity, of harm and healing. Within the book you will find the latest addition to the Arena of Champions line; a new paladin oath with a revolutionary...   [click here for more]
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Bucky and Bleu's Claws N' Buckshots

Bucky and Bleu's Claws N' Buckshots


Welcome to BUCKY & BLEUS' CLAWS N' BUCKSHOTS, a comprehensive guide to over-the -top critical hits and horrifying fumbles to unleash upon your campaign, guaranteed to drive your player's insane with fear and shock!  Nearly every kind of critical hit and fumble is featured herein, from a mighty fist, to the brutal damage inflicted from an energy weapon. Come inside...if...   [click here for more]
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3 Firearm Subclasses (5e)

3 Firearm Subclasses (5e)


Guns are versatile weapons, and they can be wielded in any manner of way. A careful marksman that takes out their target without them ever knowing they're there. A scrappy gunfighter who can make the best out of a bad situation by the application of hot lead. A frenzied avatar of death who spews buckshot like water from a fountain. So many ways to use a gun, indeed. Sniper Conclave: A Ranger...   [click here for more]
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Artificer-Grenadier

Artificer-Grenadier


The Artificer Subclass was inspired by the fine art of Explosions. Grenadiers are good at one thing blowing things up, they have a wide selection of fine explosive devices for dealing with any situation. Mechanically yuo get a number of free grenades a day from the grenades table and can make more using spell slots. Their is also a Playing with Explosions Table for when others try to use these explosives....   [click here for more]
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Lucan's Mystical Knowledge

Lucan's Mystical Knowledge


A book of lost magical secrets discovered by the storming sorcerer Lucan. Twenty Eight new spells for a variety of classes. Call down the stars or hurl disks of radiant energy. Fire beams of shadow or summon the winds of decay to reap your foes. Grant a shield of frost to your allies or entagle your foes in the fires of the sun. All this and more found within Lucan's Mystical Knowledge. ...   [click here for more]
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Barbarian-Path of the Earth Breaker

Barbarian-Path of the Earth Breaker


This barbarian subclass was inspired by an angry green mans most well known story. Earth Breaker barbarians channel the strength and rage of the planet beneath them. They are connected to the world to armour themselves even as they break it. Mechanically you gain temporary hit points whenever you rage as you become covered in stone. At later levels you hit harder, gain temor sense, and can create...   [click here for more]
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Rogue-Adrenaline Junkie

Rogue-Adrenaline Junkie


The Adrenaline Junkie Rogue is a thrill seeker that thrives in the thick of combat. Mechanically this subclass gains advantage on initiative and can gain advantage on attacks when surrounded by more than one enemy, they can attack more than once, come back from the brink of death and use their sneak attack more than once per turn. ...   [click here for more]
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Way of the Gun - Monastic Tradition

Way of the Gun - Monastic Tradition


Surrounded by her opponents, Elora raises her hands and closes her eyes. In her focused mind, she listens for their steps on the dry grass, the drawing of their breath, and the beating of their hearts. Elora draws back the percussion hammers of her two martial revolvers, takes a deep breath, and like a single strike of lightning, her adversaries lie prone on the ground. All dozen of them. She exhales...   [click here for more]
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Barbarian Subclass: Path of the Wrestler

Barbarian Subclass: Path of the Wrestler


Introducing the Path of the Wrestler, a gripping character option that combines the primal fury of a barbarian with the thrilling spectacle of professional wrestling. Unleash devastating maneuvers and dominate your opponents with unparalleled strength and technique. From bone-crushing body slams to incapacitating chokeholds, this path offers an exciting playstyle that will leave...   [click here for more]
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Barbarian-Path of the Warlord

Barbarian-Path of the Warlord


This barbarian subclass was inspired by heavy metal album covers. Warlord barbarians are covered in heavy armour and wield heavy weapons as they turn every battlefield into a blood soaked plain. Mechanically you gain the ablility to wear heavy armour without negative consequences and gain benefits form doing so. At later levels you can wield certian heavy weapons in one hand and become even more...   [click here for more]
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Paladin-Oath of the Sun

Paladin-Oath of the Sun


This paladin subclass was inspired by the giant ball of burning gas in the sky. Paladins of the Oath of the Sun are shine bright for all around them being a bulwark against the darkness. Mechanically they can emit sun light and boost their fire and radiant damage. They can also grant incresed damage to their allies as well as grant resistance to fire and radiant damage. Their final ability allows them...   [click here for more]
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Backgrounds of Eberron: Sharn

Backgrounds of Eberron: Sharn


Backgrounds of Eberron: Sharn introduces five new backgrounds designed to fit seamlessly into Eberron's urban environments.  Found inside: -The Inquisitive, who lives to solve mysteries. -The Academic, who studies at one of Eberron's prestigious institutions of higher learning. -The Magewright, who melds magic and commerce. -The Refugee, who lives in the shadow of what's been lost. -The Laborer,...   [click here for more]
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Druid-Circle of Iron

Druid-Circle of Iron


This Druid subclass was inspired by a book series. Druids of the Circle of Iron have imbraced metal as part of the natural world and use it to inhance their combat abilities. Mechanically you get heavy armour, martial weapons, and can use metal armour and shields. Furthermore you gain a new metal skin that buffs your defensive abilities and later lets you form natural weapons and shurg of death. ...   [click here for more]
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PRIMAL - Cro-Magnon: A Race Option for Dungeons and Dragons 5E

PRIMAL - Cro-Magnon: A Race Option for Dungeons and Dragons 5E


THE CRO-MAGNON: A race of mighty men from the dawn of time! For these hardy and resourceful tribals, everyday is a life or death battle, as they defend their homelands from other primordial tribes and mega-fauna, and attempt to carve-out their proud people's destiny and place within the primordial realms. Welcome to PRIMAL! A series of race options for D&D 5E...   [click here for more]
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The Whip Master

The Whip Master


This martial archetype for the Fighter class provides the opportunity to build a viable character based around whip combat. Finally build a character in the tradition of such iconic adventure and fantasy characters as Simon Belmont, Indiana Jones, and Zorro. The archetype features enhanced damage dice, cool whip tricks, and more! ...   [click here for more]
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Laser Sorcerer: A Neon Sorcerous Origin

Laser Sorcerer: A Neon Sorcerous Origin


1) This is a 11/10 subclass for the Sorcerer. If you find any problems, write us, or balance on the fly! 2) The suggested price is a meme. Leave as many neon-dollars as you like! We will buy food and dedicate our craniums to conceive more wacky stuff! Your innate power comes from an otherworldly source, a plane of existence unknown by many scholars. One where the vehicles are fast, the hair is...   [click here for more]
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Basic Pets

Basic Pets


Pets have always been in a weird place in D&D. Officially, they don't really have much to them, and little guidance is offered for those that want them. Basic Pets aims to help both players and DMs looking to have pets in their games, and do so in a way that is easily modifiable to fit however a DM wishes them to function. This product includes: Rules for Pets: Optional Combat...   [click here for more]
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Wizard-School of Rock

Wizard-School of Rock


This Wizard subclass was inspired by the movie and the music. Wizards of this subclass skirt the line between wizards and bards using the sound of rock to defeat their foes. Mechanically you gain bonuses to thunder and psychic damage and can give disadvantage on concentration saving throws. The final ability allows you too use two spells as an action so long as they both deal either thunder or psychic...   [click here for more]
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Way Of The Tattooed Soul

Way Of The Tattooed Soul


Monks who follow the Way of Tattooed Soul learn to create magical art using their own bodies as a canvas. Through this excruciating process, these monks learn to cast spells, discipline their minds, and perfect their art. For a Tattooed Soul monk, each elaborate new design is a symbol of progress toward spiritual and artistic perfection. ...   [click here for more]
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Ronin: Rogue Subclass 5e

Ronin: Rogue Subclass 5e


You are a wanderer - masterless, unbounded, without duty, honor, or code. You may have served someone once, stood for something larger than yourself, but no more. Your blade is your only true companion. With it you are a force of reckoning, and so, trouble follows wherever you roam. You are gruff, rough, and somewhat deplorable, but you are anything if not capable with your weapon and a master of your...   [click here for more]
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Extraordinary Warrior's Feat Vault

Extraordinary Warrior's Feat Vault


I think it's something we've all longed for at our desks for the warrior classes to engage in more colorful action. With this little work, I aimed to increase the colors of the tables. I think it will open your mind more if you examine the sample pages or previews below rather than me talking about things. Thank you all in advance and I wish you a pleasant time at your tables. ...   [click here for more]
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Oath of the Rose Secrecy Paladin

Oath of the Rose Secrecy Paladin


In Latin, the phrase "sub rosa" means "under the rose." The rose is an ancient symbol of secrecy that decorates war rooms and banquet halls alike, denoting that any action or confession made "under the rose" should remain secret. Some paladins guard secret societies and noble families against those who violate the sacred, secret oath of business and pleasure conducted under...   [click here for more]
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Il Pugile

Il Pugile


Con nient'altro se non astuzia, determinazione e i loro pugni, i pugili piazzano ogni loro colpo come se fosse l'ultimo. Non sono estranei alle avversità e possono darle, incassarle e tuttavia non cedere. Lo spirito indistruttibile e il talento per il pugilato non provengono da un rigoroso allenamento o da grandi filosofie, ma sono il risultato della determinazione e del non tirarsi mai indietro...   [click here for more]
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Rogue-Fire Weaver

Rogue-Fire Weaver


Are you tired of sneaking around in the dark and relying on allies to get your sneak attack? would you like something more reliable and flashy? Then try the Fire Weaver Rogue. Fire Weaver rogues set their foes on fire and use the distraction this causes to make the perfcet stirke on their oponents. Mechanically you can set opponents on fire and gain sneak attack against your burning foes. At later...   [click here for more]
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5e Conversion of The Slaying Stone

5e Conversion of The Slaying Stone


The Slaying Stone is a setting agnostic adventure for 1st level characters. Sneak your way through the goblin-occupied city of Kiris Dahn, steal its deadliest weapon, and make it out alive! Characters will frequently make ability checks to navigate their way through the adventure, avoid danger, and locate the Slaying Stone of Kiris Dahn.  The original adventure is required to use this update....   [click here for more]
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Ranger-Butcher

Ranger-Butcher


This ranger subclass was inspired by butchers, one of the oldest professions. Butcher rangers look at new and exciting creatures and have one singular thought; How doea that taste? They explore the world looking for the next great meal and love nothing more that a cookout after a freash kill. Mechanically you gain the ability to harvest maet from any creature that leaves a corpse made of meat and...   [click here for more]
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Blood of the Sands - The Paw of Bast: A New Archetype for Rogues

Blood of the Sands - The Paw of Bast: A New Archetype for Rogues


Powerful Paws “In ancient times cats were worshipped as gods; they have not forgotten this.” – Terry Pratchett The Mother of Felines Bast is both a mother and destroyer, a healer and murderer. It is rather fitting than that her holy animal is the cat: both cuddly and loving, but also sadistic and predatory. Across the world, small cults devoted to Bast and her dual nature stay hidden,...   [click here for more]
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Dustpeak's Mysteries - The Magic Shop's Owner Disappearance

Dustpeak's Mysteries - The Magic Shop's Owner Disappearance


First, a hostage, then the disappearance of the store owner. Then, black magicians and a local gang became involved. Cards. Money. Magic. Will the detectives be able to sort out this case? What's Included? ♦ The first adventure in the series written for the Detective class, that still can be played with any other PCs classes; ♦ A 3 to 6 hours plag&play adventure for three...   [click here for more]
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Magic Rings Part I

Magic Rings Part I


MAGIC RINGS, an inspired collection This little script grants you access to simple yet functional magical rings of uncommon rarity that are always useful and fun to find and use. Collect them all! Listed Rings:  Ring of the Heart Floral Ring Ring of the Kingsguard Ordinary Ring: Sharp Ordinary Ring: Spiky Ordinary Ring: Bulbous Ring of Brilliance Ring of Intuition Reddish Ring Blueish...   [click here for more]
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Bard-College of Fire Eating

Bard-College of Fire Eating


This bard was inspired by the brave people who play with fire for a living. Bard's of the College of Fire Eating are risk takers at heart adding a visual spice to their prefomances. Mechanically they can cast spells using a torch as a focus. They can boost their allies with extra fire damage and can negate enemy fire damage in order to gain additional uses of Bardic Inspiration. ...   [click here for more]
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Fighter-Counter Warrior

Fighter-Counter Warrior


Waiting for the perfect moment. The misplaced strike, the flawed footstep, the overconfident charge these are all opputunities to the Counter Warrior. A Counter Warrior knows that he who strikes first does not always strike last and that the perfcet counter stroke can be more desicive than even the most powerful blow. Mechanically you can add your proficiency bonus to your AC and make reaction attacks...   [click here for more]
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Barbarian-Path of the Inferno

Barbarian-Path of the Inferno


The barbarian subclass was inspired by the idea of becoming so enraged you literily set yourself on fire. Barbarians of the Path of the Inferno are monsters of flame that burn the very world to cinders in their rage. Mechanically they gain extra fire damage when raging and have cold resistance. More importantly they are burning while they are raging meaning their rage will not faulter. at later levels...   [click here for more]
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Cleric-Greed Domain

Cleric-Greed Domain


This Cleric subclass was based upon greed from all its cautionary tales. Greed Clerics are always on the look out for the next pay day and never do anything for free if they can help it. Mechanically the Greed Cleric can turn creatures and objects to gold, use gold to regain abilities and pay for more spell slots, and even blind creatures with their own greed. The final ability is a foutain of molten...   [click here for more]
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Barbarian-Path of the Infectious Fury

Barbarian-Path of the Infectious Fury


This subclass was inspired by the idea of a rage so powerful it spreads to others. Barbarian's of the Path are set on spreading the joys of anger to all they meet. Mechanically They can control opponents by enraging them, deal extra damage to those you have enraged, and become a even more difficult to kill monster on the battlefield. ...   [click here for more]
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The Wayfinder Foundation's Register of Extraordinary Individuals (Fantasy Grounds)

The Wayfinder Foundation's Register of Extraordinary Individuals (Fantasy Grounds)


This product is for the Fantasy Grounds virtual tabletop—click here if you prefer an old school PDF! If you want to rock both a PDF and the FG version—check out this discounted bundle!     The Wayfinder Foundation was founded by Lord Boroman ir’Dayne as a philanthropic trust—but it is essentially a professional networking service...   [click here for more]
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Fighter-Sword Saint

Fighter-Sword Saint


This fighter subclass was inspired by a little bit of research. Sword Saint fighters are the ultimate blade wirlding warriors using a blade like a work of art. Mechanically the Sword Saint can form a unique bond with thier blade, which grows in power along side them gaining bonus to hit and elemental damage. At later levels you can counter attack foes, gain an additional fighting style, and gain bonus...   [click here for more]
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Artificer Specialization: Field Medic

Artificer Specialization: Field Medic


Enter the Field Medic: an artificer specialization that truly specializes in all forms of combat support! Field medics can turn the tides of battle, using their training and trusty Medic Pack to carry away downed allies, patch even the most severe wounds, and apply completely nonsuspect arcanomedical performance-enhancing stimulants into the bodies of willing victims patients! Enjoy playing as a...   [click here for more]
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PRIMAL - Alaghi: A Race Option for Dungeons and Dragons 5E

PRIMAL - Alaghi: A Race Option for Dungeons and Dragons 5E


THE ALAGHI: A primitive race of stone-age hulks that hunt and do battle within the primordial realm. Large, bestial, and strong, they are in a constant state of war against their mortal enemies, The Quaggoth. Welcome to PRIMAL! A series of race options for D&D 5E that entail the mighty heroes and ancient evils of the distant past. In this series, you...   [click here for more]
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Mighty Magic Mask Masters

Mighty Magic Mask Masters


Striking foes like a shooting star Leave ya' wonderin' who they are~ Prismatic heroes from near and far Save the world, then hit the snackbar~ They're the MIGHTY MAGIC MASK MASTERS! Spice up your D&D game with the explosive fun of the tokusatsu genre as a team of colorful, transforming superheroes! transform into a hero, no matter your...   [click here for more]
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